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We're Samna, a Gorgon who's done her Dungeon Master's in 3B Management with a minor in 4A Architecture, though we're bad at 5E Combat. We're looking for a 6B Tenure position.
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# ¿ Apr 12, 2018 13:21 |
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# ¿ Apr 24, 2024 07:41 |
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5. The Siblings Scylla and Charybdis are looking for an ambitious amphibious Dungeon builder. The straits that are inhabited by the siblings have recently seen a massive decline in traffic, as explorers have found a new route to bypass their strait. They are therefore looking for an enterprising dungeoneer that will set up a new dungeon along that new route and sink ships that try to travel along it, thus funneling traffic back to the original route. Project requires a percentage quota of ships to be sunk every week that will start at 25% and rise to 90% as Dungeon construction progresses.
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# ¿ Apr 14, 2018 14:24 |
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super sweet best pal posted:1A If we're going for 2B, I think it's better to do the shark man last this week, since we'll need to fill that chest with crystals. The first creature we create will have five days of work before the first deadline, the second three and the third one, I don't see a shark man shaving enough time off other tasks to justify wasting at least two days of work on the first delivery.
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# ¿ Apr 18, 2018 10:33 |
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A 2 more A That way we should be able to mine both shipments of gems before their respective deadlines, though it'll have to be crabman - mining - crabman
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# ¿ Apr 20, 2018 13:26 |
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Hexenritter posted:also can you fix the typo in the title? It's been bugging me inordinately. Typos are an ancient tradition of GH LPs, I will not have you stray from it
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# ¿ May 4, 2018 08:00 |
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A2 B - Corrupt the woman who put on the armor into our dark lieutenant, convert the rest into crab people. She wanted to be a hero, so she'll be our champion. And what kind of villain would we be without a second in command who can suddenly but inevitably betray us? sheep-dodger fucked around with this message at 13:43 on May 8, 2018 |
# ¿ May 8, 2018 13:16 |
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super sweet best pal posted:That's a great idea but we've got mana issues. If there was enough support to combine her with the severed hand and an octopus I'd change my vote to that. If you want to corrupt someone you gotta take your time, so I'd say transform the others first and then start our work on her for the remaining duration of the contract. We might not even finish it before the contract is up if we want to be thorough.
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# ¿ May 8, 2018 13:45 |
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AJ_Impy posted:Corrupt the woman into our dark lieutenant and have her decide the fate of her companions. Oooh, good idea, I like it!
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# ¿ May 8, 2018 13:48 |
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Relentless posted:We need more loyal guards before we set up someone who could overthrow us. Sorry, but we need a Starscream to our Megatron
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# ¿ May 9, 2018 00:29 |
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Sieg Lass C
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# ¿ May 10, 2018 23:00 |
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6 The Treasure Fleet of the Kolpertan Kingdom recently sunk in a storm while on the way back from the colonies. The Dread Piratess Angelique is now looking for someone to salvage as much of the wreckage as possible before Kolpertan Heroes and the Atlantean Royal Guard pick it clean. Applicant will receive a percentage of the recovered loot as payment. A bonus will be paid for every hero and guard captain that dies during the recovery process. C - Improve magic and get a good supervisor
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# ¿ May 14, 2018 11:34 |
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Accept their demands, designate the most ambitious one of them as the leader of the lodge, after we're done here release them into the world of villainy. The most villainous way to play this is obviously to help gently caress over every other villain by creating a push for minions to unionize. Also unions are good
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# ¿ May 29, 2018 13:19 |
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Splicer posted:Ugh this is getting too complicated. This
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# ¿ Jun 15, 2018 23:32 |
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Splicer posted:2 - Speak Softly
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# ¿ Jun 25, 2018 11:06 |
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Just rent out a secure storage box back at a bank on the evil island to keep it safe until we can id it
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# ¿ Jul 3, 2018 16:18 |
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Outrail posted:This, but the humanoid form should have a wierd nonwater skull/brain weak point. At some point in the battle have the water thing envelop the hero and stick a babblefish type thing we've mutated into his sinuses so we can whisper to him in his sleep/kill him remotely later when he's a full fledged hero. Always be scheming Sounds good!
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# ¿ Jul 5, 2018 06:56 |
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yeah, use the secret entrance to leave, then sell it to our employer's rivals
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# ¿ Jul 9, 2018 19:28 |
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Whatever we end up doing, it should involve forcing him to kill Lenore himself (or some necromantically twisted copy of her).
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# ¿ Jul 17, 2018 11:53 |
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Grey Hunter posted:B- plan necromancy.
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# ¿ Jul 18, 2018 20:30 |
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super sweet best pal posted:3. Argue that by declaring their willingness to fight, they have proven they do not truly believe the teachings of their god. They value their own lives above their beliefs. They may not have broken the tenets of their religion in deed yet but they already have in spirit. If their faith was truly unshakable, they would not fear the teachings of another god. This
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# ¿ Aug 15, 2018 10:08 |
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AC
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# ¿ Sep 10, 2018 12:17 |
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D Plants versus
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# ¿ Sep 26, 2018 12:18 |
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sheep-dodger posted:D Also: I'm seconding shorting entwood futures.
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# ¿ Sep 26, 2018 12:19 |
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How about we turn the volcano back into an island and set up sea based defences? We're better at them anyway, so might as well. If we also tell the Faye about it, they can establish an outpost on the island. 1 B 2 B F (Faye Island) 3 C Turn the entwood into a magical bow for Seaglass, she started out by claiming a hero's bow after all, so now she gets her own.
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# ¿ Sep 26, 2018 21:27 |
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A Turn the volcano into an island Way easier to defend imo, while it might cool the chance of war somewhat, this still leaves Rootstock on a strategically important island controlling a major sealane, an important position if there ever was one. Also: since the volcano is part of the land bridge, there would be fighting directly where Rootstock is planted if we do nothing, so we might want to avoid that.
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# ¿ Oct 3, 2018 22:03 |
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Nephzinho posted:Nah, we're not going to go back and undo our biggest accomplishment, and draw a ton of attnetion to an island we were just tasked with protecting. That landbridge is going to get a lot of attention as nations fight over it though, and guess what's smack dab in the middle of it.
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# ¿ Oct 3, 2018 22:25 |
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Edit: Oops, missed a page. B
sheep-dodger fucked around with this message at 11:39 on Oct 11, 2018 |
# ¿ Oct 11, 2018 11:36 |
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alpaca diseases posted:I honestly can’t think of a stupider idea than blind teleporting back to the isle rn This, also assign our lieutenants to take stock of who we saved, get an overview of their specialties etc to see what we have to work with.
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# ¿ Oct 15, 2018 23:27 |
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Nothingtoseehere posted:Yea, DB get our minions to evac, blow ourselves up with the mana Wells (RIP huge mana source), revive with Bad tidings once they think we're dead.
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# ¿ Dec 4, 2018 22:59 |
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EA
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# ¿ Mar 20, 2019 16:06 |
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E is going to be terrible optics, to have our side be led by the literal devil. Also Sarga isn't specced for combat, we need to go with A
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# ¿ Mar 25, 2019 14:59 |
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1C 2A 3D Take part in the resistance of the smaller kingdoms only to betray them in a crucial moment, assuring Republican victory. oh, a snipe. There's an update at the bottom of last page.
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# ¿ Apr 18, 2019 10:33 |
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Blasphemaster posted:All of the above. So your plan is to build the Estates General while the new empire is facing a revolutionary republic? I'm not sure how well that's going to go tbh.
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# ¿ Apr 22, 2019 21:50 |
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# ¿ Apr 24, 2024 07:41 |
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C teleport Bad Tidings to Seaglass and get started on the reincarnation
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# ¿ Jul 10, 2019 11:14 |