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Danaru posted:This might be a weird question but is there any way to make ground combat, like, fun Nope, the closest thing to that was when you could abuse that one cd power to double cast the redshirt summon but they nerfed that because we can't have anybody skipping their ground penance
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# ? Jul 4, 2018 00:02 |
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# ? Apr 20, 2024 05:09 |
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Mondian posted:Nope, the closest thing to that was when you could abuse that one cd power to double cast the redshirt summon but they nerfed that because we can't have anybody skipping their ground penance Experience Bij
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# ? Jul 4, 2018 00:15 |
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At this point the only "Fun" to be had in ground content is once you've got an overpowered gun. Anything Mk XIV will do. Past that, you'll have to pug ground STFs and come up with your own fun. Whether it's sending Bajorans to the camps or locking pubbies out of finishing the STF, you gotta make your own fun.
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# ? Jul 4, 2018 00:18 |
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I mostly just miss afking bug hunt with 5 tacs and 40 redshirts
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# ? Jul 4, 2018 00:29 |
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Ground fun: 1) Get a Full Auto rifle 2) Switch on Auto Fire for primary and secondary attacks 3) Watch Netflix in a Second Screen
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# ? Jul 4, 2018 01:04 |
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Did they ever defuck up what was weird and broke about assault or blastwave weapons?
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# ? Jul 4, 2018 01:33 |
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How many times should I do this "Home" mission thing with Odo?
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# ? Jul 4, 2018 03:52 |
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PadreScout posted:How many times should I do this "Home" mission thing with Odo? Once a week for the next 4 weeks. I've you've already done it wait for Thursday for the next week to start.
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# ? Jul 4, 2018 04:43 |
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I just got back into the game after a long rear end time. Shockingly still fun. I made a fresh Cardassian Engineer and am enjoying going through the leveling and all. I guess I should make my Jem'Hadar character a Tactical? I kinda want to do Science but it seems like that's the redheaded step child class by how people are talking.
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# ? Jul 4, 2018 04:54 |
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Nah, Eng is the red headed stepchild. Science is merely mediocre. The issue is that STO is so much all about the DPS that the class that gets the damage buffs is just plain superior.
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# ? Jul 4, 2018 04:59 |
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engineer is the garbage class tac and sci are both fine
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# ? Jul 4, 2018 05:00 |
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sexpig by night posted:I just got back into the game after a long rear end time. Shockingly still fun. I made a fresh Cardassian Engineer and am enjoying going through the leveling and all. I guess I should make my Jem'Hadar character a Tactical? I kinda want to do Science but it seems like that's the redheaded step child class by how people are talking. Science is fine and dandy right now - as a captain, it provides a good mix of healing, dots, and crowd control on the ground, and in space offers two very solid dps abilities (subnucleonic beam, though, is mainly a PvP thing). Science-focused ships can do quite well these days, but they're more complex to set up and run than a traditional dps monster tac build and so not recommended for new players. Though they can do fine with a generic build if you like how they look. I'd say my generic build that I slap onto my alts at 50 that works fine for most purposes is something like this, adjusting as necessary for whatever seats you may or may not have. These are all built from powers available at any boff trainer, there's a whole lot more powers you can get (and mk 3 versions of the comm powers) if you are so inclined, but this is my personal build on the cheap with a minimum of effort put into it. Tactical Beam Fire At Will 1 Beam Overload 2 Attack Pattern Omega 1 (if you don't have a comm tac)/Attack Pattern Beta 2 (if you do) Attack Pattern Omega 2 Tactical Team 1 (for that extra ensign tac/uni a lot of ships have) Engineering Emergency Power to Weapons 1 Engineering Team 2 Directed Energy Modulation 1 Aceton Beam 2 Science Hazard Emitters 1 Science Team 2 Gravity Well 1 (if you don't have a comm sci)/Tyken's Rift 2 (if you do) Gravity Well 2
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# ? Jul 4, 2018 05:03 |
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MikeJF posted:Nah, Eng is the red headed stepchild. Science is merely mediocre. Science has one actual use - subnucing the Queen in Hive Space Elite, where her Feedback Pulse can result in you killing yourself really easily. This role can also be filled by players of any profession in Intel ships using Subnuc Carrier Wave. And the new Cardassian frigate pets.
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# ? Jul 4, 2018 05:04 |
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Honestly you can get by okay and do good DPS with any of the three classes, just that tacs will do more since they get some baked in damage skills.
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# ? Jul 4, 2018 05:37 |
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For the love of god don't play engineer, and only play science if you really really don't want to be tac for some reason.
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# ? Jul 4, 2018 06:34 |
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Science dudes have some of the craziest STF soloing capabilities in the game right now. Tacs are still king poo poo of doing big damage easy, but Tac also got sorta-nerfed in season 13 when they changed how damage skills interact with exotic damage abilities. Science is fine. Eng does indeed suck though. The only way to do an endgame ship (that isn't desperately trying to pretend that dedicated tanks exist in this game) as an Engineer is a dedicated Kinetic torpedo boat, and those are super expensive to kit out and tend to be super annoying to play when doing story content. So don't be Eng.
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# ? Jul 4, 2018 07:15 |
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Technical Analysis posted:At this point the only "Fun" to be had in ground content is once you've got an overpowered gun. Anything Mk XIV will do. Just give your whole ground crew shield penetrating weapons. Makes ground combat super fast when everyone has teleporting sniper rifles.
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# ? Jul 4, 2018 08:58 |
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Zefran Cochran's shotgun is Best Gun and I'm hopeful one day they put in Picard's Thompson from that Die Hard movie where everyone was dressed as a space TV show character for some reason.
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# ? Jul 4, 2018 10:17 |
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randombattle posted:Just give your whole ground crew shield penetrating weapons. Makes ground combat super fast when everyone has teleporting sniper rifles.
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# ? Jul 4, 2018 15:15 |
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engineer is only for those cases where you fly a fragile pilot escort and got an emergency "oh poo poo" button to press before blowing up a few seconds later anyway
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# ? Jul 4, 2018 17:22 |
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If you're flying a pilot escort you already have a much more effective 'oh poo poo' button anyway.
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# ? Jul 4, 2018 17:38 |
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18gb update on PS4, and all they add is Risa. Cryptic is super.
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# ? Jul 4, 2018 17:51 |
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I'm thinking about throwing 20 bux at the game, make it my game for the month. What's something good with those zen coins? I'm kind of tempted to go with duty officer capicty because I seem to have a lot of those, but that's not really fun. Anything "must have?"
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# ? Jul 4, 2018 18:58 |
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PadreScout posted:I'm thinking about throwing 20 bux at the game, make it my game for the month. What's something good with those zen coins? I'm kind of tempted to go with duty officer capicty because I seem to have a lot of those, but that's not really fun. Anything "must have?" Assuming you're on PC: https://sto.gamepedia.com/Elite_Starter_Pack is a very good purchase if you plan on playing more than one character. It basically replaced the monthly subscription.
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# ? Jul 4, 2018 19:29 |
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Blacula posted:Assuming you're on PC: https://sto.gamepedia.com/Elite_Starter_Pack is a very good purchase if you plan on playing more than one character. It basically replaced the monthly subscription. Yeah, that looks like something I could use. I need to work out how to unlock new skills on my bridge officers, they do not synergize well currently. I'm pretty sure I saw the skill books can be crafted somewhere, but I have not had luck since I've gone back to try and find them to actually make one. Lots of things to learn, this game has a lot going on.
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# ? Jul 4, 2018 19:40 |
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Look for the Bridge Officer Trainer at wherever your home base is(Earth Spacedock for Fed, First City on Quo'nos for KDF, Romulan Flotilla or New Romulus Command for Romulan). They sell most of the standard books for Science, Engineering and Tactical. Crafted books are for the highest-end standard skills, and the non-standard specialisations like Intel or Command. Such books are also buyable off the Exchange, usually for a pittance. Bloodly fucked around with this message at 21:21 on Jul 4, 2018 |
# ? Jul 4, 2018 21:07 |
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Is the Morrigu Heavy Warbird still good? Or what would be the best DPS ship for rom tac (lvl65)? Can i get access to Wesley wiki? My username there is rako. btw i have an Gamma Vanguard Starter Pack key, somone intressted in it? Rako Hardeen fucked around with this message at 23:02 on Jul 4, 2018 |
# ? Jul 4, 2018 22:59 |
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Rako Hardeen posted:Is the Morrigu Heavy Warbird still good? Or what would be the best DPS ship for rom tac (lvl65)? Can i get access to Wesley wiki? My username there is rako. Three of your four posts on SA have been trying to get into goon guilds. Yeah no.
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# ? Jul 4, 2018 23:01 |
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and i have been playing activly in all those guilds, and most communcation there went over discord or other forums, i have played eve with goonswarm for over a year, and WoW with goons for a year. And i asked for the wiki access and not guild invite srsly! i just wanted to read the guides there. I dont want to go into the guild until i know that i will keep playing this game for more than a month, but i would apriciate some help and guiding.
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# ? Jul 4, 2018 23:07 |
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Rako Hardeen posted:and i have been playing activly in all those guilds, and most communcation there went over discord or other forums, i have played eve with goonswarm for over a year, and WoW with goons for a year. And i asked for the wiki access and not guild invite srsly! i just wanted to read the guides there. The information in the wiki is far too sensitive to trust to such an unknown quantity.
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# ? Jul 4, 2018 23:09 |
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I've played this game a few times, but never gotten really far in it. Is it a good experience FTP? I'm considering coming back, but not sure if I want to fed or rom/fed.
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# ? Jul 4, 2018 23:11 |
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CommaToes posted:I've played this game a few times, but never gotten really far in it. Is it a good experience FTP? It's fun. You can do all the story content FTP no problem.
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# ? Jul 4, 2018 23:24 |
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Coq au Nandos posted:The information in the wiki is far too sensitive to trust to such an unknown quantity. Ok an wiki beeing sensitive, then thats too bad. Then there is still my question which T6 should i buy if i want high dps ship with rom tac? I had some problems with groundcombat after hiting lvl 65 almost getting instakilled. Do you know some guides which are not outdated? For a noob like me its hard to say which guide is good..
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# ? Jul 4, 2018 23:25 |
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Rako Hardeen posted:Ok an wiki beeing sensitive, then thats too bad. Get the T6 Scimitar bundle, fly the tac variant and set it up to run cannon scatter volley. If you're new to shipbuilding, I'd strongly suggest the STOBuilds Prelude to Ten Forward series of articles, which tries to explain the topic in terms the useless community manager could understand. I'd normally be hesitant to promote Reddit stuff but at least one of the STOBuilds legends is a goon, so we cool. https://www.reddit.com/r/stobuilds/wiki/tenforward
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# ? Jul 4, 2018 23:52 |
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ARE SECRET PLANS!
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# ? Jul 5, 2018 00:04 |
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Rako Hardeen posted:Ok an wiki beeing sensitive, then thats too bad. https://www.reddit.com/r/stobuilds/wiki/tspbasicboffguide i came back from a big break and used this to setup my ground boffs. i didn't put much effort into their gear but they can take on most stuff by themselves. i'm an engineer (i know) and usually don't have time to place deployables before everything's dead. edit:also for your gear. I use the Romulan Navy Kit and Ground Armor from the mission Uneasy Allies then the Na'kul Shield and Gun(you get the bonus as long as the minigun is slotted, you don't have to use it if you don't want to) from Temporal Front. All that with the Plasma Repeater Pistol from Uneasy Allies has been pretty powerful for me. DryGoods fucked around with this message at 00:32 on Jul 5, 2018 |
# ? Jul 5, 2018 00:27 |
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Honestly I just use my boffs equipment slots to store all the rep gear sets I ground out for the tailor unlocks. They still do well enough for all the content you actually bring boffs into.
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# ? Jul 5, 2018 02:06 |
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Shipwise, get a T6 Tac Scimitar for cruiser or a Fleet T6 Ar'kif for escort. Probably Scim for top DPS. For ground starter endgame gun - or hell, not just starter - just get a TR-116 from the exchange. They're relatively cheap and top-notch in combat. I think the best generic ground rep fitout was to have Dyson armor and Nukara shield last I looked? But you'd have to finish up those reps for that. Lagomorphic posted:Honestly I just use my boffs equipment slots to store all the rep gear sets I ground out for the tailor unlocks. They still do well enough for all the content you actually bring boffs into. Same. MikeJF fucked around with this message at 02:44 on Jul 5, 2018 |
# ? Jul 5, 2018 02:37 |
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Any suggestions on Specifications for Space combat? I have Intel and Pilot filled out from when I quit playing. I'm thinking I should be spending my spec points to fill out Strategist next and then maybe Temporal for exotic damage?
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# ? Jul 5, 2018 04:34 |
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# ? Apr 20, 2024 05:09 |
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axelord posted:Any suggestions on Specifications for Space combat? strategist is a good one, it's usually paired up with intel in most builds I see now. I really like the Command Frequency trait from the Command tree for removing the low health req and lowering the cooldown for Fleet Support
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# ? Jul 5, 2018 04:56 |