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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Printers are hard to get though. Their code is strictly controlled and any printer that can turn out another printer is under Union control.

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ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





My players stole a ship from an NPC. It was a Tier 1 Rainmaker with the Vehicle template and a Personalization that let it morph to disguise the weapons systems from superficial scans. As a Vehicle, it had room for some mechs, but since they weren't all using size half mechs, there wasn't room for ALL of them. One always had to be strapped on outside, negating pretty much any attempt at smuggling. Usually it was the Tortuga, which was hauled about in a harness below the thing.

The key was that they did not have the licenses to reprint their ship, because it was stolen. Damage it took had to be repaired in a shipyard, and that ran the risk of someone reporting that it was stolen. And if destroyed, it was gone.

I gave them the option, as a group, to call it in to use as an NPC on their side, once per mission. They could also call in an orbital strike (Javelin missiles) once per fight, so long as they were in a place where an orbital strike was possible.

Pentecoastal Elites
Feb 27, 2007

if I'm Union brass I'm not going to let a handful of trigger-happy greener-than-a-hycernian's-rear end aux cav morons drag one of my schedule threes out to the rim so they can plaster rawmat over their fuckups

CroatianAlzheimers
Jun 15, 2009

I can't remember why I'm mad at you...


Oh, for sure. I wasn't even considering giving them a printer on the thing. Basically, it'd be a cargo hauler that was theirs fair and square, but they have to get it out of impound first then figure out how to use it. Also, poo poo, I didn't even think about printing ships, huh.

40 Proof Listerine
Jul 1, 2007

Baroness Kanan-Zelaya of the minor House of Carbon
PCs have a bunch of reasons narratively to have a support infrastructure on their missions ranging from "a bunch of 18-wheelers with suitcases full of GMS weapons and ammo in the trailers" to a proper ship like's being discussed - printers or no, extra guns and hands take up lots of space that a mech generally doesn't have

It rules from a GM perspective in that now they have targets to defend from counterattack and Missions can have beats structured around "what do we do with the support crews / APCs / Party Bus in the rear"

You also don't have a 5-minute rest problem because of the ever-present "it takes X hours long to print what you need, you still have to wait" since they're printers, not replicators

40 Proof Listerine fucked around with this message at 22:02 on Jan 28, 2021

Tulip
Jun 3, 2008

yeah thats pretty good


The campaign I ran the players were DOJ response team, so they were on a transport ship for them complete with printer. My rationale as to why they couldn't rest between every encounter was that they were either doing more subtle insertions where the ship had to stay cloaked or far away, or they were doing superhot insertions where the ship was basically slingshotting around and they'd be out of contact for a few days of heavy fighting.

Pentecoastal Elites
Feb 27, 2007

Tulip posted:

The campaign I ran the players were DOJ response team, so they were on a transport ship for them complete with printer. My rationale as to why they couldn't rest between every encounter was that they were either doing more subtle insertions where the ship had to stay cloaked or far away, or they were doing superhot insertions where the ship was basically slingshotting around and they'd be out of contact for a few days of heavy fighting.

In all seriousness, I think this is the way to handle most games, where the players would have easy access to a mech-scale printer more or less on demand -- like any other game, if your players have the time and the space to play it ultra safe and nip at the edges of something then retreat back to their mothership/fortified castle/planar realm to buff the scratches out of their armor you need to inject some stakes and threats into the world.

PoultryGeist
Feb 27, 2013

Crystals?
Yeah my players are a MSMC squad based off of a pocket carrier with multiple other squads and infantry platoons. They don't get access to the ship's printer between every encounter because generally those missions are maybe a few hours long narratively as they breach-and-clear a defense satellite or other such hardened target. The Quartermaster isn't going to ferry them back every time they get a boo-boo, they get the job done and then get that Full Repair

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





PoultryGeist posted:

Yeah my players are a MSMC squad


Tulip posted:

The campaign I ran the players were DOJ response team

I love hearing how other DMs organize their players! Everyone share yours. Or if you're a player, share what your group is!

My game (currently on hiatus, unfortunately) the players were "troubleshooters" working off-book for a highly-placed IPS-N exec. They went in and did shady poo poo to further IPS-N's goals. Missions ranged from "make these pirates vanish" to "go steal <macguffin> from <rival>".

Dulkor
Feb 28, 2009

I’ve run two campaigns so far. One was a pretty classic Mirrorsmoke setup where I gave the players a system to sandbox around in and take contacts.

The other was a Long Rim game where the players were a privateer crew doing odd jobs and acquisitions for a flotilla of ships and their council of captains that were remora-ed onto a lost and malfunctioning colony ship and its unshackled NHP administrator that was endlessly wandering in deep space around the Rim in a pseudo economy of bartering with the NHP for access to the colony printer.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Also my favorite party concept that I ran across was on the Discord. Players are an independent cell of omninet journalists who absolutely, positively refuse to let people avoid an interview.

"Sir, they're breaking through the bunker!"
"That's impossible!"
"Structural integrity is down to 10%! They'll break through any minute now!"
*There's a sound of rending metal. A small crack appears in the roof. Mechanized hands rip the gap wider, then withdraw. A microphone slowly reels down through the gap.*
"Director Pierce of Harrison Armory," says a voice. "It's time for your interview. Tell me all about your program to forcibly relocate the citizens of Deneb II."

CroatianAlzheimers
Jun 15, 2009

I can't remember why I'm mad at you...


ConfusedUs posted:

I love hearing how other DMs organize their players! Everyone share yours. Or if you're a player, share what your group is!

My game (currently on hiatus, unfortunately) the players were "troubleshooters" working off-book for a highly-placed IPS-N exec. They went in and did shady poo poo to further IPS-N's goals. Missions ranged from "make these pirates vanish" to "go steal <macguffin> from <rival>".

I'm not sure yet because we haven't started, but I think I'm gonna do this:

The players are greenhorns currently marooned on Rao Co station. They arrived not too long ago aboard a freighter owned by one of the player's distant relatives, a cosmopolitan transport captain with, unknown to the players, some shady poo poo in their past. Once they arrive on station, the relative disappears and the players come to learn that the ship it theirs now but it's currently impounded by the station authorities thanks to [reasons]. Now they got a ship they can't use, some mechs, some inherited debt, and the entirety of the Rim to use as their playground. Hopefully, hilarity will ensue.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





CroatianAlzheimers posted:

I'm not sure yet because we haven't started, but I think I'm gonna do this:

The players are greenhorns currently marooned on Rao Co station. They arrived not too long ago aboard a freighter owned by one of the player's distant relatives, a cosmopolitan transport captain with, unknown to the players, some shady poo poo in their past. Once they arrive on station, the relative disappears and the players come to learn that the ship it theirs now but it's currently impounded by the station authorities thanks to [reasons]. Now they got a ship they can't use, some mechs, some inherited debt, and the entirety of the Rim to use as their playground. Hopefully, hilarity will ensue.

That's a great setup.

You could have the dockmaster offer to clear the fees if they do some shady poo poo, then have him start blackmailing them with evidence that they did shady poo poo. Set him up as an antagonist that can't be defeated by Mech Punch. They'll love to hate that guy.

CroatianAlzheimers
Jun 15, 2009

I can't remember why I'm mad at you...


ConfusedUs posted:

That's a great setup.

You could have the dockmaster offer to clear the fees if they do some shady poo poo, then have him start blackmailing them with evidence that they did shady poo poo. Set him up as an antagonist that can't be defeated by Mech Punch. They'll love to hate that guy.

That is, in fact, the plan. That and to introduce "Goblin Chan" as a frienemy because that art cracks me up.

Oh, that reminds me. How long is the trip through the Rim to any kind of civilization in the Dawnline Shore? Months? Years?

Aaaaaaaaaaaaaaaand, yet another question. How do nexuses work? Do you fire them every turn, or do you fire them once and they deal auto damage every turn for the rest of the scene? I haven't found really good info about how they work in Lancer core. What am I missing here?

CroatianAlzheimers fucked around with this message at 01:18 on Jan 28, 2021

Tsilkani
Jul 28, 2013

CroatianAlzheimers posted:

That is, in fact, the plan. That and to introduce "Goblin Chan" as a frienemy because that art cracks me up.

Oh, that reminds me. How long is the trip through the Rim to any kind of civilization in the Dawnline Shore? Months? Years?

Aaaaaaaaaaaaaaaand, yet another question. How do nexuses work? Do you fire them every turn, or do you fire them once and they deal auto damage every turn for the rest of the scene? I haven't found really good info about how they work in Lancer core. What am I missing here?

A nexus is just like any other weapon, the flavor is just nanomachines/tiny drones attacking the target instead of bullets or lasers.

PoultryGeist
Feb 27, 2013

Crystals?
Yeah Nexuses can range from mini-drones that hover over your shoulder and dart out at your command to micro/nanomachine hives that spit greywash pellets at the enemy. Basically anything you can fluff 'Attacks E-Defense' around.

e: Drones are the larger semi-autonomous damage dealers, and are Systems you can plop down somewhere in range and let them do their own thing (with depends on the flavor of Drone). Think of Nexuses as the Drone's little sibling: still machines doing the attacking, but you have to command them (shoot) directly.

PoultryGeist fucked around with this message at 02:20 on Jan 28, 2021

Doc Dee
Feb 15, 2012

THANKS FOR MAKING ME SPEND MONEY, T

PoultryGeist posted:

Yeah Nexuses can range from mini-drones that hover over your shoulder and dart out at your command to micro/nanomachine hives that spit greywash pellets at the enemy. Basically anything you can fluff 'Attacks E-Defense' around.

That honestly helps. I'd probably flavor mine as Gradius or Strider type Options, or like the Blitz weapons from Daemon x Machina :getin:

https://www.youtube.com/watch?v=W9ylvYfFY8w

Not Keyser Soze
Mar 7, 2007

Endless Celestial Sex

ConfusedUs posted:

I love hearing how other DMs organize their players! Everyone share yours. Or if you're a player, share what your group is!

My group is composed of people I've been gaming with forever and during session 0 they specifically requested some form of a heel-face turn/"are we the baddies?" intrigue narrative.

So they were an elite KTB strike force which, over the course of tier 1, gradually discovered that their Great House is helping SSC spread a deadly plague across the Dawnline Shore for unknown reasons and they had a big blow up mid-mission with their commanding officer because loving Albatross showed up to stop them so they turned traitor, abandoned their noble class ties and are now (reluctantly) members of an Ungrateful cell trying to Get To The Bottom Of It.

Doc Dee
Feb 15, 2012

THANKS FOR MAKING ME SPEND MONEY, T

Not Keyser Soze posted:

My group is composed of people I've been gaming with forever and during session 0 they specifically requested some form of a heel-face turn/"are we the baddies?" intrigue narrative.

So they were an elite KTB strike force which, over the course of tier 1, gradually discovered that their Great House is helping SSC spread a deadly plague across the Dawnline Shore for unknown reasons and they had a big blow up mid-mission with their commanding officer because loving Albatross showed up to stop them so they turned traitor, abandoned their noble class ties and are now (reluctantly) members of an Ungrateful cell trying to Get To The Bottom Of It.

Ohhhhh man, when the Space Jedi/Paladins show up UNEXPECTEDLY, you KNOW you've been bamboozled.

raverrn
Apr 5, 2005

Unidentified spacecraft inbound from delta line.

All Silpheed squadrons scramble now!


I ran a campaign with a junker ship and printer on-board. She also came with a silent-partner NHP with full command access and a direct link to their bosses. Ships are fine, just be sure to tie some strings on.

Thyrork
Apr 21, 2010

"COME PLAY MECHS M'LANCER."

Or at least use Retrograde Mini's to make cool mechs and fantasy stuff.

:awesomelon:
Slippery Tilde
Speaking of ships, Small update to Catafalus, added a space ship! Two layers and the illwinter template added to the Jet Train folder. :getin:

ConfusedUs posted:

I love hearing how other DMs organize their players! Everyone share yours. Or if you're a player, share what your group is!

My players are part of Union's retort to one of their newly discovered neighbours deciding defenestration was a good answer to a diplomat going "please knock off enslaving what you call the "commoners". Then they got assigned to hanging around to solve any problems that might emerge, when the fleet, leaves under the command of the woman who pulled the trigger on the former power-mad monarch.

Guess what? poo poo happened after the fleet left! Then the gate stopped working properly. Now there might be Kaiju. There's defenently a royal conspiracy ongoing.

You know, nothing serious or to worry about. :stare:

Psycho Landlord
Oct 10, 2012

What are you gonna do, dance with me?

My players are a Union Navy squad that got seconded to DoJ/HR to act as a small direct intervention asset in a little dustup on a Karrakin world that specifically reached out for help with it's Ungrateful problem (said Ungratefuls wound up being HA plants) and then on the way home from that little skirmish the frigate they were being ferried on got roped into an actual interstellar war when a nearby Union member system suddenly got invaded by a bunch of mysterious space assholes with (extremely limited) FTL and no mechs or anything like that to speak of that totally are completely unknown to everyone and definitely not in some way related to this system's definitely not purposefully obfuscated past as a minor interstellar power prior to their joining Union no siree

It's been fun playing up the massive, massive difference in the player's customized, Union military spec mechs and the random Everest homebrews that their not at all hiding something allies are defending their home with.

Psycho Landlord fucked around with this message at 19:16 on Jan 28, 2021

McKilligan
May 13, 2007

Acey Deezy
It's more Fantasy than Lancer, but I expect to see some insane kitbashing with all the new weapons and such.

Saman
Oct 23, 2008

Next, you'll say...
"What a good post!"


ConfusedUs posted:

I love hearing how other DMs organize their players! Everyone share yours. Or if you're a player, share what your group is!

My now-dead game was a group of bounty hunters/fixers in the Long Rim who were blind hired by the last member of a Union Science Bureau Ranger squad that got annihilated investigating blinkspace holes in the sector, where they found something that was causing machinery be rapid-converted to fleshlike monsters that attacked, and curiously were often suspiciously similar to Horus PG styling mechs. Their first mission was to meet and extract him from a floating casino-city-ship on an ice planet, which went to poo poo because The Flesh had been following him and started to take over the city, so it was a rush between getting his information (stored with the casino in their vault, natch) and getting the gently caress out while fleshmechs and the casino security team try to kill them, which coincidentally was led by one of the team members cousins (they hail from a clan that had tried to build a sustainable commune in the long rim that failed due to outside pressure against them and caused the entire family to go severely into debt, to the point where the leader of the group owns this player's debt bond) who became a hardcore gladiator in the casino's mech fighting ring.

The first place they landed after escaping and going where the USB guy asked them to (to find a friend (new joining PC) who could help him decipher data he stole before he got away) they rolled a crit failure on the maintenance roll for their organization (basically them, the ship and their support staff) and had to make a desperate gamble to make enough money to be able to stay afloat. They basically landed on taking control of the station they landed on from the pirate overlords who had claimed it as their fief. They did do it, so the game kind of went off in an orthogonal direction of them stabilizing and developing this place while the rim went absolutely bugfuck outside; while they were doing this, some kind of time-space anomaly is causing people who try to leave what is considered 'the rim' to get to Union-controlled space causes them to come back on a vector perfectly matching the one they exited on flipped 180 degrees, and signals going outside 'the rim' go out forever without receiving a response. All while sightings of this flesh poo poo converting any non-organic material into more of itself (with a particular preference for anything that can perform computations :confused:) become more and more common and more of the sector falls into absolute chaos as refugees flee to anywhere they can, if they can even escape. So they basically turned the station they landed on into a safe haven...until one of the player characters, who was Technophile III and had chosen a shard of DHIYED, decided she wanted to change characters, so that broke REAL BAD. We left off on a game of Kingdom that ended in them securing the station on a permanent basis against outside influence after one of them, with the observational data from their casino encounter, reverse-engineered a way to cause the flesh transformation without making it contagious and started building mechs with it.

Honestly really wanna come back to it someday but I think LANCER may be too crunch for my brain anymore, I found myself falling into bad habits from when I was DMing 4th edition with regards to encounter and overall arc/mission design being far too static. May try coming back to it with Beam Saber or Armor Astir, tbh...

aldantefax
Oct 10, 2007

ALWAYS BE MECHFISHIN'
I got three words for the next LANCER game I'm running, which I've bumped to next week:

Robo-Rally SITREP.

TheDeadlyShoe
Feb 14, 2014

pretense is my co-pilot

Oh lawd, my miniboss just got golden BB'd by a 1 damage oracle LMG shot that took off his last HP on his first structure bar, just as the fight was getting spicy.

Failed the first structure roll, the +2 hull check against 10, and the hull check reroll. He had a roughly 98% chance of succeeding overall.

rip Captain Gekkson



(p.s. a T2 Elite Commander Barricade can output a truly ludicrous 6 slows per turn with Press the Attack)

Doc Dee
Feb 15, 2012

THANKS FOR MAKING ME SPEND MONEY, T
Hooo boy.

Runa
Feb 13, 2011

Lmao what a dipshit

Doc Dee
Feb 15, 2012

THANKS FOR MAKING ME SPEND MONEY, T

Xarbala posted:

Lmao what a dipshit

I saw a bunch of people arguing with him and he kept retorting, I just dropped the text from page 337 (On Content, Discomfort, and Lancer).

I'm honestly surprised nobody thought of it before me, since it's exactly their views and why they made the drat game.

EDIT: He responded! lolololol sorry you don't get cool robots in your right wing fantasy media, rear end in a top hat.



EDIT 2: VVVVV

ShallNoiseUpon posted:

Are these devs left wing????

Yeah, they've been pretty vocal since jump. I don't know any of Miguel's other works, but I know KSBD is super LGBT+ friendly.

Doc Dee fucked around with this message at 03:10 on Feb 5, 2021

Amp
Sep 10, 2010

:11tea::bubblewoop::agesilaus::megaman::yoshi::squawk::supaburn::iit::spooky::axe::honked::shroom::smugdog::sg::pkmnwhy::parrot::screamy::tubular::corsair::sanix::yeeclaw::hayter::flip::redflag:

Doc Dee posted:

I saw a bunch of people arguing with him and he kept retorting, I just dropped the text from page 337 (On Content, Discomfort, and Lancer).

I'm honestly surprised nobody thought of it before me, since it's exactly their views and why they made the drat game.

quote:

We believe that ideas of liberation, of radical antifascism and anti-hate, can begin around the table with friends and end in the streets, at the ballot box, and in all of our hearts. Sometimes around the table with friends is the only place where liberation – where fighting back – can happen. This does not diminish the impact that it can have.


Are these devs left wing????

Infidelicious
Apr 9, 2013

Is this game about semi automated midrange pansexual space communism made by lefties?

aldantefax
Oct 10, 2007

ALWAYS BE MECHFISHIN'

Infidelicious posted:

Is this game about semi automated midrange pansexual space communism made by lefties?

New thread title imo

Saman
Oct 23, 2008

Next, you'll say...
"What a good post!"


Doc Dee posted:

Hooo boy.



Deeply impressed by this man's decision to cosplay the 'wow, cool robot' meme image man while writing this post tbh. Really going above and beyond for his art.

is that good
Apr 14, 2012
Typically, they're not arguing to convince you, they're arguing to convince the audience.

Runa
Feb 13, 2011

Yeah they're just trying to stir up poo poo.

Blind Duke
Nov 8, 2013
I keep seeing that style of question/message being posed on various sites, and I'm pretty sure it's performative. It's apparent what values the creators of this game have so these folks pose these messages to draw attention to their culture war narrative. That being inclusive is something to litigate and debate and not something one can pursue in a free society.

However the year is 2021 and everyone is collectively exhausted with their poo poo

Amp
Sep 10, 2010

:11tea::bubblewoop::agesilaus::megaman::yoshi::squawk::supaburn::iit::spooky::axe::honked::shroom::smugdog::sg::pkmnwhy::parrot::screamy::tubular::corsair::sanix::yeeclaw::hayter::flip::redflag:

Doc Dee posted:


EDIT 2: VVVVV


Yeah, they've been pretty vocal since jump. I don't know any of Miguel's other works, but I know KSBD is super LGBT+ friendly.

oh yeah I want to be clear that the politics and especially how they influence the setting are abundantly clear and obvious and I was being a bit sarcastic

Doc Dee
Feb 15, 2012

THANKS FOR MAKING ME SPEND MONEY, T

Saman posted:

Deeply impressed by this man's decision to cosplay the 'wow, cool robot' meme image man while writing this post tbh. Really going above and beyond for his art.

He's not cosplaying, go look at the thread. Kai Tave even made an appearance, it was fun

Runa
Feb 13, 2011

Blind Duke posted:

I keep seeing that style of question/message being posed on various sites, and I'm pretty sure it's performative. It's apparent what values the creators of this game have so these folks pose these messages to draw attention to their culture war narrative. That being inclusive is something to litigate and debate and not something one can pursue in a free society.

However the year is 2021 and everyone is collectively exhausted with their poo poo

Yeah the end result of nearly a decade of this performative internet chud poo poo was assholes storming the Capitol building, we've had it up to here with their nonsense.

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Kai Tave
Jul 2, 2012
Fallen Rib
"The Nazis were socialist, actually" is perhaps the biggest giveaway that someone is just there to cause trouble, followed closely by "actually the reason America isn't a white-owned nation any longer is the cause of its decline."

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