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Here's my initial sheet. Background (and possibly more characters) to come later as I'm in the middle of a move. First through the breach. That's what the Adeptus Astartes drill into their assault squads. Granted, it's not their sole role. Descending from above on wings of fire is a valid tactic, but Arietes was never much of a flyer. From the beginning, he was one of the ground-pounders, riding the chapter's transports into the thickest fights to break the enemy's momentum and their spirit. A shock trooper in true fashion, Arietes carved his way across countless battlefields. Learning early that fear was as much a weapon as any other, he sought to sow terror among the enemies of mankind, breaking their morale before wading into the fray. Arietes' use of cyber-mastiffs came from the cleansing of Hive Rubrum on Declan II. The local PDF made extensive use of the beasts in their search for survivors or, more likely, cells of enemy troopers holed up to plan and execute a guerrilla war after the invasion had faltered. The metal hounds rooted out dozens, if not hundreds of soldiers and civilians. They comforted the latter, and tore apart the former. Their brutal efficiency appealed to the marine, and he has since traveled with a small complement of the machines and taken them into battle time and again. Out of combat, Arietes is still an imposing sight. While not intentionally hostile or intimidating, he stands tall above most of his battle-brothers. The physical enhancements he's had incorporated into his body don't help. He seems ready to burst with deadly strength, and those who have seen him in action understand just how potent that strength is. Even so, he is quietly confident. Arietes is used to command and leadership. He leads from the front and does not back down. pre:Name: Arietes, The Storm of Steel Archetype: pre:WS BS S T Ag Int Per WP Fel 72 32 91 40 44 30 36 45 48 Wounds: 19/19 Infamy 4/4 Fatigue Level: 0 Initiative: 2d10k1+4 Ground: 5/10/15/30 SB: 17 TB: 8 Awareness: 36 (51 Sight or Hearing) Command: 68 (78 with other Astartes, 58 with Inquisitorial agents) Dodge: 44 Parry: 102 (+10 Best Power Sword) Armour: 8 All 9 Body Field: 50/1-5 Weapons: Legion Bolt Pistol 30m S/2/- 1d10+ 9 X Pen 4 Clip: 8/8 Full Tearing Legion Frag Grenade 51m S/-/- 2d10+ 2 X Pen 0 Clip: 2/2 -- Blast 4 Legion Krak Grenade 51m S/-/- 2d10+ 8 X Pen 6 Clip: 2/2 -- Legion Power Sword --- Melee 1d10+31 R Pen 8 Clip: --- -- Balanced, Best Quality, Cursed Metal, Power Field, Ripper Legion Chainsword --- Melee 1d10+24 R Pen 3 Clip: --- -- Balanced, Tearing Legion Chainaxe --- Melee 1d10+26 R Pen 3 Clip: --- -- Tearing Unarmed --- Melee 1d10+21 I Pen 0 Clip: --- -- Primitive 7 pre:Cyber-Mastiffs WS BS S T Ag Int Per WP Fel 38 -- 56 42 37 26 46 38 10 Loyalty: 58 Wounds: 32/32 Ground: 10/20/30/60 SB: 10 TB: 8 Awareness: 66 Dodge: 47 Parry: 18 Armour: 0 Skills Awareness +20 Climb Dodge +10 Survival +30 Talents Berserk Charge Fearless Furious Assault Sprint Two Weapon Wielder (Melee) Traits Brutal Charge () Dark Sight Deadly Natural Weapons (Jaws, Talons) Fear 1 Leap of the Hunter (+20 to Jaw attack if both Talon attacks hit) Quadruped Resistance (Psychic Powers) Size (Enormous) Sturdy Unnatural Strength +5 Unnatural Toughness +4 Weapons: Adamantine Talons --- Melee 1d10+10 R Pen 2 Clip: --- -- Razor Sharp, Tearing Dagger-Fang Jaws --- Melee 2d10+14 R Pen 4 Clip: --- -- Razor Sharp, Tearing, Toxic 1 Vicissitude fucked around with this message at 14:26 on Jul 11, 2018 |
# ¿ Jul 2, 2018 17:18 |
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# ¿ Apr 23, 2024 15:39 |