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Rhjamiz
Oct 28, 2007

Name - Vraska

Description or Picture


Backstory - Though Vraska's life may have led him to the Aturi Cluster, and though he may have volunteered to fight the Empire as a member of the Rebel Alliance, one shouldn't be fooled into thinking that Vraska is somehow unlike other Trandoshans. He grew up on his father's Slaver Transport, learning the ways of the Hunt until he was old enough to undertake his own Rite of Passage. Vraska had always been deeply religious, and his capture by Imperial patrols while smuggling slaves through the Aturi Cluster without a permit infuriated him. He spent 2 years on a Penal Transport, nullifying his accumulated Jagannath points. His life's accomplishments wiped out, Vraska signed on with the Alliance in order to re-earn his place in the afterlife. Imperials pilots were fearsome and worthy prey, after all.

Ship: A-Wing!

A-Wing (10xp)
Mod: Tech Upgrade (2xp)
-Tech: Underslung Blaster Cannon (3xp)
Missile: Concussion Missiles (4xp)

(1xp remaining)

Rhjamiz fucked around with this message at 04:50 on Oct 1, 2018

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Rhjamiz
Oct 28, 2007

I work 8am-5pm Tues-Sat, Central time.

Rhjamiz
Oct 28, 2007

Ship: A-Wing!

5xp

A-Wing (+10xp)
Mod: Tech Upgrade (-2xp)
-Tech: Underslung Blaster Cannon (-3xp)
Missile: Proton Rockets (-3xp)
PS 3 (-6xp)

1xp!

Rhjamiz fucked around with this message at 01:46 on Oct 18, 2018

Rhjamiz
Oct 28, 2007

Rhjamiz posted:

Ship: A-Wing!

5xp

A-Wing (+10xp)
Mod: Tech Upgrade (-2xp)
-Tech: Underslung Blaster Cannon (-3xp)
Missile: Proton Rockets (-3xp)
PS 3 (-6xp)

1xp!

+9xp
PS 4 (-8xp)
EPT: Rage (1xp x 2)

0xp!

Rhjamiz
Oct 28, 2007

Ship: A-Wing!

5xp

A-Wing (+10xp)
Mod: Tech Upgrade (-2xp)
-Tech: Underslung Blaster Cannon (-3xp)
Missile: Proton Rockets (-3xp)
PS 3 (-6xp)

1xp!

+9xp
PS 4 (-8xp)
EPT: Rage (1xp x 2)

0xp!

+12xp
Selling Tech Upgrade (+2)
Selling Underslung Blaster (+3)
Buying Reinforced Frontal Deflector Shields (-2)
Buying Stealth Device (-3)
Buying Ezra Bridger PS Ability (-4)

8xp remaining.

pre:
Current A-Wing Build

Elite: Ezra Bridger
Elite: Rage
Modification: Reinforced Frontal Deflector Shields
Modification: Stealth Device
Missile: Proton Rockets

Rhjamiz
Oct 28, 2007

LLSix posted:

Pallas Upgrades

Rhjamiz, Rage combos really well with Comms Booster (cargo 4xp) ENERGY: Spend 1 energy to remove all stress tokens from a friendly ship at Range 1-3. Then assign 1 focus token to that ship.

I'm down for that. I want my underslung back at PS6 to maximize its use (Also Corran Horn). S3 A-wing should be a monster but man is it slow to start.

Rhjamiz
Oct 28, 2007

I have spare for comms array

Rhjamiz
Oct 28, 2007

8xp remaining.

-2xp for Pallas Recover Upgrade.

+5xp from Mission

pre:
Current A-Wing Build

Elite: Ezra Bridger
Elite: Rage
Modification: Reinforced Frontal Deflector Shields
Modification: Stealth Device
Missile: Proton Rockets
Shelving the A-Wing. Buying an ARC-170 (-5xp)

Selling Rage (+2xp)
Selling Ezra Bridger (+4xp)
Selling Proton Rockets (+3xP)

Buying Plasma Torpedos (-3xp)
Buying Tail Gunner (-2xp)
Buying Crackshot (-2xp)
Buying R6 Astromech (-1xp)
Buying Alliance Overhaul (0xp)

pre:
Current ARC-170 Build

Elite: Crackshot
Crew: Tail Gunner
Modification: Reinforced Frontal Deflector Shields
Modification: Stealth Device
Torpedo: Plasma Torpedoes
Astromech: R6 Astromech
Title: Alliance Overhaul
7xp Remains

Rhjamiz
Oct 28, 2007

pre:
Current ARC-170 Build

Elite: Crackshot
Crew: Tail Gunner
Modification: Additional Shield Generator
Modification: Shield Upgrade
Torpedo: Plasma Torpedoes
Astromech: Targeting Astromech
Title: Alliance Overhaul
5xp Remains

Rhjamiz
Oct 28, 2007

-2xp to give the Pallas "Reinforce"

3xp left.

-2xp to the Pallas for Ordinance Tubes

1xp left.

Rhjamiz fucked around with this message at 23:06 on Nov 11, 2018

Rhjamiz
Oct 28, 2007

19xp banked.

+7xp from mission.

26 xp total.

Rhjamiz
Oct 28, 2007

Rhjamiz posted:

19xp banked.

+7xp from mission.

26 xp total.

51xp total

+2x buyback Targeting Astromech

-4xp R2D2

49xp

-22 for PS6

-2xp for Seismic Torpedos

-2xp for Extra Muns

-3xp for Acc. Cor.

20xp remains

Rhjamiz fucked around with this message at 01:11 on Dec 18, 2018

Rhjamiz
Oct 28, 2007

LLSix posted:

Been looking through the pilot skills for good ones for me. I found a bunch I thought other people might be interested in too. Maybe you already know about them, but I haven't played X-wing before this so they're new to me and at least they're easier to reference this way.

Rhjamiz you might like this: http://xwing-miniatures.wikia.com/wiki/%22Backdraft%22 When attacking a ship inside your auxiliary firing arc, you may add 1 critical result.
http://xwing-miniatures.wikia.com/wiki/Kath_Scarlet_(S%26V) When attacking a ship inside your auxiliary firing arc, roll 1 additional attack die.


Good stuff but as far as I know, we're only allowed EPTs from Rebel sources? Because if we're allowed Scum/Imp abilities, I have a few ideas I'm looking to grab.

Rhjamiz
Oct 28, 2007

Rhjamiz posted:

51xp total

+2x buyback Targeting Astromech

-4xp R2D2

49xp

-22 for PS6

-2xp for Seismic Torpedos

-2xp for Extra Muns

-3xp for Acc. Cor.

20xp remains

20xp

-5xp for Etahn

-2xp for Improv. Targetting

-4xp for Proton Torpedos

9xp remains

Rhjamiz
Oct 28, 2007

Rhjamiz posted:

20xp

-5xp for Etahn

-2xp for Improv. Targetting

-4xp for Proton Torpedos

9xp remains

9xp + 18 xp = 27xp

-8xp for Expertise

19xp remains

Rhjamiz
Oct 28, 2007

Sounds good

Rhjamiz
Oct 28, 2007

The ic thread is good tho I admit my primary interest is flying ships. The thread is a lot of fluff to me and feels pretty incidental so it's hard to muster the effort. In an ambitious future where what we do in thread affects mission choice or outcome I think it'd hook me more. I find I tend to need some crunch to my fluff, if that makes sense.

The briefings are very good and I like them

My Sunday is always free so I'm indifferent to scheduling.

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Rhjamiz
Oct 28, 2007

I exist.

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