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Probably going for a paladin/cipher. Do you still have to minmax your mechanics to find all hidden treasures/open every lock in Deadfire?
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# ¿ May 6, 2018 14:51 |
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# ¿ Apr 24, 2024 02:07 |
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Speaking of pistols, how do they work when paired with a melee weapon? Do you only use the sword when you're in melee range? Do you still benefit from 2h weapon style bonuses?
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# ¿ May 6, 2018 16:23 |
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En Garde Motherfuckers posted:iirc you get the dual wielding speed bonuses, but only use the sword in melee (or the pistol at range, duh) and for some reason always reload the pistol before striking? So, if you pop off a shot then close to melee you still have to reload before you swing the sword. Also I don't think you use both weapons for full attack actions, not sure though That actually sounds decent. Pistol and sword it is then! drat I'm so stoked for this game
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# ¿ May 6, 2018 16:44 |
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Octo1 posted:Weapon style talents aren't fighter exclusive anymore, but yes, they all apply to ranged weapons. Whaaaat? Arquebuses benefit from 2H style now?
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# ¿ May 6, 2018 20:29 |
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Kith posted:I legit hope we run into her and we get to install her on the ship as an anchor.
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# ¿ May 6, 2018 23:02 |
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Inverness posted:That is true, yet this is also a common hangup with mechanics like this. Ideally, consumables are somewhat rare items that feel special because they let you become more powerful during fights you have trouble with. If you turned them into per-encounter stuff, not only would you have to nerf the bonuses they provide and make them feel less exciting, but you would also turn them into semi-permanent passives you'd have to manage. It wouldn't be better, empowering gameplay, it would just be busywork. I really don't think those particular mechanics are outdated.
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# ¿ May 7, 2018 10:48 |
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GrandpaPants posted:The third Abydon option is like, SUPER hard to get: Soft winds of death + summon phantoms early on. The moment you unlock The Dragon Thrashed, sing it and go afk in the middle of the enemy team.
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# ¿ May 7, 2018 13:39 |
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Dragon Thrashed stacks with itself, and high intelligence will actually increase its damage. There's some minmaxing you can do with other chants, but Dragon Thrashed on repeat utterly destroys every single encounter in the game and you really don't need anything more powerful than this. You didn't ask, but it's probably worth noting that Scion of Flames doesn't work with this song since its damage is slash/burn (it would have to be burn/slash to work with SoF). Just so you don't pick up a useless perk.
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# ¿ May 7, 2018 14:04 |
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Right, my bad. Point is, SoF won't work.
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# ¿ May 7, 2018 14:39 |
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What stats do you need to romance the sword
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# ¿ May 7, 2018 16:04 |
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frajaq posted:I have a meeting starting right at launch time Set up a LAN, it's team building.
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# ¿ May 7, 2018 22:33 |
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DLC will be a hot spring scene with the Watcher and the talking sword.
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# ¿ May 8, 2018 00:24 |
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Milky Moor posted:The CYOA into Intro Dungeon, really. I bounced right off it. Oh you meant the bad Torment.
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# ¿ May 8, 2018 13:17 |
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frajaq posted:Spoiler picture of a few gods in link below :ironiwael:
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# ¿ May 8, 2018 16:42 |
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Malek Deneith posted:Apparently the "cosmic" animal codes work for more than just dog and birb that were spoiled in gaming magazines. Some streamer tried typing COSMIC CAT and it worked. COSMIC ORLAN BABY
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# ¿ May 8, 2018 17:58 |
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I'm doing Maia's fedex quest but can't seem to find Tuaha in Port Maje. Can anyone help?
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# ¿ May 10, 2018 15:29 |
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Ladies.
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# ¿ May 13, 2018 06:34 |
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Vegetable posted:I'm real bad at combat in this game. It's hard to even see where everybody is during a fight without hovering your cursor over them -- the character models don't look very distinctive. One of the most common mistakes new players make is putting Eder in full plate with the biggest shield they can find and then wonder why the enemy team ignores the guy who grazes them for 5 damage every 10 seconds. Give Eder 2 sabers and medium armor and have him spam his rogue special attacks. Since they are full attacks, he'll use both his sabers to deal huge damage and get some pressure off your squishies. If you kept Eder as a pure warrior, either give him lighter armor or give him more offensive weaponry to make him a threat. Anyway, I finished the game, better than PoE I in some aspects, worse in others. Main quest is pretty bad and combat balance is a complete joke right now. I know ropekid said they're going to patch it, but it still makes for a bad first experience when you can just right click everything to death past level 8 or so on PotD (with complete upscaling on, even though it clearly doesn't do anything). I really hope they'll improve on this because the combat system in itself has a lot of potential and I like most of what the game has to offer. quote:You can change stuff by "retraining" at an inn, I'm not sure if attributes are included but you can definitely change their abilities. Most of their stat arrangements are good enough for not PotD, and if you're doing PotD you are probably making a custom team immediately anyway. You should only aggro anything you hit, the rest should stay on Eder if they've already hit him when they come out of stealth. Otherwise put Eder in front (just pick up his tile on the bottom and move it to the front if you don't want to make a custom order). You should put some armor on your rogue cipher if you're finding that you go down to easily, cloth and light armor are only good if you're not going to die without real armor. Don't retrain the main character until they patch the issue where you sometimes lose your special story-related abilities and training perks if you retrain him. Or just quicksave beforehand I guess Eraflure fucked around with this message at 08:32 on May 13, 2018 |
# ¿ May 13, 2018 08:14 |
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Are there patch notes somewhere for the beta branch?
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# ¿ May 13, 2018 11:41 |
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Cheers.
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# ¿ May 13, 2018 12:23 |
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onesixtwo posted:So.. What the hell are you actually intended to do with Ship combat? I just spammed 1 between shooting / reloading. That really is some un-fun bullshit, so thank you for already modding it out. alcaras posted:Fire - Jib - Hold (to remove the -30% Jib penalty) - Fire - Jib - Hold - Fire That or just mash 1 until you can board and kill everything, unless you get immediately shot 12 times by random sailors. Sea combat is pretty bad yeah.
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# ¿ May 13, 2018 13:44 |
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Ravenfood posted:Why would you mash 1 until you can board when you can just click the "close to boarding" button as soon as ship combat starts? Doesn't that option gently caress up your ship? Mashing 1 only takes about 10 seconds.
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# ¿ May 13, 2018 13:56 |
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Hieronymous Alloy posted:Where can I find a spyglass, and where can I easily recruit a skilled surgeon? Spyglass is in the map shop in Queen's Berth, found a skilled surgeon in pirate town.
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# ¿ May 13, 2018 15:44 |
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Sanzuo posted:I would love to finally complete the first game but I keep restarting as soon as I get to the big city. Shifter Druid/Monk or Shifter Druid/Assassin because bear punch
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# ¿ May 13, 2018 21:01 |
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PirateBob posted:Are there any must have Wizard spells at tier 2/3? Infuse with vital essence is fantastic, the rest depends on your build. I'd grab the blights I guess.
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# ¿ May 13, 2018 21:36 |
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Milli posted:Just ran into Maneha in what has to be the most disappointing cameo ever. She didn't even have the same aw shucks voice actor I mean that cameo brings nothing of interest to the game, that's pretty faithful to the character.
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# ¿ May 14, 2018 10:52 |
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lurksion posted:Yes, it's a fun weapon and I immediately created a hireling to use it after picking it up from the location others have described. Don't see much use for the other two uniques from the same location though. The warbow is insane. No recovery every time you crit lets you do very nasty things.
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# ¿ May 15, 2018 09:58 |
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They can be multiclassed to make them less boring and they're still really overpowered (not that it matters until they fix the difficulty). Their chants are good, AI still doesn't know how to deal with summons and summoned drakes and dragons get a free empower point + a fire breath for absurd AoE damage.
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# ¿ May 15, 2018 14:56 |
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chaosapiant posted:For those of you who completed Deadfire already, I'm curious what your playtimes were for PoE 1. About 600 hours. Keep in mind more than half of Deadfire's combat might as well not exist right now, the game's length will go up if they manage to fix that.
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# ¿ May 15, 2018 16:42 |
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Wask posted:Any suggestions on making my PC monk less fragile in general? Might even dual class him with fighter for some of the buffs/stances in the "real" playthrough now that difficulty scaling might be fixed. The fighter Mortal Kombat pull to use against casters or gunners looks very useful as well. That monk does tremendous damage but every now and then the enemy group with alpha strike him hard. When in doubt, multiclass to fighter.
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# ¿ May 15, 2018 19:49 |
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Still better than Aloth.
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# ¿ May 16, 2018 13:19 |
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If you enjoy infinity engine writing on any level, that means your brain is broken. Pillars of eternity writing is decent enough that it adds something to the game, but playing the game solely for that also means your brain is broken.
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# ¿ May 16, 2018 14:06 |
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I would have enjoyed Durance a lot more if his conversations with my benevolent kind wayfarer didn't boil down to my MC going "why yes, tell me more about that time you tortured children and killed innocents" while the rest of the team just frowns a bit I guess?
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# ¿ May 16, 2018 14:21 |
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Don't know why you're all arguing when it's clear the reason why the game is awful is that you can only equip one pet
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# ¿ May 16, 2018 14:35 |
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Avalerion posted:Kind of wonder why Devil of Caroc (remorselles serial killer) doesn’t get the same critism as Durance about your lack of reactivity to her evilness. Maybe people just didn’t use her since rogues suck while priests are super usefull? Devil doesn't try to sound half as clever as Durance. I actually like the priest, but he's not really well written.
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# ¿ May 16, 2018 14:45 |
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I think I got that belt from Furrante whn I asked for a reward after whatever quest he sent me on, but I honestly don't remember.
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# ¿ May 16, 2018 17:01 |
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Can someone spoil what the strange tablet does?
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# ¿ May 17, 2018 09:21 |
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Hieronymous Alloy posted:What backup weapon do y'all give to Maia ? Quarterstaff? Or bow? Just use any combination of the 3 unique war bows and spam accurate wounding shots. All 3 of those are insane in late game (or with any kind of setup like petrify), even if Maia can't get swift flurry. Autonomous Monster posted:Oh man, you know what really fucks me off? Use scepters. Eraflure fucked around with this message at 16:34 on May 17, 2018 |
# ¿ May 17, 2018 16:30 |
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User0015 posted:I hate to say this, but I think Tekehaku is not a very useful companion. Druid spells in general just aren't cutting it, and his chants, while useful, are nothing compared to Pallegina's double heal aura combined with fresh fruit. I think I'm gonna drop him and put Maia in instead, and was planning on giving her Frostseeker for now. Should I multiclass her to Geomancer, or let her just straight hunter? I plan on using her as a ranged damage dealer along with my Monk. Ranger/rogue is optimal for straight damage, geomancer might be fun to play or even useful if there was any reason to use crowd control past level 8 or so.
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# ¿ May 17, 2018 16:49 |
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# ¿ Apr 24, 2024 02:07 |
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Pillars of Eternity II: Deadfire - My Video Game Company is Worse Than Yours
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# ¿ May 18, 2018 15:23 |