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Okay, that intro skip was pretty good. The deaths too.SelenicMartian posted:But you wished for collectibles
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# ¿ Aug 9, 2018 08:44 |
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# ¿ Apr 18, 2024 14:21 |
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Glazius posted:I like the idea of urbex games, and taking photos for a later repair crew or something is a pretty good framing device. Thanks for being a guide to this one!
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# ¿ Aug 10, 2018 08:12 |
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EasilyConfused posted:I understand why they didn't include a HUD, but having some sort of inventory to check your battery supplies (and maybe review old photos) would have been nice.
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# ¿ Aug 11, 2018 13:28 |
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Always back to woods porn, this place.
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# ¿ Oct 1, 2018 14:03 |
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resurgam40 posted:so even if they did throw in some googly mushroom monster to menace Mark, it still wouldn't be scary and would likely be just one more annoyance to deal with.
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# ¿ Dec 14, 2018 17:32 |
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It should be added that the screwdriver event wasn't really even an experiment ajnymore. More a demonstration that Slotin had done multiple times before, and had been told "this is going to get you killed."
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# ¿ Dec 14, 2018 20:58 |
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Zeniel posted:It's also quite strange when you photograph various bits of decayed infrastructure and then photograph some giant collapse in the same room. "Is that a main support?" "Funny you ask that."
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# ¿ Dec 22, 2018 08:15 |
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I heard a story about an electrical sync incident that may have made the funny pages from a Navy reactor guy. He was an instructor on the training sub that never goes in the water, doesn't have a trainee that day so he's manning the reactor station himself while other trainees and instructors are doing their thing. He's bored out of his mind, so he's staring at the clock waiting for lunchtime, messing with the distracted helm trainee on one side by occasionally reaching over and nudging the wheel, and gradually becoming aware of a very strange conversation at the electrical station on his other side. Apparently there's two electrical systems and a synchrometer that shows when it's safe to connect the two. It's a little spinning dial, 12 is synched, but really hitting the switch anywhere from like 11:55 to 12:05 is fine. The instructor and trainee were working on connecting those systems at that time, and from the sound of it, the trainee was repeatedly missing the window. "connect it when it hits 12." "right, 12, got it." reactor guy glances over to see the synchrometer pass 12 "do you need help?" "no, I got it, hit it at 12." synchrometer passes 12 again. reactor guy wonders what's going on but goes back to staring at the clock, it's 11:59 and lunch is all he has on his mind. "are you sure you have this?" "yes, I connect it when it's at 12." synchrometer passes 12 again. despite being the second-most-fixated person on the clock approaching 12, reactor guy has not realized what's happening yet. "12!" what seems like every single alarm and red light on the electrical and reactor stations go off as the trainee slams the connection switch at 12. on the clock. but 6 on the synchrometer.
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# ¿ Jan 2, 2019 22:32 |
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Psychotic Weasel posted:Confused he calls back up to his boss "FOR THE LOVE OF GOD"
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# ¿ Jan 11, 2019 18:38 |
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Psychotic Weasel posted:Never seen a two way turnstile before though.
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# ¿ Jan 25, 2019 23:55 |
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Cooked Auto posted:In a way that plotline could've made for a decent detective game with a slight horror bent to it. SelenicMartian posted:Now imagine investigating the battery store burglary.
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# ¿ Jan 27, 2019 22:59 |
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Zeniel posted:I hope you muttered, "Pretty sure that's not meant to be like that." To yourself as you did. Solumin posted:"That doesn't look right," actually.
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# ¿ Feb 8, 2019 09:41 |
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NHO posted:I'm just so glad that Mark's experience with infrastructure wasn't unique, just most extreme of the bunch.
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# ¿ Feb 12, 2019 13:10 |
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Stabbey_the_Clown posted:The coin thing is also really bad because unlike more sensible games, you need to insert every single coin, one at a time into machines, instead of just letting you one-click them in once you have enough. The way to two secret endings requires 99 coins. Inserted one. At. A. Time.
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# ¿ Feb 20, 2019 10:17 |
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# ¿ Apr 18, 2024 14:21 |
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SelenicMartian posted:I'm loving crying at the way the secret ending recorded. Imagine everything that can go wrong when you put long conversations into a timed sequence.
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# ¿ Apr 2, 2019 02:19 |