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It's looking like the final round, so it would be good to get to the finish. It's been 24 hours since the last player's turn. I don't want to have to push things along because I know real life etc can get in the way, but it does only take a minute or so to post a move, so if Dancer hasn't posted a move in the next 8 hours I will auto-resolve his turn (and any future turns if more than 24 hours passes without a player declaring an action as follows): Nothing happens, and that player loses 1 power.
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# ? Jul 20, 2018 00:04 |
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# ? Apr 26, 2024 21:12 |
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If it's one player and you want me to, I can step in for him until he gets back. I know exactly what he's going to do, if not the exact details.
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# ? Jul 20, 2018 01:12 |
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I apologize; I'm stuck between too many forum games with limited PC access and I just lose track. Scream to South Atlantic then desecrate... Sleeper next.
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# ? Jul 20, 2018 02:41 |
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Gate in DC
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# ? Jul 20, 2018 18:06 |
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Thousand Forms.
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# ? Jul 20, 2018 18:17 |
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Desecrate roll = 1 (Success) Thousand forms roll = 5! Players have max. 24 hours to lose 5 power collectively, or to let CC gain 5 power.
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# ? Jul 20, 2018 19:35 |
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I’ll put in 1
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# ? Jul 20, 2018 19:55 |
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I am desperate, so I got nothing to spare.
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# ? Jul 20, 2018 20:25 |
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Nothing from me.
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# ? Jul 20, 2018 21:47 |
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Looking likely he takes 5 then
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# ? Jul 20, 2018 21:52 |
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Let him have his 5, you're probably going to win anyway.
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# ? Jul 20, 2018 22:30 |
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CC gains 5 power, and it's Opener's turn again.
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# ? Jul 20, 2018 22:54 |
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"I can't quite remember, what determines Ithaqua's power? ... OH CHRIST" So we're in a highly silly standoff at this point, might as well double down on the silliness. Beyond One to move Spawn + cultist + gate North Atlantic -> Arabia. Back to windwalker.
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# ? Jul 20, 2018 23:44 |
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Yeah murderball at this point is basically just 'roll all the dice and remove everything in that region from the board'
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# ? Jul 20, 2018 23:49 |
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Opener: 9 Windwalker: 5 Yellow Sign: 10 Sleeper: 10 Crawling Chaos: 9 Next up: Windy!
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# ? Jul 20, 2018 23:53 |
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Capture cultist. Next up YS
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# ? Jul 21, 2018 00:13 |
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It occurs to me that I never asked for an undead last desecrate... whether I can get it or not, scream to east africa and desecrate for another undead.
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# ? Jul 21, 2018 16:33 |
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Yeah I did add an undead for the previous desecrate, just assumed you wanted that. Desecrate in east Africa roll=4 (failure). Next up : Sleeper
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# ? Jul 21, 2018 21:55 |
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Trump goes to Mexico.
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# ? Jul 21, 2018 22:17 |
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Pay 4, take Seek and Destroy.
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# ? Jul 21, 2018 22:22 |
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Move abomination atlantic -> E North America Opener: 8 Windwalker: 4 Yellow Sign: 8 Sleeper: 2 Crawling Chaos: 5 Windwalker is up.
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# ? Jul 22, 2018 00:47 |
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Opener: 8 Windwalker: 4 Yellow Sign: 8 Sleeper: 2 Crawling Chaos: 5 Next up: WindWalker
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# ? Jul 22, 2018 01:57 |
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LEAVE MY GATES ALONE
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# ? Jul 22, 2018 02:32 |
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Something that probably needs pointing out for future games: Antarctica is adjacent to Indian Ocean. You can't see it on the PBF map because the stupid copyright notice hides it. Jedit fucked around with this message at 09:49 on Jul 22, 2018 |
# ? Jul 22, 2018 09:45 |
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That's a good point. Though if I do run another I was thinking of maybe using one of the alternate maps.
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# ? Jul 22, 2018 09:51 |
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Leaving behind a cultist on the gate, roll ball into South America East and declare combat. Not using Howl. After combat's resolved, next up YS. May I suggest you scream into Arabia and use Zingaya. You even get a gate out of the deal. Opener: 8 Windwalker: 2 Yellow Sign: 8 Sleeper: 2 Crawling Chaos: 5
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# ? Jul 22, 2018 12:15 |
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Since you seem so willing to be friendly, I can only hope you won't attack me in Europe as a result of this. Fly Hastur to Arabia and capture. Next up Sleeper Opener: 8 Windwalker: 2 Yellow Sign: 6 Sleeper: 2 Crawling Chaos: 5
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# ? Jul 22, 2018 13:18 |
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Trump and Spawn are heading back to take the Midwest.
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# ? Jul 22, 2018 19:20 |
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Arabia was probably the only gate I could consider targeting without access to unlimited battle, so I'll just Summon a Hunting Horror in the North Pacific. The way I see it, Opener having Yog + one regular gate is probably game over (counting Elder Signs as their average of 1.5 points). Opener having two regular gates but no Yog is probably not a game over, but could be if he drew a 3 point Elder Sign. Anything more than two gates is certain game over.
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# ? Jul 22, 2018 20:02 |
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Combat in South America East: Windwalker rolls 20 dice and gets: 4 - 1 - 4 - 1 - 1 - 2 - 3 - 1 - 1 - 5 - 4 - 1 - 2 - 6 - 5 - 5 - 1 - 1 - 4 - 4 Opener rolls 1 die and gets: 6 Opener must kill one unit and pain one unit (CC to choose where it goes), Windwalker must kill one unit. Then: Opener: 8 Windwalker: 2 Yellow Sign: 6 Sleeper: 1 Crawling Chaos: 2 Next up: Opener Kerro fucked around with this message at 08:11 on Jul 23, 2018 |
# ? Jul 22, 2018 21:00 |
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Kerro posted:Combat in South America East: lmao I'll let the cultist eat the kill and give the mutant a medal of honor for that ridiculous upset result. (2% chance of this outcome I think?) Will wait to see how the post-battle shakes out before submitting my next move.
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# ? Jul 22, 2018 21:31 |
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Okay, mutant upgrades and CC decides where to move it.
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# ? Jul 22, 2018 21:47 |
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Windwalker can also cannibalize / potentially berserker
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# ? Jul 22, 2018 21:58 |
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Throw it to the North Atlantic. Don't know if that changes anyone's moves (it doesn't change mine).
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# ? Jul 22, 2018 22:26 |
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Oh yeah I forgot about Berserkergang. So Windy needs to decide if they are using that, cos if so there will be no monster left over.
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# ? Jul 22, 2018 23:51 |
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Kill a Wendy, use cannibalism to replace it.
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# ? Jul 23, 2018 08:07 |
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Okay, so the Mutant-> Abomination happens and is shunted to North Atlantic, and we are back to Opener's turn.
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# ? Jul 23, 2018 08:09 |
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Dancer, how bad are you planning on screwing me here? I figure I've got pretty decent odds to just waltz in and headshot hastur right now if I throw enough channels at you with 6 dice, but it'd be a great relief to think I didn't have to do that.
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# ? Jul 23, 2018 20:32 |
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Hey man I got no beef with you, all I want is to be desecratin'.
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# ? Jul 23, 2018 21:17 |
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# ? Apr 26, 2024 21:12 |
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Yeah, I think I have to proceed as if that's the case, I don't remotely have the resources for a 3-front war. Move abomination and mutant North Atlantic -> W. North America. Opener: 6 Windwalker: 2 Yellow Sign: 6 Sleeper: 1 Crawling Chaos: 2 Windwalker next, bring on the pain.
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# ? Jul 23, 2018 21:30 |