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The Chad Jihad posted:I have a nice trading ship built but the little jerk doesn't want to go make me money automatically. If I am reading things correctly, I have to give it a level 3 pilot to be able to do that? Yep, unmodded, a three star pilot is required. I've been using this mod to avoid that bullshit with no problems: https://www.nexusmods.com/x4foundations/mods/70. You could also use one of the faster skill increase mods if that's more your style.
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# ¿ Mar 29, 2021 19:45 |
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# ¿ Apr 26, 2024 00:33 |
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NeurosisHead posted:I feel like I spend a lot of time managing my empire from the map while my pilot flies around doing whatever. I wish there was like a little staff lounge on my ship that I could do it from, instead of standing behind the pilot. Even better if it could also be somewhere that would allow the pilot to behave as though I was out of the sector for combat and navigation. Then if things are particularly hairy I could head to the bridge and take over. Hanging out on a station and teleporting to the ship when necessary seems like it would accomplish this, though I guess it's not the same thematically.
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# ¿ Mar 30, 2021 19:24 |
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Antigravitas posted:Saving my game: Even an efficient XML reader and writer - which I seriously doubt this is, because Egosoft - is going to be quite a bit slower than a decent binary format. Versioning binary data is also not especially difficult and a tools to view the data would not be hard to write. But yeah, without actually hooking up a profiler to it, it’s hard to say exactly where the slowness really is.
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# ¿ Apr 2, 2021 16:25 |
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Got an urge to play some X3AP:
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# ¿ Apr 4, 2021 03:31 |
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Shrimp or Shrimps posted:This is a good memory. At some point I just asked myself why tf I wasn't just using the cheat script I had installed. I do somewhat like that the repairing takes time as it adds some nice tension if some Xenon or pirates decide to show up. At the same time, it’s kind of a pain in the rear end. I’ve upped the power of the repair lasers a bit as a compromise for now.
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# ¿ Apr 4, 2021 03:55 |
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Ass_Burgerer posted:You need the map to have a healthy number of sectors for claiming purposes. Too few and sector ownership gets kind of difficult. In my new X3AP playthrough, my load times between sectors are like 1 second and saving the game takes like 2 seconds. Dunno if that’ll worsen over time. I also consider the walking portions of X4 to be completely unnecessary for what makes an X game fun for me and a total waste of time. Also, they’re pretty half baked - just watch your non-captain crew when you transition between sectors for one example. Everything you currently have to do by walking on stations could’ve just as easily have been done from the ship without being a pointless dev and player time sink. So far, I think 3 is edging out 4 for my enjoyment, though it’s a bit hard to say for sure. X4 does some things better, but in exchange other bits are worse, so it’s a trade off either way.
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# ¿ Apr 5, 2021 17:02 |
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I agree that can be kind of cool, but I’d much rather have stuff like a pleasant UI, working fleets, a non-poo poo autopilot, ship and weapon variety, access to useful charts and graphs, etc. in my shooty spreadsheet game.
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# ¿ Apr 5, 2021 17:59 |
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Slickdrac posted:Surely you're not saying any of those things are in X3, save for variety. X series as a whole only has ever had that one, except the UI for X4 arguably being decent. It's more a series of kitbashing mods together until the game functions in the way you want it to. Oh, no, I wasn’t meaning to imply those were points in X3’s favor. Just saying where I would’ve wanted the priorities when making X3’s successor rather than what they went with.
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# ¿ Apr 5, 2021 18:22 |
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I personally hate the station building and just select the components I need then hit randomize until I get something that looks acceptable.
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# ¿ Apr 9, 2021 17:45 |
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ughhhh posted:What? There is an automated station building tool? As in I don't have to manually place down the parts? You still have to put them into the box - they don’t have to connect - but then you can click the dice (IIRC) button at the top of the screen to randomize the placement and connections.
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# ¿ Apr 9, 2021 18:49 |
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I’ve been having traders suddenly appear after I turn my back to the empty counter pretty frequently recently. Maybe they’re just loading very slowly?
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# ¿ Apr 11, 2021 16:45 |
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# ¿ Apr 26, 2024 00:33 |
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In the boardings I’ve done, I’ve never seen a turret repaired. They always seem to prioritize engines, and I just sit behind the target and take those out as soon as soon as they come back.
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# ¿ Apr 14, 2021 12:15 |