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New to this game, true to Baldur's Gate style form I've rerolled a ton and spent way too much time theorycrafting builds. I think I've settled on something like: 1 Monk 4 Knife Master (Rogue) 5 Duelist 10 Vivisectionist (Alchemist) with a sai for Flurry of Blows attacks. Probably go Motherless Tiefling for the extra bite attack? Alchemist feral mutagen gets me an additional bite and a claw attack, Knife Master a bunch of 1d8 sneak attacks and good AC from Monk and Duelist. General idea is a high-AC tank with a ton of attacks. edit: Aasimar would give a lot better Dex and Cha or Wis than Motherless, the extra bite is probably not worth the worse stats. Fritz the Horse fucked around with this message at 23:18 on Jul 20, 2020 |
# ¿ Jul 20, 2020 23:12 |
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# ¿ Apr 26, 2024 21:20 |
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I'm on the main quest bit tracking down the "seeds" infecting people, fighting through the big Goblin Fort. My party is level 10. About how far into the game am I? So far it's alright. The combat (turn-based mode which feels right) is challenging but mostly in a good way once I got the hang of the system. My main complaints are how many repetitive trash mob fights there are and the writing is rather bland. Probably the closest recent game to compare it to is Pillars of Eternity and PoE has much much better characters and storyline.
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# ¿ Aug 2, 2020 01:32 |
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Tindahbawx posted:This is turning out to be one of those games where I keep making new characters in an endless loop and not actually playing the game, because I go and read some poo poo about a cool build. FYI You can do a full respec for free, I think I was around level 7 when that became an option? Maybe earlier. Not long after you set up your own barony.
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# ¿ Sep 2, 2020 22:00 |
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I completely forgot to do the Varnhold DLC. I just started Chapter 5 (The Twice Born Warlord). Can I still do the Varnhold DLC or should I have done that right when Varnhold Vanishing started?
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# ¿ Sep 6, 2020 19:09 |
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JamMasterJim posted:You have to do it before you actually enter the town during Varnhold vanishing chapter, IIRC . Most people do it when the Bloom ends. Dammit. I'm annoyed that it never popped up a message "hey do the DLC now." I'm not enjoying this game enough to roll back to a save right after the Bloom. Oh well.
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# ¿ Sep 6, 2020 19:18 |
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Drunk Driver Dad posted:Can someone help me understand this game and the timers or whatever? I remember reading they generally aren't an issue, but in Act 1, I just kind of enjoyed myself, explored a little and got familiar with it, but just barely beat the Stag Lord with about 1 or 2 days to spare, which could have sucked(isn't that game over?) I'm not sure if I'm missing something, but anytime I travel anywhere, I have to rest like 1-3 times depending on how long it is, and that eats up a lot of time. Are you resting as soon as your party is fatigued? Maybe I'm doing it wrong but I always ignored the popup "everyone is fatigued want to rest?" and kept going until a few party members were exhausted and a couple of the shorties were overencumbered from the strength penalty. edit: the Fatigued condition isn't bad, you'll be fine with random monster encounters though I wouldn't do harder fights with it. Exhausted is pretty crippling, though. I push my party until a few are Exhausted, then rest. Fatigued is -2 to STR and DEX. Not too bad. Exhausted is -6 to STR and DEX and halved movement speed. Linzy, Jubilost, other characters with low STR will become overencumbered and cannot move at all. Also, if you're hunting that takes a lot of time. You can click "use rations" and that will shorten your rest time but consumes rations. Fritz the Horse fucked around with this message at 00:29 on Sep 7, 2020 |
# ¿ Sep 7, 2020 00:24 |
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Drunk Driver Dad posted:I mean, I didn't spend some crazy amount of time exploring around that I recall. I was probably just resting too much, I guess. I did swap the game to beta to use turn based before the official patch came out, but I don't think anything buggy happened that I'm aware of. Who knows. If I can, I'm going to use the bag of tricks mod to try and mitigate some of the time wasting stuff. Maybe using the bag of tricks mod for free rations, and lowering carry weight will help enough to make the time limits not a big deal. You're fine just go deal with the trolls right away. This game is... rough in a lot of ways. Think of it like the original Baldur's Gate (not BG2: Shadows of Amn). Lots of outdoor stuff, kinda rocky, but there's something there that makes you want to reroll endlessly.
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# ¿ Sep 7, 2020 03:33 |
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Jubilost eventually can get a feat that allows him to chuck multiple bombs per round, same number as attacks he'd have instead of just one. They basically always hit and there's a few items that increase bomb damage and DC so he gets really ridiculous. IMO the most powerful companion. Magus gets really tanky when you buff them up. Shield, Mirror Image, Barkskin, etc. Tankier than Valerie, even. 4 levels of Dragon Disciple for Reggie is a good pick.
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# ¿ Sep 9, 2020 18:42 |
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DeathSandwich posted:Yeah, I just hit level 7 so I'm getting to the point of the 3.5 / pathfinder "melee scale linearly, casters scale exponentially" spectrum where buff durations, spell slots and scaling are really allowing me to play with the big boys a lot easier than I had been. Walking up and ganking someone with a crit shocking grasp is hilarious. In case you haven't figured this out already, I recommend toggling off turn-based mode for generic trash mobs. Unfortunately the game throws a lot of repetitive, relatively easy fights at you and it's tedious and unnecessary to do that in turn-based.
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# ¿ Sep 9, 2020 19:10 |
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You can just Enlarge Amiri and then she effectively has reach with her bastard sword. And it's pretty in character to have a Giant Angry Amiri.
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# ¿ Sep 10, 2020 13:26 |
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Node posted:Anybody have advice for someone completely new to Pathfinder? I've never played a game with it. The metagame is complicated and really tough to anyone unfamiliar with this particular edition of Pathfinder. It's sorta like Baldur's Gate where you need to know a ridiculous amount of poo poo to make your character good. Also there are a lot of boring trash mob fights. A LOT. Ideally, you want a party that rolls through trash mobs but is good at painstakingly round-by-round taking apart boss fights which are actually hard.
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# ¿ Sep 12, 2020 07:03 |
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DeathSandwich posted:Ekun and Nok Nok already do the finely diced chunks thing without much provoking. edit: nm, it's probably encumbrance and you're asking about the new campaign, I missed that bit Fritz the Horse fucked around with this message at 17:42 on Sep 21, 2020 |
# ¿ Sep 21, 2020 17:37 |
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Cantorsdust posted:Again for those who are wanting more time to gently caress around and explore, if it’s really bothering you like it does me that there is a theoretical time limit (even if practically it is long enough that you can easily do everything before the game ends), then get Bag of Tricks and Kingdom Resolution and pause the quests and the Kingdom timeline. Then you can gently caress around to your heart’s content. Another two related points on kingdom management: You can access kingdom management outside your capital in regions you have annexed, so you won't always need to travel all the way back to the throne room to handle events. It's totally okay to miss out on or ignore some problems and opportunities. You really really don't want to put off the main quest and Ancient Curse because they start slamming you with a bunch of point losses if you wait too long to resolve them.
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# ¿ Oct 14, 2020 20:19 |
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JamMasterJim posted:Scorching ray and autocasting acid splash for damage. Stinking Cloud + Delay Poison (Communal) is an ace CC combo
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# ¿ Oct 19, 2020 22:34 |
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Node posted:Am I doing something wrong if I don't multiclass my characters? I'm new to Pathfinder, and I don't know any of the classes that combine well, besides a paladin/scaled fist monk. I'm no Pathfinder expert, but: Casters will want to go mostly pure class, you'll gimp your spellcasting too much if you're multiclassing a bunch. One level of Monk for Cha/Wis casters does help with AC for unarmored casters, if you want. Regongar only loses one caster level going 4 levels of Dragon Disciple. Martial characters make more sense to multi-class, what's your PC set up so far? A few levels of Vivisectionist is very nice for martial types, that gets you sneak attack, mutagen, and a bite if you want. 4 Vivisectionist is a good place to stop. I don't think Paladin dip is worth it. 2 levels get you Cha bonus to saves which is... nice, but 2 levels is a big investment for a so-so reward. Most of the companions are fine just going straight class with the big exception of Octavia. She very badly wants to go Arcane Trickster.
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# ¿ Oct 25, 2020 18:02 |
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This is a really good but extremely grognardy/minmax character build guide with a bunch of builds for companions and PC: https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/page1 Just follow some of those if you want really strong builds without trying to memorize a bunch of Pathfinder minutiae yourself.
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# ¿ Oct 25, 2020 18:13 |
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Guildenstern Mother posted:So I'm doing my end of chapter two wanders and I've come on two areas that I seemed over leveled for up until the last fight. First one was the three iron golems in the tomb, and the other was a giant serpent in a cave called crag something. Am I not prebuffing properly or are these meant for later? Those are tough but doable fights. You just have to use the right buffs and tools. The crag linnorm can only be killed with cold iron. Don't bother trying to fight it unless you bring a couple cold iron weapons and equip them in an alternate slot. You'll get it to low HP but won't be able to finish it off without cold iron. It's basically a kind of dragon. Buff your party with the cleric/wizard spells to resist fire damage, that will help massively. You can always come back later you're not missing anything much by skipping it for now.
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# ¿ Oct 25, 2020 20:52 |
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Guildenstern Mother posted:Thanks, I figured out the delay poison trick, and I just got force bombs on jubilost, so we'll go back and see what's up with that. I think I have to go somewhere else anyways, there's a big door that said something about a key between two rivers and the strongest so I think it might be story gated or I have to go find a mcguffin. yes, that comes up much later
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# ¿ Oct 25, 2020 21:34 |
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Excelzior posted:Spells that make you check your Reflex, Fortitude or Willpower saves have a Difficulty Class - that is the number being checked against the save roll. Those are DC spells. Also doesn't magus have slower spell progression and a more nuke-focused spell list as opposed to CC spells? IIRC magus only gets up to level 6 spells.
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# ¿ Nov 9, 2020 00:45 |
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I'm just starting Act II, doing the melee sorc build with Lich path. I kind of want to try an Ecclesitheurge of Erastil with Animal, Community domains then pick up Nobility domain with mythic feat. That's gonna end up an absurd amount of support plus you can mount your animal companion to be pretty tanky.
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# ¿ Oct 7, 2021 00:44 |
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FuzzySlippers posted:You're gonna be weaker than just going arcane caster. I rarely rest and I still have way more spells to cast than I need as a Lich. Adding Theurge is just a lot more spells you probably won't get around to casting and you are giving up a *lot* of spell DC that can break through those insane later game defenses. Oh I didn't mean adding ecclesitheurge levels to the melee sorc, I meant it would be an interesting standalone option. I'm pretty much going with the Ineffect neoseeker build. Playing on Core difficulty. edit: Lann with Animal domain added through mythic feats is great for a cleric anyway. Fritz the Horse fucked around with this message at 01:36 on Oct 7, 2021 |
# ¿ Oct 7, 2021 01:33 |
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# ¿ Apr 26, 2024 21:20 |
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Are summons in Crusade battles broken? I'm just starting out some fights with my crusader army, my general leveled up and got Summon Monster VIII. I use it, animation plays, a pair of wings appear and it... does absolutely nothing. edit: Glitterdust also does nothing. Fritz the Horse fucked around with this message at 03:21 on Oct 8, 2021 |
# ¿ Oct 8, 2021 03:13 |