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Under 15
Jan 6, 2005

Mr. Helsbecter will you please stop shooting I am on the phone

Genghis Cohen posted:

Spec op across the board and the KHD option are both nice, they benefit from the 4-4 MI change, and glad to see the unreasonable spitfire SWC tax is reduced. Cost remains pretty drat high though. Honestly I just see these as a profile which is expensive enough to hurt when you lose it, but lacks some really significant advantage over other active models.

there is a rumor in my corner of the human sphere that new Bioimmunity is like Total Immunity junior in that you can use your ARM or BTS to save, which makes the prowler go from "whatever" to eye-popping

I think even without that there's a place in the world for that KHD. I like that infiltration/stealth/WIP 14/BTS 6 combo... rolls a lot of useful stuff onto a shotgun platform. Something like that will be valuable now that brain blast and sucker punch are gone.

Under 15 fucked around with this message at 00:47 on Sep 24, 2020

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LazyAngel
Mar 17, 2009

Under 15 posted:

there is a rumor in my corner of the human sphere that new Bioimmunity is like Total Immunity junior in that you can use your ARM or BTS to save, which makes the prowler go from "whatever" to eye-popping

I think even without that there's a place in the world for that KHD. I like that infiltration/stealth/WIP 14/BTS 6 combo... rolls a lot of useful stuff onto a shotgun platform. Something like that will be valuable now that brain blast and sucker punch are gone.

I think I'd prefer if bio/total immunity was either the ARM or BTS or 'ignore the effects of the ammo type' rather than both at the same time - wasn't that always an interim attempt to fix the mess of the immunity/ammo type interactions?

Genghis Cohen
Jun 29, 2013

Under 15 posted:

there is a rumor in my corner of the human sphere that new Bioimmunity is like Total Immunity junior in that you can use your ARM or BTS to save, which makes the prowler go from "whatever" to eye-popping

I think even without that there's a place in the world for that KHD. I like that infiltration/stealth/WIP 14/BTS 6 combo... rolls a lot of useful stuff onto a shotgun platform. Something like that will be valuable now that brain blast and sucker punch are gone.

Ooh, good change if true. It was always far too situational before - it included shock immunity, which is nice but not critical on 1W models, and the other part depended on your opponent using an ammo type against you which was sometimes optional even when they did have it.


LazyAngel posted:

I think I'd prefer if bio/total immunity was either the ARM or BTS or 'ignore the effects of the ammo type' rather than both at the same time - wasn't that always an interim attempt to fix the mess of the immunity/ammo type interactions?

If I understand it right, Bioimmunity should now be the ARM/BTS thing (whatever caveats it actually comes with) and the other part would be un-nested into shock immune and viral immune - which they don't have to include.

Cassa
Jan 29, 2009
Played more Code One, beat up some Shas, and then had a TR bot ruin my day. What can one Hsien do when I deploy them so stupidly.

Sporkie
Jun 1, 2009

Cat Face Joe posted:



Prowlers have become more than "expensive Zero".

I love it. Bioimmunity is stupid and amazing. Yeah, my infiltrator will make that armor save on 6s, sure.

Sporkie fucked around with this message at 21:31 on Sep 24, 2020

Red Herring
Apr 3, 2010
This got posted in the Infinity Discord:




Magic Rabbit Hat
Nov 4, 2006

Just follow along if you don't wanna get neutered.

Sporkie posted:

I love it. Bioimmunity is stupid and amazing. Yeah, my infiltrator will make that armor save on 6s, sure.

this one's a bit outdated. The most recent build removed their Bioimmunity but gave them Hidden Deployment.

Magic Rabbit Hat
Nov 4, 2006

Just follow along if you don't wanna get neutered.
You really gotta see what they did to the Grenzers though.

Under 15
Jan 6, 2005

Mr. Helsbecter will you please stop shooting I am on the phone

I wanna know the difference between Firewall and Deflector

Sporkie
Jun 1, 2009
Like, I still probably won't play nomads... but they keep getting tasty updates and profiles. I like grenzers, they're some of my favorite nomad models, glad to see they got some cool updates.

Genghis Cohen
Jun 29, 2013

Magic Rabbit Hat posted:

You really gotta see what they did to the Grenzers though.



Ooh, wasn't too impressed at the start looking at cost, but NCO is very nice on that sensor profile (which I often took on vanilla) and marksman multi sniper is interesting and would make a great point man in a link - basically guaranteed hitting on 19s except against - 6 mimetism. (and full auto and suppression, if those stayed the same).

Flipswitch
Mar 30, 2010


Grenzers are much more likely to enter my mixed links now. Some nice changes. I need to sit down and go through them but other games are taking my attention atm.

No surprises here but there are some errors so be wary some odd looking profiles will be re updated as they're found.

Cassa
Jan 29, 2009
N4's looking neat, pretty excited to get back to throwing dice on the table.

Baron Snow
Feb 8, 2007


N4 is up for download if no one mentioned it yet.

https://infinitytheuniverse.com/games/infinity

I said come in!
Jun 22, 2004

Baron Snow posted:

N4 is up for download if no one mentioned it yet.

https://infinitytheuniverse.com/games/infinity

Yay! I am still waiting for my physical copy of the rulebook but this will be fun to read in the meantime.

Pyrolocutus
Feb 5, 2005
Shape of Flame



Just a couple of Haqq notes that I found interesting after checking through profiles:

-Ghulams got 1) a no. 2 profile and 2) a profile with NCO and grenade/smoke grenade launcher, which I think will be interesting for options in building Ghulam links especially once you start splicing in non-Ghulams
-Druze get X-visor baseline
-A lot of stuff got point cuts but I was intrigued by the rather substantial cuts to Fidays and Kum. Kum Bikers might be an alternative to Mutts now, depending?
-Tarik got +2 damage on BS attacks which I assume is meant to compensate for losing the expanded crit range for Fatality lvl 2, also NBW
-Odalisques....wierd! They now have ten profiles but it's just the same 5 profiles but with either Sixth Sense or 360 visor?
-Lasiqs got two new profiles but now only have Xvisor on their viral rifle profiles
-Asawiras got +1 ARM and substantially cheaper, also 6-2 move now
-Yasbir got Holomask baseline which matters for his non Holo2 profile
-Leila picked up E/M mines

Pierzak
Oct 30, 2010

Pyrolocutus posted:

-Odalisques....wierd! They now have ten profiles but it's just the same 5 profiles but with either Sixth Sense or 360 visor?
Yes, normally you had to choose them before the battle, now it's basically clarified you choose it at listbuilding stage as opposed to, say, before each battle in a tournament.

quote:

-Yasbir got Holomask baseline which matters for his non Holo2 profile
What's Holomask, denested Holo1?

Pyrolocutus
Feb 5, 2005
Shape of Flame



Pierzak posted:


What's Holomask, denested Holo1?

I believe so, since Ayyar now has both Holomask and Holoprojector.

Autodrop Monteur
Nov 14, 2011

't zou verboden moeten worden!

Pyrolocutus posted:

Just a couple of Haqq notes that I found interesting after checking through profiles:


Some other cool stuff!
Oda's get shock immunity, multi pistols and para CC weapons now. I like how that kind fits with their bodyguard fluff.
Janissaires get +1BS and cubes, which is big for the Jan doc, since he can now reroll on his fellow Janissaires.
Halqas and Kasym seem to be missing. Halqas I kinda expected, but Kasym I suspect is because of fluff reasons.
Zuleyka got insanely good for some reason and dropped in price:

That's a burst 4 breaker pistol and a burst 2 cc exp weapon, on top of getting shock immunity.
I also dig the HRL Al Fasid getting an extra burst. Makes him a nice solopiece.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Gotta do something to get a bunch of sheepish nerds to put down something called the Kum Enforcer at the table.

Pyrolocutus
Feb 5, 2005
Shape of Flame



smh if you aren't the type to waggle your eyebrows every time you say it

Pierzak
Oct 30, 2010

grassy gnoll posted:

Gotta do something to get a bunch of sheepish nerds to put down something called the Kum Enforcer at the table.
WTF are you on, the name makes it even better.

The main reason I haven't gotten them is that I have 10+ bikers in my backlog already and huge motivation problems.

Flipswitch
Mar 30, 2010


We should do like a small hobby encouragement monthly post thing. Though mine would not be Infinity minis lmao.

Pierzak
Oct 30, 2010

Flipswitch posted:

Though mine would not be Infinity minis lmao.
Post your entire Infinity backlog painted and based :colbert:

Flipswitch
Mar 30, 2010


Basing isn't the problem. Starting is!

Cat Face Joe
Feb 20, 2005

goth vegan crossfit mom who vapes



Flipswitch posted:

We should do like a small hobby encouragement monthly post thing. Though mine would not be Infinity minis lmao.

We could run it through the oath thread and conglomerate here. They could use the additional traffic.

Flipswitch
Mar 30, 2010


Yeah, posting in both is probably the way to go. I'll be oathing miniatures there soon-ish. Going to spend this evening flicking through N4-isms.

Currently painting the bathroom, rather than my models. :(

Sephyr
Aug 28, 2012
ALEPH and O-12 stuff is not being updated yet, is it?

Tempus Rimeblood
Sep 23, 2007

...Friendship? Again?

Sephyr posted:

ALEPH and O-12 stuff is not being updated yet, is it?

ALEPH stuff is somewhat updated - Shukra Consultants seem to have a new profile, and it looks like Yadu Troops are getting an NCO profile now? I kinda got in right at the end of N3, so I’m not encyclopedic on everything.

w00tmonger
Mar 9, 2011

F-F-FRIDAY NIGHT MOTHERFUCKERS

Tempus Rimeblood posted:

ALEPH stuff is somewhat updated - Shukra Consultants seem to have a new profile, and it looks like Yadu Troops are getting an NCO profile now? I kinda got in right at the end of N3, so I’m not encyclopedic on everything.

some very small point adjustments to things like the proxys, Marut is hella cheaper

Sporkie
Jun 1, 2009
Yadu always had the NCO. Somehow still 2 swc.

Pidgin Englishman
Apr 30, 2007

If you shoot
you better hit your mark
MK2 lost hidden deployment :woop:

Sporkie
Jun 1, 2009

Pidgin Englishman posted:

MK2 lost hidden deployment :woop:

Speaking as a long-time Aleph player: good. Now give Teucer back dammit.

Mugaaz
Mar 1, 2008

WHY IS THERE ALWAYS SOME JUSTICE WARRIOR ON EVERY FORUM
:qq::qq::qq:
Just my OCF thoughts from lookin at Army so far.

The new links we have are good, weird, and just kinda crazy. Wildcard Nourkias and KoDali are absolutely wild. The most interesting link to me is Samaritan + Xeodron + KoDali. Xeodron is perfect tool to get these close range powerhouses up the board, and then they can either stay with the link, or break off and begin their vampire feast. The biggest problem with the old Samaritan + Double Xeo link was the absurd cost and that 2 Xeos are not twice as as good as 1, so you just ended up paying too much for too little. I feel like the new link is vastly more flexible.

Umbras getting NCO is wild. I think this is enough to make the Samaritan (and even more so Nourkias) really good if you can deliver them. Still risky, but the payoff is super real. I still don't see any use for the Legate. I'm not saying he's bad, but anything he can do I feel like we have a better tool.

Suryat Lt with +1 order and HMG is expensive, but combined with the NCO options is a great way to get even more orders into your killy links.

Rodoks being 4-4 gets my all excited, but the pt cost removed all that excitement. Just feels too expensive for what they give in return.

93 point Sphinx is absurd to me. I really struggle to come up with a reason not to bring it.

Nourkias is great. At first I thought he just replaced normal Samaritans, but since he doesn't have the Harris rule himself, he can't actually create the link with Xeos.

I love everything other than Rodok pt increase and Legate still not having a real job or reason to exist. Legate issue kind of hurts, because I love the model so much. Everything else seems amazing. Seen a bunch of bitching about OCF, but I'm more excited than ever to play it.

MJ12
Apr 8, 2009

w00tmonger posted:

some very small point adjustments to things like the proxys, Marut is hella cheaper

Achilles V1 no longer has Frenzy, while Achilles V2 keeps Frenzy but is now over 10 points cheaper and his Spitfire profile has an AP Spitfire. Achilles V1 not having Frenzy is legitimately terrifying, because it means he can stack Mimetism + Partial Cover mods forever. Similarly, Machaon doesn't have Frenzy anymore, so I'm wondering if there's going to be a lot more Myrmidons who don't have Frenzy in N4 Phalanx.

Asuras are fast now (6-2), cheaper, slightly better at CC (CC20), and cheaper. Yadu are faster (6-2) and a tad cheaper.

There's a couple of other interesting changes, like Andromeda now being Shock-immune and there being an Atalanta variant with Total Reaction, but the HI/Yadu improvements are what caught my eye.

N4 has generally given pretty significant cost cuts or improvements to expensive single units, and since ALEPH has a ton of expensive single units, they look to have gotten a pretty good deal out of the N4 rules changes.

MJ12 fucked around with this message at 09:43 on Sep 26, 2020

Flipswitch
Mar 30, 2010


The Legate exists so your Samaritan model doesn't explode when it tips over.

Hoping to get a separate Nourikas(?) at some point. I'm really happy with the paint job on my Legate and I like the umbra.

Genghis Cohen
Jun 29, 2013
Still getting to grips with the overall new rules, but very interested by the change in Hacking balance (especially since they clarified that AROs are provoked by any Hacker as long as the Reactive models are within the Active model's Hacking Area). I think most things are clarification and small tweaks rather than sweeping changes, bar the crits, 15-order limit and other stuff which has already been discussed. No more Extreme Impetuous, all Impetuous orders are optional.

New options for Strategic Command token use I guess? Honestly I am on the fence as to whether the new uses (1st player holds back another model to deploy or 2nd player starts a model in Suppression) are worth it.

Focusing on the changes for Corregidor:

- Holy gently caress Carlota can now Van Zant it up. Parachutist (Dep Zone) is the same as Van Zant's ability. I think Rasyats from CA/Morats and someone else got this as well. Really changes the mindset for your opponent's deployment.
- Similarly, Hellcats now Combat Jump on 15s, so 18s if you take an EVO and spend the Controlled Jump order and your opponent doesn't. Corregidor are doubling down on the AD!
- Crazykoalas changed a bit, Perimeter weapons in general are similar in function and can Boost in the Active turn, which is a great buff, but OTOH you only start with one Koala on the board. As far as I can tell though, if the Moran goes down, the Koala stays active now? Overall, I think it's a nice change, especially since Morans got 1-use Camouflage!
- Loving Brigadas. They got the expected 6-2 MOV but also ARM5! Liking the profiles, not sure if the Lt option with multi rifle and grenade launcher should be mr+lft? Also fearful that the ARM5 is a typo as well.
- Wolfgang is a pretty nice close-quarters brawler, seems well worth it over Senor Massacre for what you pay. But relatively expensive troops with good-ish rifle range shooting and good melee are not my favourite troops, by a long shot. Might see some use in a Haris with Jaguars or Massacre to provide smoke?
- Jaguars should have Core and Haris going by the sectorial chart. Not in Army, hope that will be fixed. I see Jaguars as the best base for fireteams.
- Jazz is HD+ with enhanced Trinity as a bonus. Maybe one of the most efficient hackers in the game. Especially since you can slam her in a fireteam with tinbot to provide firewall. Absolutely stoked, she's an auto-include for me.
- Geckos actually a bit interesting to me now! Could drag along an Evader Engineer, or maybe Lupe for specialist with smoke, in a Duo. B4 Multi Marksman at Dam15 isn't shabby, given the cost and Tactical Awareness.

Basically I'm overwhelmed by fire team choices. So many combinations. Great hacking webs, multiple linked and un-linked attack piece options.

More generally, looks like TAGs and HI are big winners, we will see if increased presence of hacking AROs emerges to counter them. Some of the big scary TAGs got a very significant points drop, about 20pts.

Some of the very cheap auto-take models stayed the same, like Warcors (Flashpulse bots dropped to 7 pts and I think Libertos dropped 10 to 8). I think those might stay in a lot of lists even with a 15-limit, in vanilla lists where you can always regularise things once or twice with command tokens.

I'm really desperate to actually get some games in now, but with the UK in lockdown I don't know when I'll get the chance.

Flipswitch
Mar 30, 2010


Yeah a lot of the changes to my sects all add up. It seems a good step forward for the game.

Flipswitch
Mar 30, 2010


There's a few typos and bugs unsurprisingly but Perseus can now join Hollow Fire Teams.

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Genghis Cohen
Jun 29, 2013

Flipswitch posted:

There's a few typos and bugs unsurprisingly but Perseus can now join Hollow Fire Teams.

I still don't like Perseus in a link, I think his mobility and smoke/cc threat are better as a solo piece. But Kriza Boracs can now be in a Hollow Man link and reach B6!

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