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Mordja
Apr 26, 2014

Hell Gem
Anyone give this a try? New spehssship RTS
https://store.steampowered.com/app/1113030/Stellar_Warfare/

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literally this big
Jan 10, 2007



Here comes
the Squirtle Squad!
Hey everyone. I recently made two new videos for Europe In Ruins, and I thought I'd post them here too. EIR is an overhaul mod for Company of Heroes, we just had our one-year Steam release anniversary.

The first is episode #4 of the CarrotCast, where I cast some of the more noteworthy games that get sent in.
https://www.youtube.com/watch?v=CNgpDvHZ4K0

The second was a Development Update I made for our community. I discuss some key features in recent patches, the progress of our Patreon, and the reveal of Company of Heroes 3.
It seemed timely, given the recent announcement of COH3.
https://www.youtube.com/watch?v=vUpMhj0gmS0

literally this big
Jan 10, 2007



Here comes
the Squirtle Squad!
To add to the COH3 discussion:

Fuligin posted:

sino-japanese war/pac would have been rad but im definitely just thanking my lucky stars to get italy and africa instead of normandy and ostfront for the billionth time
I've always said that COH's obvious intention (and one of it's main strengths) was to imitate much of the action and feeling of Band of Brothers / Saving Private Ryan. I feel COH2 should have similarly focused on The Pacific / Letters From Iwo Jima, but instead they went with Enemy At The Gates, much to COH2's detriment.

V for Vegas posted:

https://www.eurogamer.net/articles/2021-07-13-company-of-heroes-3-is-coming-and-it-feels-like-the-original-but-bigger

They were going to do Pacific! But a handful of gamers who play MP just didn't want "non-historical" strong Japanese forces. WTAF?
Interesting article, but I doubt it was feedback that changed their minds. Another western front setting takes Relic back into more familiar territory (literally all of COH2's DLC factions were western front factions, when COH2 was specifically an eastern front game lol). Probably a greater market interest for a Mediterranean campaign, and setting it earlier in the war probably allows for a lot more additional factions (aka DLC opportunities). I think Sega will do with COH what what they're doing with Total War, and each faction will be $5-15 each (with the occasional bundles and freebies). That's probably not too dissimilar to what Steel Division's doing.

And Erwin Rommel is probably the "cleanest" Wehrmacht you can base a game on, for maximum inoffensiveness.

Anno posted:

Listening to some of the press out there today, and a developer mentioned that there are still half a million people playing CoH games monthly. Which is...more than I expected by a lot.

victrix posted:

This doesn't surprise me quite as much as it should, what with the rts genre largely abandoned, and an entire underserved market of historical fans who sure as gently caress aren't going to move to mobas
COH2, unfortunately, was not moddable like COH1 was, so many COH1 mods and communities remained on COH1. Many folks (myself included) see COH2 as more of a side-grade to COH1 than an actual up-grade, so COH1 still has an above-average amount of activity. I hope with COH3 they go back to making it as moddable as COH1, so the entire community can easily go forward onto COH3.

Mordja posted:

They fixed the problem I was having with COH3 (my CPU's getting long in the tooth...) and I was able to play more. It's early and janky, but the campaign mechanics actually seem really cool! There's some good interplay between the turn based and the RTS side of things (even if I'm a little unclear on a couple mechanics still) and it's faster and simpler than something like Total War, which is good for this type of game. I know Relic said they're planning a multiplayer test later, curious to see exactly how it'll work and what they'll pull from the campaign.
No big surprise it seems more like Total War, that's Sega's flagpole successful RTS right now. Wouldn't surprise me if some of the Total War team working on/helping with COH3.

A large number of RTS players just want a single-player experience, or only co-op battles against bots. Relic needs to remain focused on multiplayer if they want to remain relevant in the competitive / casting scene, but undoubtedly a lot of resources will be poured into a campaign and perhaps other non-completive modes (ala Tales of Valor's various minigame modes).

Muscle Tracer
Feb 23, 2007

Medals only weigh one down.

I'm finally getting around to 40k: Mechanicus, and other than it being a cover-less XCOM, I am absolutely THRILLED with the music and sound design.

Cantorsdust
Aug 10, 2008

Infinitely many points, but zero length.

Muscle Tracer posted:

I'm finally getting around to 40k: Mechanicus, and other than it being a cover-less XCOM, I am absolutely THRILLED with the music and sound design.

It is a very stylish smooth game. It feels great chaining kills with bonus move points. And the story is actually very good and funny. Good XCOM-like.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS
Just make sure to take your time and don't rush into anything.

Good things come to those who wait in mechanicus

Mordja
Apr 26, 2014

Hell Gem
Peep this imgur thread I found and see how many you even recognize:
https://imgur.com/a/EVtHnpJ

fartknocker
Oct 28, 2012


Damn it, this always happens. I think I'm gonna score, and then I never score. It's not fair.



Wedge Regret

Mordja posted:

Peep this imgur thread I found and see how many you even recognize:
https://imgur.com/a/EVtHnpJ

There are several of those I still play from time to time and a few more I wish I could easily on a modern system.

Deakul
Apr 2, 2012

PAM PA RAM

PAM PAM PARAAAAM!

Mordja posted:

Peep this imgur thread I found and see how many you even recognize:
https://imgur.com/a/EVtHnpJ

...I want to go back. :qq:

Red Alert 2 Yuris Revenge
May 8, 2006

"My brain is amazing! It's full of wrinkles, and... Uh... Wait... What am I trying to say?"
as a kid i played the demos for dark colony and dark reign a lot. i have no idea why.

Mordja
Apr 26, 2014

Hell Gem
Honestly, same. Though my favourite of the Dark series is probably Dark Planet: Battle for Natrolis, wish I could get that running on modern systems.

commando in tophat
Sep 5, 2019

Mordja posted:

Peep this imgur thread I found and see how many you even recognize:
https://imgur.com/a/EVtHnpJ

I've never heard about most of these. How many of them are actually good? I'm disappointed Tzar isn't there :crossarms:

Chas McGill
Oct 29, 2010

loves Fat Philippe

Relax Or DIE posted:

as a kid i played the demos for dark colony and dark reign a lot. i have no idea why.

I played the Dark Colony demo a lot as well, I think I liked how violent it was. I remember thinking the intro was so cool...
https://youtu.be/xnxO6s41Gc8

toasterwarrior
Nov 11, 2011
The Dark Colony intro is insanely violent, it kinda owns and also does not own in that I'm sure it desensitized a lot of kids, including me :v:

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


Mordja posted:

Peep this imgur thread I found and see how many you even recognize:
https://imgur.com/a/EVtHnpJ

I just discovered that my new rule for friendship is refusing anyone who goes more than two of those images without recognition.

toasterwarrior posted:

The Dark Colony intro is insanely violent, it kinda owns and also does not own in that I'm sure it desensitized a lot of kids, including me :v:

The 90's was such an awesome time to be a kid. There was so much over the top violent stuff aimed at boys.

ZearothK fucked around with this message at 13:32 on Aug 16, 2021

Davincie
Jul 7, 2008

commando in tophat posted:

I've never heard about most of these. How many of them are actually good? I'm disappointed Tzar isn't there :crossarms:

a lot of them were fairly standard clones cause the genre was still profitable, but theres some unique stuff in there. Arsenal as an example had a somewhat basic grognard like supply system in it where you needed to keep your units supplied with fuel, and money was made by building apartments. if you destroyed your enemies apartments it was seen as an evil act to do, and the evil nazi-esque leaders would like you more, while the american likes would like you less

UCS Hellmaker
Mar 29, 2008
Toilet Rascal
Anyone try the new 4x xenia ark? It any good?

Mordja
Apr 26, 2014

Hell Gem
After putting it off for a while, I'm playing Iron Harvest's campaigns, happily through family sharing, not my own copy, after hearing good things about the SP from my brother. It kinda stinks doesn't it? Maybe I'm being too harsh: I'd already known from betas and demos that it was a middling game lacking both the bombast and the depth of a COH, but I expected the mission design to be a bit more interesting than it is. And what's there has been mostly fine, I guess, (the train gimmick level was kinda cool) but let down by the game's underlying faults: spammy, tactically simplistic combat, small but annoying bugs that hamper your control, map design that seems contrary to many of the game's mechanics such as cover and destructible terrain, the complete lack of gore.

Say one thing good: the mechs both look and animate real well!

Fuligin
Oct 27, 2010

wait what the fuck??

Was hoping iron harvest would improve with patching but that doesn't seem to b the case alas

LLSix
Jan 20, 2010

The real power behind countless overlords

Mordja posted:

After putting it off for a while, I'm playing Iron Harvest's campaigns, happily through family sharing, not my own copy, after hearing good things about the SP from my brother. It kinda stinks doesn't it? Maybe I'm being too harsh: I'd already known from betas and demos that it was a middling game lacking both the bombast and the depth of a COH, but I expected the mission design to be a bit more interesting than it is. And what's there has been mostly fine, I guess, (the train gimmick level was kinda cool) but let down by the game's underlying faults: spammy, tactically simplistic combat, small but annoying bugs that hamper your control, map design that seems contrary to many of the game's mechanics such as cover and destructible terrain, the complete lack of gore.

Say one thing good: the mechs both look and animate real well!

Yeah, pretty much.

Love Stole the Day
Nov 4, 2012
Please give me free quality professional advice so I can be a baby about it and insult you
Iron Harvest is a good video game that is fun, has a non-toxic casual multiplayer and co-op community, isn't corrupted by in-game ads or freemium content, and isn't made by skinhead developers who sexually assault their employees until they commit suicide only to cover it up by crunching everyone else to re-release the same game every year while smugly asking "do you really want chat channels?".

Also the bear is adorable, the voice acting is great, the characters are memorable, and the campaign's story is very good compared to its competitors. The game punches well above its weight for an indie team and the devs are worth supporting.

Mordja
Apr 26, 2014

Hell Gem

Love Stole the Day posted:

Iron Harvest is a good video game that is fun,
nah

Banemaster
Mar 31, 2010

Mordja posted:

Peep this imgur thread I found and see how many you even recognize:
https://imgur.com/a/EVtHnpJ

Couple "notable" games from that era missing are Warzone 2100 and Theocracy.

I think both of those are rather unique. I imagine that I would find Theocracy incredibly tedious if I tried to play it now. Warzone 2100 on the other hand was still good when I played it couple years back, maybe even better when I could actually understand more of game's concepts...

Mordja
Apr 26, 2014

Hell Gem
Finished all* of Iron Harvest. The Saxony campaign is a slog at the beginning and then a cakewalk at the end. Seriously though, despite its simplicity, No Man's Land is one of the worst RTS missions I've had the displeasure of completing and that falls almost completely on the game's shoddy, chokepointy map design which inherently favours the static player due to unit controls. Glad it's over, and glad I didn't pay.



*Except the Russian revolution FLC which I hear is worse than the German campaign.

Love Stole the Day
Nov 4, 2012
Please give me free quality professional advice so I can be a baby about it and insult you
Iron Marines is cool and fun so far. Lots of cameos.



They also had a little Captain Picard guy standing around at one point.

skaianDestiny
Jan 13, 2017

beep boop
A friend is playtesting a new space RTS.

https://store.steampowered.com/app/887570/NEBULOUS_Fleet_Command/

https://www.youtube.com/watch?v=CK5sRwg0Yw0

Looks pretty cool.

pedro0930
Oct 15, 2012
It's a neat game. Unfortunately the main designer/programmer is apparently in the navy and has gone on deployment so development is on hiatus now.

Mordja
Apr 26, 2014

Hell Gem

Seems a little like Nexus:TJI?

Mordja
Apr 26, 2014

Hell Gem
This looks...ambitious.
https://www.youtube.com/watch?v=LL65jam_7Z8

Klaus88
Jan 23, 2011

Violence has its own economy, therefore be thoughtful and precise in your investment
Nexuslikes all over the place suddenly.

Deptfordx
Dec 23, 2013

Banemaster posted:

Couple "notable" games from that era missing are Warzone 2100 and Theocracy.

I think both of those are rather unique. I imagine that I would find Theocracy incredibly tedious if I tried to play it now. Warzone 2100 on the other hand was still good when I played it couple years back, maybe even better when I could actually understand more of game's concepts...

The depth of Warzone 2100 was insane.

You could literally build a counter-battery radar, assign some of your own artillery to it, and it would automatically shoot back at enemy artillery with them.

Mordja
Apr 26, 2014

Hell Gem

Klaus88 posted:

Nexuslikes all over the place suddenly.

Speaking of
https://www.youtube.com/watch?v=JcGmJMdRW9o
(not actually that Nexuslike...)

Dandywalken
Feb 11, 2014

Deptfordx posted:

The depth of Warzone 2100 was insane.

You could literally build a counter-battery radar, assign some of your own artillery to it, and it would automatically shoot back at enemy artillery with them.

yeah WZ2100s artillery modelling in partcular was superb. It was like an evolution of Total Annihilations with added logical automation

drkeiscool
Aug 1, 2014
Soiled Meat
is warzone 2100 the free one on steam?

Mordja
Apr 26, 2014

Hell Gem

drkeiscool posted:

is warzone 2100 the free one on steam?

Apparently the version on Steam is being uploaded without permission by some rando, not the actual dev team, and might have some issues. The official one is https://wz2100.net/

Koorisch
Mar 29, 2009
Yeah, WZ2100 is a very solid game, definitely try it out.

drkeiscool
Aug 1, 2014
Soiled Meat

Mordja posted:

Apparently the version on Steam is being uploaded without permission by some rando, not the actual dev team, and might have some issues. The official one is https://wz2100.net/

huh, that's... weird. okay then, downloading from the official site instead

nessin
Feb 7, 2010
Has anyone played the Spellforce 3 games? I bought the second one at some point and it's been sitting in my games list unplayed for god knows how long. I've loaded it up and played for maybe half an hour a couple times but it doesn't grab me and I'm wondering if it's really worth it and I just need to give it time to hook me or not. I had fond memories of playing the previous games but everytime I look at Spellforce 3 I think I've either shifted away from this style of strategy game or just didn't have a problem with how janky the previous games were.

Baller Time
Apr 22, 2014

by Azathoth
Spellforce 3 felt quite polished and non janky to me, but also less interesting than the first game, because the races are so similar to each other compared to Spellforce 1

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skaianDestiny
Jan 13, 2017

beep boop
New indie RTS.

https://www.youtube.com/watch?v=BwT3q5trUgs

Basically, instead of directly ordering individual units around, you draw orders and your forces will be attracted to them.

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