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dogsupremacy
Dec 3, 2012
is this game good or n

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zwdzk
Dec 12, 2012

smug

dogsupremacy posted:

is this game good or n
yes

Doom Rooster
Sep 3, 2008

Pillbug
Holy poo poo, this is hitting me in the nostalgia so hard. UO was my first MMO/game that I spent more than 10 hours with before moving to something else. I probably sank 1,000+ hours into it in high school... I tried to go back a few years ago, and it's just too old. This looks perfect...

But I only have like 6 hours per week, tops, to game these days, so I don't know that I I'll be able to get what I want out of it. Please keep posting cool/fun/pubby bullshit in here so that I can live vicariously through you goons.

Noise Complaint
Sep 27, 2004

Who could be scared of a Jeffrey?
It's me, I'm the LoU MOTD with explicit instructions on how to do an exploit but begging not to do it.

Yes, game is good, the guys who run the shard are nerds, but are active as all hell and seem to be doing a lot of work.

It's at that stage where things are starting to get "funny broken" and not "annoying broken."

The pubbies are convinced you either need to pay gold or bitcoin to join the guild, which is always fun.

a dmc delorean
Jul 2, 2006

Live the dream

Doom Rooster posted:

But I only have like 6 hours per week, tops, to game these days, so I don't know that I I'll be able to get what I want out of it.

Unless you're AFK macroing for 3 hours a day you're not playing the game properly :v:

Nice piece of fish
Jan 29, 2008

Ultra Carp

Doom Rooster posted:

Holy poo poo, this is hitting me in the nostalgia so hard. UO was my first MMO/game that I spent more than 10 hours with before moving to something else. I probably sank 1,000+ hours into it in high school... I tried to go back a few years ago, and it's just too old. This looks perfect...

But I only have like 6 hours per week, tops, to game these days, so I don't know that I I'll be able to get what I want out of it. Please keep posting cool/fun/pubby bullshit in here so that I can live vicariously through you goons.

Same, except the complete opposite. I never played UO and since reading about it I've always wanted to get into it because so much of it was stuff that I really really like in games. But, no chance to try it out before now.

Unfortunately, I have about the same or even less time to game than you do, so welp. Still, this is some interesting stuff itt.

I noticed that you have to grind money before you can do fun (I loving hate playing any kind of melee character and only ever play mages because why wouldn't you), is that really a mandatory thing or could you muddle through as a beginner mage if you're willing to put up with non-optimalness and extra time/effort instead of hitting things with a pointy metal thing? How bad would it be to go right at it as a wizard?

life is killing me
Oct 28, 2007

Nice piece of fish posted:

Same, except the complete opposite. I never played UO and since reading about it I've always wanted to get into it because so much of it was stuff that I really really like in games. But, no chance to try it out before now.

Unfortunately, I have about the same or even less time to game than you do, so welp. Still, this is some interesting stuff itt.

I noticed that you have to grind money before you can do fun (I loving hate playing any kind of melee character and only ever play mages because why wouldn't you), is that really a mandatory thing or could you muddle through as a beginner mage if you're willing to put up with non-optimalness and extra time/effort instead of hitting things with a pointy metal thing? How bad would it be to go right at it as a wizard?

Magery is a grind, or it was until you could just set up the right skill-gaining spells, stock up with enough regs for a few hours, and AFK cast and bandage yourself.

Even if it was a bit more of a grind, you can ostensibly SURVIVE out in the wild and in dungeons with less-than-GM magery. Just make sure you have Evaluating Intelligence too (which is really a must for a mage, increases damage from spells).

OR! You could have the best of magery and pointy things (a sword, not a wizard's hat) by making a dexer mage, wherein you PvP by hotkeying between spells and a halberd like there's no tomorrow.

soy
Jul 7, 2003

by Jeffrey of YOSPOS
post pics of grieving pubbies and I might play this.

Dante
Feb 8, 2003

Nice piece of fish posted:

Same, except the complete opposite. I never played UO and since reading about it I've always wanted to get into it because so much of it was stuff that I really really like in games. But, no chance to try it out before now.

Unfortunately, I have about the same or even less time to game than you do, so welp. Still, this is some interesting stuff itt.

I noticed that you have to grind money before you can do fun (I loving hate playing any kind of melee character and only ever play mages because why wouldn't you), is that really a mandatory thing or could you muddle through as a beginner mage if you're willing to put up with non-optimalness and extra time/effort instead of hitting things with a pointy metal thing? How bad would it be to go right at it as a wizard?

tl;dr: Yes it's possible, but it takes longer/is less fun.

Long answer: UO's design means that balance is very different from contemporary MMOs which places a lot higher emphasis on every class being viable in most scenarios. UO is skill based instead of classes/professions and you increase skills by use rather than killing monsters. Having so many skills (but you can only max 7 on a char) means that you can create specialized characters that do very well in a specific scenario, but by design they do worse in others. A bard is for example quite good in PvE, but useless in PvP. Bards being good at PvE and therefore good at earning lots of gold also means they are expensive to skill up and it takes a looong time. If you want to play a pure mage (only uses spells for damage and maxes spell damage) that isn't really an efficient build for PvE, but it's pretty great for PvP. It's also expensive (mainly because it takes a lot of reagents to raise Magery, Magic Resistance and Inscription), but the skills go up fast. If you create a dexxer you could easily utilize magery spells and as you gain money reskill your character (or an alt) into a pure mage. Most characters in UO will have some Magery (mainly because of quality of life stuff like cure and recall). You can also do it the pure way and fund yourself by resource harvesting or using inscription to make spellbooks and sell them in chat, but it's going to be a lot slower and boring.

Dante fucked around with this message at 17:40 on Jul 30, 2018

Deliciouscesium
Apr 10, 2012

Nice piece of fish posted:

How bad would it be to go right at it as a wizard?

This is what I did. It will frustrate you for a long time because, after grinding sessions, you will always be going back to town to resupply on reagents by spending easily half the money you just earned from grinding. Depending on how many hours you can devote to the game, this can take a really long time to make a viable character for raiding (or much of the fun activities). If you do go this route I would recommend magery, magic resist, healing, and wrestling as your 4 starting skills. You can pick up evaluate intelligence at the same skill level from a skill vendor for 300 gold.

life is killing me posted:

Magery is a grind, or it was until you could just set up the right skill-gaining spells, stock up with enough regs for a few hours, and AFK cast and bandage yourself.

One note for context. The strategy to go from 60 to 80 magery is to cast invisibility on yourself in a safe location as the preferred grinding method. I'm currently doing this and it's taking about 130-150 casts to get one skill point. Each cast costs you 12 gold from reagent cost. On the low end, you're looking at over 31k gold just for this step of the grind on magery alone. For around 34k gold, you can buy the cheapest house in the game as a starting property.

Noise Complaint
Sep 27, 2004

Who could be scared of a Jeffrey?
To put that in perspective, to build a dexxer character, you can roll a character, waltz over to the goon house, pick a weapon and some bandages out of one of the containers, and afk while whacking another goon and macro healing yourself. After a day or so you can grab a good weapon and start clearing out dungeons. You can grab a silver weapon for around 3-4k and start racking in thousands of gold by clearing out Deception, a dungeon filled with undead.

Nice piece of fish
Jan 29, 2008

Ultra Carp
I'm starting to see what you folks mean. Yeah it's not so much that you're forced through incredibly unfun play as it's just a really really really long and expensive grind to get magery learn good. Well, I'll certainly think on it.

Dante
Feb 8, 2003

Nice piece of fish posted:

I'm starting to see what you folks mean. Yeah it's not so much that you're forced through incredibly unfun play as it's just a really really really long and expensive grind to get magery learn good. Well, I'll certainly think on it.
Taming is a long and terrible grind, magery is actually fast by UO standards. Just set up a macro and go to sleep and you have great skills the next day. It's just expensive to fund casting all those spells to skill up. For a good pure mage I would imagine it costing something like 200k to grind up.

zwdzk
Dec 12, 2012

smug

Nice piece of fish posted:

I'm starting to see what you folks mean. Yeah it's not so much that you're forced through incredibly unfun play as it's just a really really really long and expensive grind to get magery learn good. Well, I'll certainly think on it.

I wouldn't mind chipping in for a mage-fund for those of you with actual lives. You people are pathetic, with your jobs and families.

Dareon
Apr 6, 2009

by vyelkin
I've been sort of intrigued about UO for a decade or so, bookmarking this thread for later access.

Is it possible to really totally gimp your character with skill selection, or is basically any build decently viable (in PvE at least) as long as you have some offense and some defense?

life is killing me
Oct 28, 2007

Dareon posted:

I've been sort of intrigued about UO for a decade or so, bookmarking this thread for later access.

Is it possible to really totally gimp your character with skill selection, or is basically any build decently viable (in PvE at least) as long as you have some offense and some defense?

Some templates are better than others, but I think mages are better in PvE overall. You don't want to be a warrior and try to kill a dragon or elder daemon, for instance. Dragons and demons are more easily taken care of with mages who can keep distance and still deal damage. That said, archery can do the same thing and can do some real damage too. But melee isn't awesome for PvE in my opinion, at least not for mobs that are hard hitters and can take melee damage pretty well. Dexers with magic weapons like vanqs or weapons that can deal higher damage to a specific mob might also work a lot too. My favorite build, as I said in another comment above, is the tank mage, who has two healing avenues at their disposal--magical healing, which is active, and bandage healing which is a bit more passive but still requires hotkeying every so often. Some also add in swordsmanship or fencing to have two offense capabilities so it depends on what you're fighting. The tank mage is pretty viable in both PvE and PvP.

Gimping your character is easy to do if you're new to the game and don't know how the skills and stats go together. A dexer with no dex, a mage with no evaluating intelligence (increases damage), magic resist, or wrestling (less chance of having spells interrupted). If you're going combat, work all the skills in relation to that too. Fencing and swordsmanship are way more advantageous and damaging to mobs and PCs with anatomy, which increases damage of melee skills (think of it as anatomy is to a dexer or warrior as evaluating intelligence is to a mage). Little sense in having an all-combat character without the supporting skills that increase damage and resistance to damage. But if you were to go a crafting route, you might have two or three open slots that you could have one or two combat skills added so you can survive and not be a complete gimp out in the middle of nowhere when encountering mobs. In those cases you might not add anatomy or whatever, just enough skill to get by and survive even if by the skin of your teeth. You won't be going into dungeons with a crafter but you will be out in the wild where mobs will randomly spawn, so not being killed immediately when something more powerful than an ogre comes along is preferable (though the really powerful things aren't just randomly spawning nowhere near a dungeon, if you're gathering resources or just whatever, even weak-rear end poo poo can kill you).

Sorry to just sperg out on you but I'm not even able to play at this point in my life and I'm just, like, really excited about this game and jump at the chance to tell newbies poo poo.

Bell_
Sep 3, 2006

Tiny Baltimore
A billion light years away
A goon's posting the same thing
But he's already turned to dust
And the shitpost we read
Is a billion light-years old
A ghost just like the rest of us
Stats is probably the most painful way of gimping one's self. Until I took up taming in old UO, none of the skiils I used increased strength. (Before EI, I was a bard/mage/scribe with 100 int, 100 sex, and 25 str)

life is killing me
Oct 28, 2007

Bell_ posted:

Stats is probably the most painful way of gimping one's self. Until I took up taming in old UO, none of the skiils I used increased strength. (Before EI, I was a bard/mage/scribe with 100 int, 100 sex, and 25 str)

I too had 100 sex and good times were had

Bell_
Sep 3, 2006

Tiny Baltimore
A billion light years away
A goon's posting the same thing
But he's already turned to dust
And the shitpost we read
Is a billion light-years old
A ghost just like the rest of us
I'd be a liar if I claimed that while playing UO first time around.

Or this one, for that matter.

I'd hop in sooner, but my laptop GPU is sitting the bed and I hope ASUS can help it or that I can resurrect a Surface Pro 2, or I'll have to wait on another machine that can play this. (And 3/4 my Steam games)

dogsupremacy
Dec 3, 2012
Before i get this how much bullshit you gotta do before u can slay a man

a dmc delorean
Jul 2, 2006

Live the dream

Dante posted:

Just set up a macro and go to sleep and you have great skills the next day.

Lol at that pubbie that did this in his UNLOCKED house when a goon walked past. In he went, hit the guy a few times and watched him energy bolt himself to death, then proceeded to reap his plentiful supply of only the finest AFK regs

dogsupremacy posted:

Before i get this how much bullshit you gotta do before u can slay a man

If you want to dexx, then maybe like, a day of afk macroing hitting a goon. That'll GM your combat skills for PvE and PvP. Then you can start working on other, more interesting and frightening things

a dmc delorean fucked around with this message at 01:23 on Jul 31, 2018

Noise Complaint
Sep 27, 2004

Who could be scared of a Jeffrey?
We killed a boss and it gave us so much money that 5 of us had to gate back and forth from Goon HQ because our bags were overfilled with gold.

We can probably support anyone leveling magery.

Noise Complaint
Sep 27, 2004

Who could be scared of a Jeffrey?
Just want to point out both a staffer from the LoA Citadel Studios team and a LoU Admin were up until 2am EST tonight implementing Poisoning.

So the place has pretty good support.

Chef Boyardeez Nuts
Sep 9, 2011

The more you kick against the pricks, the more you suffer.

Deliciouscesium posted:


One note for context. The strategy to go from 60 to 80 magery is to cast invisibility on yourself in a safe location as the preferred grinding method. I'm currently doing this and it's taking about 130-150 casts to get one skill point. Each cast costs you 12 gold from reagent cost. On the low end, you're looking at over 31k gold just for this step of the grind on magery alone. For around 34k gold, you can buy the cheapest house in the game as a starting property.

This isn't optimal. I went from 52 to 80.1 for about 28k by hopping up to the next circle immediately when I hit the minimums and I paid it off by using Gate Travel to run escorts.

a dmc delorean
Jul 2, 2006

Live the dream
As some of you might know, we're saving up for a new Guild HQ. We'll be getting the Tavern (which we will know as the Church of St Lowtax).

We have so far reached 400k/1.6 mil. Donations can be added to the House Fund bag inside the Loot Division crate at Guild HQ.

Once we have erected the Church, we will then open up Goon Mart to undercut pubbies and establish our goon presence with quality wares for prices a little cheaper than the shard favourites. As much as the pubbies already dislike us, we will make them fund us and need us.

Well done goons, let's keep it up!

Nice piece of fish
Jan 29, 2008

Ultra Carp

Angelwolf posted:

As some of you might know, we're saving up for a new Guild HQ. We'll be getting the Tavern (which we will know as the Church of St Lowtax).

We have so far reached 400k/1.6 mil. Donations can be added to the House Fund bag inside the Loot Division crate at Guild HQ.

Once we have erected the Church, we will then open up Goon Mart to undercut pubbies and establish our goon presence with quality wares for prices a little cheaper than the shard favourites. As much as the pubbies already dislike us, we will make them fund us and need us.

Well done goons, let's keep it up!

I have to admit, that actually sounds pretty awesome.

FormerFatty
Jul 18, 2006

Nice piece of fish posted:

I have to admit, that actually sounds pretty awesome.

Glad to see goons doing work on here -- I thought about coming over but I'm still fighting the good fight in Albion.

Hows the population on LoU now?

a dmc delorean
Jul 2, 2006

Live the dream
Goon population is growing as well as the pubbie population.

Blixxer's hatred towards us (probably everything else, too) is also growing.

Blazing Zero
Sep 7, 2012

*sigh* sure. it's a weed joke
i wasnt going to do it but then, i did it :eng99:

in as zeroblazing as soon as i make my dude in a few minutes

Weltlich
Feb 13, 2006
Grimey Drawer
I need to jump on this, because I miss old school UO a lot.

For a lot of the people that never played the game, and are worrying about skilling up as fast as possible, my advice would be to relax and have fun with it. Macros are great for AFK skill gain, but this was one of the few games where I had the most fun just loving around, fishing and whatnot. This is one of the few games where non-combat characters could actually be productive, useful, and really interesting. And I had fun from low "skill" all the way through GM status.

soy
Jul 7, 2003

by Jeffrey of YOSPOS

Noise Complaint posted:

Just want to point out both a staffer from the LoA Citadel Studios team and a LoU Admin were up until 2am EST tonight implementing Poisoning.

So the place has pretty good support.

Are GM tinker explosion traps in?

Chef Boyardeez Nuts
Sep 9, 2011

The more you kick against the pricks, the more you suffer.
What's weird is how much I missed the fun that was the grind. loving around with guild members while sparring, dying in horribly incompetent ways, etc. It reminds me of CK2 in that you set your own win conditions. The fundraiser is happening at the worst time for me, but I'll drop a few K in the bucket this evening if I miss the titan run.

Also, in what may be a problem for long term stability, I checked out the official game during the downtime yesterday and the place is significantly underpopulated compared to LoU.

insomne
Nov 26, 2007

unrestrained rhythms.
I have about 100k to toss into the new guild house pot. I assume it's gonna be built around the same location? There's a big rear end lot kinda near the river next to me that looks good.

Dante
Feb 8, 2003

Tried to take a cool picture of us murdering the huge dragon boss (all proceeds going to the new Goon HQ), but the boss is too big to fit on the screen - also it murders you back.

a dmc delorean
Jul 2, 2006

Live the dream

soy posted:

Are GM tinker explosion traps in?

Yes they are!

Chef Boyardeez Nuts posted:

What's weird is how much I missed the fun that was the grind. loving around with guild members while sparring, dying in horribly incompetent ways, etc. It reminds me of CK2 in that you set your own win conditions. The fundraiser is happening at the worst time for me, but I'll drop a few K in the bucket this evening if I miss the titan run.

Also, in what may be a problem for long term stability, I checked out the official game during the downtime yesterday and the place is significantly underpopulated compared to LoU.

If you want to throw anything in, drop it into the Loot Division chest. There is a green Lockbox above which has the total amount and the target so far. It is locked, though, so you wont be able to drop directly into it, but the chest will do fine and it'll be moved on in. Don't worry about donating if you can't afford to, we're doing really well with boss spawns at the moment with the goon groups and we're making about 250k per run.

The official shard is constantly undergoing wipes so quite a few people are ignoring it because they don't want to lose their progress.

insomne posted:

I have about 100k to toss into the new guild house pot. I assume it's gonna be built around the same location? There's a big rear end lot kinda near the river next to me that looks good.

Much appreciated! But again, don't worry about this if you can't afford it. Ideally, the new building will be placed where the current one is, though if anyone is homeless we could move it to a different spot in Goontown and they can utilise the old structure.

Dovestrangler already posted a pic of the dragon fight we had today, but I've got a couple more to add. We're now half way through to our target for the the Church of Saint Lowtax - 800k of 1.6 mil.



Noise Complaint
Sep 27, 2004

Who could be scared of a Jeffrey?
We managed to hit an IDOC just now, scoring tons of loot and a spot right next to the Nujel'm Moongate for the future Goon Mall.

Much to the chagrin of the pubbies that had been camping it for days.

snergle
Aug 3, 2013

A kind little mouse!
whats a good tamer build?

a dmc delorean
Jul 2, 2006

Live the dream

Noise Complaint posted:

We managed to hit an IDOC just now, scoring tons of loot and a spot right next to the Nujel'm Moongate for the future Goon Mall.

Much to the chagrin of the pubbies that had been camping it for days.

Nice! Which house did you manage to drop there and what kind of loot are we talking?


snergle posted:

whats a good tamer build?

You're going to need a lot of patience and a strong stomach for taming. You've been warned.

What seems to work well for taming is:
Animal taming
Animal lore
Magery
Evaluating intelligence
Musicmanship
Discordance
Provo

a dmc delorean fucked around with this message at 08:07 on Aug 1, 2018

Chef Boyardeez Nuts
Sep 9, 2011

The more you kick against the pricks, the more you suffer.
As a result of the IDOC and other recent Goon successes, you shouldn't be paying for weapons and armor. Check the HQ chest for enchanted everything!

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scopes
Jun 5, 2004

soy posted:

post pics of grieving pubbies and I might play this.

I'm in when Stealing makes it in.

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