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You die a lot and you learn from your deaths. The difference is that death isn't a "mission failed" scenario; you don't lose progress or reload a save. You can use death to your advantage, for example to rush an item, grab it, and die on purpose. Early on you may feel like you're losing progress when you lose the souls from a boss fight or whatever, but ultimately the number of souls you'll lose is a pittance and it'll never truly hinder you.
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# ¿ Oct 3, 2018 05:25 |
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# ¿ Apr 25, 2024 09:14 |
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CrRoMa posted:I took a long weekend off to play Diablo 3 at release and I'm kinda bemused why folk ragged on it so much it was fun then and its more fun since There's a reason they dumped this guy and basically rebuilt the game: https://www.youtube.com/watch?v=pv-hjAJNlUg&t=42s
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# ¿ Oct 3, 2018 14:47 |
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Path of Exile is amazing but sadly it's Windows-only and always will be barring some kind of miracle of technology. I'm still pumped for Diablo 3 because a hand-held hack and slash is just what the doctor ordered, and the Switch version of Titan Quest sucks pretty bad.
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# ¿ Oct 3, 2018 15:26 |
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Siets posted:People (myself included) have REALLY bad memories of making it all the way to Act 2 Inferno difficulty, only to hit an absolutely devastating brick wall of difficulty with those drat bees and their one-shot stingers they shot out. It quickly became apparent that the only way to progress beyond that was to pony up real money on the RMAH for upgrades. The loot algorithm simply wasn’t tuned for the average player to get upgrades over time, rather it was tuned to create a balanced economy of item power on the auction house. https://www.youtube.com/watch?v=6SqbK2JCPLE
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# ¿ Oct 3, 2018 20:15 |
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XyrlocShammypants posted:The switch is a different animal than the 3ds. People arent clambering to play a grainy rear end game on a slightly larger screen. People want a Netflix machine that can conceivably play third party aaa titles with various effects unremoved and they want 4-5 hours battery.
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# ¿ Oct 4, 2018 14:31 |
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Lack of support for Pro controller is why I'm waiting on Mario Party until I have more joycons, since I really can't justify $180 CAD for a party game that I'll play once in awhile.
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# ¿ Oct 4, 2018 21:08 |
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Odyssey's motion controls are kind of finnicky though, especially the ones where you twirl your hat in a big circle, and the one where your hat goes along the ground in front of you. Normally I don't care but there are enough timed puzzles that it can become frustrating when a misfired motion gesture costs you a run at a puzzle - some of the music note ones are especially brutal for that.
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# ¿ Oct 6, 2018 19:21 |
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Ignite Memories posted:I'm sorry, did i mention croaking in the distance? Or some other audiovisual cue in this completely empty room?
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# ¿ Oct 13, 2018 16:02 |
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On my first playthrough my weapon broke as soon as I got to the middle bonfire in Blighttown and I hadn't bought anything to repair with. I had to run back up through upper Blighttown, up through the Depths, and back to Firelink with no usable weapon. Now that was a lesson learned.
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# ¿ Oct 13, 2018 16:10 |
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Ignite Memories posted:Yo, I was just trying to warn the fucker. Let's backtrack a moment and look at what just happened. Ignite Memories posted:"you shouldn't have dressed like you wanted to get cursed you loving slut"
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# ¿ Oct 13, 2018 16:14 |
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Macaluso posted:Dark Souls sounds like a miserable experience and anytime people come in to defend it they somehow make it sound even worse, I'll stick to accidently dashing diagonally into spikes in Celeste thank you very much
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# ¿ Oct 13, 2018 16:31 |
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Is the eShop going real slow for anyone else? It's going to take 19 hours to download Diablo apparently which completely ruins my plans for tonight I can concurrently run a speed test which shows full speed so it's not my internet specifically. edit: 21 hours
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# ¿ Nov 2, 2018 17:30 |
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The story of Diablo 3 is stupid but it's not stupider than your average video game story. Its Saturday-morning-cartoon "mua-ha-ha-ha" type villains are also grating to anyone who enjoyed Diablo 2's "grimdark" aesthetic but if you're new to Diablo or don't really care that much, it's a non issue. If you can stomach the story in something like God of War (the old ones, I've never played the new one), Diablo 3 is hardly different. Also, because you don't have to replay the story four times in a row per character anymore, it will definitely not be as unbearable as some people are making it out to be. I might even play through the story mode for nostalgia.
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# ¿ Nov 2, 2018 19:28 |
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Is it normal for the Switch to report 500kbps Wi-Fi speeds? My other Wi-Fi devices give me full speed and the Switch couldn't be closer to the router without touching it. My Diablo download has been going for 4 hours now and it is 12% done. Only 38 more to go (it started at 24). Normally I'd think it's broken but I see a lot of other people online saying the same thing.
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# ¿ Nov 2, 2018 21:08 |
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Went out and bought a $15 LAN adapter and now Diablo will be done in 2h21 instead of 38h. Still a fraction of what it should be, but at least I'll be able to play it tonight.
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# ¿ Nov 2, 2018 23:20 |
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GreatGreen posted:Will any old LAN adapter work or do you need an OFFICIALLY LICENSED BY NINTENDO™® LAN adapter?
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# ¿ Nov 2, 2018 23:56 |
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I do both physical and digital depending on the size of the game, the amount I'll replay it, whether I care about the ability to play it on a different Switch (e.g. take it to a party), and whether it's a "project" game that you focus on for a particular period of time until you've finished it vs. a game that you just fire up randomly on a whim sometimes.
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# ¿ Nov 3, 2018 00:34 |
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My only complaint about couch co-op Diablo on the Switch is the same as my complaint about the other console versions - you have to pause the game to access each individual player's menus which is a real inertia-killer. Something between the "fast equip" mechanic and the full-fledged subscreen would be nice, like a condensed UI that hovers on top of your character to see item details, switch skills and runes, etc. Split-screen would have been nice too.
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# ¿ Nov 3, 2018 17:47 |
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Your Computer posted:Diablo 3 is a lot quicker now, huh. Or is that because I made a seasonal character? I'm constantly running around at supersonic speed and getting 2x damage orbs and stuff (none of which I remember from back when I last played it) and despite playing on Hard even the bosses die in seconds.
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# ¿ Nov 7, 2018 00:27 |
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b_d posted:how long have you been freely able to remove gems in d3? didn't you used to have to either destroy the item to get the gems back or destroy the gems to free the sockets? this is much better, I can just keep taking out the ruby in my leorics crowns and mushing it into new ones I get to make it bigger.
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# ¿ Nov 10, 2018 19:47 |
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I got Titan Quest for Switch and it's not terrible (I've heard otherwise, but I didn't have any specific problems) but it's literally not different from the PC version in any way. The control scheme is awkward and the interface hasn't been consolified even a little bit. Unless you desperately need it on the go, just play the PC version.
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# ¿ Nov 10, 2018 21:53 |
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Bought Dark Souls from the eShop in preparation for a long flight next week and wow, the complaints about the sound quality really aren't exaggerated. It sounds like a 64kbps MP3. It's not a dealbreaker for me, but I hope they patch it at some point.
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# ¿ Nov 11, 2018 00:22 |
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I don't think Diablo II is particularly more "spooky" aesthetically, but low resolution sprite animation adds a certain uncanny quality to games from that era that's hard to duplicate in 3D. An enemy is always going to be more unsettling to me when it's jerkily snapping to 8 directions and repeating the same choppy animations over and over. Imagine a Cyberdemon walking smoothly towards you and smoothly raising his rocket arm and doing whatever other bullshit animation he'd probably be doing these days. https://www.youtube.com/watch?v=QcY_DsxqJvc&t=30s
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# ¿ Nov 15, 2018 15:20 |
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THE loving MOON posted:You don't have to imagine it: https://www.youtube.com/watch?v=8-X0-t7Ng1s
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# ¿ Nov 15, 2018 17:08 |
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THE loving MOON posted:If it makes the decision any easier, Doom's multiplayer isn't on the cart and must be downloaded as an update to play the game (even single player) at all. So if you want Doom on the Switch, it's gonna be taking up a good chunk of your memory no matter what.
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# ¿ Nov 21, 2018 22:10 |
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Reality Winter posted:You probably won't get matched up with anyone playing the D3 campaign. It's really really bad.
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# ¿ Nov 23, 2018 21:26 |
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Bottom Liner posted:What are you talking about unlocking characters?? That was never a thing in D3.
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# ¿ Nov 23, 2018 22:13 |
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I bought a glass screen protector on the recommendation of the game store dude when I bought it and this discussion is the first time I've actually realized the screen isn't actually glass. It seems so natural and the way it's meant to be. I don't actually know what it looks like without the screen protector on.
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# ¿ Nov 27, 2018 04:19 |
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I liked Firewatch, and I also liked Gone Home. If you liked one you'll probably like the other. It's basically an interactive narrative but it does a good job with it. The player character's voice is Harry Crane from Mad Men so if you're anything like me, you'll picture him looking like this
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# ¿ Dec 1, 2018 19:12 |
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ThisIsACoolGuy posted:Also I couldn't like Gone Home, I thought it was really boring and uninteresting and just did not care for it at all. I find the speedruns that can be fit into a gif more entertaining to watch. edit: The Croft Manor DLC for Shadow of the Tomb Raider is very similar in that it's purely about exploring a big house, finding artifacts, and uncovering story info with no combat or raiding of tombs. It's not a brilliant story or anything, but the process of going through it was rewarding to me vv
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# ¿ Dec 1, 2018 19:46 |
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Yeah I guess that's fair. I guess I meant if you like the kind of 'game' that Gone Home is, then Firewatch is the same kind of game. More accurate to say if you hated the kind of game Gone Home is, then you'll definitely hate Firewatch. The stories aren't that similar, but I liked em both well enough.
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# ¿ Dec 1, 2018 19:52 |
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Celeste is probably going to make me finally get some sort of controller grip/case for the handheld mode because playing it like that makes my hands cramp up in like under two minutes.
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# ¿ Dec 1, 2018 20:58 |
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I decided to do pure sorcery for my first Switch run and 4K wrecked the poo poo out of me, even with full Havel, 40 INT, and all the magic I had access to (everything available at Firelink). Casting is just so slow and I couldn't get one down before the next one was ramping up and generally got one-shotted by the tip of its sword. I ended up investing a shitton of souls into Pyromancy just so I could kill them.
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# ¿ Dec 11, 2018 13:54 |
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Imagined posted:Have you gotten the treasure goblin who drops a portal to like Carebear world full of happy rainbows and unicorns and poo poo? I didn't even know that was a thing that could happen so it was so fun to paint it with blood. THE loving MOON posted:Actually for me it was just a stage during a nephilim rift. Didn't see any treasure goblins this run There's also a way to create a permanent portal to that world. There are steps here: http://diablo.wikia.com/wiki/Whimsyshire. Back in the day, it used to be a tedious fetch quest that you had to do once per difficulty. Looks like it's a simpler matter these days.
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# ¿ Dec 14, 2018 17:58 |
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Dr. VooDoo posted:This would defeat the feeling they created for BotW though. It’s entire point was you could do anything, in any order, in which ever way worked for you. It’s why so many people have different stories of completing the same task. I can see items that maybe allow you to go back to other dungeons for little side chests but I don’t want to go back to having to for sure have the same item to solve a puzzle in a dungeon in only one way
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# ¿ Jan 1, 2019 16:12 |
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Who decided that freedom was the most important aspect of a video game? I have enough sandbox fatigue already. edit: I always think of LA Noire, which I think would have been way better as a linear series of vignettes that take place in small maps instead of shoe-horning GTA into it and having car and foot chases every 5 minutes. Volte fucked around with this message at 20:59 on Jan 1, 2019 |
# ¿ Jan 1, 2019 20:56 |
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Dragon's Dogma is one of my favourite games of all time. I finally got a character to level 200 on the PC last spring, and I still get the urge to go back and play it sometimes. And anyone who has only played the original DD and not Dark Arisen, I suggest giving Dark Arisen a chance. There are several quality of life changes that made a huge difference, primarily that you get way more Portcrystals (portable fast travel points) per playthrough, and an infinitely usable Ferrystone so you can always fast travel to any of your current Portcrystals. Bitterblack Isle (the DLC) is extremely fun as well and reminds me a lot of Bloodborne chalice dungeons.
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# ¿ Jan 8, 2019 18:06 |
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100YrsofAttitude posted:Finally got a chance to watch this. It looks pretty cool, but it gave me serious Skyrim Vibes, which at the moment... isn't great. I played a lot of Skyrim (on the Switch) and liked it, but it's not a very good game. Fantasy medieval just doesn't grab me. I figure the combat is above and beyond fun. I'm not expecting BotW open world but I don't think I can take Skyrim open world again. If I have one complaint, it's that the prologue and first part of the game up until you get to the main city (maybe an hour or two) are kind of dull and there's an annoying escort quest where you have to walk really slowly. But after that, it really opens up.
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# ¿ Jan 8, 2019 19:36 |
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RandomFerret posted:I hate to be the one to tell you this, but those suggestions are based on a combination of what's popular and your own search history.
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# ¿ Jan 17, 2019 15:42 |
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# ¿ Apr 25, 2024 09:14 |
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omg chael crash posted:From what I've read, there are a few moons that require motion controls specific actions? Am I wrong?
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# ¿ Jan 28, 2019 18:50 |