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Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!
Okay, that intro skip was pretty good. The deaths too.

SelenicMartian posted:

But you wished for collectibles :allears:
:getin:

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Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

Glazius posted:

I like the idea of urbex games, and taking photos for a later repair crew or something is a pretty good framing device. Thanks for being a guide to this one!
There was actually a goon-made urbex game, from one of the summer game jams here a few years ago, that worked through twitch integration. It presented itself as some guys livestreaming their exploration of some abandoned government facility, and they'd cycle through a room or small area and people voted on what to look and poke at and where to go through the chat. Unfortunately, twitch delay was particularly bad at the time and severely hampered the responsiveness.

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

EasilyConfused posted:

I understand why they didn't include a HUD, but having some sort of inventory to check your battery supplies (and maybe review old photos) would have been nice.
In between the portrayal of The Engineer and some of the details in this, I feel like such an inventory would take the form of some sort of EDC dump bag that you shove the batteries - packaging and all - into and then have to open up and sort through manually. Fresh packs go here, empty packaging goes here, new batteries go here, deads go here... or wait was it the other way around

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!
Always back to woods porn, this place.

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

resurgam40 posted:

so even if they did throw in some googly mushroom monster to menace Mark, it still wouldn't be scary and would likely be just one more annoyance to deal with.
Mark and the Mushroom Monster would definitely be a bizarre reverse horror where Mark is the one stalking the Mushroom Monster to get some photographs, and ends with a him making a satisfied quip about how many batteries he has.

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!
It should be added that the screwdriver event wasn't really even an experiment ajnymore. More a demonstration that Slotin had done multiple times before, and had been told "this is going to get you killed."

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

Zeniel posted:

It's also quite strange when you photograph various bits of decayed infrastructure and then photograph some giant collapse in the same room.

'#24 crumbling pillar, #25 Giant pile of rubble, probably also includes said crumbling pillar.'
"#24 crumbling pillar."
"Is that a main support?"
"Funny you ask that."

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!
I heard a story about an electrical sync incident that may have made the funny pages from a Navy reactor guy.

He was an instructor on the training sub that never goes in the water, doesn't have a trainee that day so he's manning the reactor station himself while other trainees and instructors are doing their thing. He's bored out of his mind, so he's staring at the clock waiting for lunchtime, messing with the distracted helm trainee on one side by occasionally reaching over and nudging the wheel, and gradually becoming aware of a very strange conversation at the electrical station on his other side.

Apparently there's two electrical systems and a synchrometer that shows when it's safe to connect the two. It's a little spinning dial, 12 is synched, but really hitting the switch anywhere from like 11:55 to 12:05 is fine. The instructor and trainee were working on connecting those systems at that time, and from the sound of it, the trainee was repeatedly missing the window.

"connect it when it hits 12."
"right, 12, got it."

reactor guy glances over to see the synchrometer pass 12

"do you need help?"
"no, I got it, hit it at 12."

synchrometer passes 12 again. reactor guy wonders what's going on but goes back to staring at the clock, it's 11:59 and lunch is all he has on his mind.

"are you sure you have this?"
"yes, I connect it when it's at 12."

synchrometer passes 12 again. despite being the second-most-fixated person on the clock approaching 12, reactor guy has not realized what's happening yet.

"12!"

what seems like every single alarm and red light on the electrical and reactor stations go off as the trainee slams the connection switch at 12. on the clock. but 6 on the synchrometer.

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

Psychotic Weasel posted:

Confused he calls back up to his boss "FOR THE LOVE OF GOD"

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

Psychotic Weasel posted:

Never seen a two way turnstile before though.
At the same time, it's not something extraordinarily surprising considering the way things are built in this city

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

Cooked Auto posted:

In a way that plotline could've made for a decent detective game with a slight horror bent to it.

SelenicMartian posted:

Now imagine investigating the battery store burglary.
You eventually come across some sort of kill room and all the power tools are missing their batteries and serial killer is crushed in the secret entrance because someone rearranged all the wiring.

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

Zeniel posted:

I hope you muttered, "Pretty sure that's not meant to be like that." To yourself as you did.

Solumin posted:

"That doesn't look right," actually.
I hope I never have to take a picture that can be appropriately commented "Looks like things have gotten totally hosed while I was gone."

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

NHO posted:

I'm just so glad that Mark's experience with infrastructure wasn't unique, just most extreme of the bunch.
Well, nobody else ran into Robin.

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

Stabbey_the_Clown posted:

The coin thing is also really bad because unlike more sensible games, you need to insert every single coin, one at a time into machines, instead of just letting you one-click them in once you have enough. The way to two secret endings requires 99 coins. Inserted one. At. A. Time.
there's a Dark Souls joke somewhere in here

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Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

SelenicMartian posted:

I'm loving crying at the way the secret ending recorded. Imagine everything that can go wrong when you put long conversations into a timed sequence.
I braced myself, but it wasn't enough. Holy poo poo.

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