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Steve Yun posted:Necklace Stuff well here's some more infromantion about that. It translates into a musical melody. moer specifically the chorus of the Low Roar song Give Me an Answer. Apparently the song and the music video were created with the game in mind. https://www.youtube.com/watch?v=0DJeOyud7yU
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# ? Jun 20, 2018 15:29 |
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# ? Apr 26, 2024 05:59 |
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Turns out that the Low Roar thing is a hoax. It’s probably a song, but the melody isn’t actually from Low Roar Also, someone shared a new Death Stranding gameplay sneak peek in chat thread: https://www.youtube.com/watch?v=pF6rUaXUJik
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# ? Jun 26, 2018 19:35 |
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Steve Yun posted:Also, someone shared a new Death Stranding gameplay sneak peek in chat thread: too much stick not enough rope in the mean time heres a cool new interview https://variety.com/2018/gaming/features/hideo-kojima-death-stranding-interview-1202858441/ quote:That secrecy surrounding the game is in part, Kojima said, a reaction to the social, open, publicity-driven world we all live in.
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# ? Jun 28, 2018 11:43 |
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Booty Pageant posted:too much stick not enough rope so that interview pretty much puts to rest "the walking simulator fears" (i wouldnt care either way) since he mentions the game will still have the "sticks" (guns) but wants to train players to use the "ropes" gotta love kojima trying something different with his art knowing 90% of players will just laugh it off/mock/not get it, like mgsv. Vikar Jerome fucked around with this message at 12:34 on Jun 28, 2018 |
# ? Jun 28, 2018 12:30 |
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I wonder what the consensus on recent MGS games were on Japanese message boards. Unlike us, Hideo is probably not knee deep in English speaking message boards, so he's gotta be blissfully ignorant of much of this stuff. Though being oldschool and also busy who knows if he's even hearing about posts on the Japanese ones. Phantom Pain got a perfect 40/40 in Famitsu and sold well. I guess he had heard of backlash for the Raiden thing in MGS2 anyway. On the internet battlefield...
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# ? Jun 28, 2018 20:44 |
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https://twitter.com/L1NG_/status/1012877505940709377?s=19
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# ? Jun 30, 2018 06:39 |
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Vikar Jerome posted:so that interview pretty much puts to rest "the walking simulator fears" (i wouldnt care either way) since he mentions the game will still have the "sticks" (guns) but wants to train players to use the "ropes" MGSV is almost the exact opposite of trying something different with his art though?
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# ? Jun 30, 2018 10:29 |
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ACES CURE PLANES posted:MGSV is almost the exact opposite of trying something different with his art though? MGSV was uniquely a goodbye letter to his fans, and sort of a counterbalance to MGS2. Where MGS2 pulls out the rug on the character’s identity as a prank on the fans (and a way to point his finger at us and accuse us of wanting samey sequels), instead MGSV pulls out the rug on Venom Snake’s identity to tell us we’re responsible for the franchise’s success.
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# ? Jun 30, 2018 11:09 |
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What? Okay sure whatever. How does the endless filler and go-nowhere plot threads and horrible mishandling of characterization fall into that?
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# ? Jun 30, 2018 11:16 |
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ACES CURE PLANES posted:What? The game had a large part of its content cut by the company. The game’s title is Phantom Pain. The main character is missing a limb. The game is about itself, how it lost a chunk of itself and is struggling with how to deal with it.
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# ? Jun 30, 2018 12:00 |
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Oh okay so just the usual MGSV truther stuff.
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# ? Jun 30, 2018 12:09 |
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ACES CURE PLANES posted:Oh okay so just the usual MGSV truther stuff. i mean, its on you if you don't want to engage with the text, friend.
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# ? Jun 30, 2018 13:13 |
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The text is 'there is no text' because it's a bad, incomplete game that got pushed out to market over a year earlier than it should've been after endless corporate fuckery and they had to compensate for the endless nothing space where there was nothing interesting to do by throwing endless amounts of filler collect 30 rat asses' or 'blow up 10 identical tanks' missions at you. Comparing it to literally every other game in the series which had an artistic voice and statement is laughable, as is trying to pretend that the corporate fuckery is part of the statement. It's literally just as much of a joke as the 'oh this is a long con and we're getting act 3' stuff.
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# ? Jun 30, 2018 13:24 |
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hmmmm a story about a dude with poo poo stuck in his brain loving with his perception of reality in a war without end in which he can no longer tell the difference between each day and he has missing limbs and intentionally incomplete plot threads. i wonder what we could call that game. we're never getting a chapter 3 because there was never a plan to. kojima said that the game might make him leave the industry and he was referring to intentionally releasing an "incomplete game."
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# ? Jun 30, 2018 13:29 |
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Heavy Metal posted:I wonder what the consensus on recent MGS games were on Japanese message boards. Unlike us, Hideo is probably not knee deep in English speaking message boards, so he's gotta be blissfully ignorant of much of this stuff. Though being oldschool and also busy who knows if he's even hearing about posts on the Japanese ones. Phantom Pain got a perfect 40/40 in Famitsu and sold well. I guess he had heard of backlash for the Raiden thing in MGS2 anyway. Pretty sure Kojima has plenty of English contacts that communicate this stuff to him if its relevant
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# ? Jun 30, 2018 13:44 |
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ACES CURE PLANES posted:The text is 'there is no text' because it's a bad, incomplete game that got pushed out to market over a year earlier than it should've been after endless corporate fuckery and they had to compensate for the endless nothing space where there was nothing interesting to do by throwing endless amounts of filler collect 30 rat asses' or 'blow up 10 identical tanks' missions at you.
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# ? Jun 30, 2018 13:47 |
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It's a bit weird that you're so quick to concoct a narrative based on assumptions that a troubled development equates to a planned plot point.
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# ? Jun 30, 2018 13:57 |
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ACES CURE PLANES posted:It's a bit weird that you're so quick to concoct a narrative based on assumptions that a troubled development equates to a planned plot point.
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# ? Jun 30, 2018 14:30 |
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No, I'm saying that what you're saying is part of the text is not part of the text at all. What people are doing is implying that the transtextual context of 'the company hosed up and pushed this thing out too early' is a part of the text itself. I don't think Genette wrote about that kind of thing.
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# ? Jun 30, 2018 14:43 |
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The game’s title and themes were already set in stone before Konami went stop wasting our goddamn time and money with your loving auteur bullshit you release this loving game now before you bankrupt us and the game gets straight up cancelled Everything else is post the happenings justification
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# ? Jun 30, 2018 15:05 |
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ACES CURE PLANES posted:No, I'm saying that what you're saying is part of the text is not part of the text at all. What people are doing is implying that the transtextual context of 'the company hosed up and pushed this thing out too early' is a part of the text itself. the game would have been a bug riddled mess if the company had actually pushed it out too early.
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# ? Jun 30, 2018 15:12 |
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Vikar Jerome posted:hmmmm a story about a dude with poo poo stuck in his brain loving with his perception of reality in a war without end in which he can no longer tell the difference between each day and he has missing limbs and intentionally incomplete plot threads. i wonder what we could call that game. I like that people call a game with 60+ hours of content and three endings "incomplete"
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# ? Jun 30, 2018 15:13 |
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What am I saying, I don't like that. That's stupid as hell and I'm tired of hearing people who bitched about mgs 1 through 4 as having too many cutscenes they hated anyway bitch about 5 not having enough.
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# ? Jun 30, 2018 15:14 |
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So when's Silent Hills coming? I know
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# ? Jun 30, 2018 15:25 |
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Your Parents posted:What am I saying, I don't like that. That's stupid as hell and I'm tired of hearing people who bitched about mgs 1 through 4 as having too many cutscenes they hated anyway bitch about 5 not having enough. MGS 1-4 should've had more cutscenes, I say. I could watch Metal Gear worldbuilding and character interactions from now until the day I die and still love it.
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# ? Jun 30, 2018 15:31 |
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So is this the metal gear 5: cinema discusso thread now
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# ? Jun 30, 2018 15:55 |
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Real Cool Catfish posted:So is this the metal gear 5: cinema discusso thread now thought this was the metal gear zero thread /s
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# ? Jun 30, 2018 16:23 |
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I'd lend more credence to Kojima being insane with his game development again if the re-release of MGS5 hadn't come with a demo of the incomplete assets which made up the final Eli mission and wrapped up every internal plot thread that the game left hanging. And those assets are way too developed to be something cut early.
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# ? Jun 30, 2018 17:01 |
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Calaveron posted:The game’s title and themes were already set in stone before Konami went stop wasting our goddamn time and money with your loving auteur bullshit you release this loving game now before you bankrupt us and the game gets straight up cancelled What makes you think they were wasting time and money This discussion is making me want to play MGSV. I still think its the most fun in totaI hours I've ever had with MGS even if themes in other games had more impact on me. WaltherFeng fucked around with this message at 17:36 on Jun 30, 2018 |
# ? Jun 30, 2018 17:31 |
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80 million dollar budget and the game was explicitly incomplete
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# ? Jun 30, 2018 19:25 |
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They built their own engine for the game. It’s not your typical 80 million dollar game, if that number is accurate. Also wasted money on Keifer and Troy. Still the most enjoyable MGS game to play, controls wise, regardless of how complete or incomplete it is and whether it was intentional. Look Sir Droids fucked around with this message at 19:41 on Jun 30, 2018 |
# ? Jun 30, 2018 19:36 |
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Calaveron posted:80 million dollar budget and the game was explicitly incomplete Still ended up the best reviewed new game of 2015 That’s like a boxer with one arm and one eye winning a belt
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# ? Jun 30, 2018 19:37 |
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Kibayasu posted:I'd lend more credence to Kojima being insane with his game development again if the re-release of MGS5 hadn't come with a demo of the incomplete assets which made up the final Eli mission and wrapped up every internal plot thread that the game left hanging. And those assets are way too developed to be something cut early. i reckon that's more to do with konami not letting him cancel the ps3/360 versions and that whole mission just working well at all with that hardware. from what i've heard/read/seen it was gonna be a culmination of all your assets and soldiers built up by that point or something.
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# ? Jun 30, 2018 20:10 |
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Crosspost from the more active Metal Gear thread - Kojima is pokeballing his fave directors into his game and caught a wild Edgar https://twitter.com/hideo_kojima_en/status/1033929634247659525?s=21
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# ? Aug 27, 2018 18:29 |
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I'm excited. Also pretty randomly, one of my fav filmmakers Lloyd Kaufman (Troma - Toxic Avenger guy) just gave props to Hideo on twitter today. I don't know if Lloyd is into video games, or just digs Hideo's style. But he's right as always. Hideo should put him in the game, I mean hey he's in Guardians of the Galaxy, and Gamer. He's the Stan Lee of splatter movies. Edger is cool also, man Baby Driver rocked.
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# ? Aug 28, 2018 00:03 |
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Edgar seems like a genuinely great guy. I went to a double feature of Baby Driver and Driver where Wright hosted a q&a with Driver director Walter Hill. Wright was extremely reverential of Hill and other directors, is a fountain of movie trivia knowledge and just overflowing with enthusiasm for movies in general. Just a really positive guy.
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# ? Aug 28, 2018 00:13 |
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making a bad incomplete game on purpose doesn't change the fact that it's a bad incomplete game
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# ? Aug 28, 2018 00:31 |
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Steve Yun posted:Edgar seems like a genuinely great guy. I went to a double feature of Baby Driver and Driver where Wright hosted a q&a with Driver director Walter Hill. Wright was extremely reverential of Hill and other directors, is a fountain of movie trivia knowledge and just overflowing with enthusiasm for movies in general. Just a really positive guy. He’s fuckin dope. I went to a triple bill of Shaun, Fuzz, and Scott Pilgrim where he did a Q&A between each film and it’s the best time I’ve ever had at the movies. He’s also constantly trying to get exposure on lesser known films, like when he did months of programming at the New Beverly (which I’m guessing is where you saw your double bill). I’m hyped for Death Stranding just to see how many wacky cameos are in it.
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# ? Aug 28, 2018 01:15 |
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Naw it was at the Egyptian for Beyondfest. You should check it out, it’s every February and it’s an amazing mix of old cult classics and genre premieres
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# ? Aug 28, 2018 05:31 |
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# ? Apr 26, 2024 05:59 |
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https://twitter.com/conanobrien/status/1038250201553592321?s=21
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# ? Sep 10, 2018 06:21 |