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rope kid posted:Inverted difficulty is pretty common - I wouldn't say inescapable, but the general structure lends itself to them - in RPGs that focus on vertical progression. The mathematical floor for any stat starts at a baseline and delta between it and a potential max widens as the game progresses. there is more to math than addition
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# ¿ Feb 16, 2021 19:59 |
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# ¿ Apr 26, 2024 18:04 |
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it really doesnt require anything more than polynomial linear operations, tho
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# ¿ Feb 16, 2021 20:05 |
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a sigmoidal function, usually, but unironically yes, pretty much can't do it by hand, but who cares "drat all this poo poo is fuckin up because we cant model diminishing returns" could also use a logarithm e: ... square roots just gotta have any ol sublinearity, your choicecfor the slope bob dobbs is dead fucked around with this message at 20:25 on Feb 16, 2021 |
# ¿ Feb 16, 2021 20:15 |
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it is indeed the player who cant math so good which i'll believe. but i get annoyed at dealing with the terrible linearity of adnd and 3ed like systems in games from it. 3ed and 3.5ed are basically only playable itself from levels 5-13ish every edition of dnd has had experience curves try to go O(n^2), but they just do it with a table and with inconsistent adjustments to keep stuff round numbers, so its not like peeps arbitrarily cannot take a single square bob dobbs is dead fucked around with this message at 20:54 on Feb 16, 2021 |
# ¿ Feb 16, 2021 20:44 |
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it is pretty much that you have very solid writing as you win everything and theres like 5 speech skills in disguise but yeah
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# ¿ Feb 25, 2021 08:14 |
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chanters and ciphers as far as the eye can see, basically, lol
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# ¿ Feb 28, 2021 00:41 |
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they made advantage idempotent so it rules like other idempotent poo poo in games. they did a math make your dealio idempotent today
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# ¿ Feb 28, 2021 20:57 |
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nonlinearity: its good
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# ¿ Feb 28, 2021 20:59 |
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tyranny is by obsidian and is classless. too bad mages dump on anything nonmage and theres like 4 enemy types
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# ¿ Mar 9, 2021 09:34 |
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it does but its really really lengthy. pick up the mod that halves all hit point counts
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# ¿ Mar 15, 2021 21:32 |
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i like to do rtwp but w automatic pause every 3 secs. actually works great
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# ¿ Mar 15, 2021 22:03 |
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Raygereio posted:
avellone was one of the best writers in videogames for decades cuz he wrote little shits real good. durance, the evil incarnation in planescape... too bad he did it by bein a lil poo poo
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# ¿ Mar 19, 2021 17:36 |
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How are u posted:I didn't use GM the first time I played through Pillars because she seemed so flat, uninteresting, and pretentious somehow all at the same time. On my second playthrough I deliberately took her in order to see what I'd missed. wow, the sex pest can write a misogynist real good and cant write women worth poo poo, huh
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# ¿ Mar 19, 2021 17:49 |
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deadfire is a 80 hour game on turnbased and like a 30 hour game on rtwp i swear to god
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# ¿ Mar 19, 2021 19:44 |
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avoiding andor dealin w safeguard was like 90% of the encounter (both encounters really) except on potd for me
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# ¿ Mar 21, 2021 21:59 |
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its why rope kids singin
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# ¿ Mar 25, 2021 21:17 |
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he was also dead in all of poe1, so who cares
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# ¿ Mar 26, 2021 17:21 |
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it kinda fails DMing 101: dont have an npc do all the cool poo poo
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# ¿ Mar 28, 2021 20:02 |
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i did a tb run and a rtwp run. tb took 70 hours rtwp took 40
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# ¿ Mar 31, 2021 16:35 |
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Digital Osmosis posted:I love turn-based to death and even disagree with the trash fights being a slog (excepting like, that waves of undead fight) but: yes, attack speed is now only useful for casters and that sucks and also an AI script would be quite nice. It is actually really important for casters, though. Probably more than it was in RTwP mode. yeah, the fight in the northeast corner of the old city dungeon with the spawning undead took 1 hour of those 70 hours, like christ
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# ¿ Mar 31, 2021 19:03 |
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i straight up lost the first time because i had killed 3 zombies ny the time all of the like 30 zombies had spawned. i had to respect two chars specifically for zombiekilling
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# ¿ Mar 31, 2021 19:16 |
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forgotten sanctum starts itself for you w magic nicholas bourbaki flyin in on a dragon e: now that i think about it, it's really magic ergodic nicholas bourbaki bob dobbs is dead fucked around with this message at 18:45 on Apr 5, 2021 |
# ¿ Apr 5, 2021 18:12 |
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Lunchmeat Larry posted:OK I'm turning turn based off with the console, this is just a loving slog and I find myself actively avoiding combat. Neat for a couple of devs' passion project and I'll turn it back on for big fights/bosses but there's still a bit too much in the way of trash combat for it normally, fights just take forever. I spent about an hour fighting some skeletons in some random crypt only to get wiped by a... death guard or something? halving hp counts mod
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# ¿ Apr 6, 2021 17:19 |
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thats renting games for you then
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# ¿ Apr 7, 2021 02:17 |
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they're makin avowed, tho
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# ¿ Apr 12, 2021 07:42 |
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yeah, you cant expect equal quality sequels to stuff from a game company because the turnover is always insane and its a brutal job to determine the causes of quality software (no offense) except japanese companies but life employment has its own different problems bob dobbs is dead fucked around with this message at 18:26 on Apr 12, 2021 |
# ¿ Apr 12, 2021 18:04 |
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Jay Rust posted:Idk if old d&d even had builds if you cant do punpun is it even a game?
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# ¿ Apr 12, 2021 21:51 |
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the base problems w d20 is its linearity so that wouldnt be solved by a different measure. linearity isnt fun! its not surprising! that nakes it way easier for the game designer to deal with and for the player to understand but boring
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# ¿ Apr 13, 2021 18:22 |
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its more the terrifying realization that big bang software releases are a complete luck of the draw and you can draw badly the attributable complete fuckup is the switching to the other crowdfunding thing, iirc. but choosing crowdfunding at all for the first game was the risk that allowed them to make the first poe at all so you win some you lose some
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# ¿ Dec 6, 2021 07:33 |
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pathfinder is 5% of all games on roll20, this makes it the third most popular rpg system or whereabouts
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# ¿ Dec 6, 2021 08:39 |
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yeah, shadowrun got a modern game and two expansion packs, paranoia got a modern game, its well within possibility of a materially successful crpg by crpg standards and it's not an obscure p&p rpg by p&p rpg standards. its basically just dnd 3.75 but they dont have the license for mind flayers and beholders now, nobilis would be drat annoyin to do in a crpg
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# ¿ Dec 6, 2021 09:03 |
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obsidian worked w 4 separate publishers previously who ostensibly handled marketing but did a very variable job. which, as a corporate thing, will pretty naturally lead to an atrophied marketing department within obsidian itself
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# ¿ Dec 7, 2021 00:21 |
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p&p rpg, the progenitor, started with dnd, which was a copy of skirmish rules for chainmail with rp on top, not from rping with rules on top. and it fed back into wargaming - warhammer was built to sell dnd miniatures that weren't selling, with slann of the lizardmen being a flavorful retelling of slaad the CN creatures who do weird poo poo w their eggs for example. tactical poo poo was always a material part of everything i think if you showed like disco elysium or (probably) rope kids' early-modern-william-of-baskerville: the video game to gygax he would prolly imagine it has deeper roots in king's quest and that sorta thing than the 2nd ed planescape dnd game that they actually were inspired by bob dobbs is dead fucked around with this message at 03:35 on Dec 7, 2021 |
# ¿ Dec 7, 2021 02:56 |
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i feel like the default setting should be pause every few seconds. all the rtwp games have that option and its a great middle ground
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# ¿ Dec 7, 2021 19:22 |
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the ultimate enables magrans challenge, which disables pausing
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# ¿ Dec 8, 2021 11:38 |
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Lt. Danger posted:this is an old disagreement I've had for a long time, but "spiritual successor" is a broader range than you seem to think. Disco Elysium is a spiritual successor to Planescape Torment and the only directly identical features are "stat arrays affect dialogue" and "fixed top-down perspective on drawn maps". there was a lot more room to manoeuvre than you suggest; Obsidian didn't have to carry over every feature of Baldur's Gate to create a successor to the series the most important inheritance from pst to de was "writing isnt poo poo"
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# ¿ Dec 9, 2021 12:25 |
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hollowborn is basically the iron crisis with the serial numbers filed off. s/bhaalspawn/watcher/g, etc etc it was derivative and something was missed in how to get the audience to care a lot i think one thing you could attribute it to is theres no gorion copy
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# ¿ Dec 9, 2021 12:44 |
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and its easy to see how that one happened because obsidians previous successes all were with known ips or as sequels or stuff. its kotor 2, not kotor 1, its fo: nv, not fo 1, its south park the game, not some random comedy game
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# ¿ Dec 10, 2021 21:04 |
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both blade runners failed at the box office. they are works of art but they failed to pay the bills
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# ¿ Dec 10, 2021 21:26 |
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# ¿ Apr 26, 2024 18:04 |
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you gotta make some zombies to make an omelette, you know also gottasend that caed nua peep to entropy hell for 5 mins unfortunately
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# ¿ Jan 9, 2022 22:03 |