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What is this? Hyrule Warriors Definitive Edition is basically the all in one package version of Hyrule Warriors(WiiU)/Hyrule Warriors: Legends(3DS), for the Nintendo Switch. Basically the MK8:D version of those games. If you've missed out on the Wii U or 3DS entries, this is a warriors/muso game but with Legend of Zelda. If you don't know what a muso/warriors game is, it's basically a "murder hordes of little enemies with flashy combos" game. You can pick from a huge variety of characters from the Zelda series ranging from the obvious (Link, Zelda), to the weird (Tingle), to the slightly obscure (Agitha from Twilight Princess, Marin from Link's Awakening) What's new?
How do I unlock <x>? Items:
Alternate moveset weapons: Link's Fire Rod, and Lana's Spear are unlocked in Legend's mode. The remainder are on the first adventure mode map, with I think just Toon Link's Sand Wand being on the Grand Travels map. I haven't tried for that yet but it doesn't look to be too deep in the map. Folt the Bolt made a detailed post with all the weapon upgrade unlock locations. But they follow a mostly logical path of rank 2s in Great Sea, and Rank 3s in Master Mode maps. Characters found in the later maps generally have their weapons also on those maps. (Ravio and Yuga both have fairly easy to access rank 2 weapons.) Tips, Tricks, etc.
Oxyclean fucked around with this message at 16:26 on May 22, 2018 |
# ¿ May 22, 2018 16:15 |
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# ¿ Apr 24, 2024 14:03 |
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Additional info, tips, and strategy: Elemental Weakness Chart from Reddit Folt The Bolt posted:There's a map in Lorule where you can grind upwards of 10000+ KOs in around 20 minutes (its the mission right below Ravio's Lv. 2 weapon mission). Said mission spawns 3 Summoners who will summon mooks for quite a while as you complete the first mission. If you have the Rupee effect added to the Ravio board (use a Bomb item), you can get upwards of 60000-80000 rupees per go battling the summoned mooks, or upwards of 90000-100000 rupees and more per go if you have the Rupee+ skill on your weapon, as well as 100+ Rock materials to use for any Apothecary items requiring bronze materials. On top of that, it's pretty doable with a Lv. 30 character and with the EXP+ skill, you can also get a decent amount of levels for a low-level character as you farm the other stuff. Oxyclean fucked around with this message at 16:24 on May 22, 2018 |
# ¿ May 22, 2018 16:16 |
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^burtle posted:Linkle owns. I was kind of expecting her to be another Lana (okay but kind of annoying) but she just owns. Her crossbow moveset is absolutely great. Still need to try the boots.
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# ¿ May 22, 2018 16:34 |
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Silver Falcon posted:Lana would be 10x better if she would just shut up. Her voice is the worst. She's a fun character with cool weapons and movesets but THAT VOICE uuuuugh. Yeah, you hit the nail on the head with what I was getting at. Also the Deku Spear is almost downright awful because not only does it suck, it sucks slowly. The one thing I really wish I had in this game was some kind of animation skip for special attacks and weak point attacks. Some of them are just obnoxiously drawn out.
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# ¿ May 22, 2018 17:10 |
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Jade Mage posted:Anyone know the easiest route to get Toon Zelda? I tried it a while ago and got dunked (though, admittedly, I was exceedingly low level) and was looking to give it another try but this being the first time I really played the game navigating the adventure map is a logistical nightmare of a puzzle
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# ¿ May 22, 2018 17:30 |
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I'm the person who's bummed the Oracle games got no rep in this game. There's a bunch of cool poo poo in those games that they probably could of pulled from. The obvious is the Rod of Seasons, but then you got stuff like Roc's Cape, the animal friends, and the magnet gloves and switch hook.
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# ¿ May 23, 2018 15:45 |
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I'd almost be surprised if a sequel was in the cards with how they've re-released the game not once but twice. Things were probably just held back because they couldn't possibly include everything. I saw someone complain they didn't understand why everyone was disappointed over forgettable, obscure stereotype character like Groose not being in the game. On some level, I think they have a point - Groose sort of feels like he's transcended what he was in the game in the minds of fans. That said, Tingle is basically the same thing, and it wasn't like KT was beyond including obscure one-note characters because Agitha is here and I wouldn't be surprised if anyone were to mistake her for being a KT original because I totally forgot about her in TP. Plus they did include the Groosenator. Also, while we're talking silly ideas for characters: Malo Mart Malo. He just bankrupts the enemy army. Also he overrides the stage music with the malo mart theme.
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# ¿ May 23, 2018 16:23 |
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Probably not but it sounds like a lot of people went with the warriors setup. I chose it because I assumed it'd be better tailored. For what it's worth I've seen some people use combo nomenclature that's button type neutral. Cx where I think x is the number of lights before a strong. C1 would be "YX" on warriors control, C2, YYX, etc.
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# ¿ May 23, 2018 19:09 |
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Definitely no level requirement. I have the rank 2 weapon unlock and I'm sure i've done them but I'm pretty sure that shouldn't be the difference You're on the warriors control scheme, right? Maybe you're doing them without realizing them? I'm pretty sure right at this time stamp is an example of one of the bomb arrow moves. There should be another in the combo after.
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# ¿ May 23, 2018 20:20 |
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Viridiant posted:So what's the best way to grind levels/rupees? Folt had a stage recommendation in the switch thread for rupees that I quoted in the second post of this thread: Folt The Bolt posted:There's a map in Lorule where you can grind upwards of 10000+ KOs in around 20 minutes (its the mission right below Ravio's Lv. 2 weapon mission). Said mission spawns 3 Summoners who will summon mooks for quite a while as you complete the first mission. If you have the Rupee effect added to the Ravio board (use a Bomb item), you can get upwards of 60000-80000 rupees per go battling the summoned mooks, or upwards of 90000-100000 rupees and more per go if you have the Rupee+ skill on your weapon, as well as 100+ Rock materials to use for any Apothecary items requiring bronze materials. On top of that, it's pretty doable with a Lv. 30 character and with the EXP+ skill, you can also get a decent amount of levels for a low-level character as you farm the other stuff. It didn't feel that great for levels but it is a ton of rupees. I'd be curious if anyone knows good grind spots for higher levels.
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# ¿ May 25, 2018 15:22 |
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Ugh, I somehow sold my 4+ Shiek harp. I don't know how I did it because I usually scan over the skills before sending it to the sell list. At least Shining Falcon's screenshot tells me one thing I was wondering: there are starred versions of 4+ weapons. Haven't had any 4+ harps drop since unlocking it 20 or so missions ago though.
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# ¿ May 28, 2018 02:52 |
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Condoleezza Nice! posted:I’m on my least favorite mission. The three escaping Lanas. How should I deal with them? It makes me want to throw the Switch out the loving window.
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# ¿ May 29, 2018 18:47 |
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Folt The Bolt posted:Ah yeah, that's also a thing.
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# ¿ May 29, 2018 23:35 |
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Is there some trick to the "Defeat your enemies...with kindness!" stages? I got one and there's a million things happening at once, some soldiers spawn, it tells me to protect them, they instantly die, a ghosts spawns and makes me instantly lose.
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# ¿ May 30, 2018 03:12 |
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This game's difficulty makes no sense. Ghirahim's 4+ weapon mission is absurdly hard to the point I couldn't manage an A with Shiek's 4+.
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# ¿ May 31, 2018 02:08 |
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I found for manhandela it helps to stand close, but just out of range of the poison attack, while holding block. If it does a seed barrage you just get in a boomerang after it ends. Gohma tends to do eye beam attacks when you stand at a decent distance, I don't really know what provokes Dododongo though.
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# ¿ May 31, 2018 03:28 |
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Folt The Bolt posted:Ghirahim is plenty capable of doing his Lv. 4+ weapon mission himself, though it being a red square does limit when he can do it. The enemy damage I think was the thing that lost me my rank - everything was just shredding my health even with the water shield. Stuff also feels like it has a lot of health. Keeping up with the mission felt difficult - I couldn't get both bombchus at the start - they have too much and are too far apart, I'm not sure if my Ghirahim has the damage to help enough (still has a rank 1 weapon.) Once I clear the first objective my keep gets swarmed while Toon Link goes off to fight Volga and I basically need to run off and heal him before I can clear my keep out. I think if I were to keep Toon Zelda alive, she might keep some of that stuff out of my keep? The enemies just feel surprisingly tanky for having a 4+ weapon.
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# ¿ May 31, 2018 12:39 |
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Folt The Bolt posted:That was the thing I remember being something that would stump a couple players. I particularly remember Volga's keep having an elemental barrier: dispelling that let's Toon Link hold his own for a while against Volga while you clear out the Allied Base. Ah okay, I think on my second attempt I did clear the barrier and it helped, but Toon Link still got whittled down to the point I had to dip out and check on him. I might give it another go with Link, who doesn't have a 4+ yet but a strong level 3. I think the only other 4+ I have unlocked so far is Tetra's. I still haven't figured out how to get to Links' other 4+ missions in Lorule since I've run into a lot road blocks where I have a mission that requires me to use a weak character, either because that tile is between me and where I want to get, or it has the item I need to unlock a path in another tile.
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# ¿ May 31, 2018 15:09 |
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GreatGreen posted:What are the best practices for upgrading weapons? I hold weapon damage above all else, but I can't say I'm keen on the impact of the abilities. I keep some spare stuff with +rupee/material/slots/stars around so I can staple them onto any upgrades I get. I think elemental type only effects attacks that use that element, (so certain combo strings?) and I think they might only effect some aspect of that element, like the water debuff lasts longer, rather then it being a damage up? Someone made a post in the thread about how the elemental stuff works overall because there's like the stage and character element, and then there's combo element and specific enemy elemental weaknesses. It feels like I almost always get one weapon for the character I'm playing.
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# ¿ May 31, 2018 19:18 |
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I'm think "all attacks are devastating" have always left you at 1 heart? I thought I remember it happening that way in Wii U.
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# ¿ May 31, 2018 21:44 |
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A rank 3 Hylian Sword will also outclass the Master Sword until you unlock it's full potential. (Which I think requires unlocking every weapon & weapon upgrade)
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# ¿ Jun 1, 2018 16:13 |
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GreatGreen posted:This thread is awesome and hugely informative. Thanks everybody! White sword functions identically. It's basically a skin with more damage. And n+1 weapons will always be stronger- the have a base power higher then a 5 star weapon of the previous rank. Higher rank weapons seem to have a higher maximum slot count as well. Previous rank swords will continue dropping, but the upshot is you can still take their skills for your higher rank weapons. Higher rank weapons seem to drop less as well. I've unlocked a few 4+ but haven't had a single one drop outside the guaranteed mission drop.
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# ¿ Jun 1, 2018 18:11 |
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BIG BUFF MAN posted:Has anyone experienced the game crash? Because my game crashed as it was loading the results screen from an Adventure mode mission and it didn't save and I was not happy. Yeah, this has happened to me a few times.
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# ¿ Jun 3, 2018 02:38 |
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Is it just me, or is Link's 4+ fire rod hiding in the locked centre area of Grand Travels? I think the 4+ Spinner is SW Lorule, 4+ Great Fairy is SE Lorule (Don't try that mission with a rank 1) and the 4+ Hylian Sword is central North Lorule. I think the 4+ Gauntlets were on Kohlint? I got them with a 5 star rank 1 gauntlet at level 100ish.Folt The Bolt posted:(They then proceed to scour the Grand Travels map for the other Lv. 4+ weapons that lie there since the Golden Train removes character restrictions.) Been working on this map but totally missed that. I assume Golden Trains can't be purchased from the shop though?
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# ¿ Jun 4, 2018 19:39 |
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BIG BUFF MAN posted:I have Link at ~lv45 and everyone else between 20-40 should I do hard Legend mode to get the second skulltulas? I really only have the lv2 weapons unlocked through the story though maybe I should wait until I have more of those. Only if you really want to chase the skulltulas. I think at some point you'll want them for apothecary upgrades, but there's also tons in adventure mode, and repeating legend mode so soon might be boring even if its manageable.
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# ¿ Jun 4, 2018 23:48 |
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That quiz level feels totally awful. I might have to give it another stab but it felt like getting an A would be a total struggle.Folt The Bolt posted:Gold Trains can't be bought in the shop. Gold Trains lift character restrictions. There's a good use for them. Can you unlock 4+ weapons this way, or will you still need the character present to unlock their stuff, like with heart pieces?
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# ¿ Jun 5, 2018 04:54 |
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Kamikaze Raider posted:That makes me curious. Is there any chance that we may see some DLC for DE? There are definitely more characters they could potentially add, but I don't know if there are any post-release plans for the game. I'd be surprised since it might undercut the whole "definitive" name, and the closest comparison, MK8:D, didn't get any additional DLC. But this is a separate team/company, so who knows. I dont remember when they announced the DLC for the WiiU/3DS games, but it feels like if we don't hear anything at E3, I'd probably count DLC out.
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# ¿ Jun 6, 2018 16:15 |
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FPzero posted:Next Smash Bros replaces Adventure Mode with warriors mode Certainly has room to be more fun then subspace.
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# ¿ Jun 6, 2018 16:42 |
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Yeah, Koholint and Grand Travels is a decent way to pick up some higher grade weapons. Marin's 4+ is funny because it's pretty easy, short and it's like 2 tiles away from her 4 mission which is much harder/more restrictive. Early parts of Lorule aren't too bad either and a fair bit of the map is cheesable with a strong Link.
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# ¿ Jun 7, 2018 12:46 |
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Folt The Bolt posted:Or a strong Great Swords!Ganondorf. Even with a Lv. 2 Great Swords. (Heck, I'd probably go as far and say I could probably have cleared his Great Swords Lv. 4+ mission using only a Lv. 1 Great Swords because of the strength of his moveset.) What's the trick to him? He seems alright but didn't feel that strong to me either - his meter mechanic is nice, but a lot of his combos just feel so slow.
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# ¿ Jun 7, 2018 16:26 |
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Yeah, I think you need to train up your fairy right or something for it to work well? I haven't really messed around with it too much since I've been too lazy to figure out how to level fairies.
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# ¿ Jun 8, 2018 14:57 |
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SettingSun posted:Leveling fairies requires food, which is far as I can tell is only a reward on certain maps (if you remember to breaks pots) or when you have a certain skill equipped. As such I hardly have any. After many hours my highest fairy on only level 9. As far as I understand, when you see food as a reward on a map, it's a food unlock that's located in those brown pots in a specific keep. After you unlock a food, it can start dropping from captains like material or weapons. There's a bunch of different types of food, and each has bronze/silver/gold ranks, and I think ranks unlock separately because for awhile I was only getting bronze of one type before I did more missions with food unlocks. Each different food corresponds to an element and gives different stats, you need certain stats to unlock certain fairy abilities, and you can apparently tell what food matches your fairies element because they'll do a happy emote when you highlight it. I imagine there's feeding guides on how to get the ideal abilities on the fairy.
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# ¿ Jun 8, 2018 15:09 |
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You can also just go to battlefield info through the menu and check where they are. It's really handy for other objectives that don't get highlighted as strongly on the map like recruiters and such. I don't really like that you have to wait for them to get to the danger state so you can heal them - a few times I'll check in on someone calling for help, they're not low enough to be healed, I try to clear out some stuff, go back to something else that needs to done, only for them to start screaming for help again a short bit latter because I missed one lizafos or some poo poo.
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# ¿ Jun 8, 2018 16:01 |
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It's a phase 1/2 deal. Phase 1 is orbs back into him and phase 2 you gotta punch him in the butt a few times when he starts laughing to make him fall down and WPG. Really make sure you're behind him because I think anything else will just cause him to reset into attacks. His laugh usually follows up one of his big attacks.
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# ¿ Jun 8, 2018 16:51 |
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Imprisoned still seems awful because it needs to flail around forever on the ground after every WPG, and hitting the toes without taking damage feels kind of annoying if you don't have the patience to bait out his ranged attack. Manhandla rarely gives me problems, I've certainly had it spam the flail and poison attacks to an annoying degree, but more times then not it seems to cooperate.
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# ¿ Jun 8, 2018 17:53 |
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The Moon Monster posted:If I don't take manhandla down from 51%-0% in one smash it will often sit there doing attacks I can't react to for minutes on end. Also unlike other bosses it you can get unlucky and only take out some of its heads when it exposes itself, forcing you to wait even longer. The level 2 just means it's the second in the series of missions with that type/name, it's not a strong indicator of difficulty. It's usually map tile colour that determines that, but that disappears once you unlock the tile/map section so it can be hard to tell. I think I gave that mission a pass at a similar power level because it felt like it would just be too much work / stuff wasn't dying fast enough.
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# ¿ Jun 8, 2018 20:05 |
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Your Computer posted:Hasn't every single Smash game had hidden characters that were only discovered once the game launched? If there are any more characters in Smashu, that's probably where they'll be. I want to say everyone in Smash 4 was revealed before launch.
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# ¿ Jun 15, 2018 12:43 |
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Hm, for some reason I thought I remember them being less secretive about the Smash 4 Roster in a similar fashion of them forgoing a subspace analog since it's just something that would get revealed on the internet/youtube. Maybe I'm just mixing it up with them offering most of the roster upfront in the Wii U version.
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# ¿ Jun 15, 2018 14:23 |
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Kin posted:Is there not some white sword weapon requirement or something for Sultullas in the story mode? The requirements are only by weapon category as far as I've seen. Any Hylian sword will do regardless of rank when the game asks for one. Also, despite it having the same moveset, the Master Sword doesnt count as a Hylian Sword.
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# ¿ Jun 16, 2018 16:21 |
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# ¿ Apr 24, 2024 14:03 |
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You could also just dump a ton of rupees on levels if you got them. That was usually my solution when I came up short on time in situations like those.
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# ¿ Jun 19, 2018 15:47 |