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Alright, cleared Niflheim and Muspelheim, all that stands between me and a platinum trophy are some ravens and artifacts
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# ? May 30, 2018 13:55 |
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# ? Apr 19, 2024 12:33 |
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Never platinum any game, it’s the opposite of fun
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# ? May 30, 2018 18:19 |
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Steve Yun posted:Never platinum any game, it’s the opposite of fun Yeah, I started running around looking for the missing artefacts and the ravens, but meeeeehhhh, I don't care about them anymore.
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# ? May 30, 2018 19:12 |
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Any game is worth obtaining all the achievements for if you like it enough. Unless it's pure tedium dodge-300-lightning-bolts style stuff, then imo you can skip them whether you like the game or not. God of War doesn't have any of those though, really. And speaking of trophies, I gotta hand it to the devs for leaping right the hell over that "only 75-80% of players ever get the very first achievement" barrier. Good job, developers. edit: This means that approximately 2 million people have beat the poo poo out of baldur. Which is good because he deserves it CJacobs fucked around with this message at 19:38 on May 30, 2018 |
# ? May 30, 2018 19:34 |
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Steve Yun posted:Never platinum any game, it’s the opposite of fun Bloodborne.
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# ? May 30, 2018 20:37 |
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shut up blegum posted:Yeah, I started running around looking for the missing artefacts and the ravens, but meeeeehhhh, I don't care about them anymore. Or like you said, say gently caress it
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# ? May 31, 2018 00:50 |
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Having a guide open on your phone while you go through the game makes getting the Ravens trivial. I wouldn't try to platinum this game if doing so requires fulfilling all those "slaying quests" like "freeze a guy and then make him shatter by kicking him into another guy" because doing things in combat just because they check off an item on a list is the opposite of fun for me. Like if I end up naturally doing all those challenges because I'm a badass then cool, but I'm definitely not gonna go into any fight and think "okay, so all I can do in this fight is freeze and kick, that's fun"
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# ? May 31, 2018 03:28 |
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precision posted:Having a guide open on your phone while you go through the game makes getting the Ravens trivial. Thats the only one I never got because it really never felt like it happened naturally.
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# ? May 31, 2018 03:34 |
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It's also real fiddly to pin guys to walls, the criteria for when it will work or not seems fairly arbitrary.
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# ? May 31, 2018 03:36 |
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precision posted:It's also real fiddly to pin guys to walls, the criteria for when it will work or not seems fairly arbitrary. Oh I stand corrected, I forgot about that one.
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# ? May 31, 2018 03:37 |
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Muspelheim is just a cascade of bad challenges
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# ? May 31, 2018 03:44 |
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I loved Muspelheim. They really ran through every permutation of the gameplay mechanics they could twist and turn into something else, it was awesome the whole way through. Here's me fighting enemies to the rock song from Alan Wake https://www.youtube.com/watch?v=Ql59JZ0hwIE&t=6389s This game genuinely kept surprising me with how MUCH there is to it. They explored nearly every single mechanic I could think of in the sidequests and exploration and tons that I didn't even consider. They wrung the most they could out of the gameplay and I loved every second of it.
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# ? May 31, 2018 05:17 |
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Gumbel2Gumbel posted:Muspelheim is just a cascade of bad challenges I stopped on the no damage one. only tried it once and I'm sure I could have done it, but it didn't seem very fun. didn't do niflheim much either they're both interesting ideas that didn't work for me
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# ? May 31, 2018 06:07 |
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precision posted:Having a guide open on your phone while you go through the game makes getting the Ravens trivial. Not really. I checked a guide and they were collecting the ravens from the start of the game. I'd warp to the location and then had to figure out where I first got in that area without quick travel and then take the 'normal path'. I gave up pretty quick.
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# ? May 31, 2018 06:36 |
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So I am going through muspelheim, and I was nervous about the trials, but I cleared everything on the first try. I must be getting good, I thought to myself, climbing up to meet a Valkyrie who then proceeded to cave my skull in.
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# ? May 31, 2018 19:08 |
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BeanpolePeckerwood posted:Bloodborne. You gotta do like a million chalice dungeons to get that Yharnam Stone, buddy, that is a bad example
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# ? May 31, 2018 19:24 |
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I just turned the difficulty to easy after the main game was completed, felt good to crush my enemies before I was done with the game
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# ? May 31, 2018 19:40 |
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I got all the fighting challenges pretty easily except the pin enemies to walls one. I got like two before I received the Platinum.
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# ? Jun 1, 2018 15:41 |
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I never got most of the challenges that involved freezing enemies on my playthrough, mostly because the axe throw freeze is really rare on anything bigger than the bog standard sword wielding Doom Imps- and there's really not much reason to freeze them anyway other than style points. I saw it happen occasionally on larger/tougher enemies but I never figured out how I could make it happen on command.
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# ? Jun 1, 2018 15:47 |
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Crummelhorn posted:You gotta do like a million chalice dungeons to get that Yharnam Stone, buddy, that is a bad example Same. Victis posted:I just turned the difficulty to easy after the main game was completed, felt good to crush my enemies before I was done with the game Yea same I could tell from that I would’ve fuckin hated muspelheim
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# ? Jun 2, 2018 02:14 |
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CJacobs posted:I never got most of the challenges that involved freezing enemies on my playthrough, mostly because the axe throw freeze is really rare on anything bigger than the bog standard sword wielding Doom Imps- and there's really not much reason to freeze them anyway other than style points. I saw it happen occasionally on larger/tougher enemies but I never figured out how I could make it happen on command. A lot of people don't seem to realize that Light and Heavy do different things when Axeing. Heavy is more likely to freeze enemies, whereas Light is used to trip them. I feel like this isn't really explained well, and if you keep the attack buttons on the shoulder I think a lot of people are defaulting to one throw or the other depending on which trigger they like better. Another reason to use Classic controls (besides them making lots of other moves easier to do as well). The only thing that isn't improved with Classic controls is the skill where you hold Light Attack to mark 5 dudes and throw at them but I also never found that skill to be very useful anyway (though it does look cool)
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# ? Jun 2, 2018 02:31 |
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I was several hours into the game when I realized you could throw with R1 lmao
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# ? Jun 2, 2018 02:39 |
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acksplode posted:I was several hours into the game when I realized you could throw with R1 lmao Lol high five on this one
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# ? Jun 2, 2018 04:16 |
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acksplode posted:I was several hours into the game when I realized you could throw with R1 lmao Huh? You have to throw your axe for a puzzle like 10 minutes in the game
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# ? Jun 2, 2018 07:43 |
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shut up blegum posted:Huh? You have to throw your axe for a puzzle like 10 minutes in the game you can also throw it with r2. afaik the game never forces you to use the light throw
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# ? Jun 2, 2018 07:52 |
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Ooh like that. Yeah, for me it was the other way around, I only started to use the heavy throw towards the end of the game.
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# ? Jun 2, 2018 07:54 |
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The heavy throw feels a whole lot better. I very rarely used the light throw unless I was picking off weaklings in quick succession (and in most cases boy is a better way to do that).
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# ? Jun 2, 2018 07:59 |
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The game tells you that you can toss with R1 or R2 the first couple times you need to throw it, but the popup comes and goes fast.
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# ? Jun 2, 2018 08:55 |
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CJacobs posted:The game tells you that you can toss with R1 or R2 the first couple times you need to throw it, but the popup comes and goes fast. Yeah and that popup actually makes it worse because it could be read as "press either of these buttons because they both do the same thing" I believe a Heavy throw to the noggin will freeze any human-size enemy. I know it can freeze Revenants.
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# ? Jun 2, 2018 09:19 |
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precision posted:Yeah and that popup actually makes it worse because it could be read as "press either of these buttons because they both do the same thing" Haha that is very true. drat. If it said quote:HOLD L2 TO AIM instead, that probably would do the job just fine. CJacobs fucked around with this message at 09:32 on Jun 2, 2018 |
# ? Jun 2, 2018 09:30 |
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How the hell are you supposed to read that in 5 point font in the middle of an axe fight
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# ? Jun 2, 2018 09:35 |
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The one in that second screenshot pops up when you need to throw the axe to solve a puzzle, so there's no excuse to not know that both buttons toss the axe at least. precision is right about it not specifying light or heavy though.
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# ? Jun 2, 2018 09:52 |
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CJacobs posted:The one in that second screenshot pops up when you need to throw the axe to solve a puzzle, so there's no excuse to not know that both buttons toss the axe at least. precision is right about it not specifying light or heavy though. My excuse is that aiming the axe evoked ADSing in a shooter, which triggered my muscle memory for firing a gun. And the game never steered me away from that
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# ? Jun 2, 2018 20:01 |
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i have so many hours in this game and I’ll admit I think I completely forgot you could do a different throw and didn’t do it once past probably right after the tutorial that tells you
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# ? Jun 2, 2018 20:55 |
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Mandrel posted:i have so many hours in this game and I’ll admit I think I completely forgot you could do a different throw and didn’t do it once past probably right after the tutorial that tells you Well, to be fair, the way the tutorial is written doesn't make it very clear. The way to make it clear is to say press (button) for heavy throw, or (button) for light throw.
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# ? Jun 2, 2018 21:12 |
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acksplode posted:I was several hours into the game when I realized you could throw with R1 lmao Yea I didn’t find out until I figured there had to be a faster way to hit the bells for the urn coffins
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# ? Jun 3, 2018 14:16 |
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The op mentions that there's something behind the house after you return. What is it?
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# ? Jun 3, 2018 15:28 |
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I think it was determined that that line refers to the very first hidden chamber you come across in the intro, which you can finally reach in the post-game by chopping the vines that grow behind the house with the chains.
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# ? Jun 3, 2018 15:36 |
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I went there as soon as I got back from hel looking for Valkyries and there wasn't even one there
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# ? Jun 3, 2018 15:46 |
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# ? Apr 19, 2024 12:33 |
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CJacobs posted:I think it was determined that that line refers to the very first hidden chamber you come across in the intro, which you can finally reach in the post-game by chopping the vines that grow behind the house with the chains. you can get that a lot earlier than post game
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# ? Jun 3, 2018 16:48 |