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Berke Negri posted:so is dominion just a mini faction like romulans and their own storyline or is it a not faction with a extended tutorial like the agents of yesteryear crap
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# ¿ Jun 20, 2018 20:31 |
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# ¿ Apr 29, 2024 17:34 |
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Cythereal posted:With the caveat that their value as admiralty alts depends purely on how much zen you've shelled out for ships and/or ec you're willing to spend on lockbox ships for them. I dislike my one as an admiralty alt because all those low-level ships you get leveling up an alt are actually pretty handy, and for my z-store record Romulans are far superior admiralty alts despite the much greater time investment.
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# ¿ Jun 20, 2018 22:18 |
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Blast of Confetti posted:Okay so sounds like alts are a big thing in the game so I'll start off with Federation then do Romulan later
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# ¿ Jun 20, 2018 22:36 |
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Cythereal posted:I find it's helpful, it's hardly make or break. That and I'll seize on any excuse to not play more than my token one jem'hadar since I think they're a terrible idea to begin with.
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# ¿ Jun 20, 2018 23:41 |
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Bloodly posted:Something's gonna have to happen concerning Mark eventually. Mark 10 is what they give you by default/buyable, you can craft up to Mark 12(Or upgrade), but the limit is 15, and going beyond 12 is still very expensive.
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# ¿ Jun 21, 2018 17:10 |
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Cythereal posted:Doff xp got nerfed to hell back in Delta Rising.
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# ¿ Jun 27, 2018 18:14 |
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Bloodly posted:You say these as though they are the sign of a Bad Player. What then, should a Good Player have in those slots? You use the console of your energy type. That's the Rule. The primary, golden loving rule that you never ever break, at least as I was taught here. And now that's the sign of a BAD PLAYER. I am clearly missing something.
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# ¿ Jun 29, 2018 00:29 |
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Coq au Nandos posted:They will get cheaper in a month or so, when the Disco stuff gets added to Infinity boxes.
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# ¿ Jul 2, 2018 21:19 |
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Psycho Landlord posted:There's like three Sensor-Linked Omni beams on the exchange and they're all above 300 mil. The box didn't go away that long ago, so yeah, those guns are pricey.
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# ¿ Jul 3, 2018 15:44 |
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PadreScout posted:I'm digging this game. I made a guy over the weekend. I'm a rank 24 tactical officer with the federation and I use as many cannons as I can lay hands on. Pretty fun stuff. I dont understand duty officers at all other than to open that menu occationally and send everyone i possibly can to every available mission. I'm pretty sure thats how to do it.
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# ¿ Jul 3, 2018 21:39 |
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Danaru posted:I have been playing this game for seven loving years and never realized this was a thing Then you can start looking into doffs that actually change how builds work. PadreScout posted:I've got a shitton of old ship parts - are those safe to recycle? I noticed something about upgrading their level and rarity in some tutorial along the way, so I've been saving them. worth it? or just recycle everything?
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# ¿ Jul 3, 2018 22:36 |
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randombattle posted:Just give your whole ground crew shield penetrating weapons. Makes ground combat super fast when everyone has teleporting sniper rifles.
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# ¿ Jul 4, 2018 15:15 |
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MREBoy posted:His play patterns in order to get all that stuff done apparently made it look like he was botting. Whatever system pwe uses is probably not any more complex than checking when or how long an account is logged in for.
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# ¿ Jul 15, 2018 01:05 |
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Cythereal posted:So the account-wide extra admiralty slot from Gamma Recruit appears to be bugged, I'm getting Odo's Flagship but the admiralty slot is still locked.
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# ¿ Jul 31, 2018 19:22 |
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Teron D Amun posted:launcher mentions the return of the crystalline catastrophe event from going from 8/16 to 9/6
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# ¿ Aug 14, 2018 19:29 |
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Tighclops posted:so I have a lovely windows machine that runs this barely, I have a few questions And while starfleet might be a glorious socialist utopia, STO charges for everything, either with money or grind. But there is some stuff you can get fairly cheap - best bet is probably to ask for advice in the in-game chat. There's still a handful of goons that play, though it tends to be pretty dead in between content releases.
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# ¿ Aug 15, 2018 03:05 |
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Acer Pilot posted:Can you still go into the ce while it powers up and not get hit by the aoe?
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# ¿ Aug 17, 2018 07:30 |
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faxmachine posted:We have a wiki?
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# ¿ Aug 26, 2018 04:30 |
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Mondian posted:I wouldn't really worry about console sets. Set bonuses were something to chase when the only thing around was MACO or Omega, but I'm pretty sure they're all totally inconsequential after eight years of power creep.
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# ¿ Aug 28, 2018 02:08 |
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Teron D Amun posted:looks like Red Alerts will become weekend events only: https://www.arcgames.com/en/games/star-trek-online/news/detail/11006513 Cryptic solution: Remove the old systems. Somehow, making the new systems (random task forces in this case) more rewarding and fun, so that people will actually want to use them, never seems to occur to them.
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# ¿ Oct 3, 2018 17:56 |
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faxmachine posted:This is such a good idea that I am saddened that this wasn't implemented at launch. It's still a great idea, and they should retrofit it to all lower-level ships, and let them scale up to T5 at least.
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# ¿ Oct 5, 2018 21:44 |
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Cythereal posted:So, two things to know about the Walker prototype, the scaling ship: FedRoms can't use it, and it's hilariously overpowered at low levels. The game is designed around you piloting a not-Miranda with three weapon slots. The Walker has seven. It buzzsaws through everything at low levels in the blink of an eye.
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# ¿ Oct 9, 2018 20:13 |
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Teron D Amun posted:its a combination of too many sales over the past months + no upgrade weekend since at least early August meaning lots of people still sitting on Phoenix upgrades - less demand to buy phoenix packs during the event, the last Phoenix event had absolutely no effect on the dil exchange at all
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# ¿ Oct 10, 2018 21:51 |
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Lord Ludikrous posted:The Disco start really isn't bad at all, and I quite like the general look and feel of the ships/weapons/effects etc. Problem is after that its back to the same old.
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# ¿ Oct 10, 2018 23:53 |
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DancingShade posted:Jokes on them. I had thousands of marks in each reputation tree so I'm not even bothering to participate in the randoms yet.
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# ¿ Oct 11, 2018 17:29 |
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timjin posted:RIP decent dil exchange rates. It will take forever to go down thanks to the stupid scheduling of doing shitloads of sales during the Phoenix and Upgrade event.
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# ¿ Oct 23, 2018 20:11 |
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Lagomorphic posted:Phoenix boxes in general just don't move the needle like they used to. I think most people with dil to spend are already sitting on a pile of upgrade tokens and have already gotten or given up on everything else in the boxes. Also most colonies are either done or abandoned at this point as well so it's no longer a big dil sink either. I think they should sell account unlocks for lockbox ships/traits/etc for large amounts of dil.
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# ¿ Oct 24, 2018 23:32 |
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hakimashou posted:It does give a lot of ship mastery xp though, its faster than grinding argala.
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# ¿ Oct 26, 2018 04:55 |
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MREBoy posted:Well the GMs as a "one-time courtesy" are moving the AoD pack for me to the character I wanted it on originally. Only took 3 days and escalating the ticket to a Specialist Game Master for some reason (their escalation, not mine). Also re: Phoenix boxes - Onna on DS9 is not bugged anymore, so you can claim it there and not have to go to Droz for it. For upgrading stuff, moving from mk 14 to 15 can provide a decent increase, especially for weapons and weapon consoles. Getting things to gold is less important, though again there's a decent increase for weapons by getting them to gold. I think most people do the omega upgrade on mk 2 weapons gamble to get a set of gold weapons, though. Upgrading a mk 15 weapon from UR to epic is just too expensive. Fleet consoles are cheap enough to upgrade that they're worth getting to gold. Everything else on the ship/ground people just upgrade to gold when they've run out of anything else to do in the game.
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# ¿ Nov 9, 2018 17:45 |
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Burning_Monk posted:I don't bother with getting stuff to gold because there is literally nothing in this game that requires it.
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# ¿ Nov 11, 2018 05:37 |
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MikeJF posted:In past they've had basic metrics from people logging in to do the rep grind, but I suspect like me most people clicked their way through a single day of raising all their reps towards T6 and went 'oh gently caress it'
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# ¿ Nov 13, 2018 07:28 |
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DancingShade posted:That's the thing about rewards. Punters need to actually perceive them as rewards in order to jump through the hoops.
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# ¿ Nov 13, 2018 14:58 |
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Cythereal posted:And it's easy to do with no runspeed modifiers whatsoever.
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# ¿ Dec 7, 2018 00:01 |
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Cyrano4747 posted:Holy gently caress I haven't logged in for maybe six months and holy poo poo things are dead. I've never seen this few people.
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# ¿ Dec 9, 2018 17:37 |
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Aleth posted:Also because WW is on so everyone is hanging out there.
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# ¿ Dec 10, 2018 23:14 |
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Violent Kitten posted:Oh derp. I queued it, had the crap needed to fill it, then got distracted by all the other crap I've missed out on. Cos of not playing this game in over 6 months.
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# ¿ Dec 18, 2018 19:53 |
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Cythereal posted:I would have bet on a Crossfield. You know, the USS Discovery for the Discovery themed expansion.
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# ¿ Jan 9, 2019 22:53 |
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Asimo posted:On the retry for today's token I got dinged by a 150k crit from a non-high-yield plasma torpedo from a random enemy Ha'apax warbird, so that's probably it.
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# ¿ Jan 20, 2019 06:16 |
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DancingShade posted:Probably nothing to fix.
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# ¿ Jan 20, 2019 23:19 |
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# ¿ Apr 29, 2024 17:34 |
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Bootcha posted:If someone could authorize Bootcha on the Wesley Wiki, I could stop being bad at this game.
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# ¿ Jan 29, 2019 23:52 |