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Octobutt squidhead?
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# ¿ Apr 13, 2018 22:31 |
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# ¿ Apr 25, 2024 23:32 |
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Oh, voting for Sarga officially. Coulda sworn I already had.
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# ¿ Apr 14, 2018 01:31 |
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HiHo ChiRho posted:1) B - A small bedroom - 5 mana Yep. So glad I wasn't the only one thinking this.
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# ¿ Apr 17, 2018 22:36 |
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1 B 2 B Crabmen Ya gotta get some workers before you get dedicated fighters. Every RTS tells us that. And if some early bird hero discovers us we can still give em the claw.
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# ¿ Apr 18, 2018 15:30 |
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dont be mean to me posted:Do we know if the local settlement has plumbing? It's about to. Unless you want to use a different word for a pervasive water filled set of tunnels filled with nastiness.
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# ¿ Apr 18, 2018 17:15 |
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A 1 more We've got one more captive and thus wouldn't need to go out. Plus keeping a cushion of mana for emergencies is good practice. A Gotta make schedule.
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# ¿ Apr 20, 2018 15:58 |
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Grey Hunter posted:Stupid rude dwarves. Begin work on an angler fish hybrid to invade the Deephome. Light to blind, jaws to bite.
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# ¿ Apr 23, 2018 20:56 |
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Anyone who is talking about whales and is not talking about hybridizing them with a horseshoe crab for a giant organic amphibious troop transport is doing monsterology wrong.
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# ¿ Apr 29, 2018 05:09 |
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Nephzinho posted:B. Yep. Don't screw up though. If someone sees us and escapes all this has been wasted.
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# ¿ May 4, 2018 13:12 |
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Nothingtoseehere posted:A2, This. Make the archer the shrimp.
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# ¿ May 8, 2018 22:20 |
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Prince of Space posted:have the three crabpeople steal the heroes' horses. Seahorses!
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# ¿ May 10, 2018 03:22 |
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C 2 Good manager
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# ¿ May 14, 2018 16:26 |
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Splicer posted:We can build a big scary monster, have it rampage around for a bit, the king shows up and deals a "lethal blow" only to be killed by the monster's "death spasms". The last monster we built as a fake fight devoured the person who was supposed to defeat it. It's not a great track record with theatrical battles is all I'm saying.
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# ¿ May 14, 2018 16:36 |
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Plus I guarantee the dwarves weren't generous.
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# ¿ May 16, 2018 14:48 |
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Lake, huh? Time for a mosquito-born plague.
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# ¿ May 17, 2018 18:10 |
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Outrail posted:This all sounds good. Yep Plan Neph minus the gully blocking stuff. Definitely seems like plague is the way to go. Such a course of action would draw cleric heroes so we should prepare for them. The standard "who will you save, priest?" traps. Also need to look into making a deadly moppet or two. Helpless waif in distress unhinges its jaws and takes the head off whoever "rescues" it.
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# ¿ May 22, 2018 17:57 |
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It just doesn't seem like we're going to stop up a lake of this size like that. It's at least 400 kilometers around given the number of villages and travel time. Edit: also the king hired us to protect fish stocks. We shouldn't actually change the aquatic ecosystem that much. Not Alex fucked around with this message at 21:13 on May 22, 2018 |
# ¿ May 22, 2018 20:33 |
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I advocate not so much a plague as a mass poisoning, spread on the swarms produced by our man/mosquito hybrids.
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# ¿ May 22, 2018 23:15 |
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C 10,000 is yet another insult given the size of the fort and that it will be actively seiged. Edit: ^ Yea, that's a good idea. Offer a payment plan if they balk.
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# ¿ Jun 13, 2018 04:54 |
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Nephzinho posted:This is also the rare instance where because of the secrecy involved and their lack of willingness to acknowledge hiring us to anyone, we should totally build a back door into this place to sell to the competitor if we don't get a cut of tariffs. I was thinking we make the place out of living coral and build a networked brain into it. Having the castle itself be loyal to us would be a decent backdoor.
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# ¿ Jun 13, 2018 15:32 |
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Control could be easy. If the plane is relatively empty have the magic food/water creator only respond to prayers of devotion.
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# ¿ Jun 14, 2018 17:46 |
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malbogio posted:Even if we can kick fecundity up that high for all our minions AND their descendents we’re just going to end up with an army of babies, children, and pregnant minions to support. The only way fecundity helps is if we can magically graft it for a limit of maybe 4 generations. This is presupposing we can affect fecundity at all which has not been confirmed. Crabs lay eggs and hatch capable.
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# ¿ Jun 15, 2018 21:41 |
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Splicer posted:We don't have an our side timescale for the speedyverse. If it's relatively short term then we can build some more minions and then shove them in, if needed. Because it's exponential if we double our input we double our output. A delay of a week of clandestine minioning could turn into several hundred bonus minions and less chance of opening our time portal to find a world of aquatic Hapsburgs. Also, we need to feed and home them. If we get hundreds of minions now with no castle and no-one to fight that's a hell of a logistics problem over getting hundreds of minions in a fully finished castle just before the good guys show up. Just store them in a slow time plane until we need them. No logistics just more gold.
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# ¿ Jun 16, 2018 13:21 |
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Prince. Hunter offered us an army, we're gonna take it drat it!
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# ¿ Jun 19, 2018 22:04 |
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Couple of ideas: Red Tide- Control of blood. Draw blood from opponents and create weapons from it. If we're wounded form a shield from our own. Even make the chimerizing of prisoners easier. A versatile and thematic power for Sarga. Mana Maw- We've been lucky to face physical threats. Being able to devour enchantments and siphon spells would give us an edge vs magical opponents who could otherwise overcome our defenses. Portal Maker- We've got a lot of minions to move. Being able to set up temporary gateways is a potent logistical advantage.
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# ¿ Jun 21, 2018 15:14 |
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Bad Tidings Speak Softly Obscurity
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# ¿ Jun 26, 2018 02:44 |
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super sweet best pal posted:B - Spend the next week using our 10x boosted mana to create an army of sea monsters. Yep. Also focus on ranged attacks. If I had to take down a water monster, I'd send a flight of battle wizards not another boat.
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# ¿ Jun 27, 2018 15:27 |
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Flee and plot vengance. They will have their castle. It will rest on the bottom of the sea with their navy and merchant fleet.
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# ¿ Jul 9, 2018 21:12 |
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Assuming they didn't pay us, odds are good formal proceedings end up as work. We terrorize them until they cough up the dough. Very satisfying.
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# ¿ Jul 11, 2018 15:04 |
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Splicer posted:Let's leave the castle alone but fill in the channel. I like the way you think, friend.
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# ¿ Jul 11, 2018 22:22 |
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Find a nice plot on the edge of a continental shelf somewhere. Start up a kelp farm and light fishing operation. Get some crabpersons digging. I have visions of a sprawling complex winding its way down the cliff into the dark. As one goes deeper the hybrid labs get stranger. Finally in the crushing depths, lit by magma pumped from the fault to power our more esoteric experiments, Sarga's throne room, guarded by leviathans too terrible for the sun to behold. So B Not Alex fucked around with this message at 18:01 on Jul 14, 2018 |
# ¿ Jul 14, 2018 15:27 |
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Drop him in a volcano next to the kingdom that betrayed us. Teleport away. Afterwards see how long the magic took to run out of juice by seeing how far the ring of fiery death got.
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# ¿ Jul 17, 2018 13:28 |
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Cowards! Surely the magic can't kill everyone, right? A
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# ¿ Jul 18, 2018 19:33 |
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Nephzinho posted:C. New sea route, new sea god. Bingo bango done. Maybe get some kind of pilgrimage to the Sapphire Isles in there. Correct.
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# ¿ Aug 2, 2018 17:58 |
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Name: Asherah, the Celebrant (No fighting that tide) Manifestation: Mystery cult Appeal: Festivals and bounty Contract out on the Dark Isle for the seed cultists. Have groups of them sail into port towns in red-hulled ships, with holds full of strong red wine. Start a bachannal with a propriation of "blood"(wine in the early days) spilled into the waves. Drive schools of fish up from the depths in the days following a party. Recruit liberally and have layers of mystery.
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# ¿ Aug 3, 2018 18:16 |
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Not read that thread (I know, I know). Just recognize a popular thing. God name is a lot less important than god aspect anyway. The Celebrant, the Red Grin of the Waves, the Heart Tide.
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# ¿ Aug 3, 2018 18:32 |
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I like the gill gift (a weregilled if you will) but I worry it doesn't mobilize them for war as easily. We don't have time to wait for natural religious violence, we need it quick. There should be violent element inherent in the faith.
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# ¿ Aug 4, 2018 15:25 |
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That's why I like my "parties and extra fish" plan. We're a degree removed.
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# ¿ Aug 7, 2018 15:49 |
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1 Deep Mined 2 B Rare! 3 B
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# ¿ Aug 29, 2018 17:28 |
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# ¿ Apr 25, 2024 23:32 |
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Just have the dying thrown into the sea. Bingo bango, presto chango, we send em back with a few more limbs.
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# ¿ Sep 5, 2018 02:31 |