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drkeiscool
Aug 1, 2014
Soiled Meat
is there an easy way to move faster in spellforce 1? i used to try playing it but good lord the maps are big and my character moves so slowly

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MiddleOne
Feb 17, 2011

skaianDestiny posted:

New indie RTS.

https://www.youtube.com/watch?v=BwT3q5trUgs

Basically, instead of directly ordering individual units around, you draw orders and your forces will be attracted to them.

Stupid sexy lines.

Looks dope, albeit a bit simplistic.

literally this big
Jan 10, 2007



Here comes
the Squirtle Squad!

MiddleOne posted:

Stupid sexy lines.

Looks dope, albeit a bit simplistic.

Yeah, it certainly looks too simplistic (at least in its current form) to be very competitive, based on trailer gameplay alone. But I think the joy may come from your troops understanding and carrying out more complex movement and defensive orders without a huge degree of micro from the player, something virtually all RTSs are missing. Troops taking the initiative and forming their own defensive lines seems like it would free up player attention to concentrate elsewhere; perhaps the focus is less tactical combat micro, but more strategic economic macro. I'd be interested in seeing how it does, and what the singleplayer campaign looks like.

Corbeau
Sep 13, 2010

Jack of All Trades
Yeah, I wishlisted it. Really not into RTS micro but the broad strategy part is neat.

victrix
Oct 30, 2007


This got no hits in steam general so I'll try here:


quote:

Anyone played this? Looks neat


https://www.youtube.com/watch?v=Up38Cd2dUDQ

https://thingonitsown.itch.io/heros-hour

https://store.steampowered.com/app/1656780/Heros_Hour/

Looks like pixel art heroes of might and magic with real time combat and cute presentation

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

victrix posted:

This got no hits in steam general so I'll try here:

Not heard of it but I like the idea so I'll check it out.

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

KOGAHAZAN!! posted:

Not heard of it but I like the idea so I'll check it out.

I have checked it out. It is VERY HoMM 3.

And I mean clearly whoever owns the HoMM license is asleep at the C&D office because they are copying verbatim from that game. Map features, resource types, unit rosters- verbatim.

Check this out:



So this is one of the town types, "Arcane". Let's take a gander at what I can recruit here. Seems like, hmm, Goblins, Gargoyles, Golems, Wizards, Djinni and Titans. Let's compare this to the roster for the Tower town in HoMM 3:



oh

The HoMM 2 Wizard had less overlap with the Tower than this.

Now, granted, I'm cheating a little here- you can choose to take "Ice Sculpters" instead of Golems and "Incarnations" (? not sure what these are supposed to be- they upgrade into "Liongods") instead of Titans, and in fairness they've gotten a little more creative with the unit abilities.

And fair enough, sure, I'll pay $10 for a knockoff HoMM 3 with cute pixel monsters and support for modern resolutions. Why not.

There's been some attempt to smooth out the rough edges in the franchise. You can see here the town construction UI is laid out as an upgrade tree, so you can see exactly what's on offer and how to get there. Hero development is similar. When you take a structure on the map that generates recruits for you, those recruits will pop out at the beginning of every week as a caravan that will path to the nearest town or hero. That's neat.

Combat has had the largest overhaul. There's no more stacks or hexes or fine unit control; you plop your dudes down on the map in big blobs and watch as they crash into each other. They appear to have tried to solve the invincible ten thousand unit stack problem twice, which I'm not sure was entirely warranted. First is the unstacking thing, so your hundred goblin scrubs have to actually fight as one hundred scrubby goblins and not as a single giant swoleblin. The other measure is a limit on the maximum unit power- not units, normalised unit strength value- that you can field at once. And this is where I'm a little uncertain- it definitely ensures that you're always taking attrition, even small fights, but I feel like the unstacking would accomplish that anyway. And I find the scenarios it produces kind of weird and unsatisfying. So, you can lead with your weak units, watch them die unsupported and accomplish nothing, then send in the elites- or do it the other way round, watch the elites take more casualties than they really should, then reinforce with waves of fodder and hope they can carry it over the line.

Or you could try split your stacks and field a little bit of everything, but the UI's not really set up to support that. And that's what's really annoying me here. So, at the start of every fight, the computer will pick a bunch of stuff from your army, I think entirely at random, and throw it into the field. Invariably- and I do mean invariably- it will a little over the power limit for the battle. Just a little over, a point or two. There will be a big button that says "SEND BACK TO RESERVES", which will pick a bunch of stuff at random and send them back to the reserves. Maybe it will be a little of everything. Maybe it will be half of these things and one of these. It's an adventure! When you press it, you will now be under your force limit, so you get a new button- "DEPLOY FROM RESERVES". This does exactly what you'd think, and there is a good chance that if you press it you will be over your force limit again.

So you have to fix it manually, by splitting unit groups. You do this in two ways, as far as I can tell. You can shift-click on the group, in the deployment UI in the bottom left, and drag it to a new slot. This will move half the group. You can also ctrl-click and move one. Note: do not drag into a slot that is already occupied! That will move the entire stack, for some reason! So you keep halving the groups, shuffling units back and forth, trying to get just under that limit- which is measured in power points, remember, so every unit type has a different ratio of actual units to force limit.

I would at this point like to note that there is nothing I can see that indicates that you can split groups like this. I worked it out through trial and error. It took me a dozen battles or so.

Anyway. The battles are engaging enough, for all that you have very little control over them bar deployment and spell casting, and deployment is kind of a mess. There is some tactical nuance to be had in it. These guys are archers- better put something fast near them. These guys are healers- better hit them with berserk so they're not doing their thing. That sort of deal.

Overall: fun little attempt to remake HoMM 3 and sand the edges off. Makes a decent fist of solving some of the franchise's problems, needs a UI pass.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

KOGAHAZAN!! posted:

I have checked it out. It is VERY HoMM 3.

And I mean clearly whoever owns the HoMM license is asleep at the C&D office because they are copying verbatim from that game. Map features, resource types, unit rosters- verbatim.

People SHOULD make blatant attempts at stealing the HoMM license because the last game was a disaster that killed the series.

Yes, i'm the single individual that liked HoMM five AND six!

Theswarms
Dec 20, 2005
I just tried the demo and it seems pretty cool.

Undead faction comes out of battles with more units than it came into them a++.

Damn Dirty Ape
Jan 23, 2015

I love you Dr. Zaius



I was just going to start playing HoMM 3 and 4 again (yes I liked 4 and I've had its music stuck in my head). I know each has an HD patch but I don't trust them because Windows defender doesn't trust them.

Armauk
Jun 23, 2021


drat Dirty Ape posted:

I know each has an HD patch but I don't trust them because Windows defender doesn't trust them.

The HoMM3 HD Mod is totally fine.

Corbeau
Sep 13, 2010

Jack of All Trades

victrix posted:

This got no hits in steam general so I'll try here:

Wishlisted; the combat system was always my big beef with the HoMM series, but I love the look of this one.

chaosapiant
Oct 10, 2012

White Line Fever

I’ve always loved HoMM’s combat.

toasterwarrior
Nov 11, 2011
Hero's Hour has a demo on itch.io and after a couple of hours I'm buying this poo poo the moment it releases. Apart from the UI gripes with battle army limits and stack-splitting, it's drat good. Thank you very much for the recommendation.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

Corbeau posted:

Wishlisted; the combat system was always my big beef with the HoMM series, but I love the look of this one.

Have you tried age of wonders?

It's an alternative to HoMM that is also very very good.

StoryTime
Feb 26, 2010

Now listen to me children and I'll tell you of the legend of the Ninja

drat Dirty Ape posted:

I was just going to start playing HoMM 3 and 4 again (yes I liked 4 and I've had its music stuck in my head). I know each has an HD patch but I don't trust them because Windows defender doesn't trust them.

I liked 4 as well, the battle screen is fundamentally broken, but the hero developing mechanics are fundamentally broken in a really entertaining way. And the music is extremely good, I still find myself occasionally whistling the Order town theme, even though it's been like 6 years since I last played the game.

Mans posted:

Have you tried age of wonders?

It's an alternative to HoMM that is also very very good.

Yeah Age of Wonders 3 is extremely HoMM with a light version of Civilization city building mixed in, it is one of the best campaign based single player strategy games I've played. It had a rough launch as the battle AI was completely clueless, but it was patched to provide a very decent challenge.

Corbeau
Sep 13, 2010

Jack of All Trades

Mans posted:

Have you tried age of wonders?

I've played a shitload of all three, yes. Good games.

I tried out the demo of Hero's Hour that's up on itch.io. The AI doesn't seem good but I was surprised at how much the demo includes. It's enough to know that the game will be worth the price when the developer feels it's stable and polished enough for steam release.

LordSloth
Mar 7, 2008

Disgruntled (IT) Employee
Huh, I didn’t expect this age of empires 2 content
https://www.youtube.com/watch?v=DnKnujTwchE

https://www.pcgamesn.com/age-of-empires-ii-definitive-edition/doom-mod

Chas McGill
Oct 29, 2010

loves Fat Philippe
Has there been a good successor to dungeon keeper yet? This might not be the right thread but I'm asking anyway.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

Chas McGill posted:

Has there been a good successor to dungeon keeper yet? This might not be the right thread but I'm asking anyway.

I've had a lot of fun with war for the overlord.

It has a decent campaign and the narrator is very good ( and is also the same voice actor as Peppa pigs father).

It's dirt cheap nowadays, it's guaranteed to be worthy of your investment.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

...No base building? What a shame. If Aliens can get an RTS, why can't DOOM?

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


Chas McGill posted:

Has there been a good successor to dungeon keeper yet? This might not be the right thread but I'm asking anyway.

Good is up for debate, but here’s a turn based version of Dungeon Keeper

https://www.youtube.com/watch?v=gc0MKui6E_g

ninjewtsu
Oct 9, 2012

Corbeau posted:

I've played a shitload of all three, yes. Good games.

if you include shadow magic, there's 5 age of wonders games now

drkeiscool
Aug 1, 2014
Soiled Meat
what about the ultimate might and magic game, dark messiah of sir kicksalot

Damn Dirty Ape
Jan 23, 2015

I love you Dr. Zaius



Armauk posted:

The HoMM3 HD Mod is totally fine.

Yeah it probably is, but russian website + AV trojan warning is just a little too trusting for me.

StoryTime posted:

I liked 4 as well, the battle screen is fundamentally broken, but the hero developing mechanics are fundamentally broken in a really entertaining way. And the music is extremely good, I still find myself occasionally whistling the Order town theme, even though it's been like 6 years since I last played the game.

Yes, it's hilarious having a barbarian hero kill 4 black dragons in one swing or whatever. Is Order the one with the Kenny G sax part and that bass opera singer? gently caress the music in that game is something else. I'm listening to it now and I can't even choose a favorite.

Mans posted:

It has a decent campaign and the narrator is very good ( and is also the same voice actor as Peppa pigs father).

Hahaha oh poo poo I have to load this game up again now that I know this. I also enjoyed Dungeons 3 though it's humor was extraordinarily cringey.

commando in tophat
Sep 5, 2019

drkeiscool posted:

what about the ultimate might and magic game, dark messiah of sir kicksalot

Does some version of that work on win10 without problems? I, ehm, downloaded it years ago and it refused to start whatever I did, and I didn't play it when it was new. (I see it is on steam, but I'm kind of not trusting these old things as even gog doesn't bother making sure their games run sometimes)

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

Is Order the one with the Kenny G sax part and that bass opera singer?

That's Castle/Haven.

StoryTime
Feb 26, 2010

Now listen to me children and I'll tell you of the legend of the Ninja

drat Dirty Ape posted:

Is Order the one with the Kenny G sax part and that bass opera singer?

Order / Academy is this one:
https://www.youtube.com/watch?v=3k9fPBM-rPo

No vocals, just an insanely strong flute melody. Or is that a wood pipe of some sort, I'm not an expert.

Edit: The other one mentioned is real good as well, although it does make me think of a 70's softcore porno flick for some reason.

StoryTime fucked around with this message at 09:00 on Sep 9, 2021

Mordja
Apr 26, 2014

Hell Gem
Apropos of nothing, here's a good replay from a TA Escalation tournament that really shows why Total Annihilation is my favourite traditional RTS; none of its contemporaries and few of its successors hand all-aspect warfare so well.
https://www.youtube.com/watch?v=ezI9ovZewdw

Davincie
Jul 7, 2008

have there been any good rts the last year for singleplayer? mostly looking for a good campaign. Tried iron harvest and spellforce and didn't like either (spellforce was too bland and iron harvest doesnt play well at all)

Love Stole the Day
Nov 4, 2012
Please give me free quality professional advice so I can be a baby about it and insult you

Davincie posted:

have there been any good rts the last year for singleplayer? mostly looking for a good campaign. Tried iron harvest and spellforce and didn't like either (spellforce was too bland and iron harvest doesnt play well at all)

https://store.steampowered.com/app/931280/Iron_Marines/
https://store.steampowered.com/app/813780/Age_of_Empires_II_Definitive_Edition/

Deakul
Apr 2, 2012

PAM PA RAM

PAM PAM PARAAAAM!

Davincie posted:

have there been any good rts the last year for singleplayer? mostly looking for a good campaign. Tried iron harvest and spellforce and didn't like either (spellforce was too bland and iron harvest doesnt play well at all)

It's pretty much a dead genre, Brent.

Best bet is just replaying older titles and looking wistfully at the what ifs and what could have beens.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
https://store.steampowered.com/app/1500970/BlackChain/

https://store.steampowered.com/app/1565670/Five_Nations/

It's not that they don't exactly exist. But.. it's also 'good luck finding them without help'. I found both of these from a Youtube Let's Play channel which specialises in the things.

https://www.youtube.com/c/TaxOwlbear

Bloodly fucked around with this message at 18:35 on Sep 12, 2021

Love Stole the Day
Nov 4, 2012
Please give me free quality professional advice so I can be a baby about it and insult you

Bloodly posted:

https://store.steampowered.com/app/1500970/BlackChain/

https://store.steampowered.com/app/1565670/Five_Nations/

It's not that they don't exactly exist. But.. it's also 'good luck finding them without help'.

BlackChain was cool and good -- it hits the same notes that Brood War did and is a good game considering it was a solo dev project. It even comes with a map editor, of all things, modeled after Brood War's editor.

Mordja
Apr 26, 2014

Hell Gem
I just realized next year is TA's 25th anniversary. I wonder if Wargaming (they still own the ip, right) will actually do something, anything to celebrate or if they'll just let it languish...

Probably the latter.

LLSix
Jan 20, 2010

The real power behind countless overlords



Love Stole the Day posted:

BlackChain was cool and good -- it hits the same notes that Brood War did and is a good game considering it was a solo dev project. It even comes with a map editor, of all things, modeled after Brood War's editor.

It's on sale for just $4 dollars. I'll give it a try at that price.

Mordja
Apr 26, 2014

Hell Gem
Random question about COH2: Is 2v2 more balanced than larger games? When I was playing I only ever did 3v3 and 4v4 and while I'm not gonna claim I ever got better than average, my general experience was that the Axis factions had an easier time of just teching and steamrolling with their superior Nazi wunderwaffe. At the time, I figured things would be more even in 1v1s, where Allied mobility would have more of an effect than in the somewhat laney larger games, but is this also the case with 2v2 at all? Torn between reinstalling it and waiting for COH3.

davecrazy
Nov 25, 2004

I'm an insufferable shitposter who does not deserve to root for such a good team. Also, this is what Matt Harvey thinks of me and my garbage posting.

Mordja posted:

Random question about COH2: Is 2v2 more balanced than larger games? When I was playing I only ever did 3v3 and 4v4 and while I'm not gonna claim I ever got better than average, my general experience was that the Axis factions had an easier time of just teching and steamrolling with their superior Nazi wunderwaffe. At the time, I figured things would be more even in 1v1s, where Allied mobility would have more of an effect than in the somewhat laney larger games, but is this also the case with 2v2 at all? Torn between reinstalling it and waiting for COH3.

The majority of balance is directed at 1v1, but 2v2 is not terrible. Axis still is tough late game but the Allies do have effective counters.

I only play team games with randos and it's fun. I love CoH.

fuf
Sep 12, 2004

haha
There's an open beta for Age of Empires IV this weekend. It starts in a few hours I think.

It looks pretty bad but I'll give it a try for the sake of nostalgia.

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Anno
May 10, 2017

I'm going to drown! For no reason at all!

Lots of people who played the closed beta were straining against the NDA to say it was actually quite good, so I’m going in with a bit of optimism.

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