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Fraction Jackson posted:And here I thought I was jumping from olive branch to olive branch
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# ? Jun 11, 2018 06:00 |
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# ? Apr 25, 2024 03:31 |
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Fraction Jackson posted:And here I thought I was putting out an olive branch. You were. I chose to slap it away.
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# ? Jun 11, 2018 06:06 |
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And this is why Solaris VII is the only good place in all of Mechwarrior. Because everyone likes Solaris VII.
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# ? Jun 11, 2018 06:28 |
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Olive trees are only light woods Defiance Industries posted:You were. I chose to slap it away. I laughed, and also wanted to keep it going and give the "how sad" speech like this is some serious affront. But I will take a third option! Instead I'm going to go for John Madden posted:Well you know Al, sometimes a team just gets sick and tired of what's going on in a game, and they do something maybe a little goofy or a little unsportsmanlike. Sometimes it's on the coach, other times it's on the players, but the discipline just kind of slips and the team finds itself in a hole it didn't need to be in. Even, well, uh, even good teams end up there sometimes, but when a team gets there it's just hard to get them back to where they need to be to put points on the scoreboard and get back into the game. Fraction Jackson fucked around with this message at 06:40 on Jun 11, 2018 |
# ? Jun 11, 2018 06:37 |
So I have pink hair, an advanced targeting computer and a command battlemech? I can live with that. Command battlemech quirk means I can remove Ace from an opponent correct?
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# ? Jun 11, 2018 07:51 |
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PBJ posted:gently caress ComStar, that is all. I can get behind this. Edit: Also, yaaaaay, Shadow Hawk! My favorite aggressively subpar Medium, reborn for a new era! I can't wait to see how it performs now. Rorahusky fucked around with this message at 09:18 on Jun 11, 2018 |
# ? Jun 11, 2018 09:14 |
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Defiance Industries posted:Real Madrid didn't blow out the game's power curve for 20 years by having gear that made everything but four items obsolete. It's not just a story thing, they're also mechanically detrimental. Well, Real Madrid did blow out the game's power curve for 20 years by having the support of the (Franco's) government... Edit: drat, way to late after the original post to make this reply still relevant but anyways Amhazair fucked around with this message at 17:40 on Jun 11, 2018 |
# ? Jun 11, 2018 17:37 |
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Rorahusky posted:Edit: Also, yaaaaay, Shadow Hawk! My favorite aggressively subpar Medium, reborn for a new era! I can't wait to see how it performs now. i'm hoping for HBS BT levels of performance, aka "quite possibly best in class"
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# ? Jun 11, 2018 18:01 |
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Psion posted:And you know you're talking to a real person, right? Just lol if you think any of us are real people
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# ? Jun 11, 2018 18:04 |
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You're all real something. I might even acknowledge you as people if you had taken the opportunity 5+ years ago, well within the scope of this LP, to apply for Cappellan citizenship. You'd be through the process and be full citizens by now!
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# ? Jun 11, 2018 18:08 |
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Psion posted:i'm hoping for HBS BT levels of performance, aka "quite possibly best in class" Having all three damage types and an advanced targeting computer is really beneficial. Nothing can no-sell a Shadow Hawk.
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# ? Jun 11, 2018 18:16 |
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It just occurred to me that the fancy King Dadlas that the Demon Hawks scored in trade is obsolete tech now. Is there a NewTech variant?
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# ? Jun 11, 2018 18:23 |
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A Capellan bragging about citizenship feels a lot like a Federast bragging about being able to read. Everyone else can just do it without having to jump through any hoops.
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# ? Jun 11, 2018 18:23 |
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Defiance Industries posted:A Capellan bragging about citizenship feels a lot like a Federast bragging about being able to read. Everyone else can just do it without having to jump through any hoops. Capellan citizenship brings you actual benefits, where as being a FedSuns peasant that can read just get you beaten up by the rest of the local hole diggers for being a bit of a poncy fruit.
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# ? Jun 11, 2018 18:27 |
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Zaodai posted:It just occurred to me that the fancy King Dadlas that the Demon Hawks scored in trade is obsolete tech now. Is there a NewTech variant? I don't believe there is. Not yet anyway. There are only a few Assault 'Mechs upgraded to Newtech, since why do you need Assault 'Mechs when your Mediums are now as tough, if not tougher than they are, and for a fraction of a cost and resources. The heaviest "mech in the game so far that's been upgraded to Newtech is the Hauptmann, I believe. Because Defiance Industries. Rorahusky fucked around with this message at 19:46 on Jun 11, 2018 |
# ? Jun 11, 2018 19:29 |
PoptartsNinja posted:Having all three damage types and an advanced targeting computer is really beneficial. Nothing can no-sell a Shadow Hawk. Are the rules for targeting computers on your Patreon? I was curious what the difference is.
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# ? Jun 11, 2018 19:47 |
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seaborgium posted:Are the rules for targeting computers on your Patreon? I was curious what the difference is. Basic Targeting Computers set the user's gunnery to 3 unless it's better (and lets you shoot and make a melee attack without penalty, auto-pass running on concrete, etc). They weigh 1 ton per weight class (1 ton for light 'Mechs, 4 tons for Assaults) which most weight classes can manage. Clanners tend to eschew them. Advanced Targeting Computers do everything the basic computers do but also cap the enemy's max move mod at 2 (jumping still adds +1 to this). They weigh one ton more than the basic variety which is actually surprisingly difficult for a lot of weight classes to spring for when medium lasers weigh 2.5 tons and heat sinks are all singles. Mediums have the easiest time picking up an advanced TarComp and get good benefit out of them since they can typically spare 3 tons and can probably expect to be light hunting at least some of the time, where an assault might not be willing to give up 5 tons when they can spend 3 on a Command Console/Dual Cockpit instead. PoptartsNinja fucked around with this message at 20:35 on Jun 11, 2018 |
# ? Jun 11, 2018 20:01 |
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seaborgium posted:Are the rules for targeting computers on your Patreon? I was curious what the difference is. They are on the Patreon, but to summarize the difference. Basic Targeting Computer: Treat your Gunnery skill as though it were 3, or what your Gunnery skill is if your Gunnery skill is better. Also lets you pass incidental Piloting checks for things like running on pavement as long as you're not shooting or being shot at. Useful for complete noob pilots who normally wouldn't be able to hit the broad side of a barn, but a waste of tonnage if you've outgrown it. Advanced Targeting Computer: Same as above, but your opponent can't get a movement mod better than +2 (+3 if they're jumping) against you. Handy if you're machine is specialized in taking out Light 'Mechs, but utterly wasted against anything slow. Or Poptarts could beat me to the punch. But anyway, I loooove the new Shadow Hawk. It's got a nice weapon spread to help it negate armor type advantages, it's nice and mobile, and it's also a pretty nasty bastard in melee. An 11 damage Punch or Kick followed by 4 SRMs is nothing to sneeze at for a Medium 'Mech. Plus it runs pretty cool so long as you're not Jumping and firing all your weapons at once... though with the new heat scale, it may be beneficial to run at least somewhat hot to make your melee attacks more potent and you're speed a little better. Rorahusky fucked around with this message at 20:19 on Jun 11, 2018 |
# ? Jun 11, 2018 20:06 |
PoptartsNinja posted:Basic Targeting Computers set the user's gunnery to 3 unless it's better (and lets you shoot and make a melee attack without penalty, auto-pass running on concrete, etc). They weigh 1 ton per weight class (1 ton for light 'Mechs, 4 tons for Assaults) which most weight classes can manage. Clanners tend to eschew them. Alright, makes sense to me now. Gives me a better idea for the role I'll be playing in the lance.
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# ? Jun 11, 2018 21:58 |
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Defiance Industries posted:A Capellan bragging about citizenship feels a lot like a Federast bragging about being able to read. Everyone else can just do it without having to jump through any hoops. Zaodai posted:Capellan citizenship brings you actual benefits, where as being a FedSuns peasant that can read just get you beaten up by the rest of the local hole diggers for being a bit of a poncy fruit. So I keep seeing in this thread this stereotype the average FedSuns commoner being a hole digging illiterate peasant, which I know is exaggerated for effect. But how true is it actually? Just curious. Are the majority of worlds whole agro-worlds full of dirt grubbers that can't read because the local noble spends not a dime on basic education since they're replaceable and basically born and die out in the fields? And like proper feudalism, there's little to no state support for said basic education? People have referenced a handful of worlds in the FedSuns in the previous thread as where all the wealth accumulates, so I assume it's just the people in charge on those planets are lording it over the masses, and people there actually need to read in order to do their jobs and make sure their bosses' money is counted and become cannon fodder and all that.
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# ? Jun 12, 2018 01:03 |
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GhostStalker posted:So I keep seeing in this thread this stereotype the average FedSuns commoner being a hole digging illiterate peasant, which I know is exaggerated for effect. But how true is it actually? Just curious. Are the majority of worlds whole agro-worlds full of dirt grubbers that can't read because the local noble spends not a dime on basic education since they're replaceable and basically born and die out in the fields? And like proper feudalism, there's little to no state support for said basic education? The FedSuns are basically Space Russia economically. If it's not near the capital or the borders it might as well not exist.
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# ? Jun 12, 2018 01:11 |
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There's a disparity of wealth and resources in all realms, usually between border worlds and worlds ~60 LY from a border. The Federated Suns takes it to an extreme where there are basically two realms: the Golden Five (New Avalon, Galax, El Dorado, Torrence and Belladonna) and their surrounding worlds, and then everywhere else. New Avalon is probably the most comfortable planet in the Inner Sphere to live on, with universal education and free access to the best medical care this side of Terra. The further you get from New Avalon, the less applicable that becomes. By the time you hit actual border worlds, you don't really have anything left. They've basically concentrated as many resources as possible in the very center of the realm and then pushed everything into the military. Juche! Defiance Industries fucked around with this message at 01:25 on Jun 12, 2018 |
# ? Jun 12, 2018 01:23 |
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I think the 'best' average standards of living is probably the Lyran Commonwealth and the Magistracy?
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# ? Jun 12, 2018 02:43 |
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PoptartsNinja posted:Please remember to keep things civil, no matter your feelings on a faction. That's it, I'm writing my own let's play battletech! With NRWR and demon hawks and hookers!
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# ? Jun 12, 2018 03:03 |
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Beautiful new thread, somehow even more ambitious than the last. The move mod cap is a fascinating change to strategy and good design, in that it changes an opponents behavior instead of adding to a probability distribution of destruction. Don't get me wrong, some things are good to model as Gaussian distributions (or their stand ins, n-linear distributions), but if a tarcomp affects distance and speed and being tiny and being hidden and being surrounded by sensor ghosts the same, it encourages playing the same way, and impoverishes the story. PTN writes excellent BT stories. I strongly favor all crunch that helps his fluff.
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# ? Jun 12, 2018 03:13 |
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Weissritter posted:I think the 'best' average standards of living is probably the Lyran Commonwealth and the Magistracy? The Magistracy, by far. They also have the best human rights record.
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# ? Jun 12, 2018 03:24 |
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Weissritter posted:I think the 'best' average standards of living is probably the Lyran Commonwealth and the Magistracy? According to the ComStar team who wrote the Steiner book, the LC is the realm with the highest standard of living. wiegieman posted:The Magistracy, by far. They also have the best human rights record. Unless you're a man Defiance Industries fucked around with this message at 04:04 on Jun 12, 2018 |
# ? Jun 12, 2018 04:00 |
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Defiance Industries posted:Unless you're a man Excellent.
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# ? Jun 12, 2018 04:02 |
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Defiance Industries posted:Unless you're a man That bit's been retconned out, thankfully.
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# ? Jun 12, 2018 04:28 |
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They replaced it with "until the Star League took over they only let half their population vote" so I think my point still stands
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# ? Jun 12, 2018 04:37 |
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Defiance Industries posted:There's a disparity of wealth and resources in all realms, usually between border worlds and worlds ~60 LY from a border. The Federated Suns takes it to an extreme where there are basically two realms: the Golden Five (New Avalon, Galax, El Dorado, Torrence and Belladonna) and their surrounding worlds, and then everywhere else. New Avalon is probably the most comfortable planet in the Inner Sphere to live on, with universal education and free access to the best medical care this side of Terra. The further you get from New Avalon, the less applicable that becomes. By the time you hit actual border worlds, you don't really have anything left. I figure that the March capital worlds and major military manufacturing centers and the areas surrounding them are an exception wrt to how lovely the quality of life on the planet is? Besides that, I guess it makes sense.
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# ? Jun 12, 2018 04:41 |
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Defiance Industries posted:They replaced it with "until the Star League took over they only let half their population vote" so I think my point still stands Isn't that still more inclusive than pretty much anywhere else in the setting?
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# ? Jun 12, 2018 04:43 |
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GhostStalker posted:I figure that the March capital worlds and major military manufacturing centers and the areas surrounding them are an exception wrt to how lovely the quality of life on the planet is? Eh... depends on the world. New Syrtis is like living on a lovely Tharkad but Kathil's kinda nice. Living on Marduk is awful, though. Tran posted:Isn't that still more inclusive than pretty much anywhere else in the setting? It's more inclusive than 3/5 of the Inner Sphere but it's not LC/FWL/FRR/OWA/TC
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# ? Jun 12, 2018 04:45 |
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Defiance Industries posted:Unless you're a man I fail to see the problem.
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# ? Jun 12, 2018 04:46 |
Defiance Industries posted:There's a disparity of wealth and resources in all realms, usually between border worlds and worlds ~60 LY from a border. The Federated Suns takes it to an extreme where there are basically two realms: the Golden Five (New Avalon, Galax, El Dorado, Torrence and Belladonna) and their surrounding worlds, and then everywhere else. New Avalon is probably the most comfortable planet in the Inner Sphere to live on, with universal education and free access to the best medical care this side of Terra. The further you get from New Avalon, the less applicable that becomes. By the time you hit actual border worlds, you don't really have anything left. Which actually makes a certain amount of sense strategicly given how many times the Suns have nearly lost the entire Draconis March (including the current day of 3145 in the Catalyst stuff) and (early on) big chunks of the Capellan. Not to mention the times that there were civil wars with various marches going to war against one another. Since the Crucis March (and really only the center of that) being the only parts totally loyal to House Davion proper, it makes a certain amount of brutal sense to concentrate your best stuff in the part that is hardest for your enemies to get to and will stick with you personally in a ciivil war. Also why the very best regiments in the AFFS are all from the Crucis March (Davion Guard, Crucis Lancers, etc). But yeah, sure sucks to be everyone else.
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# ? Jun 12, 2018 04:54 |
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jng2058 posted:Which actually makes a certain amount of sense strategicly given how many times the Suns have nearly lost the entire Draconis March (including the current day of 3145 in the Catalyst stuff) and (early on) big chunks of the Capellan. Not to mention the times that there were civil wars with various marches going to war against one another. Since the Crucis March (and really only the center of that) being the only parts totally loyal to House Davion proper, it makes a certain amount of brutal sense to concentrate your best stuff in the part that is hardest for your enemies to get to and will stick with you personally in a ciivil war. Also why the very best regiments in the AFFS are all from the Crucis March (Davion Guard, Crucis Lancers, etc). The FS and DC are really the only ones that are out-and-out feudal realms and you can see a lot of similarities in how they're arranged. The DC takes it even farther, though; pretty sure that Luthien is 50% of their production output in the 3060s. e: Also Luthien is a loving hellscape to live on, so there's that difference too.
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# ? Jun 12, 2018 05:15 |
Defiance Industries posted:It's more inclusive than 3/5... I see what you did there.
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# ? Jun 12, 2018 06:17 |
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wiegieman posted:The Magistracy, by far. They also have the best human rights record. The Magistracy has the best human rights record, but their standard of living isn't all that great thanks to being a Periphery realm that got turbofucked by the Star League. They've definitely got a more equal distribution of what little wealth they do have, though, compared to other realms. And the best medical care and technology this side of Terra. House Steiner has a high overall standard of living, but the gap between rich and poor is big, and they're the most class-conscious of the great houses. They hand out titles a lot more freely by far than the other great houses, on the other hand. Pussy Cartel fucked around with this message at 20:23 on Jun 12, 2018 |
# ? Jun 12, 2018 20:21 |
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PTN please Sign me up to be a pilot. Contact through PM's.
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# ? Jun 13, 2018 15:47 |
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# ? Apr 25, 2024 03:31 |
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White Sands 1 Hiro had been the last one into the cockpit. He still had a reputation for laziness to maintain, after all. He’d strapped into his cooling couch and shivered as he brought the cooling system online. It took a few moments for the life support computer to regulate the cockpit’s temperature, opening and closing coolant lines as necessary. Gone were the days of the cooling vest, they simply couldn’t keep pace with the amount of heat a modern BattleMech could generate. The modern cooling system was more integrated: the command couch and all of its straps and harnesses was the first stop after the coolant ran through the external heat exchangers, which meant the coolant was at its coldest when it was pumping through the computer systems and keeping a Mechwarrior from baking to death. The computer would open and close lines as needed to keep the Mechwarrior from freezing to death, but once battle was joined that typically meant every line would be pumping coolant at maximum capacity just in case. Hiro slipped the NeuroBand over his head, and pulled a protective helmet over it. The bands and helmets had been designed somewhere on the periphery, but had spread alongside the new armor technology until they were practically ubiquitous. The helmet was designed for pilot safety and comfort, maximizing visibility and displaying as many or as few hud elements as the Mechwarrior desired. Hiro ran with the full targeting suite, but left the damage diagnostics on his secondary monitors. It was a remarkable design, but the thing Hiro most preferred was the oxygen mask. Just a few decades before, Mechwarriors had to deal with breathing superheated air while their cooling vest struggled to keep them cool. The oxygen mask eliminated that problem entirely, piping chilled air to the pilot to keep them breathing comfortably. He ran through his checklist with a speed and precision none of his instructors would’ve expected, and was the first to take a step—beating out Koralia by only a few seconds. With a few keystrokes on the central keyboard, he transmitted battle maps and travel vectors to his lance. “Full security protocols are now in effect: callsigns only,” he announced, before admitting. “I was the last up: that makes me rear guard.” Kuritan Mechwarriors, even the more relaxed Joshitai, despised the rear guard position. It was strategically important but it was also seen as an insult—at the same time, one couldn’t simply volunteer for it, because it smacked of cowardice. Hiro’s instructors insisted that a Lance Commander needed to lead from the front, which Hiro had always disagreed with. “Bonsai, you have point. Iron Geranium, left wing. Standoff, right wing. The factory’s only ten minutes out, we’ll maintain a tight formation to deter flankers. Move out, flank speed!” A chorus of confirmations filled Hiro’s helmet speakers. He motioned with his ‘Mech’s left hand, lining everyone up as they began their deployment. Ranya added, “Hope those tankers can hold their own.” [N/A] Shooting Phase Vedette V12 #1 (Ally) - Fires Autocannon/5 (Ultra Mode, AP Ammo) at Summoner Prime (4 base + 4 range + 0 movement + 0 enemy movement + 1 partial cover = 9): rolled 7, miss! Vedette V12 #2 (Ally) - Fires Autocannon/5 (Ultra Mode, HE Ammo) at Wolf Spider A (4 base + 4 range + 0 movement + 0 enemy movement + 1 partial cover = 9): rolled 8, miss! Wolf Spider A - Fires ER Medium Laser at Vedette V12 #2: (4 base + 4 range + 0 movement + 0 enemy movement + 2 stealth armor = 10): rolled 5, miss! - Fires ER Medium Laser at Vedette V12 #2: (4 base + 4 range + 0 movement + 0 enemy movement + 2 stealth armor = 10): rolled 6, miss! - Fires ER Medium Laser at Vedette V12 #2: (4 base + 4 range + 0 movement + 0 enemy movement + 2 stealth armor = 10): rolled 9, miss! - Fires ER Medium Laser at Vedette V12 #2: (4 base + 4 range + 0 movement + 0 enemy movement + 2 stealth armor = 10): rolled 6, miss! - Fires ER Medium Laser at Vedette V12 #2: (4 base + 4 range + 0 movement + 0 enemy movement + 2 stealth armor = 10): rolled 6, miss! - Fires ER Medium Laser at Vedette V12 #2: (4 base + 4 range + 0 movement + 0 enemy movement + 2 stealth armor = 10): rolled 8, miss! - Gains 30 heat, sinks 34! Summoner Prime - Fires ER Large Laser at Vedette V12 #1 (4 base + 2 range + 0 movement + 0 enemy movement + 2 stealth armor = 8): rolled 7, miss! - Gains 12 heat, sinks 28! Hellbringer Prime (Refit) - Fires ER PPC at Vedette V12 #2 (4 base + 2 range + 0 movement + 0 enemy movement + 2 stealth armor = 8): rolled 6, miss! - Fires Gauss Rifle at Vedette V12 #2 (4 base + 2 range + 0 movement + 0 enemy movement + 2 stealth armor = 8): rolled 10, hit Front (36/44 armor remaining)! - Gains 16 heat, sinks 28! Map Link Player Status: Ally Status OpForce Status: Special Rules [N/A] Primary Objectives - Drive off or destroy Clan Raiders - (0/3?) Secondary Objectives - Identify Clan Raiders - (0/1) Orders Due: Midnight Saturday! Attention, Mechwarriors! You will be receiving a PM / E-Mail soon. PoptartsNinja fucked around with this message at 22:58 on Jun 13, 2018 |
# ? Jun 13, 2018 20:18 |