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anyone got any tips/build advice for the monster tactician class? im at the great sycamore and ive been having a great time so far summoning dogs next to enemy archers. playing on normal difficulty. mostly wondering if i should go with melee or ranged and how much strength/dexterity i should have
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# ¿ Sep 22, 2020 06:32 |
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# ¿ Apr 25, 2024 17:35 |
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is there any way to make webs disappear? also still wondering if anyone has some words about this: cuntman.net posted:anyone got any tips/build advice for the monster tactician class? im at the great sycamore and ive been having a great time so far summoning dogs next to enemy archers. playing on normal difficulty. mostly wondering if i should go with melee or ranged and how much strength/dexterity i should have
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# ¿ Sep 25, 2020 03:05 |
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Kalas posted:So to be good at archery is a ton of feats. thanks, i like the sound of all of that
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# ¿ Sep 25, 2020 03:48 |
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i turned invisible and threw dogs at some bandits until they died
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# ¿ Sep 25, 2020 05:53 |
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Khanstant posted:Weird thing I was thinknig of suggesting on the alpha forums, but would y'all like to see the dice rolls? Like, we can see the math and results but I think I would also enjoy seeeing dice being rolled, even in big chaotic battles a stream of dice sims off to the side, just giving an idea of all the rolls going into it all? Not that we'd stop and peek at them, just seeing a visualization of them as they are made. kingmaker already has that in turn based mode
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# ¿ Oct 16, 2020 21:54 |
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Roadie posted:witches are heavily incentivized to use a debuff hex and then Cackle repeatedly at the same time as casting spells. wait what
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# ¿ Oct 16, 2020 22:33 |
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Khanstant posted:Does it really? I mean, that's cool but I can't imagine a scenario where I'd change a game from rtwp to turn-based on purpose anymore than I'd drive a nail through my dick. (not kinkshaming, I'm glad there's a mode for you sadists out there) I'm looking basically for something like a dice-rolling particle effect shunted off to the side. i dunno rtwp is already enough of a mess as it is, it doesnt need to be even more unplayable Roadie posted:Use Evil Eye, then next round Cackle as a move action to extend the Evil Eye debuff by one round and cast a spell as a standard action. thats great that theres a mechanic to cackle. definitely going to play as a witch in the sequel
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# ¿ Oct 16, 2020 22:56 |
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the bralani and axiomites i summon keep doing more damage to me than the enemy. are the later summons better or am i doomed to be forever bullied by my own summons once i lose the wolves
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# ¿ Oct 21, 2020 02:14 |
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Captain Oblivious posted:Summons are mostly kinda bad in my experience sadly. the dogs/wolves have been pretty good. they dont quite break the game but theyve been useful for being meatshields, messing with ranged enemies, and occasionally knocking someone down speaking of summons, im wondering how the npc portraits are handled behind the scenes because the portrait for the axiomite seems to be a mite
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# ¿ Oct 21, 2020 15:50 |
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MOVIE MAJICK posted:What are some 'recommended if you like' comparisons? i like this game overall but the encounter and dungeon design are not its strong points
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# ¿ Oct 26, 2020 04:06 |
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monster summon update: the bogeyman is cool and good and my friend
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# ¿ Oct 26, 2020 23:08 |
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Agnostalgia posted:but a ranger is already a fighter/druid hybrid! it's hybrids all the way down! the time has come. instead of hybrid classes we must now have sliders between classes
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# ¿ Oct 30, 2020 12:54 |
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i still have no idea how to see what the dc of my spells actually is
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# ¿ Nov 9, 2020 01:22 |
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the dungeons in this game make me want to die. praise groetus
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# ¿ Nov 16, 2020 17:04 |
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# ¿ Nov 19, 2020 22:58 |
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are the dungeons any better so far? specifically wondering if theyre all endless hallways where you have to fight the same group of 3 large boys every 50 feet
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# ¿ Jan 29, 2021 03:29 |
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frajaq posted:this game is going to have interesting companions for sure lol
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# ¿ Feb 7, 2021 00:38 |
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lets be real now did anyone actually expect (might not be a spoiler?) the succubus to not be a romance option
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# ¿ Feb 13, 2021 21:32 |
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ok i will but only because i was going to anyway and not because you told me to
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# ¿ Feb 14, 2021 01:39 |
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the hook is that you want to show that rear end in a top hat gnome whos boss
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# ¿ Feb 15, 2021 03:19 |
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you get massive amounts of xp if you pick dialogue options with high dc skill checks which is dumb and i hate it. another reason for the bag of tricks mod i guess
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# ¿ Feb 15, 2021 10:00 |
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any buff with a duration in rounds instead of minutes is too much effort to cast outside of battle imo
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# ¿ Feb 21, 2021 23:29 |
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did they make it clearer as to what archetypes gain or lose from the main class
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# ¿ Feb 22, 2021 20:48 |
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i want to do a second run to pick some other story options and get some stuff i missed (an entire companion) but i keep thinking about how tedious some parts were and its hard to motivate myself even knowing i can use mods to skip most of that stuff
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# ¿ Mar 4, 2021 04:33 |
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pentyne posted:Managed to beat the 2nd Bald Hilltop fight in one go at level 7 by just dumping endless amounts of skeletons into the fight and just slowly chipping away at the "miss 50% of the time, 10/DR" monsters. It's not really fun because I'm killing monsters 2x my CL from nothing more then attrition and really feeling like I'm not learning optimal use of spells and abilities.
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# ¿ Mar 6, 2021 18:46 |
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i kinda liked that puzzle, its kinda neat when it clicks as to why the altar is a container. i wanted to keep the bird though agreed that the 2 worlds thing is confusing, they should have put a color filter over one of them or something
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# ¿ Mar 9, 2021 01:05 |
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sorrowflow wasnt too bad but i kept getting eaten by wolves on the way there
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# ¿ Mar 12, 2021 00:51 |
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jarlywarly posted:Oh and some bug where I had to kill Irovetti 3 times for some reason because I think Octavia disintegrating him instantly for the second time just triggered hime coming back to life again. i used coup de grace on the spriggen leader and exploded him, and then after the battle i had a conversation with the pile of gore he turned into and then i couldnt leave the room
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# ¿ Apr 7, 2021 23:02 |
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i always thought undead were more neutral evil
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# ¿ Apr 19, 2021 16:01 |
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i dont know if i'll wait for the enhanced edition but i might wait for the bag of tricks mod
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# ¿ Apr 24, 2021 01:21 |
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quote:dazed i say bring it on as long as you dont have to fight a few dozen of them in a row. im fine with it being difficult or even bullshit difficult but its tedium i cant stand
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# ¿ May 4, 2021 00:56 |
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Anno posted:Oh god the character UI now shows additions/subtractions when viewing archetypes thank Christ.
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# ¿ May 6, 2021 00:21 |
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the entire point of dnd based games like this is so you have the chance to play your embarrassing character ideas that would get you kicked out of an actual table
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# ¿ May 6, 2021 16:00 |
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i havent read the spoilers and i dont know what the deal with camellia is but ive seen some other impressions from people who played the beta and they seem interested in where its all going to go so maybe its all in the presentation! !
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# ¿ May 7, 2021 21:55 |
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WarpedLichen posted:How do people feel about the copy/pasted maps in this game? its hard to be annoyed by it because at least its not a dungeon
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# ¿ May 15, 2021 01:13 |
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fire kineticists have an ability thats like faerie fire but it doesnt seem to actually do anything
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# ¿ May 20, 2021 03:27 |
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speaking of warpriest, is there enough of the game in the beta to tell which weapon types have particularly good or bad availability for weapon focus?
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# ¿ Jun 3, 2021 00:00 |
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sebmojo posted:i'm about to go plumb sassy bird guy's tomb - how far from the end am i? about halfway maybe a bit further
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# ¿ Jun 14, 2021 18:37 |
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you dont have to win the fight but maybe it affects something later on if you do? i have no idea at first i thought it was unwinnable if youre playing regularly and not minmaxing and i only reloaded and used every buff and potion just to see what would happen cuntman.net fucked around with this message at 00:54 on Jun 16, 2021 |
# ¿ Jun 16, 2021 00:50 |
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# ¿ Apr 25, 2024 17:35 |
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the ridiculous number of character options can be overwhelming but asking online for build advice always worked for me. most if not all of the really troublesome enemies arent too bad once you know how to deal with them, and the game gives you enough tools to do so. some parts of the game are just incredibly, soul crushingly tedious though, and theres nothing that can be done about that
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# ¿ Jun 26, 2021 01:26 |