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If you're emulating, you can use this patch to remove a lot of the annoying text boxes: http://www.romhacking.net/hacks/3597/
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# ? Sep 12, 2018 22:59 |
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# ? May 11, 2024 03:41 |
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A Links Awakening remake in the vein of altbw would be awesome.
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# ? Sep 12, 2018 23:33 |
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MeccaPrime posted:Lol, this idiot is playing Link's Awakening ALL WRONG!! I know, right? What weirdo starts with the Tail Cave? Everyone knows that's the last dungeon. Is this a romhack?
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# ? Sep 13, 2018 00:30 |
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First dungeon is a breeze. Even the infamous fucker that is the boss. They're not gonna stay that way. And we don't get to keep the sharkdogball. Forgot to mention in the OP until now, but updates are Tuesdays and Thursdays, and the final part 13 will go up on Sunday October 21.
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# ? Sep 13, 2018 09:05 |
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I don't remember the moldorm being this weak. Did they make the boss easier in the color version? "WIND FISH IN NAME ONLY, FOR IT IS NEITHER" is still one of my favorite little blurbs in the game. By the way, the moblin boss is much easier if you simply deflect the spears with your shield.
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# ? Sep 13, 2018 10:24 |
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There's a shield in the 2D Zelda games? I only remember a spiny-flipping plank with no other uses. Another small annoyance when going back to LA after the Oracles (which is how I played them): "solved" rooms keep playing the "you did a thing!" jingle, even when it's just an empty room full of non-respawning enemies you had to kill to open the door. Or when you re-kill stuff. Gets old really fast.
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# ? Sep 13, 2018 11:56 |
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Hyrule Warriors has a reference to this game; the third-tier Gauntlet weapon for Link has a Chain Chomp skin. Couple that with the Classic skin for Link, and it looks like he did keep BowWow, after all!
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# ? Sep 13, 2018 12:26 |
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I guess a cello can technically play in that high of a register, but at that point you'd be better off with a violin or viola. Also I have zero recollection of the Twilight Princess fishing game, but gently caress that OoT one hard.
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# ? Sep 13, 2018 13:21 |
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Question for the thread: did you try and line yourself up with the instruments before picking them up so they don't shift left or right when the cutscene starts? Or was that just me being a weirdo?
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# ? Sep 13, 2018 13:49 |
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Tuxedo Ted posted:Question for the thread: did you try and line yourself up with the instruments before picking them up so they don't shift left or right when the cutscene starts? I sure did! Ditto with playing them at their destined location, if Link climbed too high the instruments wouldn't circle around him properly. Can't have that!
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# ? Sep 13, 2018 14:26 |
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Tail Cave is a really good first dungeon. It introduces a concept (thinking in three dimensions and jumping) that is used all through the game without being overly obnoxious. The Roc's Feather is probably the most used item in the entire game, next to the sword. You get hints but that's something that never changes, and you can completely blow through it in 5 minutes if you're replaying.
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# ? Sep 13, 2018 14:46 |
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Thadius posted:I would just accept a remake with fewer loving explanation boxes. Or even "Seriously, why do you keep looking at people's dressers? You got some kind of fetish or something, you perv?" and then it never says it again.
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# ? Sep 13, 2018 17:57 |
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I couldn't help but notice you're already avoiding Acorns and Pieces, Thorn. Didn't take long for me either.
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# ? Sep 13, 2018 18:16 |
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I avoided acorns but not pieces of power because smacking monsters all the way across the room is badass.
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# ? Sep 13, 2018 19:20 |
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Unless they don't die in one hit, then it's obnoxious.
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# ? Sep 13, 2018 19:26 |
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Tuxedo Ted posted:Question for the thread: did you try and line yourself up with the instruments before picking them up so they don't shift left or right when the cutscene starts? Very glad to know I'm not the only one. I did the same for the Essences in the Oracle games, and the Season spirits in the Temple of Seasons.
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# ? Sep 13, 2018 22:05 |
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McFly can lift.
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# ? Sep 18, 2018 18:07 |
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The Power Bracelet is from Zelda 1
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# ? Sep 18, 2018 18:44 |
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Hi hello it's me, the guy who was stuck on this dungeon for actual years as a child because I didn't know what a Pols Voice was. No I didn't have the manual for whatever reason.
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# ? Sep 18, 2018 18:51 |
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C-Euro posted:Hi hello it's me, the guy who was stuck on this dungeon for actual years as a child because I didn't know what a Pols Voice was. No I didn't have the manual for whatever reason. I'm pretty sure the original didn't have the part about the Pols Voice being "imprisoned". I remembered the enemy names from the Zelda 1 manual because I was a huge nerd even as a kid, so
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# ? Sep 18, 2018 19:09 |
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I knew from Nintendo Power.
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# ? Sep 18, 2018 19:13 |
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As I've mentioned earlier, I'm another one who got stuck here. Even with the clue, as a kid I needed a guide to figure out the enemy-order puzzle. See, I'd been spoiled about the genie boss, and I didn't know what a Pols Voice was, so I thought that meant the genie and "imprisoned" referred to the bottle (and I thought it was calling me a Stalfos). It didn't really make sense, but it didn't occur to me at the time that it could've meant anything else, so I felt really stupid when I finally got the guide and found out what I was supposed to do. There are side-scrolling segments in LoZ1, though there wasn't any platforming in them, they were just single screens where you'd climb ladders and collect items (for instance, in the first dungeon it's how you get the bow). There was also a Power Bracelet in LoZ1 although it didn't do very much (it let you push specific overworld objects on a handful of screens, IIRC), and it wasn't an item you could set to a button. It used a similar icon to the one you get in this game, so I'm fairly sure it's meant to be the same item. There were also the Power Glove items in ALttP, of course. Incidentally, I recently found an explanation for the tunic bug I was talking about in an earlier post. Turns out I was wrong and it's not connected to deaths at all. It actually occurs if you kill 90 enemies in the overworld without leaving the map. The tunic you get depends on the memory index of the 90th enemy you kill (0-green, 1-red, 2-blue, 3-"damage sprite", higher indices give stranger glitch behaviour). I guess I must have been grinding rupees or something on the file where it happened.
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# ? Sep 18, 2018 19:25 |
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The genie boss was the hardest boss for kid me for some reason. I could only beat it with a red potion, because I somehow was really bad a dodging fireballs. You can go back to the woman's house, and she will give you a kiss every time you visit her. Getting kissed completely fills your hearts. By the way, I think it would be cool if you didn't speak over the instruments playing the Ballad of the Wind Fish, just so that people who haven't played the game can appreciate the music
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# ? Sep 18, 2018 20:44 |
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I hate Bottle Grotto and I have no idea why because it ticks of NONE of my boxes for a lovely Zelda dungeon. -Backtracking is minimal and (almost entirely) optional -You can blow through it on a replay but still have to pay attention -Boss isn't obnoxious (well, other than his personality) without being something you can zone out while fighting
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# ? Sep 18, 2018 21:16 |
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CPColin posted:The Power Bracelet is from Zelda 1 Correct, though that Power Bracelet was for pushing, not lifting.
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# ? Sep 18, 2018 22:04 |
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Hey. Just saying, if you steal from the shop you're a scrub. You'll just be spending the rest of the game trying to open treasure chests and putting the rupees back in there cuz your wallet is already maxed, THIEF.
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# ? Sep 19, 2018 03:09 |
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Tuxedo Ted posted:Hey. Just saying, if you steal from the shop you're a scrub. You'll just be spending the rest of the game trying to open treasure chests and putting the rupees back in there cuz your wallet is already maxed, THIEF. Well, it doesn't matter because those rupees would be useless anyway. You're not going back in that shop after stealing, are you? You'll pay the ultimate price of getting a death on your file and ruining the ending, so what can you even spend them on? Thankfully this game was well before Link came up with the idea of putting rupees back in the chest (in release order anyway, I've no idea what the gently caress the timeline is supposed to be now). Everyone knows the better way to steal is to save and quit while your rupees are scrolling down. Keep the item and (most of) your money too! And the shopkeep will never know. (Not that it matters really, there's not much use for rupees after you have the bow anyway.)
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# ? Sep 19, 2018 03:43 |
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Explopyro posted:(Not that it matters really, there's not much use for rupees after you have the bow anyway.) Normally, you would be correct. Except Link has a 300 Rupee purchase coming up in a few dungeons. And a 100 rupee expedition that should be done at least once, just to get rid of a huge honking group of blocked out map squares. Jade Rider posted:I'm pretty sure the original didn't have the part about the Pols Voice being "imprisoned". Text Dump of the game posted:First, defeat
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# ? Sep 19, 2018 19:53 |
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Bunderschaft, you are going daft? Better seal off the castle grounds Credit to Mecca for the title. It's better than whatever I was going to call this part.
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# ? Sep 20, 2018 09:44 |
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There's a talking monkey in LttP that opens the door to the first dark world dungeon. I think you've missed one secret seashell by not going to the seashell shrine and getting one for free while having exactly five seashells.
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# ? Sep 20, 2018 10:14 |
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There sure are a bunch of skeletons in Richard's basement, huh
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# ? Sep 20, 2018 12:56 |
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One wonders what the world record for the largest omelette is. *does a quick bit of Googling* ...That would be an omelette approximately 34 feet wide weighing over fourteen thousand pounds. Huh. Well, I guess we aren't gonna be breaking any records by cooking the Wind Fish's egg. Carry on, gentlemen.
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# ? Sep 20, 2018 13:37 |
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I got stuck on this castle for a little while too, both for the part where you have to bomb the guys out of the wall and the part where you open the door with a pot. Kind of a cool unique minor setpiece though.
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# ? Sep 20, 2018 15:53 |
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Kaeru no Tame ni Kane wa Naru (For the Frog the Bell Tolls), the game Richard is from, is kinda interesting. It is sort of prototype Link's Awakening, but not quite. It reuses the game engine, and the sprite style is similar in places - and has an overworld, dungeons (which are 2D side scrollers very much in the LA style) - but the actual overworld fighting system is this strange automated thing where you have to collect items to be stonger and have more of a chance to survive a fight. And you tranform into a frog, snake or person depending on various circumstances to get around obstacles. It felt very odd. But, eh. Totaka also composed the music, so there's some similar pieces. In a nice recursive reference, the people behind the English romhack used the LA font.
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# ? Sep 20, 2018 20:49 |
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I legitimately have no idea why younger me was stumped on how to get the Slime Key. Like I’d get through the field and be like “OK...now what?”
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# ? Sep 21, 2018 02:16 |
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I don't recall it being mentioned, but I believe Richard is the gate for returning Bow-Wow. If you still have Bow-Wow following you when you talk to him, he'll get angry at you for bringing a dog into his house and refuse to talk to you.
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# ? Sep 21, 2018 02:18 |
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That dream hut place is one of the eeriest segments of a video game I've ever played, and very weird in this game for a few reasons.
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# ? Sep 21, 2018 02:24 |
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GunnerJ posted:That dream hut place is one of the eeriest segments of a video game I've ever played, and very weird in this game for a few reasons. I'm very much wondering what's up with that - and something about the tone of the music in there reminds me of another game with an eerie dream sequence...
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# ? Sep 21, 2018 05:57 |
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I just can't see the monkey sprites in this game as anything else than hunched-over men with thin moustaches, fancy hair and red coats.
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# ? Sep 21, 2018 20:43 |
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# ? May 11, 2024 03:41 |
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Nidoking posted:I don't recall it being mentioned, but I believe Richard is the gate for returning Bow-Wow. If you still have Bow-Wow following you when you talk to him, he'll get angry at you for bringing a dog into his house and refuse to talk to you. And Kiki will fight Bow-Wow also preventing progress.
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# ? Sep 22, 2018 01:38 |