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Kith
Sep 17, 2009




What is Deep Rock Galactic?
From the official website:
  • Deep Rock Galactic is a 4-player sci-fi co-op shooter taking place in procedurally generated and 100% destructible caves on an extremely hostile alien planet.
  • You play as a team of dwarven space miners, out to complete missions for your corporate overlords and to collect as much gold, gems, and other precious minerals as you possibly can before you're overrun.
  • To complete your tasks, you're equipped with a wide variety of severely hard-hitting weapons as well as a slew of hand gadgets. Set up turrets, call down supplies, build staircases up walls, or simply just drill your way to your objective - the choice is yours!
It has a lot of elements from Left 4 Dead (getting mobbed by gribblies, desperate escapes), Minecraft (fully destructible environments, lots of shiny things to gather via pickaxe) and a little bit of Dwarf Fortress (casual disregard for dwarven safety), all of which mix together in a way thatís greater than the sum of the parts. Every level being completely randomly generated makes every mission unique with payouts being based on what/how much you mine, adding a distinct risk/reward factor driven by the players themselves.

Basically itís fun as hell and Iíve managed to sink 24 hours on it in two days, so I decided to make a thread about it.


Tell me more about DWARVES.
  • The Gunner is your typical heavy weapons guy who carries powerful ranged weapons and likes to shout while he kills things. He comes with a minigun, a revolver, satchel charges for when bullets donít get the point across, and a Zipline gun that can ferry dwarves around the level.
  • The Scout is an extremely nimble dwarf who excels at, well, scouting. He has an assault rifle, a double-barreled shotgun, a flare gun, and a Grappling Hook that makes him the most mobile character by a wide margin.
  • The Engineer is support-focused and brings along several handy gadgets. Heís equipped with an automatic shotgun, a grenade launcher, deployable turrets, and the Platform Gun that allows him to create terrain.
  • The Digger is last but not least, and is an interesting combination of heavy weapons and support. As his name implies, his primary weapon of choice is a pair of giant drills that can rip through terrain and enemies alike. He also brings along a flamethrower, a repeater, and satchel charges.

Are there any NOT-DWARVES?
  • BOSCO is an all-purpose drone friend that follows you around on solo runs. He can shoot things, revive you if you get downed, and will mine ore for you if you ask him nicely. Thankfully, BOSCO is invulnerable, so you never have to worry about him.
  • Molly the M.U.L.E. is a minecart with legs that will follow you around and carry your ore for you. Similarly to BOSCO, Molly is invulnerable and only here to help.

What about ANTI-DWARVES?
  • Gyphids are the primary enemy type of Deep Rock Galactic, and are your standard spider/ant alien things that are mostly teeth and hunger. Gyphids come in a handful of different flavors, such as the Exploding Gyphid or the Acid Spitter Gyphid, but are mostly melee monsters who want to bite your beard off.
  • Cave Leeches are complete fuckers who live on cave ceilings. They'll paralyze you and chew on your skull until you die if you walk into one of their dangling tentacles.
  • Loot Bugs are harmless grubs who have managed to gorge themselves on Gold. They're basically money piŮatas.

Tell me about DWARF ACTIVITIES.
There are already several different mission types available:
  • Mining Expedition and Collection send your team through twisting caves to find veins of precious minerals or deeply buried alien Eggs, respectively.
  • Search and Extract places your team in a series of large caverns that must be strip-mined.
  • Point Extraction drops a mining platform into the middle of cavern full of rare, valuable, and difficult to obtain ore.
  • Elimination brings you into a Gyphid hive to kill several of the most powerful enemies the game has to offer - the Gyphid Dreadnoughts.
Every level's terrain and bounty are randomly generated from top to bottom, including the Escape Pod's landing zone, so no two runs will be the same.

I have heard enough. Teach me HOW TO BECOME A DWARF.
Deep Rock Galactic is currently on Steam for $25. While it's in Early Access, the basic premise has shown a lot of promise and there's a ton of room to expand.

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Kith
Sep 17, 2009


[Post Reserved For Future Use]

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me


The Polygon stream team visited this game and were my introduction to it. It looks like fun!

https://www.youtube.com/watch?v=ewoD0b2KttU

Jawnycat
Jul 9, 2015


This game is really fun, the way all the different classes gear interacts with eachother to solve problems is super satisfying. No matter what class I play as I feel genuinely useful to the team, though I do wish there was more gear or just options with the upgrades instead of straight paths of numbers going up, but hopefully that'll come in the future.

Tho the most recent update has sadly made the crystalline caverns unplayable for me, those new electro crystals do not agree with my computer.

eonwe
Aug 11, 2008



Lipstick Apathy

i just bought this game and im gonna try it

Garrand
Dec 28, 2012


I think this game needs more love.

Two friends and I recently got into this and we've been greatly enjoying ourselves. The classes seem to fit the way we play games really well and while I've done some easy solo for some relaxing downtime there's nothing like that Left 4 Dead style frenetic gunplay during swarm events with 2 other people, racing to keep each other up and trying to get enough nitra to keep supplied.

While it is Early Access so far we haven't come across any major bugs. There is an upgrade system but they seem kind of small right now and don't really change how you'll be playing so I do hope for some more varied content coming in the future.

dogstile
May 1, 2012

fucking clocks
how do they work?


They need to put more into the game.

I like it, i really do, but the current iteration of the game has so little to do once you've done the missions a few times. I got my moneys worth but i just want more.

E: Also i'd really like to not be half forced into playing gunner if its just me and one other person playing. Those ziplines are borderline required sometimes.

E: "While it is Early Access so far we haven't come across any major bugs. There is an upgrade system but they seem kind of small right now and don't really change how you'll be playing so I do hope for some more varied content coming in the future"

Not seen a dreadnought yet?

Glenn Quebec
Oct 30, 2005


I just find the mining part and finding the ore super tedious and boring.

Kith
Sep 17, 2009


DRG just got a big-rear end update.

Highlights:
  • Terrain Generation Overhaul There's a much wider variety of cave structures that can be made by the level generator, giving gameplay more depth.
  • Graphical Update Updated textures and lighting makes DRG run more smoothly (at least on my machine) and generally look better.
  • Salvage Operation A new mission where you attempt to salvage a failed expedition's equipment and resources. Repair their Mini-Mules and then find and repair their Drop Pod to escape. Very King Of The Hill style gameplay and perfect for Engineers.
  • Mactera Grabber A new flying enemy that grabs you and then flies around in circles. Thankfully, unlike Cave Leeches, the grab does not deal damage and is not lethal on its own, but Grabbers are FAR more common than Cave Leeches and incredibly mobile.
  • Performance Trackers Stuff like "how many missions have you been on with X class", "how much of X material have you mined", so on and so forth.
  • Perks Minor passive bonuses that you can purchase and equip to any class, such as increased Sprint Speed or reduced Fall Damage. Perk Points can be earned by hitting milestones (hit Level 5 with X class, collect X amount of Y Secondary Objective Material, ect).
  • Vanity Overhaul Beards have been upgraded with physics and split into three different components: Sideburns, Mustache, and Beard, all of which can be mixed and matched at your leisure. You can also customize eyebrows, more hats have been added, and more skintones have been made available. Many more options are to be added soon to expand the system. Hair color and armor colors are out, but will likely be back in soon.
  • New Environmental Hazards The Sandblasted Corridors can experience dust storms and wind tunnels and the Magma Core can have exposed magma instead of normal flooring. Word to the wise: do not do a Salvage Operation in the Magma Core. It's not worth it.

Pound_Coin
Feb 5, 2004
£



This game is cool and good, but holy poo poo gently caress pubbies, conga lining into barnacles, I've had more luck with the solo help bot.

Is there a discord up anywhere for this?

Raskolnikov2089
Nov 3, 2006
Schizzy to the matic

Pound_Coin posted:

This game is cool and good, but holy poo poo gently caress pubbies, conga lining into barnacles, I've had more luck with the solo help bot.

Is there a discord up anywhere for this?

That and no one loving talks. Why the gently caress is it in co-op team shooters, no one thinks communication is necessary?

Kith
Sep 17, 2009


Pound_Coin posted:

This game is cool and good, but holy poo poo gently caress pubbies, conga lining into barnacles, I've had more luck with the solo help bot.

Is there a discord up anywhere for this?

There's an official one: https://discordapp.com/invite/drg

The Atomic Man-Boy
Jul 23, 2007


This game is a bunch of fun with friends. Pro tip: play at least difficulty level 3, if not 4. The game will get stale quickly without a challenge. The game could use more to do (and the devs are putting a lot it) but youíll get your moneyís worth.

dogstile
May 1, 2012

fucking clocks
how do they work?


I tried one game with pubbies.

I am never again playing with pubbies. They just gently caress off to the four corners of the map and then get pissy when me and my friend are going by and clearing tunnels together.

Yvershek
Nov 15, 2000

and there are no
diamonds in the
mine


Hot Rope Guy

Finally picked this game up after the big rear end update that was linked earlier. Have had a complete blast and can't wait for more updates. There is variety in the locations and what you encounter there, but things get more limited in other categories. Enemies is a huge one, but is helped by swarm type gameplay, IMO.

There are weapon and item upgrades which has kept me playing for a bit. You can also spend resources on how your characters look, which can add more reply time if you think it's worth it. The developers have written that about 30% of content is in, so I'm holding off on unlocking a lot of what is already available.

Have mostly been impressed with the public players I've teamed with. Nearly all games have people using voice chat and actually being helpful through it. Get the impression that people are just playing to relax rather than trying to grind.

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dogstile
May 1, 2012

fucking clocks
how do they work?


My experience with pubbies is that i'll drop in, they'll spread out as far as humanly possible, then get pissy when you don't help them.

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