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Dancer
May 23, 2011
Who wants a throne made of ugly swords anyway?



Opening recruitment for yet another pbf of Game of Thrones, as has happened times before. Expect me to screw up combat calculations a few times, and forget to remove orders from the map, but I'm told people had fun.

We'll be moving back to the base game starting set-up this time around, but...
The Dance with Dragons alternate version we played last time did have some interesting House Cards. I would like to use them, but I believe that just giving each house its alternate card set would drastically imbalance the game. As such, I figured it might be interesting to do a draft. All cards from both the base game, and Dance with Dragons, will be thrown into a pool, and the players will do a snake draft to build up their hand. Every player must end the draft with the standard distribution of 4-3-2-2-1-1-0. In the base game I would be worried about the first few picks grabbing the few truly overpowering cards, but I feel that in the combined pool there are enough such cards that everyone can get at least one. Note that the few cards that reference one single other card have been changed slightly (e.g.: Davos Seaworth now doesn't read "If Stannis Baratheon..."; instead it reads "If your [4] card...")

I am aware that this decision might be controversial with players :v:. If you would like to join a vanilla game, but would be unwilling to join this set-up, then please post and mention that. If it proves too unpopular, we'll just play vanilla.

Check out the first thread for my rather poor summary of the rules, if you think you might find it useful. Quick links:
Rulebook
Comprehensive summary and reference
FAQ
List of Wildling cards
Contents of Westeros decks
!! House card draft pool

Opening recruitment for now, it will last at least two days, possibly a few more, depending on how much interest there is. This game cannot work with less than 6 players. ETB is guaranteed a slot, as reigning champion, and people who weren't in the last game will be given priority (not that I expect to be overflowing with sign-ups).

The Hall of Champions:
Mikey Purp of House Tyrell - thread
GutterOwl of House Greyjoy - thread
Pththya-lyi of House Stark - thread
ETB of House Greyjoy - thread

Dancer fucked around with this message at 13:55 on May 1, 2018

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Dancer
May 23, 2011

Acceptableloss posted:

I think the draft might be rather unbalancing, but I'll give it a go. It sounds interesting.

Will we know which House we are playing before the draft? And we can draft cards from any house right?

Houses will be assigned first. Then I will randomly select a draft order, and you can pick any card from the pool, as long as you limit yourself to the 4 3 2 2 1 1 0 distribution.

Dancer
May 23, 2011
It nice to have multiple new people. Not closing registrations quite yet; need to hear back from some messages first, but the game should be starting tomorrow.

Dancer
May 23, 2011
House assignments are done:
ETB of house Stark
SadBag of house Greyjoy
von Metternich of house Baratheon
phtthya-lyi of house Lannister
nimby of house Martell
AcceptableLoss of house Tyrell


My apologies to The General, the RNG wasn't in your favour today. Next game you'll qualify as a newbie again, so you'll almost certainly get in.

Drafting order:
Tyrell
Stark
Lannister
Martell
Greyjoy
Baratheon


I will also point out that for this game I will take away the extra Footman I had given Lannister in the past. That was partially justified by Greyjoy having such massively powerful house cards, and that will (hopefully) no longer be the case. So this is the starting set-up:



Tyrell to pick a card. Here's the house card pool again (link also in the OP)
https://pastebin.com/2HNrvCVx

Dancer
May 23, 2011
Oh, and a quick note - SadBag and von Metternich, can you please join the goon board games discord? We have our own cozy little channel there, and private Discord messages should be how you communicate with me and each other. Here's a 1-day invite (I can generate new ones if necessary):
https://discord.gg/wB83y7

Dancer
May 23, 2011
So, just for clarity, Baratheon gets two pick twice now, then we go in reverse.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.

Stark
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.

Lannister
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.

Martell
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.

Greyjoy
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.

Baratheon

Dancer
May 23, 2011
Stark next to pick.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.

Stark
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.

Lannister
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Martell
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.

Dancer
May 23, 2011
[4] Roose Bolton: 1 Sword, gotcha.

:v:

Dancer
May 23, 2011
Martell to pick.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.

Stark
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).

Lannister
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Martell
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.

Dancer
May 23, 2011
Stark to pick.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.

Stark
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).

Lannister
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.

Dancer
May 23, 2011
Greyjoy to pick.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.

Dancer
May 23, 2011
Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Dancer
May 23, 2011
With house cards being finished very soon (only Greyjoy and Baratheon still have 1 to pick each), please feel free to send in your orders whenever you're ready.




Everyone starts with 5 PT.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Dancer fucked around with this message at 08:33 on May 7, 2018

Dancer
May 23, 2011
Discord messages work best for me.

Dancer
May 23, 2011
Orders are in. Lannister can raven, then Baratheon can start marching.




Everyone starts with 5 PT.

Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Dancer fucked around with this message at 09:25 on May 8, 2018

Dancer
May 23, 2011
Lannister peeks at the top wildling card and keeps it on top.

Dancer
May 23, 2011
By the way, two announcements.

First, for new people: I make it a habit to send you a Discord message if it is/becomes your turn while I'm online. This isn't meant to suggest that you're too slow, this is just meant to be an alternative notification, since a lot of people are more likely to become aware of a Discord PM than thread posts happening.

Secondly, for everyone, differently from previous games: If you march away from an area, and don't specify, I will assume you're not leaving a PT behind. It's best to just specify, whatever you choose, but that will be the default.

Dancer
May 23, 2011
Base strength 2 vs 3.
Greyjoy played:
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
Lannister played:
[2] The Hound: 2 Fortifications
Greyjoy activates the blade. Final strength 5 vs. 5. Greyjoy victory. Ilyn Payne is activated to destroy the retreating Footman.

Tyrell to play.

Dancer
May 23, 2011
Martell to march.




PT on hand:
Stark - 4
Everyone else - 5

Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Dancer
May 23, 2011
Grejoy plays:
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.
Lannister plays:
[2] Ser Garlan Tyrell: 2 Swords
Lannister victory. The Greyjoy boat is destroyed, and QoT is activated to remove CP* from Lannisport.

Tyrell to play.

Dancer
May 23, 2011
Marches done, we move on to CP.




New PT on hand:
Tyrell - 7
Greyjoy - 7
Lannister - 5
Stark - 4
Baratheon - 4
Martell - 4

Stark may muster or gain PT at Winterfell, then Martell at Sunspear.

House cards on hand:
Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Dancer
May 23, 2011
Turn 2 begins

Westeros cards:
Throne of Blades [W] - holder of the Iron Throne chooses between mustering and resupply; edit: or do nothing.
Dark Wings, Dark Words [W] - holder of the Messenger Raven chooses between Game of Thrones (gain PT) or Clash of Kings (bid for tracks); edit: or do nothing
Storm of Swords [W]: No Defense orders.

The Wildling Strength track increases to 8 (it was supposed to start at 2, not at 0 where I erroneously placed it at first).

Baratheon may decide on Throne of Blades




PT on hand:
Tyrell - 7
Greyjoy - 7
Lannister - 5
Stark - 4
Baratheon - 4
Martell - 4

House cards on hand:
Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Dancer fucked around with this message at 20:35 on May 9, 2018

Dancer
May 23, 2011
Orders are in. Lannister may raven (lol), then marches begin.




PT on hand:
Tyrell - 7
Greyjoy - 7
Lannister - 5
Stark - 4
Baratheon - 4
Martell - 4

House cards on hand:
Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Dancer
May 23, 2011
I'm going to make a judgment call and accept that, yes, a support token on Storm's End is slightly nonsensical, and I'm going to change it to a CP* (even though technically, you could argue it's "too safe" since Baratheon now knows for sure it can't be raided. I can easily believe CP* was the original intent).

Dancer
May 23, 2011
Lannister is indeed forgoing use of the raven, and the only raid on the map has no valid target. So Baratheon to march.

Dancer
May 23, 2011
By CO, Lannister marches Knight to Riverrun and Footman to Stoney Sept.

Battle at Riverrun, 5 vs. 3.

Dancer
May 23, 2011
Lannister plays:
[4] Eddard Stark: 2 Swords
Greyjoy plays:
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
Lannister victory. The Greyjoy Knight is destroyed.

Stark to play.

Dancer
May 23, 2011
By CO, Martell marches Starfall to Yronwood, leaving PT behind.

Greyjoy to play.

Dancer
May 23, 2011
CO: Tyrell Footman marches to Three Towers.

Most houses have no marches left, so Martell to play.

Dancer
May 23, 2011
Phonepost: cards are Gregor and Davos. Martell wins, the Knight dies.

Dancer
May 23, 2011
Martell plays:
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.
Tyrell plays:
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
Tyrell victory. Martell retreats, and returns both Gregor and Reek to hand.

Marches are done. Tyrell is the only player with CP orders, and gains 3 PT. Turn 2 is over.

Turn 3 begins.

Westeros cards:
Resupply
Last Days of Summer [W] - nothing happens
Wilding Attack: Bid power tokens to fend off Wildling Attack.

Everyone please send in your bids. Wildling strength is 10.




PT on hand:
Tyrell - 9
Greyjoy - 6
Lannister - 5
Stark - 4
Baratheon - 3
Martell - 3

House cards on hand:
Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Dancer fucked around with this message at 15:03 on May 13, 2018

Dancer
May 23, 2011
All the bids are in.

Martell - 3
Grejoy - 2
Tyrell - 2
Stark - 1
Baratheon - 1
Lannister - 0

With a total of 9, that makes it a Wildling victory. Luckily for Westeros, the card is:
Silence at the Wall
Wildling Victory
- Lowest Bidder: Nothing happens.
- Everyone Else: Nothing happens.
Night's Watch Victory
- Highest Bidder: Nothing happens.

Wildling strength goes down to 6, and we move to the planning phase. Everyone can send in orders.

Dancer
May 23, 2011
Turn 3 orders




Lannister may raven, then Greyjoy may raid, then we march.

PT on hand:
Tyrell - 7
Lannister - 5
Greyjoy - 4
Stark - 3
Baratheon - 2
Martell - 0

House cards on hand:
Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Dancer fucked around with this message at 15:02 on May 13, 2018

Dancer
May 23, 2011
By CO, Greyjoy raids the Lannister support. Baratheon to march.

Dancer
May 23, 2011



Greyjoy to march.

PT on hand:
Tyrell - 6
Lannister - 5
Greyjoy - 3
Stark - 3
Baratheon - 1
Martell - 0

House cards on hand:
Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Dancer
May 23, 2011
Can't do a full update right now, just coming in with the Westeros cards

Last Days of Summer [W]
Clash of Kings
Web of Lies [W]: No Support orders.

You can start sending me Iron Throne bids (if you need to wait for the up to date map that's ok).

PT on hand:
Tyrell - 9
Stark - 8
Lannister - 7
Greyjoy - 3
Martell - 2
Baratheon - 1

Dancer
May 23, 2011
Throne bids:

Lannister - 2
Stark - 1
Tyrell - 0
Baratheon - 0
Greyjoy - 0
Martell - 0

Baratheon needs to break ties, then please send bids for sword track.

New totals:
Tyrell - 9
Stark - 7
Lannister - 5
Greyjoy - 3
Martell - 2
Baratheon - 1

Dancer
May 23, 2011
Fiefdoms bids:

Lannister - 3
Tyrell - 2
Stark - 1
Baratheon - 0
Greyjoy - 0
Martell - 0

Lannister takes the blade, and gets to break ties. Accepting King's Court track bids.

New totals:
Tyrell - 7
Stark - 6
Greyjoy - 3
Lannister - 2
Martell - 2
Baratheon - 1

Dancer
May 23, 2011
King's Court bids:

Tyrell - 6
Stark - 4
Greyjoy - 2
Lannister - 1
Baratheon - 1
Martell - 0

New totals:
Stark - 2
Martell - 2
Greyjoy - 1
Tyrell - 1
Lannister - 1
Baratheon - 0

The planning phase can begin. Reminder: No support orders




House cards on hand:
Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

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Dancer
May 23, 2011



Tyrell may raven -> Stark raid has no target -> Martell raid -> start marching.

PT on hand:
Stark - 2
Martell - 2
Greyjoy - 1
Tyrell - 1
Lannister - 1
Baratheon - 0

House cards on hand:
Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Greyjoy
[4] The Red Viper: 2 Swords, 1 Fortification
[3] Victarion Greyjoy: If you are attacking, all of your participating Ships (including supporting own Ships) add +2 to combat strength instead of +1.
[2] Ser Davos Seaworth: If your [4] card is in your discard pile, this card gains +1 combat strength and a sword icon
[2] Ser Ilyn Payne: If you win this combat, you may destroy one of your opponent's Footmen in any area (in addition to normal casualties). If that unit is the last unit in its area, remove any Order token there as well.
[1] Asha Greyjoy: If you are not being supported in this combat, this card gains two Sword icons and one Fortification icon.
[1] Queen of Thorns: Ignore all text abilities printed on your opponent's House Card
[0] Queen of Thorns: Immediately remove one of your opponent's Order tokens in any area adjacent to the embattled area other than the March Order token used to start this combat.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

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