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Latest Episode Next LP Vote! http://www.strawpoll.me/16845475 About the Game In December of 2017, the world looked bleak for Mega Man, ignored on his 30th anniversary, the little robot had not seen a game from Capcom in 8 years. His most recent release, Mega Man 10 had proven to be a commercial failure and in more recent years Capcom had undergone a change in focus, moving towards more successful properties such as Monster Hunter, which moved units in the order of millions rather than thousands. The final nail in the coffin had come with the departure of Keiji Inafune, the series’ creator from Capcom in order to make a spiritual successor to Mega Man, Mighty No. 9. But the game was plagued with problems that were not resolved and ultimately it disappointed on release. That is, until one fateful day when Capcom would prove they could still shock the world. Mega Man 11, announced on the 4th of December 2017 is set to be a departure from its predecessors, favouring a 2D/3D style and adding in new systems for the Blue Bomber to take advantage of. It garnered a favourable reaction, with many welcoming the move away from the 8 bit graphics that defined the previous era of Mega Man games. The game released on October the 2nd 2018 and us alongside many other fans were happy to pick it up. About the LP I, alongside my best friend and erstwhile colleague Yorkshire Tea, will be running a video LP of Mega Man 11. We will be doing a full clear of the game on normal (or casual if it’s too brutal) mode and checking out any extras and bonuses we find to be interesting. We previously played Mega Man 9 and Mega Man 10 earlier in the year (which you can find here!), critiquing the games from a modern perspective. Our LP of Mega Man 11 serves a similar purpose. Given our familiarity with its predecessors and the unique format of our presentation, we felt that capturing our own thoughts and comparing them to the reviews of the game on release would prove to be an interesting endeavour. As the game is completely new, we’d appreciate that if you’ve sped ahead for us that you keep any comments about future bosses or stages in spoilers: Like this! Voting! As with our previous Mega Man LPs we want you to vote on boss order. However, in favour of ensuring episodes are released in a timely manner, we’re going to frontload our voting. Please refer to the handy picture below for a list of all the bosses: Would you all please assign 3 bosses as your favourites in the following format: 1. 2. 3. Your first pick will get 3 points, your second 2 points and your third pick 1 point. Ahead of our first session we’ll tally up points and then go through the bosses from most popular to least. E.g. 1. Block Man 2. Acid Man 3. Bounce Man Beyond that if we find a good opportunity in the game for further voting we’ll be sure to bring it up! There will be a gap between this thread opening and episode 1 to allow for voting And that’s enough from me, so away we go! Episodes Natural 20 fucked around with this message at 00:17 on Nov 15, 2018 |
# ? Oct 4, 2018 23:14 |
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# ? Apr 24, 2024 07:16 |
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1. Torch Man 2. Tundra Man 3. Block Man This is a pretty cool idea! I enjoyed MM11 and my favorite thing about it was the surreal feeling of playing and enjoying a completely new Mega Man game in 2018.
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# ? Oct 4, 2018 23:31 |
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1. Blast Man 2. Torch Man 3. Tundra Man Suffer
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# ? Oct 4, 2018 23:33 |
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Should be a fun watch if the SotN LP was anything to judge by. Let's start out with the 3 B's! 1. Blast Man 2. Bounce Man 3. Block Man
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# ? Oct 4, 2018 23:36 |
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1. Torch Man 2. Tundra Man 3. Impact Man
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# ? Oct 4, 2018 23:37 |
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1. Torch 2. Tundra 3. Impact What's your policy on E-Tank usage going to be? E: I did not mean to copy the post above me. I just delayed pressing submit.
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# ? Oct 4, 2018 23:41 |
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1. Acid 2. Torch 3. Fuse
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# ? Oct 4, 2018 23:50 |
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1. Blast 2. Tundra 3. Bounce I like over-the-top characters, screenwipe weapons and cute things.
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# ? Oct 4, 2018 23:57 |
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Andrigaar posted:What's your policy on E-Tank usage going to be? Broadly we won't limit ourselves from using systems within the game to play it. If it becomes apparent that they completely break the game to the point that it's not fun for us to play or you to watch we'll reconsider their use.
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# ? Oct 4, 2018 23:58 |
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Lets go with: 1. Acid man 2. Blast man 3. Block man Alphabetical.
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# ? Oct 5, 2018 00:06 |
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1. Acid Man because the music and colors are nice 2. Tundra Man because both the stage and boss are pretty 3. Impact Man because gently caress that stage in the buster breakdown challenge I like you
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# ? Oct 5, 2018 00:15 |
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1) Torch Man 1) Torch Man 1) Torch Man 3 way tie.
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# ? Oct 5, 2018 00:22 |
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Oyster posted:1) Torch Man I was gonna post this but I'll give a real answer since you beat me to it: 1. Torch Man 2. Fuse Man 3. Tundra Man
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# ? Oct 5, 2018 00:34 |
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1. Acid Man because PISS ROOM IS REAL um I don't care about the others I just wanted to make this joke, let's roll some dice... 2. Blast Man 3. Tundra Man This should be a fun LP. I haven't decided what I think of this game yet. I'm... really bad at it. I'm pretty sure I've only gotten as far as I have because it lets me keep the screws every time I die. (I'm not sure if it's just unfamiliarity/lack of practice, if this game is genuinely harder than previous entries, or if I'm just mixed up because I tend to play Megaman in emulation and the console controls switch which hand does what...)
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# ? Oct 5, 2018 03:56 |
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Zanzibar Ham posted:Should be a fun watch if the SotN LP was anything to judge by. I like the way you think; I'm voting for this as well
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# ? Oct 5, 2018 09:08 |
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Tundra Man is actually escaping the boundaries of his little box, clearly proving he has immense power that cannot be contained! Better avoid him for now. Let's try some robots that look more friendly. 1. Bounce Man probably just wants to dance, and his friend will bring some 2. Acid, Man! It'll be a 3. Blast, Man!
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# ? Oct 5, 2018 10:29 |
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Geeze, let's not make them suffer Torch Man or Acid Man as the first stage... Difficulty talk: I honestly think the game is just strictly better in Casual mode rather than Normal mode. The stages are too long for the Normal mode checkpoints, and the points are often in bad places. 1. Impact Man 2. Bounce Man 3. Tundra Man StoryTime fucked around with this message at 16:15 on Oct 5, 2018 |
# ? Oct 5, 2018 16:10 |
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1. Bounce Man 2. Tundra Man 3. Wall Man
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# ? Oct 5, 2018 23:09 |
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StoryTime posted:Geeze, let's not make them suffer Torch Man or Acid Man as the first stage... That's why I asked if they were going to be chugging E-Tanks or not the whole time. I'm running on the assumption at they'll at least be maxing out their lives between levels.
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# ? Oct 5, 2018 23:17 |
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good on you using the alternative vote 1. torch 2. tundra 3. fuse and for shiggles, then: bounce, impact, acid, block, blast yes I did cheat to get this answer all the mans are trash tho peramene OUT
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# ? Oct 6, 2018 00:19 |
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peramene posted:good on you using the alternative vote She leads, I follow. Second all this.
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# ? Oct 6, 2018 02:07 |
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Imma vote 1. Bounce man 2. Acid Man 3. Block Man.
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# ? Oct 6, 2018 02:42 |
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peramene posted:good on you using the alternative vote Voting thus
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# ? Oct 6, 2018 03:27 |
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Blackbelt Bobman posted:1. Blast Man
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# ? Oct 6, 2018 23:28 |
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Hello hello everyone! And now for your last day of voting update! In last place we have Block Man with a pathetic 5 points In 7th is Fuse Man with a mere 6 points In 6th is Impact Man with a poor 8 points In 5th is Acid Man with a reasonable 14 points In 4th is Bounce Man with a fair 16 points In 3rd is Blast Man with a respectable 20 points In 2nd is Tundra Man with an amazing 23 points In 1st place with an incredible 30 points is Torch man There's still time on the vote for things to change! This determines boss order for the entire LP so if you want to see Block man somewhere else but last then get to voting! If you want to topple Torch man, then get your votes in! Natural 20 fucked around with this message at 12:34 on Oct 7, 2018 |
# ? Oct 7, 2018 01:00 |
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1. Bounce Man 2. Acid Man 3. Tundra Man
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# ? Oct 7, 2018 07:29 |
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Natural 20 posted:Hello hello everyone! Uh oh, two Block Men??? (I'm guessing 4th place is actually Bounce Man?)
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# ? Oct 7, 2018 12:06 |
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Zanzibar Ham posted:Uh oh, two Block Men??? (I'm guessing 4th place is actually Bounce Man?) Looks like I suffered from a mental block!
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# ? Oct 7, 2018 12:37 |
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Natural 20 posted:Looks like I suffered from a mental block! When that happens it can be good to have somebody to bounce ideas off of.
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# ? Oct 7, 2018 12:49 |
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Episode 01 - In For the Long Haul
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# ? Oct 8, 2018 22:06 |
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I'm the lady fellow scientist giving Wily the side-eye in that opening cutscene like, she gets how tense budget meetings can be, but jeez, *or whatever Wily's first name is e: wait poo poo it's actually Albert? No wonder he's so grumpy, then SatansOnion fucked around with this message at 23:58 on Oct 8, 2018 |
# ? Oct 8, 2018 23:52 |
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The voice acting in the game is surprisingly good, especially considering that the last voice acted Classic Mega Man game was 8, which was a trash fire for voice acting. It helps that Mega Man doesn't sound like a literal child. In other news, RIP Nat and Tea, dead to FIRE.
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# ? Oct 8, 2018 23:56 |
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I was impressed by the voice acting overall too, even if most of what's actually getting said is very silly (though that's pretty par for the course with Megaman plots). There's a really steep learning curve in this game, I think; I'm not sure why, but it feels a lot more brutal to learn compared to earlier games in the series (that said, I haven't played 10), and it took me a while to get used to using the gear system. That said, Torch Man's level is really brutal (though I think most of the stages have equally frustrating moments, Torch Man just has more of them overall). Most of the special weapons are pretty good, and the parts you can buy from Auto are seriously overpowering, so the game gets a lot more manageable very quickly once you make a little progress and start amassing screws. This is going to be fun Edited to add: Oh, I almost forgot, the achievement you guys got was actually for shooting that shielding enemy in the back. There are a bunch of weird little achievements for things like that. Explopyro fucked around with this message at 00:45 on Oct 9, 2018 |
# ? Oct 9, 2018 00:38 |
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There are things I never noticed while playing this but now that I'm watching someone else I got to say, I love the background during the midboss fight and I'm ashamed I didn't pay attention before, a bunch of Mettalls/Mettaurs happily sitting around a campfire while Mega Man is busy cooling off their dinner .
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# ? Oct 9, 2018 00:52 |
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I'm starting to think Dr. Wily had a point from the beginning. Robots with free will and independent thought? That can't possibly go wrong! All Wily wanted to do was create super effective automation so people could chill out and give the finger to the capitalist system. That has it's own potential can of worms depending on who you ask but at least it's not going to lead to This game looks pretty tough but time will tell if it's as hard as Mega Man and Bass. And by that I mean if this one actually lets up, because I think it might already be harder.
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# ? Oct 9, 2018 01:09 |
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Shitenshi posted:I'm starting to think Dr. Wily had a point from the beginning. Robots with free will and independent thought? That can't possibly go wrong! Wily Was Wright
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# ? Oct 9, 2018 01:36 |
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Excited to see this LP unfold. The 3d models were a turn off to me at first but seeing how fast the screen transitions are and the 60 fps has me reconsidering. The game looks very fun.
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# ? Oct 9, 2018 03:09 |
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I didn't think Hollow Knight was that hard aside from like, optional superboss content.
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# ? Oct 9, 2018 04:02 |
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ZeButler posted:The voice acting in the game is surprisingly good, especially considering that the last voice acted Classic Mega Man game was 8, which was a trash fire for voice acting. It helps that Mega Man doesn't sound like a literal child.
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# ? Oct 9, 2018 05:18 |
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# ? Apr 24, 2024 07:16 |
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Super quick aside: Dr. Wily was based on Albert Einstein, hence the hair and first name of Albert. Dr. Light was based on Thomas Edison.
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# ? Oct 9, 2018 05:23 |