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I'll need to find a picture but I have a a rough idea of a doctor/apothecary who's spent most of his career trying to care for the poorer segments of the city but has faced rejection and ridicule from society and the medical establishment for not charging a literal arm and a leg for treatments and for suggesting that if they improved living conditions and education then maybe illness and poverty would be reduced. If you asked him what he wants after the revolution he would still say just wants a society that looks after the poor and needy but as he spends more time with the revolution he is becoming more and more certain that more radical measures are necessary Rumda fucked around with this message at 20:11 on Feb 23, 2018 |
# ¿ Feb 23, 2018 18:38 |
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# ¿ Apr 24, 2024 09:05 |
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Josef bugman posted:
Yeah I'm trying to choose between Alchemist or physiker as my initial ability, and trying to decide if my vice will be simply using my own supplies or going full opposite and having the vice being running a clinic...
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# ¿ Feb 24, 2018 00:28 |
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pre:Name: Drav Farros Alias: Look: Heritage: Akoros: Son of factory workers. Grew up in coalridge Background: Apothecary: Trying to make a difference to the lives and health of the poorer residents of Duskwall Vice/Purveyor: Obligation: Working in my Charhollow clinic Playbook: Leech Special Abilities: Alchemist: When you invent or craft a creation with alchemical features, take +1 result level to your roll. You begin with one special formula already known. Statistics Playbook:[][][][][][][][] Insight:[][][][][][] Hunt:0/4 Study:2/4 Survey:0/4 Tinker:2/4 Prowess:[][][][][][] Finesse:1/4 Prowl:0/4 Skirmish:0/4 Wreck:1/4 Resolve:[][][][][][] Attune:0/4 Command:0/4 Consort:0/4 Sway:1/4 Coin: 0/4 Lifestyle: 0/4 Stash:0/10 Vitals Stress:[][][][][][][][][] Trauma:[][][][] Harm: [Level 3] [lvl2][lvl2] [lvl1][lvl1] Healing: 0/4 Armor:[Armor][Heavy][Special] Other Stuff Friends: Ashlyn, An Skovlander Doctor: my partner, keeps the clinic running, loyal and level headed, understands the necessary for my actions but doesn’t quite approve of the methods. Foes: Arquo Tyrconnell Noble Alchemist Leader of the Guild of Physickers and Apothecaries despises the fact that I worked my way up from nothing and the fact that I undercut prices trying to help as many people as I can. Items: Item []Fine tinkering tools Item [][] Fine wrecking tools Item []Blowgun & darts, syringes Item []Bandolier (3 uses) [] [] [] Item []Bandolier (3 uses) [] [] [] Item [] [] []Gadgets Load: Light (3)[] Medium (5)[] Heavy (6)[] A Blade or Two [] Throwing Knives[] A Pistol[] A 2nd Pistol [] A Large Weapon [][] An Unusual Weapon [] Armor [][] + Heavy [][][] Burglary Gear [] Climbing Gear [][] Arcane Implements [] Documents [] Subterfuge Supplies [] Demolition Tools [][] Tinkering Tools[] Lantern[] Rumda fucked around with this message at 14:30 on Mar 9, 2018 |
# ¿ Feb 26, 2018 17:14 |
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As far as Items go you have all of them listed on your sheet. At the start of each mission you'll select a load level and that determines how many items you can say you have with you which you don't determine ahead of time. Also for everyone's benefit here is a link to character sheets and a players kit.
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# ¿ Feb 26, 2018 20:47 |
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I'll only be able to do 2 or 3 Wednesdays for the next three months Tuesdays would have worked out much better for me...
Rumda fucked around with this message at 08:00 on Mar 1, 2018 |
# ¿ Mar 1, 2018 07:57 |
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Undead Hippo posted:So, we've still got three players who can do Wednesday evening GMT (and Rumda might be able to in a month or so?). Want to go forward with that? I'll be able to do Wednesday except the fourth Wednesday of every month
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# ¿ Mar 8, 2018 23:48 |
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# ¿ Apr 24, 2024 09:05 |
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Antilles posted:Link's dead here's a fresh one
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# ¿ Mar 13, 2018 21:39 |