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Picked this up yesterday and definitely didn't spend 3 hours mining copper to buy a house... I tried to send 3 members of my 4 person squad to another town, and bunch of starving bandits beat them up. Thankfully, they didn't take any of my food. One of them healed my robot, and the robot healed him, and they limped halfway back to town before being disabled again by a single angry pig, at which point my newly minted "scientist" had to leave her station to haul the boys home. They all received a nice bump in Toughness for the trouble. beer gas canister fucked around with this message at 16:49 on Jul 22, 2018 |
# ¿ Jul 22, 2018 16:27 |
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# ¿ Apr 20, 2024 05:27 |
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Shortly after my party recovered from their beatings, these chaps strode through and told us that it was Prayer Day. they were nice to me but they made sure to kill quite a few bandits on their way through the Hub, where I have since purchased a Storm House. After the monks were gone, the Hub was attacked by the BAND OF BONES: the Top Men run away to hide with the ninjas: turns out they just wanted to destroy the same group of bandits that had been targeted during the Church's holy rampage:
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# ¿ Jul 23, 2018 02:43 |
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buglord posted:So what do I do after I pay for entry into the secret ninja club? I started as a wanderer and aside from mining copper and starting unfair barfights, my character is pretty unskilled and poor. I wish I knew. I bought a storm house to do research in, and I plan to hire more goons through the ninjas and start pushing out into the wastes. I also bought a kickass bonedog from a wandering trader. He's the bodyguard for my miners outside the Hub.
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# ¿ Jul 26, 2018 20:29 |
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Babe Magnet posted:If you're asking what the secret ninja club gets you, in most towns there's a ninja tower, and inside that ninja tower you'll usually find a plastic surgeon to retool your character and a fence in order to sell your stolen goods. As for what to do in general, slowly work your way out of Hub, but stay nearby. The copper mine will get you money. You need to start making pilgrimages to Stack (north-northwest) and Squin (south), and maybe even Bad Teeth (northeast of Stack) and Admag (west of Squin) to get recruits; Sheks are fighty boys and more expensive, Greenlanders are your average joes. Is there another way to survive if you don't build a huge base?
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# ¿ Jul 28, 2018 07:35 |
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Any advice for bypassing or expediting the resource grind? I want to stop but it doesn't seem like my little crew of 5 would last long out in the wastes. This game is rad but the mining is so boring.
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# ¿ Aug 1, 2018 15:55 |
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Herstory Begins Now posted:This is commonly done with trader's leather as well, you'll get 80-90 armoursmithing in an hour or two and a fuckton of money and can pretty much keep it going indefinitely with the supplies in any town with a trader that restocks leather. Produces like 50k a day or so. Getting enough money to hire a bunch of dudes and/or some mercenaries to guard your babby outpost makes all the difference in the world. If you don't want to do the capturing prisoners and beating on them route of improving combat skills, run out to Mongrel and beat on the fogmen near the gate. You can get combat skills up to 30 or so like that quickly (and you can buy top quality stuff in the town and even replacement limbs if you happen to get any knocked off). Awesome info here, thank you.
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# ¿ Aug 3, 2018 22:46 |
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This was the end of a nasty fight: beer gas canister fucked around with this message at 07:32 on Aug 5, 2018 |
# ¿ Aug 5, 2018 07:27 |
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Carcer posted:I was thinking of building my base in the border between Vain and the Border Zone. Is this a good idea or am I going to be turbo hosed by something? I ran across a couple of Dust Bandit camps in the hills there. I built a stone mine in the valley north of the Hub. That somehow pushed my outpost borders close enough to the Hub that I could I place my refinery buildings and stockpiles immediately next to the copper and iron mines. I've since added a wind generator and a lovely useless greenfruit garden. Also, do note that there's another bartender with his own inventory in the building directly north of the Hub.
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# ¿ Aug 5, 2018 19:21 |
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Orv posted:Christ I've been idly booting this game up and messing around for five seconds for close to a decade now and you assholes are making me want to really sit down and give it a go. turn up the research rate, turn down hunger, go hog wild
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# ¿ Aug 7, 2018 13:24 |
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buglord posted:any mods I can install mid-save that reduce the near vertical progression system? Its taking a while for my poor guys to become bulky death machines, and I feel like should be making more by selling copper. Not sure when I am safe to start a settlement. Last time I tried, everyone and their mother came to bother me and sack me. You can customize mining speed, hunger, and a few other variables when you start a new game.
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# ¿ Aug 10, 2018 04:23 |
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buglord posted:I’m hoping there’s more squad automation in the future. I feel as if I have to keep my eyes on everyone at the same time. Making sure the miners keep mining, my soldiers are training, dudes are all well fed... Indeed. Just to auto sell my copper would be enough...
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# ¿ Aug 14, 2018 06:32 |
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Turtlicious posted:Does this game have a manual, or a wiki or something, I'm about to start my first game ever and I already have decision paralysis from the 16 different starts. Check the first 3 or 4 pages of this thread, there's a bunch of good info about starting and early game. I haven't found any better info.
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# ¿ Aug 24, 2018 05:28 |
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Inexplicable Humblebrag posted:how the devil do i make someone operating a stone processor automatically take stone from stone storage Make them work the processor as a job
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# ¿ Aug 29, 2018 18:02 |
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# ¿ Apr 20, 2024 05:27 |
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lunatikfringe posted:Game launches officially tomorrow. Last chance to get it for the pre-release price of $20 before it increases to $30 after release. The Devs have been releasing bugfixes to the game on a daily basis for the past few weeks and the game is really shaping up. I already have 90 hours into the game on a single playthrough, so definitely worth the money if you like open world sandbox RPGs. Wow! I'm kind of stunned. The dev cycle has been so long I thought they might never wrap.
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# ¿ Dec 5, 2018 18:00 |