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Frustrated posted:Divinity Original Sin 2 is a AAA game by a AAA developer DOS2 was funded with a loving kickstarter, it's not a AAA game
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# ? Feb 25, 2021 18:09 |
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# ? Apr 25, 2024 07:29 |
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Outriders demo just came out to those who aren’t following along. Aka the next Anthem 2.0 possibly maybe. It’s game time.
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# ? Feb 25, 2021 18:11 |
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Klyith posted:DOS2 was funded with a loving kickstarter, it's not a AAA game It's most accurate to say that Larian is an AA studio. They're not owned by any publisher and their game budgets are way above indie range (DOS2 cost around $40mil to make), but they're not some billion dollar megacorp either.
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# ? Feb 25, 2021 18:21 |
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Anthem dying for DA https://twitter.com/jasonschreier/status/1365005940739743745?s=21
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# ? Feb 25, 2021 19:34 |
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What a surprise, people love single player games.
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# ? Feb 25, 2021 19:37 |
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YOU MUST BUY GWEENDORFS EXPANSION PACK FOR $19.99 TO PROCEED
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# ? Feb 25, 2021 19:44 |
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TheAgent posted:YOU MUST BUY GWEENDORFS EXPANSION PACK FOR $19.99 TO PROCEED The camp DLC vendor NPC now just seems quaint and charming.
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# ? Feb 25, 2021 19:47 |
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The funniest about all of this is BioWare titled their blog post Anthem Update. The 4 people that actually got their hopes up for the game to continue had momentary bliss their waiting for Anthem 2.0 wasn’t for naught to an abrupt gently caress you in the opening sentence. Awesome move by BioWare and I approve.
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# ? Feb 25, 2021 19:56 |
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Dpulex posted:Your hopes are too high. This is AAA and bioware. Even having no hopes is too much hope. I would agree 99% of the time. But this time, hope springs eter- nah it's Bioware they're gonna screw THIS one up as well somehow... https://twitter.com/jasonschreier/status/1365005940739743745?s=20 EDIT: Wow I got Brimstone Inquiry fucked around with this message at 20:01 on Feb 25, 2021 |
# ? Feb 25, 2021 19:56 |
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exquisite tea posted:It's most accurate to say that Larian is an AA studio. They're not owned by any publisher and their game budgets are way above indie range (DOS2 cost around $40mil to make), but they're not some billion dollar megacorp either. Yeah whether you wanna call it AA or "big indie" or whatever, there's been a major resurgence of the middle-ground studios that had died out over the 360-PS3 era. See also, Obsidian and the half-dozen other studios MS snapped up last year before they went all-in on Bethesda. ZeeBoi posted:What a surprise, people love single player games. Live-service games were always planting the seed of their own doom, because all these games try to suck people in & get them to buy MTX by keeping them playing for hundreds of hours. Apparently nobody ever stopped to think about how many fewer games people would buy if every goddamn game on the market was a GaaS. Klyith fucked around with this message at 20:02 on Feb 25, 2021 |
# ? Feb 25, 2021 20:00 |
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So first they cancel and reboot DA4 because it didn't have live services, and now they're gonna cancel and reboot DA4 so that it doesn't have live services.
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# ? Feb 25, 2021 20:10 |
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Friendship with live services ended, now distracting people with token games to give cover to the live services is my best friend
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# ? Feb 25, 2021 20:13 |
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Klyith posted:Live-service games were always planting the seed of their own doom, because all these games try to suck people in & get them to buy MTX by keeping them playing for hundreds of hours. Apparently nobody ever stopped to think about how many fewer games people would buy if every goddamn game on the market was a GaaS. The weird thing is that nobody seemed to remember the same poo poo happening with MMOs. Maybe they figured without a subscription people would have room in their lives for more than one at a time, but hard drive space is still a limiting factor for a lot of people, plus these games are designed to feel like such obligations that people aren't going to be able to (or want to) keep up with a bunch at once.
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# ? Feb 25, 2021 20:18 |
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Sinteres posted:The weird thing is that nobody seemed to remember the same poo poo happening with MMOs. Maybe they figured without a subscription people would have room in their lives for more than one at a time, but hard drive space is still a limiting factor for a lot of people, plus these games are designed to feel like such obligations that people aren't going to be able to (or want to) keep up with a bunch at once. Maybe EA/Bioware finally figured out that 2000s style lovely, endless grind & collection quests aren't what make people play WoW? I still laugh everytime I remember that my Inquisitor, Queen of Skyhold, mender of the mage-templar wars, and Herald of Andraste; must kneel down every twenty seconds to pick up a flower because my giant castle filled with true believers has no herbalists to do the collecting for me.
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# ? Feb 25, 2021 21:20 |
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LITERALLY MY FETISH posted:lmao @ bioshock infinite being mentioned as a game of the decade. You almost had me until that. this gave me a lol too
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# ? Feb 25, 2021 21:35 |
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ah drat now what are they gonna blame when, like the last 3 games, DA4 has boring, unengaging gameplay. NikkolasKing posted:The fact is, DA as a whole is a much stronger franchise than ME. ME is three barely connected games that proport to be part of a trilogy but which don't really line up well at all. I think Dragon Age has managed to stay consistent and build up a coherent, cohesive universe. DAO might have ben the best but I think it was a great first entry in a franchise that could go a good while. the main thing ME has over DA is a solid if mostly unexciting gameplay identity that makes all three games play cohesively and coherently together, whereas DA appears to be designed based on whatever the lead designer had just played at the start of development
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# ? Feb 25, 2021 22:22 |
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Happy Noodle Boy posted:Anthem dying for DA
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# ? Feb 25, 2021 22:50 |
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Re this thread:
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# ? Feb 26, 2021 00:15 |
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mods rename this to the Dranthem thread
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# ? Feb 26, 2021 00:39 |
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https://twitter.com/IndeedRyan/status/1364907375723962370?s=19
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# ? Feb 26, 2021 00:45 |
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I think the space setting is also a lot more unique in that big budget RPG genre as well. That made Mass Effect stand out more whereas Dragon Age felt like yet another fantasy rpg with dragons and a big enemy army that basically act like orcs.
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# ? Feb 26, 2021 09:44 |
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so this is what the second DAI retooling? that game is going to suck
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# ? Feb 26, 2021 14:27 |
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Zeta Acosta posted:so this is what the second DAI retooling? that game is going to suck Round 1 sounded dope, espionage tactical in Tevintor? Maybe they're picking that back up
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# ? Feb 26, 2021 14:44 |
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When people say "AAA games are bad" I assume they mean all the gray 1st/3rd-person shooters with a disgruntled protagonist and over-the-top graphics budgets, not Mario.
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# ? Feb 26, 2021 15:41 |
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Fitzy Fitz posted:When people say "AAA games are bad" I assume they mean all the gray 1st/3rd-person shooters with a disgruntled protagonist and over-the-top graphics budgets, not Mario. People actually just mean "Game I dont like" because the games they do like don't count
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# ? Feb 26, 2021 15:55 |
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Fitzy Fitz posted:When people say "AAA games are bad" I assume they mean all the gray 1st/3rd-person shooters with a disgruntled protagonist and over-the-top graphics budgets, not Mario. The only AAA game i've remotely enjoyed in the past year is Apex, i've gotten far more enjoyment out of dumb indie stuff than your regular AAA release.
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# ? Feb 26, 2021 16:11 |
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I hope you're in the mood for some more cancellations. https://gamasutra.com/view/news/377972/Report_EA_cancels_new_property_Gaia_after_six_years_in_development_at_EA_Motive.php quote:EA has reportedly canceled a new property codenamed 'Gaia' after six years in development. (I'd link to the original Bloomberg story but their paywall is incredibly annoying) So now EA Motive has also been dealt a huge blow. If I were an EA investor, I'd be seriously concerned right now.
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# ? Feb 26, 2021 20:10 |
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EA could shutter literally every other studio they own and still profit $750 million a year from FIFA cards, that's where they make all their money.
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# ? Feb 26, 2021 20:13 |
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Yes, and from an investor point of view, they should do exactly that, instead of throwing money away on projects that will just get cancelled anyway.
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# ? Feb 26, 2021 20:19 |
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ErrEff posted:I hope you're in the mood for some more cancellations. After seeing what EA studio product when given more than 3ish years to make something just killing every project that has gone on for more than 4ish years without release is probably a really good idea. DAO was in production for a total of 6 years but only full production for 3. I don’t think any EA long production game has been good since? However it shouldn’t be concerning from an investor standpoint. FIFA/Madden are the consistent money makers, everything is speculative to try and make lots more but it’s ok if they just break even. Apex really took off for example after the titanfalls merely did “ok”. hobbesmaster fucked around with this message at 20:44 on Feb 26, 2021 |
# ? Feb 26, 2021 20:41 |
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The Lone Badger posted:Bioware is dead. Just give them a mercy-kill IMO. *Paragon Interrupts* No! They still have to make Dragon Age 4! Something more than just concept art and another trailer i mean!
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# ? Feb 26, 2021 21:40 |
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let me date the dragons and i’ll buy it
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# ? Feb 26, 2021 21:46 |
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Kaysette posted:let me date the dragons and i’ll buy it Morrigan's son ages up and becomes a companion. What's that? She didn't have a son in your game? Then that companion is still there, but he is a blood magic projection of her issues with motherhood.
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# ? Feb 26, 2021 22:06 |
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SubponticatePoster posted:Uhh...yes they did? It was the same group that put out the masterful Mass Effect Andromeda. No, I don't know how MEA's MP was such a wet fart compared to 3, but it was the same guys. Yes and no, it was developed by Bioware Montreal, which as much as a Bioware studio as Bioware Austin is. It's was an EA created auxiliary studio that they just slapped the Bioware name on for entirely marketing purposes. The Kins posted:Respawn seems to be the only EA studio that doesn't use Frostbite. It's kind of an odd situation given the rest of EA, but I guess nobody wants to be responsible for strangling the goose that lays the golden eggs. They apparently have an air-tight contract with a buy back clause that's similar to what Bungie had with Microsoft, where EA are allowed to set budgets, schedules, and planned projects, but they're not allowed to interfere with how Respawn is run and managed on any level. So they're less of an EA studio, more like independent company working exclusively under EA. Back Hack fucked around with this message at 05:56 on Feb 27, 2021 |
# ? Feb 27, 2021 05:42 |
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Kaysette posted:let me date the dragons and i’ll buy it every single furry will now buy your game
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# ? Feb 27, 2021 06:47 |
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https://twitter.com/IndeedRyan/status/1365527100950732800?s=19 Early work on my most explicit Anthem reference. This will be an ability that boosts your damage resistance and makes fire hurt you less. The tradeoff is that you need to plug into the ground for it to work, and you'll be anchored to the ground with a short cord while the armor is up. This can be an advantage though, because your mech (Nitro) has trouble stopping so the anchor can serve as a brake when you're flying by something. It'll also prevent enemies from knocking you away as far. Design inspiration was definitely tech armor from ME3, as well as the titanfall 2 scorch ability that reduced self damage. I dislike abilities that are set-it-and-forget-it only because it feels like a missed opportunity for an interesting choice. I'm excited about this ability because the first thought is that it trades mobility for passive defense but clever use allows for increased mobility. This can also do some fun stuff with my deck building upgrade system. All cards will have tags, and they'll interact with each other based on the tags. So this ability will have a "mobility down" tag, and I can have a card that gives boosted gun damage for every mobility down tag.
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# ? Feb 27, 2021 14:37 |
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I feel Anthem was a fun foundation for a game that was IN DEVELOPMENT, but not as a finished product. However, EA said that they would support Anthem's development for the next 10 years. . . they barely even hit the 2 year mark. Due to false advertising and delivering a technically broken product (remember when some ps4's were getting bricked when the game cause consoles to hard-crash at one point?) would EA be at risk of a Class Action Lawsuit for this or any other reason regarding Anthem?
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# ? Feb 27, 2021 18:08 |
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jisforjosh posted:I feel Anthem was a fun foundation for a game that was IN DEVELOPMENT, but not as a finished product. However, EA said that they would support Anthem's development for the next 10 years. . . they barely even hit the 2 year mark. Due to false advertising and delivering a technically broken product (remember when some ps4's were getting bricked when the game cause consoles to hard-crash at one point?) would EA be at risk of a Class Action Lawsuit for this or any other reason regarding Anthem? They fixed the bricking issues. Any lawsuit over them would have been closer to the time. And there's almost certainly some sort of asterix on the ten years development support. And even if not, if a judge ordered them to honour their promise of supporting development for another 8 years, they could just hire one intern to work on new skins, and maybe a new weapon every 3-4 years. Supporting a game's development is too wishy washy a statement to put any real faith in. Hell, just by keeping the server online and updated / working could count as fulfilling any promise. Even if in a year's time said server is a Dell Inspiron laptop also used to prop the server room's broom cupboard door open.
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# ? Feb 27, 2021 18:23 |
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Describing Anthem as having been “supported” for 2 years is immensely generous. They effectively released zero content for it.
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# ? Feb 27, 2021 18:25 |
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# ? Apr 25, 2024 07:29 |
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eonblue174 posted:https://twitter.com/IndeedRyan/status/1365527100950732800?s=19
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# ? Feb 27, 2021 18:28 |