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Fathis Munk
Feb 23, 2013

??? ?


This harsh land cannot accommodate two tribes that are at odds with each other. We have driven the Jackals back a season ago, and it might be time to finish the job.

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AJ_Impy
Jun 17, 2007



Yam Slacker

We must find out where they are, attack in force, and wipe them out, all of them.

Comrade Gorbash
Jul 12, 2011

My paper soldiers form a wall, five paces thick and twice as tall.


Summer - Week 4

quote:

A headstrong community member decides to put one of their ideas in motion. Start a foolish project.
Ever since her return, Ino has obsessed over the strange readings beneath the ruins. She's certain something important is down there, and is impatient to go back and find it. Finally she forces the issue. Even as we prepare to deal with the Jackals, she diverts effort to preparing one of the hovercraft to haul a mining derrick out to the ruins, and to carry enough fighters to protect it. Ino does this without asking, and when confronted only promises to wait until the raid is carried off before leaving. There isn't enough support to make Ino and her followers give up, but the distraction leads to some hard words and hard feelings, which we can ill afford on the eve of battle.

I think I should take a contempt token for this? I'm still not clear on how those work.

Action - Discover Something New
As we finalize our preparations for our raid, a scout named Teucer returns in great haste. Her news is shocking - the Jackals are building a fortified watch tower overlooking the half-bridge. It's an excellent place to monitor our comings and goings, and to interdict much of our activities. Fortunately, it's unfinished. We have a chance to take it out now before it becomes a true danger - and perhaps capture one of the warriors manning it. From them we might learn the location of their lair.




Projects: Repurpose the Spindly Things (2), Establish a mining operation on the derelict (3), Gather supplies for a raid (1), A New Expedition to the Ruins (5)
Abundances: Courage
Scarcities: Farmland, Ore, Ammunition
Contempt: Fathis Munk (0), chin up everything sucks (0), AJ_Impy (0), Comrade Gorbash (0)

Comrade Gorbash fucked around with this message at May 13, 2018 around 15:34

Fathis Munk
Feb 23, 2013

??? ?


Summer - Week 5

quote:

The eldest among you dies. What caused the death?



Nausicaa fell ill a few nights ago and finally passed away this morning. The illness was quick and brutal and we couldn't do anything to save her. We don't know where it came from, nor do we know if others are infected. Rumors abound that the foreigners brought this plague with them.

Action - Start a project
Nausicaa has been our elder for longer than most of us can even remember. Her death ushers in a new era in the community and needs to be marked properly. Preparations will take some time, but we feel the need to giver her an appropriate funeral.




Projects: Gather supplies for a raid (0), Repurpose the Spindly Things (1), Nausicaa's funeral (1), Establish a mining operation on the derelict (2), A New Expedition to the Ruins (4)
Abundances: Courage
Scarcities: Farmland, Ore, Ammunition
Contempt: Fathis Munk (0), chin up everything sucks (0), AJ_Impy (0), Comrade Gorbash (0)

chin up everything sucks
Jan 29, 2012



Gather Supplies For A Raid

Piles and piles of dried and smoked fish have been gathered, enough to support a group of fighters for a few weeks as they seek out the Jackals home. Ammunition is still in short supply, but the doubters are assured that the raiders can steal ammunition from the Jackals in their first strike.

Summer - Week 6

quote:

Someone leaves the community. Who? What are they looking for?

Makaeda has discovered that his feet are already itchy, the community feeling too large and unstable for him to settle down. After a few weeks, the old warrior offers to make his way to the ruins and set up a permanent camp there and act as guardian of the ruins. He seems to want a limited form of isolation, close enough to the community to visit and occasionally be visited, but not having to deal with people every day.

Action: Start a Project
The young would-be warriors gather the supplies and load up a pair of hovercraft, with promises to check the half-bridge for any signs of the enemy on their way to raid the Jackals. They promise to be back in a few weeks with knowledge of where the Jackal home community is.



Projects: Repurpose the Spindly Things (0), Nausicaa's funeral (0), Establish a mining operation on the derelict (2), A New Expedition to the Ruins (4), Raid the Jackals (3)
Abundances: Courage
Scarcities: Farmland, Ore, Ammunition
Contempt: Fathis Munk (0), chin up everything sucks (0), AJ_Impy (0), Comrade Gorbash (0)

chin up everything sucks fucked around with this message at May 17, 2018 around 01:53

AJ_Impy
Jun 17, 2007



Yam Slacker

Repurpose the Spindly Things

After lengthy examination, it appears the Spindly Things are not as monstrous as we first thought. They do not act independently: There is a central control unit with an instruction set in their cave, thankfully portable. A good number of the Spindly Things were salvaged, and after a fair bit of trial and error, can be set to perform simple tasks.

Fathis Munk
Feb 23, 2013

??? ?


Nausicaa's funeral

After a week of preparations everything is complete, the driftwood coffin, the funeral meal and some of the more artistically inclined among us have prepared stories and songs about our departed eldest. We light the torches and burn the incense, preparing for a night of revel and sorrow, a night of remembrance and a night of hope. At least that is how it usually goes.

It seems like the death of our oldest has impacted the community more than usual, especially seeing the circumstances. Rumors abound that her death could have been avoided if the strangers had been turned back, that they brought sickness and disease, a plague strong enough to finally sever Nausicaa's grip on life, after all these years. It is a sad ceremony, a ceremony of whispers and side-eye glances.

Projects: Establish a mining operation on the derelict (2), A New Expedition to the Ruins (4), Raid the Jackals (3)
Abundances: Courage, Vicious Rumors
Scarcities: Farmland, Ore, Ammunition
Contempt: Fathis Munk (0), chin up everything sucks (0), AJ_Impy (0), Comrade Gorbash (0)

AJ_Impy
Jun 17, 2007



Yam Slacker

Summer - Week 7

quote:

Summer is fleeting. Discard the top two cards off the top of the deck and take two actions this week.

Action - Start a Project

There are a lot of vicious rumours going around, and left unchecked they could tear this community apart. But the mangrove sways in the wind without being cast down by it. The refugees and the locals have one strong commonality: A common enemy. So, we twist the rumours to draw us together, focus our ire and hatred outwards towards the other. We take the vicious rumours and scapegoat the Jackals, riling up our people together against the enemy. Who brought the disease? the Jackals! Who attacked our settlements? The Jackals! Who must bear the blame for Nausicaa's death? The Jackals!

Action - Start a discussion

What else have the Jackals done to harm our peoples and sow discord amongst us?



Projects: Establish a mining operation on the derelict (1), A New Expedition to the Ruins (3), Raid the Jackals (2) Use the Rumours to scapegoat the Jackals (1)
Abundances: Courage, Vicious Rumors
Scarcities: Farmland, Ore, Ammunition
Contempt: Fathis Munk (0), chin up everything sucks (0), AJ_Impy (0), Comrade Gorbash (0)

Fathis Munk
Feb 23, 2013

??? ?


The Jackals have burned our fields and pillaged our ore pits. Our current economic struggles are their fault.

Comrade Gorbash
Jul 12, 2011

My paper soldiers form a wall, five paces thick and twice as tall.


They stole our icons, the symbols of our revered ancestors who watch over our community. We recovered some, but not all of them. The tragedies that have befallen us might have been avoided if that protection had remained.

chin up everything sucks
Jan 29, 2012



They broke our machines and killed many of our trained engineers in the process. Our current engineers know far less than those of a few generations ago. We can repair things, but we cannot replace them when they are beyond repair.

AJ_Impy
Jun 17, 2007



Yam Slacker

All that we have suffered can be traced to the Jackals. It is time we made them suffer in return. We stand united against them.

Comrade Gorbash
Jul 12, 2011

My paper soldiers form a wall, five paces thick and twice as tall.


Summer - Week 8

Establish a mining operation on the derelict
The work on the Derelict is complete. The stern has been converted into a safe and defensible, if not yet comfortable, fort, and the miners have begun breaking up the rest of the ship for scrap. The first shipments of usable metal have already begun to arrive.

quote:

Introduce a mystery at the edge of the map.
With the first shipment, the miners also send a shocking report. Another Sentinel was spotted, and a scouting party sent for a closer look discovered that the outer shell has been damaged, revealing a way inside. The interior was dark, and reaching the hole will require climbing equipment, so they returned to the Derelict. The miners are requesting further instructions.

Action - Start a discussion
The news of the new Sentinel raises yet another challenge for the community. Should scouts be sent inside, or do we have enough trouble on our plate as it is?



Projects: A New Expedition to the Ruins (2), Raid the Jackals (1) Use the Rumours to scapegoat the Jackals (0)
Abundances: Courage, Vicious Rumors
Scarcities: Farmland, Ammunition
Contempt: Fathis Munk (0), chin up everything sucks (0), AJ_Impy (0), Comrade Gorbash (0)

AJ_Impy
Jun 17, 2007



Yam Slacker

Use the rumours to scapegoat the Jackals

We are united in a common cause, against our Jackal foe. Stories of their many treacheries have been whispered often enough that all know them by heart, hearts opened to one another and hardened against our enemy. We no longer have an abundance of vicious rumours, for all speak openly of their perfidy. Where there was a risk of internal division, our focus has been turned outwards. It is time to raid them as one people.

Discussion

In due time. A long term exploration after the Jackals have been dealt with. Do not spread ourselves too thin or pass up an opportunity.

Fathis Munk
Feb 23, 2013

??? ?


There is no shortage of enterprising adventurers among us. Send a small party to scout the gutted tower so we may be able to assay its strategic importance.

Comrade Gorbash
Jul 12, 2011

My paper soldiers form a wall, five paces thick and twice as tall.


The community is averse to making too many commitments at once, but the opportunity - and the danger - represented by the new Sentinel is too great to ignore. It's decided that a small party will go in, and least explore the first level that is opened to us.

Fathis Munk
Feb 23, 2013

??? ?


Summer - Week 9

quote:

A project finishes early, what led to its early completion

As news of the looming war reaches Ino's expedition, she finds herself forced to cut it short. She manages to convince the other members to work double-time for the last few days but is unable to convince them to stay far from our homes.

Action - Start a project
Ino is not interested in war, she has truly become obsessed with the before time and as soon as she hears about the new Sentinel and our plan to send a small expedition to it, she volunteers. With her are a half dozen of her most loyal followers.



Projects: A New Expedition to the Ruins (0), Raid the Jackals (0)
Abundances: Courage, Vicious Rumors
Scarcities: Farmland, Ammunition
Contempt: Fathis Munk (0), chin up everything sucks (0), AJ_Impy (0), Comrade Gorbash (0)

Raid the jackals

It's a good thing we discovered the Jackal tower before they were able to finish the fortifications. Using the hovercraft our warriors were able to come at the outpost from an unexpected direction. They lay in wait until the Jackals were busy off-loading the latest supply caravan and took them by surprise while they were busy. A few of them remained at the tower which is now ours, the others return to us with stolen supplies and even more importantly, information as to the location of the Jackal hometown, far leeward.

Comrade Gorbash
Jul 12, 2011

My paper soldiers form a wall, five paces thick and twice as tall.


A New Expedition to the Ruins
In order to reach the object, Ino's expedition spent weeks constructing a cofferdam and pumping out water. Only then could they truly begin excavating their way down. With the war looming, she pushed her followers to work round-the-clock shifts to complete the digging. Even this furious pace only bore fruit in the final days.

What they found was a ship, buried deep in the sands. But not a ship like any had seen. It was immense, shaped like an arrowhead and smooth as a river stone. The outside of the vessel was made of a strange material, not metal, more like ceramic, which accounted for the weak signal. It took several hours to find a way through the hatch they had found, which led to a small room and another matching hatchway. Only once they had opened this did they enter the ship itself.

With little time remaining, Ino and her closest followers were able to explore no more than a tenth of the ship. But from within they brought incredible things. Strange armor, somehow both formfitting and bulky, unfaded white and orange. Tools, familiar but cunningly made and far superior to anything we can make ourselves. A collection of optics, binoculars and scopes of shocking clarity. And a crate of hand-held lights, the likes of which only the oldest among us have seen functional. All useful things she sends back to the community. They also found climbing and exploring gear, some of which they kept for themselves, to aid in their planned exploration of the new Sentinel.

But one of those who returned tells us Ino brought other things out of the ship, things in large, smooth black cases, that she kept hidden from the others. And one man-sized case covered in bright symbols that looked like our own wards against danger. Ino took these with her as well.

AJ_Impy
Jun 17, 2007



Yam Slacker

Summer, Week 10

quote:

You discover a cache of supplies or resources. Add a new abundance.

Jackpot! The Jackal's pots, to be precise. Somewhat crude but effective bombs were poorly hidden in their forward tower, and after a meticulous search, they are now ours, more explosives than we know what to do with, be it warfare, mining or any other usage of blowing things up. We weren't going to run out of Explosives any time soon.

Action - Start a Project

Ida's buried ship warrants further investigation: It sounded like it was in good shape, so let's see if we could get it afloat again, fully excavated and recovered for use.



Projects: Excavate and Renovate Ina's Ship (6)
Abundances: Courage, Vicious Rumors, Explosives
Scarcities: Farmland, Ammunition
Contempt: Fathis Munk (0), chin up everything sucks (0), AJ_Impy (0), Comrade Gorbash (0)

Comrade Gorbash
Jul 12, 2011

My paper soldiers form a wall, five paces thick and twice as tall.


Summer, Week 11

quote:

Something goes wrong and supplies are ruined. Add a new scarcity.
Our community was founded here because of the spring, a natural source of fresh water. But this morning that water tasted brackish. Cleaning the pumps made no improvement, nor did anything else we tried. The problem was with the water itself. Salt water has made it to the source itself and contaminated it. We have other ways to gather fresh water - fog-condensers and desalination vats and carefully maintained filters - but they will only just suffice to provide for the community. We no longer have a margin for error.

Action - Discover Something New
The refugees tell us of a spring they passed on their way here. Scouts are sent and confirm its location, lee-by-riseward of our community, and that the water is clean and fresh. But it's too far to carry a useful amount back.



Projects: Excavate and Renovate Ino's Ship (5)
Abundances: Courage, Vicious Rumors, Explosives
Scarcities: Farmland, Ammunition, Fresh Water
Contempt: Fathis Munk (0), chin up everything sucks (0), AJ_Impy (0), Comrade Gorbash (0)

Comrade Gorbash fucked around with this message at Jun 13, 2018 around 18:37

Fathis Munk
Feb 23, 2013

??? ?


Summer, Week 12

quote:

A fight breaks out between two people. What is it about?



Some of us feel that spending resources on exploring the new sentinel or excavating the ship is an unnecessary folly in these uncertain times. One of us called the people working on these projects traitors, loudly and in front of their families. While the resulting fight did not lead to permanent injuries, it highlights the tensions amid our community.

Action - Start a discussion
Now that our source is spoiled, we are short on both water and food supplies. Can we really afford to go into a new war?



Projects: Ino's Sentinel exploration (1), Excavate and Renovate Ina's Ship (4)
Abundances: Courage, Vicious Rumors, Explosives
Scarcities: Farmland, Ammunition, Fresh Water
Contempt: Fathis Munk (0), chin up everything sucks (0), AJ_Impy (0), Comrade Gorbash (0)

Oops, completely forgot to add the project I had started to the project tracker...

AJ_Impy
Jun 17, 2007



Yam Slacker

Discussion

We should find the means to secure more water as a priority. We know the Jackals have fresh water, if we have no other options.

Comrade Gorbash
Jul 12, 2011

My paper soldiers form a wall, five paces thick and twice as tall.


Discussion

Securing water has to take priority, but at this point backing away from the conflict would be more dangerous than continuing it.

Fathis Munk
Feb 23, 2013

??? ?


Times will be hard, but we have lived through worse and we will do so again. We need to keep a close eye on our resources and might have to resort to rationing.

AJ_Impy
Jun 17, 2007



Yam Slacker

Autumn, Week 1

quote:

Cold Autumn winds drive out your enemies. Remove a threatening force from the map and the area.

The reports were scarcely believable. Gone? How could they be gone? How could the perennial thorns in our side, our arch-enemy, our nemesis, just up sticks and leave? How could the Jackals just go away?

What in the world will we blame everything on now?

Action - Start a discussion

The Jackals are gone. Should we try and go after them? Loot their encampment? Leave well enough alone?



Projects: Ino's Sentinel exploration (0) , Excavate and Renovate Ina's Ship (3)
Abundances: Courage, Vicious Rumors, Explosives
Scarcities: Farmland, Ammunition, Fresh Water
Contempt: Fathis Munk (0), chin up everything sucks (0), AJ_Impy (0), Comrade Gorbash (0)

Fathis Munk
Feb 23, 2013

??? ?


We should investigate their camp. What has occurred there?

Ino's Sentinel exploration

Ino and her team have returned, they report that the Sentinel does not only offer an unparalleled view of the region, but also contains a wealth of rather well preserved components and machine pieces from the time before. They have been unable to ascertain the real function of the structure but have taken a few pieces to bring back.

Ino also tells us that her team have set rope ladders and iron rungs all across the building, rendering further expeditions and hopefully exploitation of the Sentinel easier.

Comrade Gorbash
Jul 12, 2011

My paper soldiers form a wall, five paces thick and twice as tall.


Exploring their camp is the only way to find answers - and they might have left something useful behind.

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AJ_Impy
Jun 17, 2007



Yam Slacker

It is decided: We must investigate.

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