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  • Locked thread
Max
Nov 30, 2002

So the argument is that they really thought MMT / Beet were dead meat and figured they would NK their own planning on Beet to eventually bite it because of course he would?

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Max
Nov 30, 2002

OK I understand that argument a little better now.

Side note, I used the cop ability Anpu gave me night 2 in lieu of bus driving and copped Beet. It was supremely frustrating reading along and watching Beet continue to live.

Max
Nov 30, 2002

Oh holy poo poo, what am I thinking, this isn't mylo.

Max
Nov 30, 2002

OK yolo ##vote IS

EccoRaven
Aug 15, 2004

there is only one hell:
the one we live in now
In no time at all the mobsters decided to vote out IllegallySober. His moniker suggested he was a trustworthy scumbo, but there was a cockamamie idea that he was trapped in a crystal by his co-conspirators, and he really was a copper playing a long con. It was pretty ridiculous, and they should have known there was no way it would be true.

:s: IllegallySober, Basil "The Nose" Alexandrei, Gumshoe (vice-aligned goon), was executed day 6. :s:

Immediately after Basil died, the magickal seal over the door ruptured and dissipated in a loud crack. Those frozen in stasis - Veronika, Lys, Symon, Sofia, even Julia (who nobody knew because she was frozen first) - they all started to revive, as if waking up from an extremely long sleep. A few of them vomited, most had wicked headaches, but all of them were alive, and would be completely well in a couple of days. Yes, it seemed as if this tale of Goons and Dicks has finally come to a close - with all their tricky magicks broken, the Gendarmes have officially lost, and almost all the mobsters are set free.

Once everyone was up and about, Emilia checked Sober's pockets and found another pulsating crystal. She shattered it, and released the de facto leader of these goons: Yiskah the Adventurer. Once the light had cleared she was there in her nightgown none the worse for wear.
"So we won then, eh?" she said, looking around at everyone's smiling faces.
"Yes," replied Emilia, with a begrudging smile. "We found them all and gave them what's coming to them. By the goddesses, I can't believe I'm saying this, but. The GenX have failed today, all thanks to you."
Yiskah smirked and shrugged her shoulders. "It was a team effort. If you ask me, Truth and Clarity should get all the credit."
Emilia laughed and the two started to leave the inn. It had been a long, long week. They just wanted to have a fun and relaxing time, but instead they wound up fighting for their very lives. And yet, they escaped it, and as they felt the evening sun on their faces for the first time, they truly understood what freedom felt like.
Emilia reached out and grabbed her hand as Yiskah continued talking. "Besides, I've tangoed with worse mugs. I'm kind of an expert at it now. Have you ever heard of this fella who went by the name 'St. Leroux'...?"



:cop:
All vice-aligned players are eliminated and have been defeated.
acab


All mafia-aligned players have satisfied their win condition.



:dance:
GAME OVER
TOWN VICTORY




hooray!

EccoRaven fucked around with this message at 17:45 on Jul 27, 2018

EccoRaven
Aug 15, 2004

there is only one hell:
the one we live in now
Goons and Dicks


A Game for 15 players


GIMMICK: each mafia gets the ability to prevent one player from posting until that mafioso is killed

- 3 Mafia
--- 1 Rolecop
--- 2 Goons

- 12 Town
--- 1 Jailor
--- 2 Docs
--- 1 Weak Watcher (can see if someone targeted their target, but not whom or what)
--- 1 Bus Driver
--- 1 Inventor
----- Items: 1 permanent cop (magnifying GLASS), 1 one-shot doc (a magickal SCROLL; immune to enabler), 1 one-shot vig kill (a DAGGER), 1 one-shot "lightning rod" power (an ORB).
--- 1 Mason Recruiter / Doc Enabler (can recruit all alignments; if ever dies, all docs become vanilla)
--- 5 Vanilla


=========================================


PLAYER LIST:

1) Moatillata - Giovanni - Chief Detective (vice-aligned rolecop)
2) Murmur Twin Beetphyxious - Myrta - Gumshoe (vice-aligned goon)
3) IllegallySober - Basil "The Nose" Alexandrei - Gumshoe (vice-aligned goon)

4) GeneX - Natasza "Fatalny" - Smuggler (mafia-aligned jailor)
5) flerp - Veronika - Bodyguard (mafia-aligned doctor)
6) The Ninth Layer - Magdalena Piecława - Cleric (mafia-aligned doctor)
7) AnomalousAmalgam - Sofia - Informant (mafia-aligned weak watcher)
8) Max - Logan meg-Heron - Drug Peddler (mafia-aligned busdriver)
9) Anpu - Yiskah - Adventurer (mafia-aligned inventor)
10) b-minus1 - Loris - Criminal Mastermind (mafia-aligned mason recruiter)

11) Dancer - Valentine - Lowlife (mafia-aligned vanilla)
12) Slamburger - Lys - Lowlife (mafia-aligned vanilla)
13) IcePhoenix - Abe "The Hands" meg-Uire - Lowlife (mafia-aligned vanilla)
14) Monathin - Emilia - Lowlife (mafia-aligned vanilla)
15) Atomic Soda - Symon - Lowlife (mafia-aligned vanilla)


========================================

NIGHT ACTIONS:
Day 1:
Town executes Gex
Murmur replaced by Beet

Night 1:
Moat rolecops Slam
Beet crystals Sober
Sober "kills" AA (success) (is crystal'd by Beet)

flerp protects Max
Ninth protects Max
AA weakwatches Anpu (switched with Dancer, sees 1 person)
Max busdrives Dancer / Anpu
Anpu gives GLASS to Max (Max gets GLASS)
bminus recruits Slamburger (success)


Day 2:
Town executes nobody oh no

Night 2:
Moat crystals Max
Beet kills Soda

flerp protects Monathin
Ninth protects Anpu
Max uses GLASS on Beet
Anpu gives SCROLL to flerp
bminus recruits Monathin


Day 3:
Town executes Ninth (rip)

Night 3:
Moat rolecops IP (lol)
Beet kills Slam

flerp protects moat (lol) and gives SCROLL to moat (lmao)
Anpu gives DAGGER to Monathin
bminus recruits flerp


Day 4:
Town executes Beet (finally)
Sober returns.

Night 4:
Moat kills flerp

flerp protects Mona
Anpu gives ORB to Moat
bminus recruits Sober (lol)
Monathin uses DAGGER on Dancer (and prancer and vixen)


Day 5:
Town executes Moat
Max returns

Night 5:
Sober crystals Anpu

Max busdrives himself with IP
bminus recruits Max


Day 6:
Town executes Sober


GAME OVER
TOWN VICTORY

========================================


Moatillata - Giovanni - Chief Detective (vice-aligned rolecop)
Murmur Twin Beetphyxious- Myrta - Gumshoe (vice-aligned goon)
IllegallySober - Basil "The Nose" Alexandrei - Gumshoe (vice-aligned goon)
The Republic of Rossetia, indeed all the land of Kerm, is governed by the divine: the four Matriarchs grant religious instruction from the Goddesses, while the Kyria enforces their proclamations. And the list of sins is very long indeed: fighting, lying, cheating, stealing, drinking, smoking, usury, gambling, promiscuity, idolatry, littering, calumny, fraud, mayhem, dalliancing, gluttony, wastefulness, foul language, impiety, sleeping past noon more than twice a month, boasting, liking grapefruit, neglecting to floss, prostitution... There's approximately five-hundred and thirty-three sins, and you believe with absolute faith that following them will lead to a flourishing life both here and in the beyond.
Unfortunately, it's not easy. Some sins are more fun than others, you get that, and everyone struggles from time to time. That's why you're here. You're an officer of the Vice Squad, an elite team of morality police who help others when they have strayed from the right path by gently nudging them away from the precipice. You're responsible for finding sinners, convincing them to repent, and if they refuse, bringing them in for parochial reeducation.
But just as sure as you're there for good, there are others who encourage wickedness: corrupt souls who lurk in shadows, afraid to see the monsters they are in the light, and instead bring others down to their level. These women and men are the most in need of correction, lest they trap others in their spiral of sin and desperation.
A large gambling ring operates in Rossetia, and it has wrecked scores of lives. Molls hustle travelers of their gold, bosses rig games so the house almost always wins, and anyone lucky enough to roll a seven in knuckles gets their winnings, but loses their knuckles. There are dozens if not hundreds of hopeless addict who sacrifice every sixpence to the mobsters, making false prayers that someday they'll be free. It's a truly sad institution. But your team has managed to infiltrate it, discover the latest hideout, and are ready to strike. May Love guide your heart, may Wisdom guide your hand, and may Death thwart your foes!

You are a mafioso. You seek to break up the gambling ring and bring its sinners to righteousness. As such you win the game when only vice-aligned players are alive (or nothing can stop the same). Your team consists of: Moatillata (Giovanni: rolecop); Murmur Twin (Myrta: goon); and IllegallySober (Basil: goon). You are confirmed to share the same alignment and may speak freely OOT. You have a communal "nightkill" that one of you may perform each night, which, if successful, will permanently remove your target from the game.
However, being on the right path means there are restrictions to what you can or cannot do. You have received dispensation from your head cleric to lie about your identity, but because gambling is not a violent sin, it cannot be punished with violence in kind. As such, while you may post freely, you have a voting restriction: your vote can never be the hammering vote. If you ever hammer someone else, even accidentally, you will lose your win condition: even if vice-aligned players ultimately win the game, you will be branded a Loser in the final tally.
But it's not hopeless. Each member of your team has been given a powerful magickal object known as a stasis crystal. You can target a player in the game with your crystal (in lieu of other actions), casting a magickal prism of light around their sleeping form. They will soon become engulfed by the light and then disappear, their existence trapped inside the crystal itself. There they will remain indefinitely until the crystal is shattered, releasing them free from harm. While trapped, a player cannot post or vote, their role will not be flipped, and they will be removed from the game until the holder of the crystal dies and the gamblers break the crystal, releasing their companion.

MOATPOINT:
Additionally, you yourself, Moatillata, are the chief detective for this vice operation. You've researched every criminal and know their every misdeed like the back of your hand. During the night you may target a player in the game; if successful, you will receive that player's entire role PM. Note that you may not rolecop, nightkill, and stasis a player in the same night - only one action per night!
You are a rolecop and you are vice-aligned.

OTHERS:
Got it?
You are a goon and you are vice-aligned.






GeneX - Natasza "Fatalny" - Smuggler (mafia-aligned jailor)
People want things to go from one place to another - it's the nature of commerce. You have something, and someone else wants it, so you give it to them in exchange for something else you want. Sometimes, though, they can't afford to send it from one place to another - maybe they don't want to pay the excise taxes, or maybe the thing they have isn't strictly speaking legal, or maybe they just like to flip off The Law. That's where you come in. You don't ask questions, you don't take a peek, you just shuffle crates of whatsit from one place to another without authorities finding out. And if the contents start shouting at you, you just plug your ears. It's a living.
Today, though, you're not on the job, you're just trying to relax. You've been privy to this gambling ring for years through your contacts, and it's always loads of fun, but this time there's a big problem. The Gendarmes for Morality and Vice are ready to bust it up! Now you need to use your wits and skills to stop them in their tracks.

You are a townie! You seek to gamble in peace with the rest of your mob bretheren, and as such win when all scum players have been removed from the game. You have the normal powers of posting and voting in the thread.
You are also a noted smuggler, and are very skilled at hiding people from sight. During the night you may target a player in the game; you will knock them unconscious and drag them into a special, sound-proof crate you're keeping in your room. There they will remain throughout the night until morning (or until they pass out from lack of air, whichever comes first), whereupon you'll release them back to their beds. While in your custody your target will not be able to perform a night action, and all night actions that target them will fail.
You are a jailor and you are mafia-aligned.


flerp - Veronika - Bodyguard (mafia-aligned doctor)
When you were released from the military you struggled to find something productive to do. You earned the right for a plot of land, but farming was too boring, so you sold your farm and decided to become a carpenter. But wood was also boring, so you tried being a baker, but you lacked the talent to make bread that wasn't hardtack. You tried a variety of things, bopping around from profession to profession, but at the end of the day, all you wanted in life was to drink and fight. And so you do - today you are a bodyguard for hire and you couldn't be happier.
You've been privy to this gambling ring for years through your contacts, and it's always loads of fun, but this time there's a big problem. The Gendarmes for Morality and Vice are ready to bust it up! Now you need to use your wits and skills to stop them in their tracks.

You are a townie! You seek to gamble in peace with the rest of your mob bretheren, and as such win when all scum players have been removed from the game. You have the normal powers of posting and voting in the thread.
You are also a rough and tumble bodyguard, hired by the mob bosses to provide protection for this event. During the night you may target a player in the game and stand imposingly near their door. This will prevent anyone with malicious intent from entering the room and hurting your client.
You are a doctor and you are mafia-aligned.


The Ninth Layer - Magdalena Piecława - Cleric (mafia-aligned doctor)
"To heal, or at least to do no harm." That has been your motto throughout your white magick education. When you graduated from Academy you weren't certain where to go, the world so full of possibilities, but you eventually stumbled into being the personal medic for a few notorious mob bosses. Everyone gets bruised up from time to time, especially unsavory types, and you have a knack for not asking questions and "forgetting" faces, which makes you a perfect candidate for this job.
You've been privy to this gambling ring for years through your contacts, and it's always loads of fun, but this time there's a big problem. The Gendarmes for Morality and Vice are ready to bust it up! Now you need to use your wits and skills to stop them in their tracks.

You are a townie! You seek to gamble in peace with the rest of your mob bretheren, and as such win when all scum players have been removed from the game. You have the normal powers of posting and voting in the thread.
You are also an Academy trained cleric, a master of healing and mending wounds, as well as preventing harm unto others. During the night you may target a player in the game and cast a rune of protection over them - this will prevent all harm from coming to them that same night.
You are a doctor and you are mafia-aligned.



AnomalousAmalgam - Sofia - Informant (mafia-aligned weak watcher)
The trick to being a good informant is to be discreet. Nobody notices the tiny girl lurking in the shadows smoking a blunt of Mary's weed, and nobody remembers her, which means when you tell someone what you saw, your victim will be none the wiser. It's a living, and on the mean streets of Rossetia, it lets you live comfortably in a small apartment with a pantry that sometimes has food in it. You even have a cat!
Today, though, you're not on the job, you're just trying to relax. You've been privy to this gambling ring for years through your contacts, and it's always loads of fun, but this time there's a big problem. The Gendarmes for Morality and Vice are ready to bust it up! Now you need to use your wits and skills to stop them in their tracks.

You are a townie! You seek to gamble with the rest of your mob bretheren, and as such win when all scum players have been removed from the game. You have the normal powers of posting and voting in the thread.
You are also a tiny woman who others often ignore, making you very discreet. During the night you may target a player in the game. If successful, you will be told if anyone else targeted your target, and how many others, but not who they are or what they did.
You are a weak watcher and you are mafia-aligned.


Max - Logan meg-Heron - Drug Peddler (mafia-aligned busdriver)
The mind is an easily deceived thing. With a sip of one of your potions, the user can suddenly find themselves in a wonderland of pleasures, where the entire, ordinary world turns into something beautiful. You have a potion that makes people comotose, numbling all sensation; you have a potion that causes hallucinations, hearing animals talk and the wind whisper; you have a potion that lets hands taste like tongues; you even have a potion that will make the user believe with complete sincerity that they are a cactus. It's fun to see how magick and chemistry can combine to alter experiences, and so what if it often leaves the user's brain riddled with holes like Nolaiskan cheese? It's their choice to do so, and it should be completely legal for you to profit from it. Of course most authorities disagree, but that's what makes it fun.
Today, though, you're not on the job, you're just trying to relax. You've been privy to this gambling ring for years through your contacts, and it's always loads of fun, but this time there's a big problem. The Gendarmes for Morality and Vice are ready to bust it up! Now you need to use your wits and skills to stop them in their tracks.

You are a townie! You seek to gamble with the rest of your mob bretheren, and as such win when all scum players have been removed from the game. You have the normal powers of posting and voting in the thread.
To assist you, you are very familiar with what magickal spells to cast on potions that'll cause very interesting hallucinations. (If only you had your full complement of drugs, you could simply drug everyone into a euphoria and escape! Alas.) During the night you may poison everyone's supper to create a mild hallucinagenic effect: everyone in the game will believe, for the duration of the night, that one player of your choice is actually another, and vice versa. This means that anyone who targets the first player will actually target the second, and vice versa, without them being any the wiser.
You are a bus driver and you are mafia-aligned.


Anpu - Yiskah - Adventurer (mafia-aligned inventor)
You were once a constable, keeping the peace in a faraway city, but today it feels like a lifetime ago. After a long and interesting story, you started to travel far and wide, meeting interesting people, righting wrongs, and seeing all that there is to see. Adventuring as an end in itself has become your true profession. When you enter a new town you go to the tavern, drink your fill of wine, and invariably hear about a monster terrorizing a village, or a brigand who plagues the highways. With your quest received, you head out and give it a good slaying, then return for your reward and more wine. It's truly a blessed life.
Today you're trying your luck, spending some spare gold at a gambling ring. You've been privy to this particular ring for years through your contacts, and it's always loads of fun, but this time there's a big problem. The Gendarmes for Morality and Vice are ready to bust it up! Now you need to use your wits and skills to stop them in their tracks.

You are a townie! You seek to gamble with the rest of your mob bretheren, and as such win when all scum players have been removed from the game. You have the normal powers of posting and voting in the thread.
In your travels you have acquired four powerful magickal artifacts, and they're all you have on you as the gendarmes struck. During the night you may distribute one of the following four items to a player of your choice:

- a magnifying GLASS, which can see into the souls of a player and determine their intentions (a permanent cop power);
- a protective SCROLL, which lets the user cast a protection spell before burning up (a one-shot doc power);
- a DAGGER made from impure Jaharod steel (one-shot vig kill); and
- a magickal crystal ORB, whose powers are unknown even to you.

You may not distribute items to yourself. You have exactly one of each item, and you may only distribute one item a night.
You are an inventor and you are mafia-aligned.


b-minus1 - Loris - Criminal Mastermind (mafia-aligned mason recruiter / doc enabler)
Crime, like every other profession, has a structure to it. At the bottom are pawns, urchins and dealers and the like, individuals who are necessary to advance your work but who are so minor that they are completely expendable. Above them are lieutenants, like courtesans and hitmen, who don't run the show but are so well-trained in their area that they are valuable assets. Still above them are the kingpins - the bosses, the ones who plan every operation, who keep their underlings in order, and who direct them all for the benefit of the common criminal enterprise. But what many don't know is that there is one more rung above even them: you. You are Mr. Loris, the capo di cappi, the boss of bosses, the Jacosta of crime. You are the organizer of half that is evil and all that is undetected in the Imperia. You are like a spider, sitting on her web motionless connected to thousands of strands, and even the slightest movement you make reverberates across nations. Everyone pays fealty to you, even if they don't know it. You're convinced even GenX doesn't know you exist.
Of course, you still enjoy having fun, and today you decided to try your luck at gambling. You've been attending this gambling ring for years, and it's always loads of fun, but this time there's a big problem. The Gendarmes for Morality and Vice are ready to bust it up! Here you are at your most vulnerable. You are alone, unconnected from the broader Game you've worked so hard to establish. Now you need to use your skills and your wits to get out of this alive.

You are a townie! You seek to gamble with the rest of your mob bretheren, and as such win when all scum players have been removed from the game. You have the normal powers of posting and voting in the thread.
You are also a deeply powerful mob boss. This has two effects. Firstly, you can target a player in the night and show them your calling card: a spider. This will cause them to know your allegiance, and talk to you freely OOT for the rest of the game. (MASON RECRUITER.) Note that your recruitment does not depend on alignment: any player in the game can be recruited, including scum, so choose wisely.
Secondly, your connections are the source of power for many in the underworld, not the least of which here in this gambling ring. Should you ever die (or otherwise become permanently incapacitated), every player in the game with the role "doctor" will become powerless. (DOC ENABLER.)
Understand?
You are a mason recruiter / doc enabler and you are mafia-aligned.



Dancer - Valentine - Lowlife (mafia-aligned vanilla)
Slamburger - Lys - Lowlife (mafia-aligned vanilla)
IcePhoenix - Abe "The Hands" meg-Uire - Lowlife (mafia-aligned vanilla)
Monathin - Emilia - Lowlife (mafia-aligned vanilla)
Atomic Soda - Symon - Lowlife (mafia-aligned vanilla)
Sin is fun. That's ultimately the problem with life. It's one thing to know that perhaps losing all your money at a card game is bad, but it's just such fun that you cannot help yourself. Your vice is gambling, and you like to think you're pretty good at it, too. Well, not so good, but, well, sometimes you win a bit more than you lose, and that's what makes your night.
Today you are trying your luck at a high stakes ring on the edge of town. You've been privy to this gambling ring for years through your contacts, and it's always loads of fun, but this time there's a big problem. The Gendarmes for Morality and Vice are ready to bust it up! Now you need to roll the dice, draw the cards, and cross your fingers that you can get out of this mess in one piece.

You are a townie! You seek to gamble with the rest of your mob bretheren, and as such win when all scum players have been removed from the game. You have the normal powers of posting and voting in the thread.
You have no other outstanding powers or abilities.
You are vanilla and you are mafia-aligned.

Podima
Nov 4, 2009

by Fluffdaddy
Anpu, you were 100% right about so much stuff and you really need to keep playing Mafia if you can muster it. You did incredible this game, all things considered! (Also you were playing my character from Ecco's last game, so thank you for once again winning as her!)

What a great game to read, this one was seriously a page-turner.

also

EccoRaven
Aug 15, 2004

there is only one hell:
the one we live in now
NOTES:

This was a refreshingly fun game to read. Thank you all for playing it!

- All the gimmicks were pretty straightforward, except what only the mafia knew is, to offset their three free nightkills, they could never hammer a player without voiding their own win condition (the price of mercy!). Moat, in hammering Beet, meant he had already lost the day he was executed.

- The ORB was just a one-shot lightning rod power. In general if I don't tell you what an item does in an Ecco Game, it just means it's something interesting. There was no need for Anpu to fullclaim the items just because of paranoia that I might have lied about their function. (In general I don't lie to players anymore, either, y'all are foolish enough that it's not necessary :hehe:.)

- Murmur/Beet was obviously scum. Sorry scumteam that Murmur dropped, that put you all at a serious disadvantage early on, and that sucks.

- That being said the scum were doing great, until Anpu systematically destroyed them.
--- Anpu I really hope you don't quit mafia. People gave you poo poo for no reason other than "he posts weirdly" but you were metaphorically on fire all game. You figured out they were working to kill IP! You figured out it was Moat! You figured out it was Sober! I had to double-check to make sure I didn't accidentally send you the setup notes or something, it was uncanny. So, in my opinion, just ignore the haters, you're perfect just the way you are, and you are always welcome to play in my future games.


Flavor notes
- The name and the general situation were pretty obviously inspired by the musical "Guys and Dolls."
- The name of the villains, "GenX," is a classic ecco "takes a username and make it flavor" deal. Sorry GeneX died so young.
--- On that note, "Fatalny" is just the Polish for "Fatal," meaning GeneX was Natasha Fatale. There was no moose and/or squirrel though, rip.
- Anpu's character is the same as Podima's from the previous game. She may or may not make an appearance in the next game, who knows!

That's about it I guess!

EccoRaven fucked around with this message at 17:18 on Jul 27, 2018

Dancer
May 23, 2011
Mona is this how it's going to be :v: ? 2nd game in a row you stab me in the back.

IcePhoenix
Sep 18, 2005

Take me to your Shida

Moatillata posted:

See, notice he only answers ONE question and refuses to claim? I caught that and it really seemed like he was PR and I was wondering if scum was gonna catch it as well.

IcePhoenix posted:

Yes, that's the point. I wanted scum to waste a night kill on me thinking I'm a PR. But unfortunately they either figured that part out or just figured that they'd be able to get people to lynch me.

EccoRaven posted:

Night 3:
Moat rolecops IP (lol)

Max
Nov 30, 2002

Yeah Anpu I feel really bad about day 1, please don’t stop.

Monathin
Sep 1, 2011

?????????
?

I was convinced the Orb was the new Emerald given that most people know about the Emerald at this point.


Anpu now that the game is over I do want to give my full-hearted apologies. There was a serious communication barrier between us but that's no reason for me to get as frustrated as I did over this game. Part of it was there wasn't a lot of explaining going on, on your end, but the other part is that I felt like I wasn't being listened to and appropriately argued with. And not being listened to at -all- versus just being told I'm wrong sets me off something righteous. It's not you, it's me, etc.

Ecco this was a fun game and I enjoyed myself even as frustrated as I got. Thank you for running!

Monathin
Sep 1, 2011

?????????
?

Dancer posted:

Mona is this how it's going to be :v: ? 2nd game in a row you stab me in the back.

Maybe if you'd stop acting so scummy I wouldn't default to you on my kill list :boom:

IcePhoenix
Sep 18, 2005

Take me to your Shida

Also sorry for my mini-meltdown yesterday but jesus christ was it frustrating

Murmur Twin
Feb 11, 2003

An ever-honest pacifist with no mind for tricks.

EccoRaven posted:

- Murmur/Beet was obviously scum. Sorry scumteam that Murmur dropped, that put you all at a serious disadvantage early on, and that sucks.

Yeah I’d like to apologize to everyone in the game for what I did there - I don’t know what the hell has happened to my scumgame (Steve Blass disease?) but it’s gotten to the point where I’m not comfortable signing up for Mafia games because of how much playing scum stresses me out / my awareness of how much it sucks for a game for a player to do that.

Sorry IS / Moat / Beet especially :eng99:

Max
Nov 30, 2002

Lol at Beet browbeating me about bus driving.

Monathin
Sep 1, 2011

?????????
?

IcePhoenix posted:

Also sorry for my mini-meltdown yesterday but jesus christ was it frustrating

The endgame was MONDO frustrating at the end, I still wasn't entirely cooled off from exploding at Anpu. By the end I was talking a shitton to b- in mason chat just to keep my own sanity. :shepicide:

Max
Nov 30, 2002

I actually want to take a moment to discuss how we announce subbing out. I’m certainly guilty of this so it’s something we all need to work on. I honestly think if MMT hasn’t said anything, she would have been dunked day 1. The post about something personal coming up moved people off of what was fairly obviously her scum meta, and made people unwilling to go through with the vote. I don’t know how we can really address this aside from saying that only the mod should announce this or not, but it feels like something should happen since it obviously affected our decisions to the benefit of the scum team.

EccoRaven
Aug 15, 2004

there is only one hell:
the one we live in now
I think "personal life stuff" is always a good excuse imo. If you back off because your entire case was meta, that's more an indictment of meta as a casing tool imo.

imo imo imo

Monathin
Sep 1, 2011

?????????
?

I stand by my defense of Beet after replacing in because y'all shouldn't be using meta cases on Day 3. :colbert:

Monathin
Sep 1, 2011

?????????
?

Also sidenote Ecco the fact that scum couldn't hammer vote was interesting and explains some of my other frustrations.

IcePhoenix
Sep 18, 2005

Take me to your Shida

Monathin posted:

I stand by my defense of Beet after replacing in because y'all shouldn't be using meta cases on Day 3. :colbert:

In my defense I was using it on day one!

Monathin
Sep 1, 2011

?????????
?

Murmur Twin posted:

I dont know what the hell has happened to my scumgame

nice post/av combo mmt

Monathin
Sep 1, 2011

?????????
?

IcePhoenix posted:

In my defense I was using it on day one!

Support your cases! Build on them! You can't use the same case you used Day 1 when there's more evidence Day 2! :argh:

Podima
Nov 4, 2009

by Fluffdaddy

Monathin posted:

Also sidenote Ecco the fact that scum couldn't hammer vote was interesting and explains some of my other frustrations.

It is REALLY funny that the no-execute was only partially caused by this (Moat could have hammered).

Referee
Aug 25, 2004

"Winning is great, sure, but if you are really going to do something in life, the secret is learning how to lose. Nobody goes undefeated all the time. If you can pick up after a crushing defeat, and go on to win again, you are going to be a champion someday."
(Wilma Rudolph)

Scumdoc: https://discord.gg/RHTaJdu

My masonry with B-: https://discord.gg/xXcE8EJ

I thought it was a fun game overall. We went for the crystal gambit with me partially because we weren't certain until late in N1 if/when we were getting a replacement for MMT, figuring she had to be the D2 dunk and I'd be right back. Beet did a fantastic job lasting as long as he did.

There's an argument to be made that I should have used my crystal N4 as soon as I was released. I figured if there was any kind of a watcher/tracker/anything left that I'd certainly be the target and I figured all we needed was one more mis-dunk D5 and we'd have had it locked up. Unfortunately Anpu was locked on to Moat and basically had the whole thing figured out at that point so we couldn't sell it as much as we would have liked to.

Thanks as always for hosting, Ecco. It was fun.

Referee
Aug 25, 2004

"Winning is great, sure, but if you are really going to do something in life, the secret is learning how to lose. Nobody goes undefeated all the time. If you can pick up after a crushing defeat, and go on to win again, you are going to be a champion someday."
(Wilma Rudolph)

Side note: I'm actually happy Anpu would up being spot-on with all of his reads, if only because it would have been an exceptionally frustrating experience for town had he been wrong and the rest of the town right.

I meant what I said somewhere (mason chat? In thread? Can't remember) about the case he presented with the distribution of items and how Moat reacted as a positive evolution of his play. Anpu, your intuition is fantastic (or at least it was here) and I look forward to seeing how your casework evolves to match. :)

Monathin
Sep 1, 2011

?????????
?

Ah, yes, my masonry with b-: https://discord.gg/TypNxM

You can really see some of my frustrations. At the time I voted Moat I'd pretty much given up on the game and just wanted it to be over.

b-minus1
Jul 24, 2008

She's a maniac, maniac
on the floor
And she's dancing like she's never danced before
Thanks for the game ecco

Sorry for being so paranoid early on, slam and Mona. I really enjoyed our chats though

b-minus1
Jul 24, 2008

She's a maniac, maniac
on the floor
And she's dancing like she's never danced before
My reads were abysmal this game lol

Max
Nov 30, 2002

EccoRaven posted:

I think "personal life stuff" is always a good excuse imo. If you back off because your entire case was meta, that's more an indictment of meta as a casing tool imo.

imo imo imo

Fair

IllegallySober posted:

Scumdoc: https://discord.gg/RHTaJdu

My masonry with B-: https://discord.gg/xXcE8EJ

I thought it was a fun game overall. We went for the crystal gambit with me partially because we weren't certain until late in N1 if/when we were getting a replacement for MMT, figuring she had to be the D2 dunk and I'd be right back. Beet did a fantastic job lasting as long as he did.

There's an argument to be made that I should have used my crystal N4 as soon as I was released. I figured if there was any kind of a watcher/tracker/anything left that I'd certainly be the target and I figured all we needed was one more mis-dunk D5 and we'd have had it locked up. Unfortunately Anpu was locked on to Moat and basically had the whole thing figured out at that point so we couldn't sell it as much as we would have liked to.

Thanks as always for hosting, Ecco. It was fun.

I am loathing the thought that I now have to double check my night kill reads to ask "Did scum really just kill one of their own?" but c'est la vie.

Referee
Aug 25, 2004

"Winning is great, sure, but if you are really going to do something in life, the secret is learning how to lose. Nobody goes undefeated all the time. If you can pick up after a crushing defeat, and go on to win again, you are going to be a champion someday."
(Wilma Rudolph)

Also:

Moatillata
Dec 13, 2006

Maintain.
Yeah we shoulda went balls to the wall on N4 but I was distracted/busy and didn't really explain my point of view well. Sorry vice squad


Thanks for the game ecco

Gj town

EccoRaven
Aug 15, 2004

there is only one hell:
the one we live in now

Anomalous Amalgam
Feb 13, 2015

by Nyc_Tattoo
Doctor Rope

EccoRaven posted:

imo imo imo

lol

Good game everyone! Thanks Ecco

Referee
Aug 25, 2004

"Winning is great, sure, but if you are really going to do something in life, the secret is learning how to lose. Nobody goes undefeated all the time. If you can pick up after a crushing defeat, and go on to win again, you are going to be a champion someday."
(Wilma Rudolph)


Okay, at least there's an explanation :lol:

Jen X
Sep 29, 2014

To bring light to the darkness, whether that darkness be ignorance, injustice, apathy, or stagnation.
I slept through the entire lynch train on me because I forgot about the game

Slamburger
Jun 27, 2008

Good job town.

I think crystaling your own scumbo was a smart gambit even if it didn't work out: How is town supposed to get a read on somebody that has no content and has been gone since the early game?

Good reads Anpu, sorry for being hard on you.

Scorpion game log is here. TNL was the champion with $220! TNL I will PM you something cool and good.

Critter power was based on the following formula:
If name contained an even number of letters, it was the average of letter scores in descending order (A=26, B=25, ..., Z=1)
If the name had an odd number of letters, the score table was reversed (A=1, B=2, ..., Z=26)
Also, since short names would have less variance, names with less than six characters were penalized -2 per letter. Only two critters were penalized as such: Caleb, and Zane. Most critter names happened to be six letters.

Example calculation script (in Elixir)
code:
alphabet = "abcdefghijklmnopqrstuvwxyz"
odd_scores = alphabet |> String.graphemes() |> Enum.with_index(1) |> Map.new()
even_scores = Map.new(odd_scores, fn{k, v} -> {k, 27 - v} end)
name = "Badian"; (name |> String.downcase() |> String.graphemes() |> Enum.reduce(0, fn(x, acc) -> acc + even_scores[x] end)) / String.length(name)
21.8333
The strongest critter was Badian (21.8). He defeated the second strongest, Alkham (19.3). The weakest critter was poor Caleb, at a sickly (2.6). If he was named Cabela instead he would have been the strongest in the game at a whopping 23.0!

Referee
Aug 25, 2004

"Winning is great, sure, but if you are really going to do something in life, the secret is learning how to lose. Nobody goes undefeated all the time. If you can pick up after a crushing defeat, and go on to win again, you are going to be a champion someday."
(Wilma Rudolph)

I forgot I was going to ask you about that, Slam, so thanks. What was the threshold for killing a critter instead of simply defeating it?

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Slamburger
Jun 27, 2008

IllegallySober posted:

I forgot I was going to ask you about that, Slam, so thanks. What was the threshold for killing a critter instead of simply defeating it?

Death threshold was >= 5.0 power difference.

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