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Clearly we should just faint.
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# ¿ May 28, 2018 21:43 |
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# ¿ Apr 26, 2024 12:12 |
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Nakar posted:So! My insinuation of alternate solutions didn't necessarily mean there was an alternate solution, but as it so happens there was one, and someone nailed it:
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# ¿ May 29, 2018 20:05 |
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Prove our merit.
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# ¿ Jun 1, 2018 21:48 |
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I agree. The Servants Entrance seems like the best chance -- I would think plenty of people would be coming and going through there. An evil castle can only keep servants for so long.
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# ¿ Jun 5, 2018 00:52 |
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We were told to go up, right? So the spiral stairs.
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# ¿ Jun 6, 2018 00:45 |
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Go for the throat, of course.
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# ¿ Jun 6, 2018 08:01 |
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naw the one below me is right curiousCat fucked around with this message at 20:08 on Jun 8, 2018 |
# ¿ Jun 8, 2018 20:05 |
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Nakar posted:Though this update does show the occasional weird results that may arise from trying to brute force the game. Boy are you in trouble if you warp back to the shaman without even knowing who he is and then save after leaving!
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# ¿ Jun 16, 2018 09:50 |
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oh boy, I can't wait for the swallow to show up
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# ¿ Jun 17, 2018 22:03 |
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So the Nightingale gives you everything you need, too? Interesting.
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# ¿ Jun 20, 2018 03:32 |
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I'm sure it'll be fine if we just say we wanna look around.
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# ¿ Jun 21, 2018 05:04 |
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ORB MAZE
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# ¿ Jul 13, 2018 00:06 |
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Great job, Persephone. That's 0% sarcastic.
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# ¿ Jul 14, 2018 02:34 |
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I cannot believe it actually does that. I love it.
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# ¿ Jul 19, 2018 23:48 |
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I really like that ending, to be honest. It's not a total victory, but it's a victory.
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# ¿ Jul 21, 2018 23:08 |
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I'd support the VN classification for sure.
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# ¿ Jul 22, 2018 20:49 |
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Nakar posted:Visual novels are not necessarily dating sims, but even if one were to insist upon the issue, I have a counterpoint: We end the game with Iggy, whom we married.
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# ¿ Jul 23, 2018 00:40 |
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Nakar posted:ManxomeBromide recently did an LP of the IF game Hadean Lands where looping actions and acquiring information from dead end gamestates was acceptable, but that's because the structure of the game is meant to work that way and you can't beat it without forcing unwinnable states, and part of the game's final puzzle is figuring out ways to stretch your resources and accumulated knowledge far enough to not render the game unwinnable en route to the part where you actually win. got a link?
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# ¿ Jul 24, 2018 23:04 |
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# ¿ Apr 26, 2024 12:12 |
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Many thanks.
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# ¿ Jul 25, 2018 00:03 |