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elf help book posted:these two posts back to back ftw lol
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# ? May 21, 2018 13:25 |
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# ? Apr 25, 2024 17:54 |
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elf help book posted:these two posts back to back ftw lmao
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# ? May 21, 2018 14:08 |
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elf help book posted:at least mgs4 has actual camera angles during cutscenes lol yeah like why is one take a good thing in games? Cool i get to see all this poo poo from the same boring gameplay angle now instead of creative well considered angles that show off the action and details of the levels design its not like a one take has to be a well rehearsed and perfectly shot performance its a video game. they just spawn the models in
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# ? May 21, 2018 15:34 |
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elf help book posted:these two posts back to back ftw lmao
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# ? May 21, 2018 15:35 |
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I like the video game one take aesthetic bc it's the only form of animation where it's possible to do without a bajillion dollars, and one take cinema is just live theatre which is boring. But I don't need every game to look like God of War (2018)
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# ? May 21, 2018 15:36 |
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HORMELCHILI posted:lol yeah like why is one take a good thing in games? Cool i get to see all this poo poo from the same boring gameplay angle now instead of creative well considered angles that show off the action and details of the levels design new god of war has a long part where youre climbing up the inside of a giant frozen statue or something with the intention of making it topple but they never manage to show off the scale of what youre doing because the cameras always gotta be right behind you. youre falling with the thing and its shown with some dogshit batman begins camera shakes and someone yelling "that was crazy!!!!"
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# ? May 21, 2018 15:39 |
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In Training posted:I like the video game one take aesthetic bc it's the only form of animation where it's possible to do without a bajillion dollars, and one take cinema is just live theatre which is boring. But I don't need every game to look like God of War (2018) What?
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# ? May 21, 2018 15:40 |
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In Training posted:I like the video game one take aesthetic bc it's the only form of animation where it's possible to do without a bajillion dollars, and one take cinema is just live theatre which is boring. But I don't need every game to look like God of War (2018) yakuza 0 has more expressive cutscenes that are practically visual novels with camera angles and simple canned animations
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# ? May 21, 2018 15:40 |
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The old GoW games had scenes where you were climbing something enormous and the camera would pull out to show how massive the scale was, it was cool
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# ? May 21, 2018 15:41 |
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elf help book posted:yakuza 0 has more expressive cutscenes that are practically visual novels with camera angles and simple canned animations yeah and they dont even animate peoples eyes or eyebrows
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# ? May 21, 2018 15:41 |
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the one take is crap because you can't skip cutscenes like this is half life 2 or something
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# ? May 21, 2018 15:42 |
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Evil Eagle posted:the one take is crap because you can't skip cutscenes like this is half life 2 or something The poo poo they do to mask loading times is extremely obvious
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# ? May 21, 2018 15:43 |
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elf help book posted:yakuza 0 has more expressive cutscenes that are practically visual novels with camera angles and simple canned animations Well yeah but it doesn't mean you can't do cool poo poo with single take cutscenes. Like the MGSV stuff where you're wandering around and suddenly the dust picks up and sahalenthropous and all the skulls emerge and suddenly snake is upside down next to a monologuing skull face. That stuff is cool
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# ? May 21, 2018 15:48 |
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elf help book posted:new god of war has a long part where youre climbing up the inside of a giant frozen statue or something with the intention of making it topple but they never manage to show off the scale of what youre doing because the cameras always gotta be right behind you. youre falling with the thing and its shown with some dogshit batman begins camera shakes and someone yelling "that was crazy!!!!" the wide shot scenery budget went to scenes of kratos apologizing to every god he murdered in I-III
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# ? May 21, 2018 15:59 |
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I can imagine the one take thing really working for some small scale adventure game where you have to solve a mystery in a specific location over a period of time like The Last Express or something but it really doesn’t mesh well at all with a massive grand fantasy adventure
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# ? May 21, 2018 16:03 |
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The best game I can think of that use that effect is Antichamber bc all the puzzles are dependent upon very particular perspectives and it's a great meshing of style and design
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# ? May 21, 2018 16:06 |
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does antichamber ever take control away from the player?
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# ? May 21, 2018 16:08 |
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Hey get this: every fps game is one take
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# ? May 21, 2018 16:08 |
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im just saying, those lakitus need to unionize and get breaks
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# ? May 21, 2018 16:09 |
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HORMELCHILI posted:Hey get this: every fps game is one take
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# ? May 21, 2018 16:10 |
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The worst part of the crafting system is how unnecessary it is. Minus like two things, you don’t actually go out and harvest/find the materials you just get them as rewards from fights and treasure chests, instead of actual loot. Just give me the freaking belt for fighting these guys, don’t make me go back to the shop for it
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# ? May 21, 2018 16:10 |
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I treied to look up the antichamber dev to see what else he's done and he just fell off the map completely after that game came out. bummer.
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# ? May 21, 2018 16:10 |
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Scrub-Niggurath posted:The worst part of the crafting system is how unnecessary it is. Minus like two things, you don’t actually go out and harvest/find the materials you just get them as rewards from fights and treasure chests, instead of actual loot. Just give me the freaking belt for fighting these guys, don’t make me go back to the shop for it yea i think this is something most games with crafting get very wrong, if you feel like you have little control over what youre getting, and theres little perceived meaning behind the objects you get to craft, the players never like "oh hell yes a Imp's Fire Turd" when they pick it up, and it all feels meaningless and you just check the crafting store something to see whats unlocked now. you may as well just unlock stuff in the store at random, or as the player progress, because it feels exactly the same except now they have to run around opening chests and picking up the objects they dont care about with a vague feeling that those things will eventually help them maybe
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# ? May 21, 2018 16:14 |
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I don't even care about any of the stats besides strength
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# ? May 21, 2018 16:16 |
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Scrub-Niggurath posted:The worst part of the crafting system is how unnecessary it is. Minus like two things, you don’t actually go out and harvest/find the materials you just get them as rewards from fights and treasure chests, instead of actual loot. Just give me the freaking belt for fighting these guys, don’t make me go back to the shop for it The new God of War has crafting?
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# ? May 21, 2018 16:18 |
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MeatwadIsGod posted:The new God of War has crafting? elf help book posted:this game has xp, money, skill trees, separate equipable upgradeable skills you have to find, weapon upgrades, weapon handle upgrades, armor upgrades, stat points including luck, collectibles you can sell for money, quests to kill certain numbers of enemies, quests to kill them in particular ways, lore collectibles, resources needed for crafting armor upgrades, zelda like collect x heart pieces to get more hp, and a codex.
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# ? May 21, 2018 16:22 |
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To be fair the old GoW games had collect x heart pieces to get more HP too
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# ? May 21, 2018 16:26 |
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I will say I like that they give you the option to upgrade armor you like to keep using it instead of switching to newer stuff just because it’s a higher Important Stat, but until the very end it all gets out-leveled eventually so it didn’t even matter
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# ? May 21, 2018 16:37 |
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pay me .01 cents per impression, and i'll write you an essay about how the single take "mechanic" represents the sobering sad dad realization of how once you have a child they keep living unless they die
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# ? May 21, 2018 16:47 |
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HORMELCHILI posted:yeah and they dont even animate peoples eyes or eyebrows Just how much weed are those Japanese smoking?
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# ? May 21, 2018 20:05 |
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sector_corrector posted:pay me .01 cents per impression, and i'll write you an essay about how the single take "mechanic" represents the sobering sad dad realization of how once you have a child they keep living unless they die Say no more.
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# ? May 21, 2018 20:09 |
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Lumpy the Cook posted:I can imagine the one take thing really working for some small scale adventure game where you have to solve a mystery in a specific location over a period of time like The Last Express or something but it really doesn’t mesh well at all with a massive grand fantasy adventure I felt it clashed. I said as much in the actual thread and 10 angry nerds spawned out of the ground to do word battle Pablo Nergigante posted:The poo poo they do to mask loading times is extremely obvious Yes, and at this point I'd rather have a loading screen if the mechanics of hidden load times are going to involve really, really bad slow climbing that requires me to manipulate camera angles like a chud Game is good, but none of its problems were acknowledged amid the torrent of 10/10 hyperbole
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# ? May 21, 2018 20:53 |
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Just played GoW3 for the first time. Really neat game, even though I think I kinda liked 2 more... One of the things that stuck out most was how completely unremarkable the score was, like they decided to ditch the really cool Mediterranean/Gnostic sounding music of previous games and replace it with painfully generic blockbuster epic orchestra stuff. I also didn’t care about how you don’t even get to fight any of the Gods in a real one on one fight except for Zeus. The highlight of the game was definitely the part where you battle Cronos (even though that part where you break his fingernail apart and rip it out is probably the most uneasy a game had made me in like a decade)
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# ? May 21, 2018 20:57 |
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*running in circles in the "fast travel world" while the level is loading, praying for the teleport to appear already* wow, it's all shot in one take *very slowly crawling through a tunnel for the 20th time while the other side of it is loading* holy poo poo, the game never takes you out of the action *solving a tedious physical puzzle because there's a single wooden plank nailed to the top of the ledge because the next room needs time to load* a remarkable technical achievement *watching cutscenes, fully voice-acted and mo-caped explaining the game's lore on dwarves magically traveling between planes of existence following Kratos around because he still needs to stumble across shops on his one-take adventure* mindblowing how they did it
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# ? May 21, 2018 21:54 |
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Palpek posted:*running in circles in the "fast travel world" while the level is loading, praying for the teleport to appear already* wow, it's all shot in one take heh heh, yeah
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# ? May 21, 2018 22:03 |
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Hellblade wasn't entirely one take but I thought it did that approach really well. Hellblade is also the reason I probably won't be playing God of War for like a year.
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# ? May 22, 2018 00:34 |
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MeatwadIsGod posted:Hellblade wasn't entirely one take but I thought it did that approach really well. Hellblade is also the reason I probably won't be playing God of War for like a year. Word. Too much psychological trauma.
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# ? May 22, 2018 00:38 |
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Daikatana Ritsu posted:Word. Too much psychological trauma. lol
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# ? May 22, 2018 00:41 |
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please stop saying you do takes in a videogame like you're shooting on phsyical film
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# ? May 22, 2018 00:56 |
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# ? Apr 25, 2024 17:54 |
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Somebody never beat Silent Hill
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# ? May 22, 2018 01:01 |