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I know the VR implementation is essentially a hack, but they really need to update it. Getting some weird glitching into rocks more often than I care to. I also can't rename any planets/systems in VR mode.
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# ¿ Oct 1, 2020 23:56 |
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# ¿ Apr 25, 2024 21:16 |
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Is there anyway to turn off a particular notification? Every time I walk into my base, my game alerts me that it thinks I'm visiting ancient ruins.
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# ¿ Oct 11, 2020 08:19 |
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Looking over your shoulder in VR and seeing a giant sandworm flying straight at you is some scary poo poo.
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# ¿ Oct 17, 2020 00:29 |
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Cheap Trick posted:Is it possible to move a base computer? I put mine down for my first base in a kinda awkward spot, and I've already built up a concrete shack staffed with researchers so I'd rather not have to tear it all down and start again. Nope.
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# ¿ Oct 19, 2020 03:14 |
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HoboTech posted:About the time Origins came out I tried No Man's Sly in VR. While it was fun it was probably the worst optimized VR port I'd ever played and I had to turn some options (like shadows) completely off to stop it from stuttering like crazy. Does anyone know if there's been any improvements in that regard? It had a VR fix update not too long after Origins, which helped with stutter issues. You still can't run it on max settings though.
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# ¿ Apr 8, 2021 19:58 |
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Maybe it's the dlss support.
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# ¿ Jun 2, 2021 13:34 |
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Tabletops posted:I can’t find the dlss option unless it hasn’t been added yet? Should be under anti-aliasing options.
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# ¿ Jun 2, 2021 22:04 |
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Still hoping for planets with multiple types of biomes.
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# ¿ Aug 9, 2021 16:32 |
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Still no word on Frontiers, eh?
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# ¿ Aug 25, 2021 08:35 |
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So does the town manager thing let you build a village and assign different tasks to people, or is it just a cosmetic-level resource generator like when I send my fleet out?
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# ¿ Sep 3, 2021 18:42 |
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Haven't played in over a year, I think just before the companions update. Finally jumped back in and got the first distress signal to introduce me to settlements. I show up, and all the villagers are glitched into the ground and can't be interacted with. A couple are floating fifty feet in the air.
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# ¿ Apr 24, 2022 00:19 |
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Hughmoris posted:How is the VR aspect of NMS these days? It seems like it would be a great game for VR but I don't really hear anything about it. They haven't really updated the VR aspect in about a year, so it can be a little glitchy now and then, depending on your specs. It could use an optimization refresh, since there's been a lot of aesthetic updates since. But overall, it's still runs fine and is really the only way I play. It's such a different experience, there's no going back.
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# ¿ Apr 27, 2022 21:59 |
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I've only ever played it in VR and can't imagine it without it. Always get a sense of wonder landing on a new planet.
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# ¿ Feb 19, 2023 02:19 |
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i was hoping the VR experience would be a bit more optimized with the update but it seems all the improvements are design changes and it still runs just as bad as ever
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# ¿ Feb 23, 2023 22:38 |
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Rupert Buttermilk posted:https://twitter.com/NoMansSky/status/1643011535650824195?t=hk2DlGIyYr5Hhjs7vN1lng&s=19 Hmmm maybe it's the ship from Event Horizon
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# ¿ Apr 4, 2023 00:24 |
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finallly i can get brain from an alien
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# ¿ Jun 6, 2023 02:18 |
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# ¿ Apr 25, 2024 21:16 |
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It's all part of the expedition, apparently. Check out No Man's Sky: Singularity, the game's new expedition. The new No Mans Sky update, Singularity, continues the narrative arc that began in the Interceptor update and will progress throughout this year. In this five-week long expedition, players investigate strange robots that are delivering cryptic clues across the galaxy, following a story tangled in Al corruption. Watch the trailer for a peek at what's coming to the adventure survival game this time around.
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# ¿ Jun 7, 2023 20:19 |