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I'm working on getting Ness into Elite, and I really enjoyed this interaction https://www.youtube.com/watch?v=k2rX6ZPXiz8
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# ? Oct 20, 2020 22:26 |
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# ? Apr 26, 2024 10:08 |
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100YrsofAttitude posted:Can someone message Sakurai so that they add a search by arranger/composer feature in the music section? Luckily the game gives you just enough room to make custom playlists for each composer that's done at least two remixes. Everyone that's only done one remix has to go in a catch-all playlist.
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# ? Oct 20, 2020 23:04 |
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https://twitter.com/CroiSSB/status/1318693678446235653
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# ? Oct 21, 2020 00:21 |
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https://twitter.com/NintendoVS/status/1318723328446812161?s=19 I wanna say it's mostly Steve bugfixes, which would fall under 'adjustments.' I'm not holding my breath on a huge balance patch eight days after the last one. But hey, maybe!
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# ? Oct 21, 2020 02:23 |
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Finally they will fix Little Mac
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# ? Oct 21, 2020 02:48 |
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I can't believe they're deleting Little Mac.
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# ? Oct 21, 2020 02:54 |
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Electric Phantasm posted:I can't believe they're deleting Little Mac. Interesting approach to buffing him but effective
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# ? Oct 21, 2020 03:01 |
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Can you imagine demoting a character to an assist trophy?
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# ? Oct 21, 2020 03:08 |
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Zuzie posted:Can you imagine demoting a character to an assist trophy? When an Assist character falls off the stage, they teleport back. It'd be an upgrade for Mac.
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# ? Oct 21, 2020 03:09 |
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A lifetime of being an Atlanta sports fan has prepared me for being a Mac Main.
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# ? Oct 21, 2020 03:11 |
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They can fix Little Mac by dialing back the armor on his moves, give his aerials some real damage, slow him down a bit and give him the FGC auto-turn. Basically take his moveset and make him like Ryu, Ken and Terry.
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# ? Oct 21, 2020 06:41 |
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Just put an 'Renovations Coming Soon' sign over Little Mac's character slot and re-reveal it six months down the line as Mr. Sandman or some other Punch Out character that gets to be designed to have an actual moveset and not Little Mac's flaming trainwreck.
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# ? Oct 21, 2020 07:21 |
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Surprise comeback of Mike Tyson
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# ? Oct 21, 2020 07:22 |
Increase the lenght of his side-b when done on the floor.
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# ? Oct 21, 2020 07:50 |
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Buff Little Mac so much it will become necessary to change his name to Big Mac.
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# ? Oct 21, 2020 07:58 |
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The biggest problem with Little Mac besides his gameplay being trash for both players is that he's not a good representation of his series. For starters, despite being the protagonist, his opponents are a thousand times more interesting. Beyond that, his games are based around quick dodging, reading his opponents, and fast and fierce punishes. The most ironic thing is that Little Mac gets decimated if he tries to block or tank damage in his game, with some opponents being impossible to block. I think he'd be a much more fun and interesting character if his moves relied on backsway/dodging before striking, like making his forward smash have him jump back a little before charging forward. I don't know who's bright idea it was to make a character who cannot be used for air combat when half the game is spent in the air.
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# ? Oct 21, 2020 07:58 |
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I don't think that's the actual problem, it's cool to have characters with very unique strengths and weaknesses. Like Roy is insane up close and in your face but knock him offstage and he's done. They managed to make characters with almost only projectile attacks work, they managed to make Pac Man's weird bullshit work, I'm sure they can figure out a ground based fighter Just they keep him from being too good probably because they're a bit worried about low level play. I remember when the game came out people furious at how much Little Mac was beating them online
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# ? Oct 21, 2020 11:57 |
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THE AWESOME GHOST posted:I don't think that's the actual problem, it's cool to have characters with very unique strengths and weaknesses. Agreed... if the game had a dozen characters it would be really important to make sure each was perfectly balanced — but Smash has 74 characters so it doesn't seem like a big deal to include a few with very noticeable quirks and/or gimmicks.
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# ? Oct 21, 2020 14:35 |
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My Joker Amiibo finally came in the mail today. And I just remembered. I have zero clue how to play as him. Well, kinda. I know his Arsen spirit or whatever makes him deadlier during those times, his guns, and his rope recovery. Does he combo fairly well like Sheik? I am going to be giving him a go until he can constantly kill me then I can switch over to my better characters and curb stomp him.
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# ? Oct 21, 2020 22:53 |
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Katamari Democracy posted:My Joker Amiibo finally came in the mail today. And I just remembered. I have zero clue how to play as him. He combos very well, particularly with up air which can be dragged down into a downsmash, and a lot of his moves lead to tech chases where he can smash attack and kill lightweights at 40% if he has Arsene. His back air is insane even without Arsene. His counter with Arsene is the best in the game. He has a good recovery if somewhat linear. Weaknesses include the fact that his kill power isn't great without Arsene, he takes hits like the tiny anime boy he is and thus doesn't have the best disadvantage state, and he can struggle to get in if being walled out by projectiles or swords. He is widely considered to be among the top 3 best characters in the game, but that comes with the caveat that in order to use him at that potential you need to really know what you're doing, and so far in competitive play that seems to have translated to "you need to be MKLeo"
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# ? Oct 21, 2020 23:00 |
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What should be the main focal points of this amiibo being able to catch the hint that the starter or the ender of the combo would make it more effective? I can practice this mantra and apply it to him so he can learn how to abuse it. E- For example, what are some good finishers that he performs well. Or maybe beginning combos that can keep an opponent in check for more hits if he is successful.
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# ? Oct 22, 2020 00:00 |
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Polo-Rican posted:Agreed... if the game had a dozen characters it would be really important to make sure each was perfectly balanced — but Smash has 74 characters so it doesn't seem like a big deal to include a few with very noticeable quirks and/or gimmicks. Yeah. I actually really like the idea of characters with totally bonkers moves and playstyles that completely own in some situations but are very handicapped in others. For tournaments, just make those characters "illegal" for anything with "notoriety" or money on the line or whatever. Who cares. Besides, 99% of Smash players don't play tournaments anyway. They play solo or with buddies on the couch because the game is colorful, light-hearted, and inherently casual. To that end there should absolutely be a bunch of crazy, weird, and non-standard characters for the sake of novelty and variety because those things are fun and interesting.
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# ? Oct 22, 2020 00:05 |
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https://www.youtube.com/watch?v=qaq0_8U8ox8 literally 12 years have passed since the last one
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# ? Oct 22, 2020 02:02 |
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little mac is pretty terrible even in casual play though. he gets killed at 50% by downtilts, accidentally
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# ? Oct 22, 2020 02:07 |
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the novelty and variety of getting backthrown offstage and trivially killed
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# ? Oct 22, 2020 02:10 |
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IronicDongz posted:https://www.youtube.com/watch?v=qaq0_8U8ox8 Grabbing the opponent and chewing on them like a piece of beef jerky as you both slowly plummet to your deaths is a much funnier method of Bowsercide than the modern one, stylish though it may be
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# ? Oct 22, 2020 02:21 |
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I don't think having a character who has a gameplan thats nonstandard but not very good is a bad thing, mind. Like Ganondorf isn't very good but he's a lot of fun and can at least kind of work in high level play. Mac's design is just too extreme and he doesn't get enough back in exchange for how much he loses. Ganondorf is slow, has bad recovery, and kills you at 60%. Mac can't jump, has terrible aerials, has the worst recovery in the game, has pretty short reach, has a terrible grab, and.. kills you at 80%? Ganondorf could maybe do with a rework to make him more 'Ganondorf'-y but I don't think the character he is now is a bad thing to have in the game, even if it's not traditionally 'good.' Mac's fault isn't that he's not a top tier, it's that he isn't executed in a way where you actually feel all that powerful even when you're executing on your 'strength.' The only thing he has that really feels good like that is KO Punch. Endorph fucked around with this message at 02:26 on Oct 22, 2020 |
# ? Oct 22, 2020 02:23 |
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I think I brought this up before, but what exactly is Little Mac's gameplan that's unique to him? If you want a character who is fast on the ground and hits hard at the cost of subpar recovery just play as Roy or Chrom, who have actual combos and air attacks. He's not good in 1 v 1 scenarios because he's pretty much countered by anyone with a backthrow and an aerial move, and he's not really good in casual games because a) there are hitboxes everywhere that can knock him off stage at any moment, b) he doesn't really have good hitboxes to get in there and throw out moves and c) because he's so terrible in the air he's not even good at just running around getting items if there's even a slight verticality to a stage. Little Mac is the only character I just don't understand at all from a design perspective. Why design someone who can't platform in a platform fighter? Why go out of your way to make his recovery even worse than it is with the worst airdodge in the game and a side-b that doesn't reset after getting hit? Why use him when Roy and Chrom obsolete his style anyway?
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# ? Oct 22, 2020 02:49 |
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Bluff Buster posted:Why use him when Roy and Chrom obsolete his style anyway? What do you want them to do, remove him from the game? EVERYONE IS HERE BLUFF
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# ? Oct 22, 2020 02:57 |
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The patch got rid of Steve's meat.
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# ? Oct 22, 2020 03:08 |
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i just want a gamecube controller with digital shoulder buttons. Why wont you give me this sakurai
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# ? Oct 22, 2020 03:23 |
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ThisIsACoolGuy posted:The patch got rid of Steve's meat. Ruined!
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# ? Oct 22, 2020 03:27 |
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Rest in piece Stevens cock
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# ? Oct 22, 2020 09:03 |
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Squiddycat posted:Rest in piece Stevens cock
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# ? Oct 22, 2020 15:21 |
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is that all the patch did
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# ? Oct 22, 2020 18:07 |
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There was another steve-related glitch that got fixed where characters could get stuck in the geometry of stages or something.
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# ? Oct 22, 2020 18:08 |
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scary ghost dog posted:is that all the patch did Zelda apparently also got an airspeed buff as well.
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# ? Oct 22, 2020 20:50 |
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scary ghost dog posted:is that all the patch did It fixeted the glitcheteds that let Steve fly through the air or make opponents fall through the map. No balance changes from what websites are reporting.
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# ? Oct 22, 2020 21:05 |
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Reiley posted:Zelda apparently also got an airspeed buff as well. There were apparently a few undocumented changes that may or may not have been code regressions as a result of the patch. The Duck Hunt down+B change seems to fall into that category. https://twitter.com/VVhiteHusky/status/1319287782385184773
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# ? Oct 22, 2020 21:13 |
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# ? Apr 26, 2024 10:08 |
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God I hate duck hunt and his loving can
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# ? Oct 22, 2020 22:00 |