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Banana Man
Oct 2, 2015

mm time 2 gargle piss and shit
OOC/Recruitment Thread

Ivory Lands



You were tending to the worlds before you, perhaps subjugating them or leading them to their salvation…and then a great hand grabbed you, and pulled you through the ether; you were dragged through the cosmos for eons, past sights even you had not yet witnessed in your glory, before the darkness opened up to a pristine light, and a massive ivory superstructure filled your view, with verdant landscapes and waterfalls abutting blasted earth and torn mountains, smoke belching from the volcanoes, all perched atop this structure.

The hand dropped you at the fringes of this structure, and you knew others like you had been dropped in these lands. Were they friend, or foe….or was this some greater being’s design, some greater thing pulling at the strings…only time would tell.

Banana Man fucked around with this message at 08:40 on Oct 7, 2018

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Banana Man
Oct 2, 2015

mm time 2 gargle piss and shit
Gods:

Deadmeat5150 - Dunrandin
Junpei - Chirrda
The Unlife Aquatic - Ogoria Azul
Not Alex - Akkri Sen Tav
Palemdromes - Ran
Ronwayne - Arianhod
I am Communist - GRUMBOL
Speleothing - Avtotar
A_Bug_That_Thinks - Mercury, Reborn
Platonicsolid - Xeuna
Epicurius - Maldrago
Theantero - Haamu

quote:

Setting Rules and InfoNote – New things may be uncovered which change/add to the mechanics, and will be added in this section.



Universal Constants



These represent things that can never change about the gameworld:



The ivory superstructure can never be destroyed (but the toppings can be dumped off/scarred/turned into butterflies/etc)
New Universes can’t be created, as the focus of this game is on the Ivory Lands, and sooner or later the void around it; anything else would be outside of the scope of what this game is about.
Though you may be limited in movement, you are not limited in godly omniscience; any action done by a god is known to all, and gods can openly communicate to each other wherever they are. If it’s in a post and a god did it, you know about it. This is as much as to prevent metagaming as allowing distant but separate people to be able to say hay.
No hard counters; if someone makes bird hunters and another person makes bird hunter hunters, some (small) amount of bird hunters will get away….life ah, finds a way.



Difficulty Classes, Rolls, and You



The DCs for this game are going to be hidden behind layers of obfuscation, but generally are going to scale based on scope and intent (please, please clarify when you are making things if you want your pen to be a regular pen or the pen that is going to destroy the sun). Keep in mind that the maximum scale for your rolls initially will be over the entirety of the space you are on, as the spaces are representative of entire large countries. This will change over time. Also rolling 12’s are going to be really fun because our lizard brains like big numbers so I’m going to take that into account with FUN.



Things that you create are more than likely going to be going head to head, and for those things I’m going to roll dice to figure out how they fair, bonuses given for things such as: Does this thing have an inherent advantage in this situation? Has this thing been nurtured by many rolls throughout the course of the game? And such. Armies can go to war, and battles can last multiple “turns.” A powerful unique individual can go toe to toe with a group of mundanes, etc etc.



Movement around the Map



You can move from 1 (country-sized) space to another connected space once per “turn”, the spaces are connected by great ivory bridges spanning the void; eventually this will change and your movement will be less limited. The rails will fall off (possibly really quickly). When you move to a new space you haven’t been before, I’ll try to point out at least 3 details you notice, as well as any obstacles to the next connected areas (kind of like a MUD) so you have something to work with if you want to make lava pigs or something.



Armies/mortals/walking castles that move around move generally slower unless they have means to get by faster; they’ll try to independently feed themselves (if needed) and take routes that won’t cause them to perish immediately. Make sure to include orders for things if you want them to do things in your post, otherwise I’ll make them do things as appropriate.



Map Spaces



The map spaces are going to have a dominant terrain type, ala civ type games that will give different hidden bonuses to rolls, some spaces will have special things on them that can be discovered, puzzles, etc. Only time will tell. The land is obfuscated and many mysteries are hidden, some with higher DCs and some spaces will have multiple “hidden” things in them.



Godly Combat



Strike true if you must, but know that Combat of the Gods is the last resort, and dire consequences may be in store. That being said, if you destroy another god you get a +2 Domain from them 😊 There are other threats out there that may be deadly on a godly level, and mortals may come across items that can harm a god, and other such things…

Banana Man
Oct 2, 2015

mm time 2 gargle piss and shit
Map (thanks IAC for base):

Banana Man
Oct 2, 2015

mm time 2 gargle piss and shit
Reserved for stuff

Banana Man
Oct 2, 2015

mm time 2 gargle piss and shit
Post Format
Please follow this format so that updates can flow smoother

God Name – Space

Roleplaying Text

1 Action with all associated domains you wish to use on the roll.

Misc orders you want underlings to do as appropriate.

1 Move action from 1 adjacent space to another adjacent space that has been unlocked

Banana Man
Oct 2, 2015

mm time 2 gargle piss and shit
Everyone

As you rocket to the ground, you see the ivory superstructure below you; country sized ivory disks joined by bridges linking to a center hub, surrounded by the sea of the night sky around it. You slam into the ground, kicking out debris as a crater is busted into that section; the impact flashes into your mind the visions of the other godly beings that struck the ground at the same moment, awakening a connection between you all. You are all now linked in a way that will allow communication at all times. As you divine mind surges with this revelation, you struggle to your hands and knees, a tiny foot tapping impatiently at the edge of your vision.

“Please, don’t hurry on my part,” an annoyed yet extremely tiny and cute voice reaches you. You rise, and look down to see a little hooded figure standing before you, leathery skin and bulging eyes sticking out into the light; beyond him, far in the distance, the ivory spire at the center of these lands. The creature’s odor is slightly unpleasant. “Ok ok, I’ve given this thing to a lot of folks, so let’s just be quick cause we got schedules, we got rules here, not that any of your kind care much about them.” As he talks his eyes start to slightly veer off in odd directions. “I’m Bubbles, this spot here is for you,” mumbling till you mess it up under his breath,”the next spot is through that door, the doors got rules, we ALL got rules!” He waves his hands in the air.

Gasping, he turns and waves his hand over to your left (or right, or up), “Just don’t be like THAT GUY!” You see an ivory figure, long standing and features worn away by time. “There’s other ones too. Try to do better.” He leans in and lowers his voice, “Just remember, most of us don’t want to be here either, but we got a job to do right? Every machine has a cog that does a thing, so just do a thing that doesn’t break it? I guess, whatever.” He starts hacking and doubles over before regaining composure, turns to give you a blank stare and with a backwards popping sound just simply isn’t there anymore. Note that you could hear the popping sound through all the other gods’ senses simultaneously.

Your senses rush to you, and you sense the land around you. You may name this land, and it becomes so.



Dunrandir - Plains

Your senses discover a vast and relatively mundane plain, devoid of intelligent life, seemingly unending; were you a mortal you would surely think so. The ivory figure in your land is a gigantic snake with 6 eyes. The notable landscape features of your land include:

A massive valley
An ancient earthen wall
A landscape feature of your choice

The only exit is beyond the bridge; the door is massive, and inscribed is “No God May Open This Door.”

Please name your space.

Chirrda – Desert

Your senses discover a vast and relatively mundane desert, devoid of intelligent life, seemingly unending; were you a mortal you would surely think so. The ivory figure in your land is a idol of a bipedal human, flawless. The notable landscape features of your land include:

A beautiful and flourishing oasis
Ancient ruins of what appears to be a city long forgotten
A landscape feature of your choice

The only exit is beyond bridge; the door is massive, and inscribed is “No God May Open This Door.”

Please name your space.


Ogoria - Mountains

Your senses discover a vast and relatively mundane mountain range, devoid of intelligent life, seemingly unending; were you a mortal you would surely think so. The ivory figure in your land is squat, wearing mining gear, and has an angry face. The notable landscape features of your land include:

A massive network of emptied mines
A volcano
A landscape feature of your choice

The only exit is beyond the bridge; the door is massive, and inscribed is “No God May Open This Door.”

Please name your space.


Akkri – Hills

Your senses discover a vast and relatively mundane rolling hills, devoid of intelligent life, seemingly unending; were you a mortal you would surely think so. The ivory figure in your land is a skeleton missing its jaw. The notable landscape features of your land include:

A burial area with mounds
A crater with meteor debris in it
A landscape feature of your choice

The only exit is beyond the bridge; the door is massive, and inscribed is “No God May Open This Door.”

Please name your space.


Ran – Hills

Your senses discover a vast and relatively mundane hills, devoid of intelligent life, seemingly unending; were you a mortal you would surely think so. The ivory figure in your land is a gigantic goat, sunk into mud. The notable landscape features of your land include:

A relatively fertile area stamped over years by hooves
An exquisite carving upon red rock of debauched parties
A landscape feature of your choice

The only exit is beyond the bridge; the door is massive, and inscribed is “No God May Open This Door.”

Please name your space.


Arionhod – Hills

Your senses discover a vast and relatively mundane ragged hills, devoid of intelligent life, seemingly unending; were you a mortal you would surely think so. The ivory figure in your land is some sort of amorphous blob. The notable landscape features of your land include:

A series of blasts in the ground as if looking for resources
A long abandoned hilltop fort dug from the dirt around it
A landscape feature of your choice

The only exit is beyond the bridge; the door is massive, and inscribed is “No God May Open This Door.”

Please name your space.

GRUMBOL – Plains

Your senses discover a vast and relatively mundane plain, devoid of intelligent life, seemingly unending; were you a mortal you would surely think so. The ivory figure in your land is a figure that looks extremely similar to you. The notable landscape features of your land include:

Fertile crop as far as the eye can see
A slow but steady creek that winds across the landscape
A landscape feature of your choice

The only exit is beyond the bridge; the door is massive, and inscribed is “No God May Open This Door.”

Please name your space.

Avtotar – Plains

Your senses discover a vast and relatively mundane plains, devoid of intelligent life, seemingly unending; were you a mortal you would surely think so. The ivory figure in your land is a majestic centuar who’s face is frozen in a grin. The notable landscape features of your land include:

A massive cliff that stretches over the majority of the land
An apple orchard
A landscape feature of your choice

The only exit is beyond the bridge; the door is massive, and inscribed is “No God May Open This Door.”

Please name your space.

Mercury – Plains

Your senses discover a vast and relatively mundane plain, devoid of intelligent life, seemingly unending; were you a mortal you would surely think so. The ivory figure in your land is a rotting whale who must have died before becoming ivory. The notable landscape features of your land include:

A fetid lake
Road structures carved into it by wagon wheels, long overgrown
A landscape feature of your choice

The only exit is beyond the bridge; the door is massive, and inscribed is “No God May Open This Door.”

Please name your space.


Xeuna – Hills

Your senses discover a vast and relatively mundane hills, devoid of intelligent life, seemingly unending; were you a mortal you would surely think so. The ivory figure in your land is a giant holding a rose. The notable landscape features of your land include:

An area cursed, with withering trees and creeks that flow mud
7 Hills arranged in a pattern of protection
A landscape feature of your choice

The only exit is beyond the bridge; the door is massive, and inscribed is “No God May Open This Door.”

Please name your space.


Maldrago – Swamp

Your senses discover a vast and relatively mundane swamp, devoid of intelligent life, seemingly unending; were you a mortal you would surely think so. The ivory figure in your land is an elderly man with an abacus. The notable landscape features of your land include:

A gnarled massive tree that none of the other trees grow close to
A pit that the swamp water pours into, deep into darkness
A landscape feature of your choice

The only exit is beyond the bridge; the door is massive, and inscribed is “No God May Open This Door.”

Please name your space.


Haamu – Mountains

Your senses discover a vast and relatively mundane mountain range, devoid of intelligent life, seemingly unending; were you a mortal you would surely think so. The ivory figure in your land a small dog wearing a skull mask. The notable landscape features of your land include:

A mountain fortress carved in runes
Several mountain with tops blasted away
A landscape feature of your choice

The only exit is beyond the bridge; the door is massive, and inscribed is “No God May Open This Door.”

Please name your space.



Everyone of course please quote your character in your 1st post, thanks!

Not Alex
Oct 9, 2012

Cut loose before the god eaters show up.
Akkri Sen Tav - Star's Landing

Akkri looks around the empty landscape. The unending hills are pleasant. They remind him of the place he grew up, needing olive trees and golden grass to complete the image. And birdsong, and warm sunlight, and a wind tinged with sea air. Akkri frowns. Perhaps this was farther from that than he wished. He looks again as a god, senses pouring out and swallowing the land in one bite. His attention is drawn first the edges of things. Where void meets hills. Where hills meet water around the shore of a vast shallow lake. Where the heavens have touched the land, starmetal lying scattered in a crater. Where life met death in the barrow mounds. The strange ivory statue where known meets unknown. Finally his encompassing stare draws up short against the barred door.

So. Rules.

Akkri Sen Tav is tempted to pit his blades against the door. What is that inanimate barrier to the first blade? But he holds back. This is a place of gods, indeed he can feel them stirring all round him, and as such its rules are deific as well. The rasp of metal drawn free from a scabbard rings out among the rolling hills. Akkri practices a strike, lost in thought. Then another and another, flowing through sword forms in a meditative trance. The practice deepens into something more frenetic. Akkri duels his own shadow, blade meeting blade unerringly. Whirling faster and in ever more elaborate patterns, always matched by the shadow on the sloping ground. Here a stroke cleaves the top from a hill, there a blow splits the earth in a small canyon. Until finally, on the shores of that shallow lake, Akkri is quicker than his own shadow and plunges the sword into its side, unchallenged by the shadow's own blade.

From the peirced shadow pour the first of the Kathrakos, the flat folk. Living shadows, their forms shift upon the ground and they writhe, in dire need of nourishment. Only Akkri's divine senses allow him to feel the slight vibrations on the ground, mewling calls of hunger.

Akkri duels his own shadow (Cutting +4) to spill its blood and create the larval Kathrakos.

Not Alex posted:

Akkri Sen Tav, Edge-maker, Bearer of the First Blade, the Divider,

Backstory
Once a mortal devoted to art of the sword, Akkri was elevated to godhood by meditating upon the First Blade. A forgotten shard of divinity which was first used to separate light from shadow, the First Blade is more conceptual than real. Attuned to this divine wellspring of power, Akkri seeks to hone his craft further. He will be unchallenged as the finest swordsman in existence or die chasing perfection.
Qualities
Cutting (+4): While Akkri draws a blade to meet every challenge, mere physical division is only the first concern for his enemies. Edge-maker has acquired or forged a vast collection of blades, edges capable of cutting many things. With the proper sword he might cut a stone's weight from it, sending it into the sky. In battle he tends to fall back on the ability to cut distances in half and pure swordplay. Cutting is a fundamentally destructive power, severing aspects of a target, never to their benefit. One cannot for instance cut wounds from someone to make them healthy.
Foible
Inflexible (-2): There is no room in Akkri's worldview for shades of nuance. He is the Edge-maker and everything falls on one side or another. Ally and enemy, strong and weak, victory and defeat.
Required question
Feature: A white crescent caught Akkri's eye as he tumbled. It resolved into a vast waterfall at the meeting of two rivers.
Goals: Engaging combat and personal improvement.

Not Alex fucked around with this message at 18:48 on Oct 7, 2018

Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN

Deadmeat5150 posted:


Dunrandin, The Overking, The Strict One, Lawgiver


The OverKing sat on His throne of basalt and listened to his priests petition on behalf of their lordlings. They were, to a being, insignificant in His sight amd most of their requests were merely ignored. This world had been His for a long time and many ages had passed since He last found himself having to pay much attention to what happened below. He was bored. When this world had been young and He but a tiny godling, no more than a whisper in a mighty chieftain's ear, there had been much to do. But now the world was in the throes of an ever-expanding industry and though He let the petty kinglets below have their fun the reality was that this world was His. And that was boring.

So when the Great Hand of Fate plucked Him from His throne and flung Him across reality, Dunrandin found himself very nearly excited. As he fell to the new world, his tattered yellow robes smoldering, he spied a great walled city. With his godly sight he could easily see that the furred, mammalian creatures inhabiting the place were artificers of some sort. They expertly bent magic and machine to their wills.

Qualities:
+2 Law
The laws first appeared to the people in the form of great bronze monoliths, each covered in writing. Each was fair, in its own way, but the punishment for breaking them was harsh. In order to conquer and rule, order must be established.

+2 Domination
It is the way of the divine to conquer and expand, only to conquer again. Ruling the people wasn't nearly as important as ensuring obedience.

Foibles
-2 Emotionless
It's a rare day when something even remotely approaching an emotion flashes from the cold heart of the Overking. Cries of mercy have never stayed his hand, and he has never felt the warmth of love.

What do you want out of this game?
The see how far hubris alone will take me!

Dunrandin - The Everplains

The mighty Overking, now humbled in a way that even he never expected, picked himself up out of the dust and patted out his yellow robes. He surveyed the near-endless sea of grasses and while there were signs of ancient habitation there was no intelligent life. But life, uh, finds a way. There must be something here. Something he could bend to his will.

There was a strange flicker, as though the universe itself blinked in just one spot, and Dunrandin stood before the ivory figure. He could taste the faint divine energies that came from the thing, was it the corpse of another god perhaps? He resisted the urge to reach out and pulverize it.

"I don't suppose you speak," he said to the snake. "That would probably be asking too much."

There is another flicker and Dunrandin stands before the door. The sign was a challenge. He reached out and tried to open the door.

Let's see how far hubris can take me. First godly turn, open the door!

Edit: Forgot a geographical feature. The ruins of an ancient city that easily housed a million mortals, now barely more than rubble.

Deadmeat5150 fucked around with this message at 18:28 on Oct 7, 2018

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.

Ronwayne posted:

Arianhod - Shamanic Technoprogressive


"If a cat can leave a corpse as a present I don't see why I can't leave what's left of your mining camp with you, especially the mercury drippings. Take the hint, you townie boug gently caress."

Sickly and malnourished, Arianhod was rescued at an early age by the old witch that had guided her village. Fortunately rumors of candy houses and the other assorted nastiness proved to be greatly overstated and she learned much about the balance of nature and the rolls of everything in it. As the years went by and she indulged in a little celestial graft by prolonging her youth and life indefinitely, especially with the aid of city folks tech and magic. Unlike many of her peoples, she saw no reason why the fruits of technology couldn't be used for the benefit of all. The central problem, as she saw, was unrestrained consumption; economic systems that relied on growth for growth's sake shared the same ideology with a tumor. Arianhod was forced to be a tad...aggressive with assorted merchant consortiums, pillaging warlords, and basically anyone who insisted on taking more than they needed at the expense of others. A few personalized strains of flesh-eating bacteria tends to sort out even the most greedy sociopath. Her home world of Mundus seemed safe enough, and soon it was hoped, her people would be able to step to other worlds.

None were more surprised than she when it happened to her first; face planting in the ground of the new planet. After taking her bearings and accounting for ecology and biosphere differences, she's determined to do what it takes to survive, after all, even here a tree makes a sound when it falls alone in the forest (sort of a stiff Wilhelm scream).

Qualities

[Druid+2] - At her core, Arianhod firmly believes the tension between technological advancement and respect for ecological systems is bridgeable, you just need to, you know, nip all those Malthusian nightmares in the bud.

[Magitech Progressive+2] - Mortal science and magic can be highly complementary forces, the occasional world ending bio-horror aside.

Foibles

[Free Market Hating Pinko Commie Hippie -2] Arianhod has no patience for those she deems willing to hurt others for short term gain, or other assorted assholes willing to hurt people "for the greater good." Yes, hypocrisy might feature strongly here.

Required question

What feature stuck out to you as you were dropped into the Ivory Lands?

After spending some time taking stock of the local astronomy, Arianhod noticed there seems to be something terribly off about the orbit of the world she's on. She'd need to do more math but between that and the tidal strains and tectonic tremors she feels on occasion, things could get very bad, very fast.

What do you want to get out of this game?

Let's build biomechanical weird stuff and be a dirty hypocritical tree hippie that still enjoys indoor plumbing.


Arianhod - ???

Well then.

She had allowed herself a solid 15 minutes of screaming and drama at her predicament before deciding anymore would be unseemly, and set about the task at hand. Before anything could be done, she needed to secure shelter. She didn't need food and such as much as a mortal, but they'd still probably be important as well. To that extent, Arianhod explores the ruined fort and sees if anything remains there.

Exploring the fort and if its stable and useful, using [Magitech Progressive+2] and [Druid+2] to turn it into a home with amenities, including, if she rolls well enough, a basic lab and workshop. I'll name this place once I've actually given it a defining feature.

Ronwayne fucked around with this message at 12:45 on Oct 8, 2018

I am Communist
Apr 19, 2002

I can show you what endless looks like
I can show you a single infinite thing
I can let you taste the sweet and sour of forever
Unending. Eternal. Inevitable
Taste my darkness
Climb into my abyss
Fall into me. Into my eyes
Look at them. Depths unfathomable
Pain immeasurable
A cruel promise fulfilled
GRUMBOL – Farland


GRUMBOL's feet touched the grasses and it began to die. With a grunt he levitated off the ground and listened to this caretaker of this world or cosmos. When the being was finished he turned to other tasks. He had been in this predicament or at least a version of himself had before.

The other gods appeared dimly in his thoughts and he left them alone. For now. He was sure all would speak later. Turning towards his ivory doppelganger he strode forward towards it.

In the distance beyond, GRUMBOL could see a tall, flat mesa. The tableland rising high above the plains in the distance.

The doorway was an interesting conundrum. But one that could be pondered and its mystery solved later. He turned back to the ivory figure.
"Wake up friend. Are you my missing arm, the being it grew, Ranok-La? Or are you another version of me? My brother perhaps from another cosmos?"

GRUMBOL reached out and filled the ivory figure with his power.


Only because they are so similar: Filling the ivory figure with GRUMBOL's divinity. Either to awaken it as a ally or tool. If it is another part of himself that can work too. Using Destruction [+4].

Naming my space: Farland.
Land feature: A massive Mesa or tableland that rises above the plains.



I am Communist posted:

GRUMBOL
Qualities
Destruction [+4]
Foibles:
Chaos Beast [-2]: While GRUMBOL has grown beyond his origins and is a thinking being he cannot fundamentally change his core. This can be anything as mild as warping effects on what he wants to do(accidental creation of a doomtrain), or his own actions and emotions colored and forced into something very much less than desired.
This gives GM large amounts of flexibility and will not be used beneficially by the player(that's what banked ap is for)

I am Communist fucked around with this message at 16:45 on Oct 7, 2018

Epicurius
Apr 10, 2010
College Slice
Maldrago

Maldrago lands with a squish in mud. "Great. This is just great.", he says to himself, as he sits there. A beetle on a nearby leaf looks at him with what seems to Maldrago to be unwarranted arrogance. "I, the great Maldrago, to be plucked out of my home and put here, wherever here is!" He stands up, and repels the mud from him. What did the creature who tormented him while he was falling? "Don't be like 'that guy'? He walks over to the ivory figure and examines it. Who exactly was this figure? What did he do??

Examining the ivory figure. Trying to understand it, and, if it was once a man or god, what sort of man or god it was.

quote:

Maldrago, The Honest One

Qualities

Bargains +2
Lies +2
Coward -2 .

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
Chirrda-Unnamed Desert

Junpei posted:

Chirrda, Knight of Ice, Lord of Bravery

Chirrda was the youngest of his pantheon, but one of the most spirited and virtuous. He ruled over the northern lands of his world, becoming the patron God of the northern Werewolves. He was kind, just, and helped them learn the arts of war, how to defend themselves from the cold, as well as of other races.

Chirrda was plucked from his throne and sent hurtling into the new world, full of wonder. He had taught his men well, so he was not afraid of his absence.
Qualities

Ice +2
Chirrda is a God of the cold. The beauty of ice and snow, of their logical patterns and beautiful apperances, the boy of snowmen and skating- but also of the destructive power of hail and snowstorms.

Courage +2
He is also a God of bravery-standing in the face of fear, challenging the norm, and sticking up for others. Both the hunt against a crazed beast and rebellion against corrupt authority are in his domain.

Foibles

Never Refuse An Offer For Help -2
Chirrda is gentleman, and a knight, all things considered, and he is a sucker for a pretty face. He can be led astray by this-he is a young and naive God, all things considered- but He will stop to help others, regardless of the consequences.

After making a... Undignified slam into the sand, Chirrda looked up and all around him, seeing the oasis, the ruins, and a large, flat red rock base on which more sand and rocks rest.

And then, there was the statue of a flawless woman. It was... Beautiful, but in a way that confused Chirrda. He began moving over to it, placing his hand on it.

"Just who or what are or were you?"

Following Maldrago's lead, examining the statue.

New feature: a giant flat area of red rock.

Junpei fucked around with this message at 00:33 on Oct 8, 2018

a fatguy baldspot
Aug 29, 2018

Palemdromes posted:

Ran
The Awful, Lord of Lawyers, "Tends-To", Mead-Maker, Beer-Brewer, Token-Counter, Kind Bull, Heir of Clouds, The Heavenly Sorter, Hearth-Beacon, Ten-fold Prince, The Demon of Congruity, Throne Thrower, Old Gawp, "Broken-Stare-at-Dawn", Grazer God, The Tempered-Emperor, The Humbled-Proud, Soon-Season Planter, Goat-Guide, The Greengold King, etc etc etc



Domains

Law [+2] - The terrible demon Ran loves the rule of the written word. His long hair is combed meticulously every day, each strand counted and sorted. His sharp teeth are shined carefully; he checks his mirror for any variation in color. The length of the hem of his robe has meaning. Senators, speakers, loopholes, lords, kings, courts, and gerrymandering - these are some of his favorite things. These tools make up his domain - law of the rulers, law of the ruled, and law of endless appeals.

Husbandry [+2] - The wild lord Ran sups on goat’s milk and roast mutton every night of his eternal life. He never tires of the boundless patience of the domesticated animal, and many even call him "Tends-To.” He is the one who led cows to men, and the one who led men to each other. This is the domain of the herd, the pack, and the cultivated field.

Foible

Blunderer [-2] - The mirthful god Ran has no foibles at all, for he would claim that every mistake has a meaning. Delighted by ill-timed fireworks, family strife, and the misplaced foot which leads to a fall, Ran is the first domino in a line that leads to the undoing of the most well-wrought plans. This is the domain of the fool-with-purpose, the clumsy, and the dull knife - and Ran is sometimes called "Kind Bull" by those who know that he at least means well.

The Awful Ran - The San Sallis Hills

As the strange little being disappeared with a pop, the demon Ran felt his senses return to him and sniffed carefully, his nose wrinkling. He smelled many other gods, too many to name now. He smelled that this land was ancient, the contours riven and carved by many ages and many hands. Too, he smelled that there was purpose here, in this ivory heaven, that the islands and bridges and doors and towers served some unknown design. The lawyer Ran, he thought, eyeing the locked door, abides by rules until he learns what they are, and how they may be bent to serve another purpose. So he ruffled his robes around him, checked his long fingernails for dust or dirt, and satisfied in his appearance began to pick his way carefully across the muddy farmland that smelled of domesticated beast.

The kind Ran found himself standing in front of the ivory statue of a goat, majestic and four-horned, sinking into the fertile mud. He wrapped his arms around the goat, carefully, lovingly, making sure not to get any mud on his greengold robes or his wooden sandals. He placed his cheek flush with the goat's. It was cool and smooth. He licked it, long tongue flicking out and tasting the ivory. It tasted old. There was, too, a familiarity to this goat, a sadness in the memory. Could it be...? The smooth divinity fresh on his tongue, he had no doubt of it - this could only be his old friend, the king of all goats, KASHRUT!

The old goat had much to answer for. Stepping back and rubbing his hands together, the great Ran clapped twice and boomed, "Awake, awake, ancient friend! What once was done is done again!" He drew upon his power over herds and his power over the laws of appeal, asking this world to grant the ivory goat life again, even a fraction of what he once possessed. It would be good to start in this unfamiliar land with an old, familiar companion - and perhaps the goat could open the door where he could not.

Using Law [+2] and Husbandry [+2] to awaken the ivory goat, Kashrut. Though once a god, Ran understands that Kashrut was punished for some digression here and turned into ivory for a reason. He intends only to bring back Kashrut's physical form, intelligence, and perhaps a smattering of the supernatural - if as a demigod, this is fine, but even a large natural goat would be an acceptable outcome.

If successful, Kashrut is to open the locked door and the two friends will venture into the next space together.

Whoops, forgot the geographical feature. Let's say it's a massive, ancient, copper beer still, green from time and weather.

a fatguy baldspot fucked around with this message at 18:17 on Oct 7, 2018

Speleothing
May 6, 2008

Spare batteries are pretty key.

Speleothing posted:

Avtotar, The Healer, Teacher of Medicine, Guardian of Life, The Needful Savior, The Greedy, The Prideful

At the dawn of civilization, when the world was freshly carved and the great titans and overgods laid down all the lands and seas, the lesser spirits flocked to the mortal races and offered them magic, desperate to be recognized, praised, and remembered. Among these was Avtotar who had great foresight and so laid claim to what he foresaw would be the most desired magic of them all. Most of the gods in this burgeoning world had laid claim to a river or to a forest or some specific peak, but soon found themselves limited, unable to grow beyond where they had started. Others claimed useful things like the forge and the ox or goals like victory and fertility, and they too grew in strength and together with Avtotar they formed a mighty pantheon. But oxen needed medicine, and kings could only rule as far as their messengers could reach. And as time marched on people wanted fewer healthier children, engines replaced beasts of burden, war became too destructive to wage openly, craftsmanship waned in favor of mass production, and yet all people still desired health and vigor and prayed to Avtotar and studied at his libraries, and devoted themselves to his gifts and his arts.

For his gifts, blessings, and teachings Avtotar desires one thing above all: to be praised and worshipped. He seeks honor and glorification and his rightful place at the table of the highest and most mighty. He will never freely give away his teachings, homage and sacrifices must come first. He takes the form of powerful authority figure, so that all who meet him recognize his value, and will defer to his opinions.


Qualities
Healing: [+4] The power to cure all ailments and heal all wounds. To restore mind and body, through magic and science and godly mantle is his sole purview. A great and mighty power that mortals seek so desperately. He also teaches and inspires doctors, nurses, dentists, midwives, healers, therapists, psychologists, aura-viewers, veterinarians, exorcists, and shaman of all sorts - so long as their art is used to heal and they do him homage through it.

Power Hungry: [-2] Avtotar seeks honor and worship. He wants payment in sweat and in gold, but most of all in respect. He suggests that fine sculpture, great libraries, and greater temples be built in his name. He demands to be the most revered of all in the hearts of mortals, and for his name to ever be upon their lips. He will make alliances, as he did in the ancient past, but only with those who will further his glory.

....................
What Did You See When You Arrived? The mortal races seem to either fortify or avoid the coasts. What is do dangerous about the seas that they would fear them so?

What do you want out of the game? To be an absolutely, unquestionably good and benevolent god (who is also a jerk that wants to be the top dog.) To use that position to grow a civilization or ten.

Avtotar - The Land of Pacheri

"Hmmmph. A little more respect would be appropriate from a messenger."

He looks around for a few minutes, and listens in on what the other gods are doing. If he's got the power to observe his future helpers, he might as well see who among them is clever.

"Some of you asking questions that should be self-evident," he announces. "These unfortunates were surely gods. Weak ones." He flicks his finger against the centaur's weathered ear. "But are they dead, or can they be restored? And why would we want to? Those are the questions worth asking."

He leaves the frozen centaur alone for now and watches a herd of miniature, waist-high elephants blunder along the base of the cliff, then nibble on fallen apples. Stupider than bugs it would seem from observation, but them and the bees seem to be the only fauna worth noting here. He would name the land after them. "Pacheri." Good enough.

Should he try to be the first to escape, or the one to do so most stylishly? Not much chance of being first, if the others set about animating their statues and ensnaring squirrels. Avtotar remembered how he had started small and risen to greatness. He was comforted by tge memory, though details of the old world did seem to be fading. Already he couldn't remember how to make an MRI machine, and they had seemed so important just a month ago. Not to worry, when the mortals were ready for them, he'd know how to make them again.

The God of Healing could afford to wait, worship would come to him in its own time. Instead he set to a methodical exploration of his landing area, in an ever-expanding grid. He would not wander, Avtotar did everything with purpose. Eventually, he discovered an abandoned quarry, blocks of good marble and evenly rounded column sections left as if the workers had just quit one day after lunch, packed their tools, and never returned. Were the elephants the descendants of ancient work-beasts? Degenerated to a small and stupid form by an easy life with no predators?

It would not take him long to see what was out there, half the land being easily visible from atop the cliff. Hopefully there would be even a single tribe of remnants hidden away here, eating honey, apples, and pachyderm.

Ignoring the centaur for now, focusing on finding anyone or anything useful to me, being thorough but not much use for my domain.

Speleothing fucked around with this message at 21:27 on Oct 7, 2018

Banana Man
Oct 2, 2015

mm time 2 gargle piss and shit
Non-action post

Everyone

The land shakes around you, from a distant source. Dunrandin has attempted to open a door.

Dunrandin – The Everplains

The door shudders and groans, the more effort you put into it the more it resists; the land starts to quake and a shuddering slurping sound fills your ears; far behind you some of the ancient ruins topple. You pause momentarily. No domains were listed, so I’m gonna count this as a freebie infodump post. It feels like opening the door with domains would have some very bad repercussions.

Maldrago – Please name your space

The figure is an elderly man holding an abacus, and you sense the remnant spark of divinity within the figure. It does appear to be quite un-alive however. For a moment, curiousity turns to a bit of anxiousness, as each bead on the abacus is engraved with an ominous word: DESTRUCTION, PAIN, SUFFERING, etc. He could have been a divinity of judgement, or cruelty, it is hard to say.

Chirrda – Please name your space

The ivory figure tips over and thunks into the sand. What would have been a tattoo is engraved on the figure’s back, beautiful and flawless like the rest of it. You sense the remnant spark of divinity within the figure, it does appear to be quite un-alive however. This could have have been a divinity of perfection, or of horrible beauty. You see a large purple leech sucking to the side of it’s neck. It seems quite content.

Avtotar - The Land of Pacheri

Curiously you find your paths keep coming back to the elephants. Broken glass and tongs lead you to believe some sort of potions had been made; you know that the ends can justify the means, and a shortcut to your goal can often be taken if cautious. Most do not recognize the danger to greatness, and surely a group of craftsman could find the strength of an elephant something to be desired. Hubris aside, it seems likely to draw a link between the fate of the craftsman and the now plentiful elephants.

Actions Pending 4/12
Akkri Sen Tav
Arionhod
GRUMBOL
Ran

I am Communist
Apr 19, 2002

I can show you what endless looks like
I can show you a single infinite thing
I can let you taste the sweet and sour of forever
Unending. Eternal. Inevitable
Taste my darkness
Climb into my abyss
Fall into me. Into my eyes
Look at them. Depths unfathomable
Pain immeasurable
A cruel promise fulfilled
GRUMBOL – A message to those listening

<"I am not a creator. But I am in a unique position to deal with any unfortunate events from awakening this inert monument of failure. Take care you are not awakening your own nemesis. Or, that you are prepared and capable of putting it down. Some tools may turn on the hands that seek to wield them.">

He remarked as he continued to work.


If it didnt look like him, he would have destroyed it. No sense leaving a knife that can be driven in once you turn your back.

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
Chirrda- Blazesand Desert

Chirrda takes the leech on the statue's neck and grabs it in his gauntlet, tossing it aside. He puts his hand on the statue of the woman, right on her shoulder, feeling the faint pulse of divinity inside of it.

"O fallen divine spark, wherever you slumber in this shape of ivory, hear me. I am Chirrda, Knight of Ice, Lord of Bravery. Feel my bravery, my strength, my courage inside of you, and escape this prison!"

Using Courage +2 to try and coax out the divine part of this statue, maybe bring it to life?

Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN
Dundrandin - The Everplains

"I see, you resist my will. One day it shall open you, door. For now, however, you remain shut."

A flicker of the universe and Dunrandin is again standing in front of the serpent. "What is your secret, I wonder. What do you hold within?" He reached put and placed a four fingered hand wrapped in putrid yellow silks onto the statue's forehead. "Tell me," he demanded.

Using [+2] Domination to demand answers from the divine spark inside. What are you and what do you know?

a fatguy baldspot
Aug 29, 2018

I am Communist posted:

GRUMBOL – A message to those listening

<"I am not a creator. But I am in a unique position to deal with any unfortunate events from awakening this inert monument of failure. Take care you are not awakening your own nemesis. Or, that you are prepared and capable of putting it down. Some tools may turn on the hands that seek to wield them.">

He remarked as he continued to work.


If it didnt look like him, he would have destroyed it. No sense leaving a knife that can be driven in once you turn your back.

The Awful Ran - In the Godmind

<"Have no fear, wild one! This is my friend, and would never harm me."> The demon Ran remembered ancient oaths broken and mistakes made, and winced. <"Not beyond my legendary and well-known stamina, in any case. I wish you the best in awakening your own ivory friend.">

Ran, the Sudden-Wary - The San Sallis Hills

He clapped his hands twice more, careful of his long fingernails, and opened his third eye. It had to be Kashrut. There was no other possibility! Just in case, he watched carefully with all three eyes.

a fatguy baldspot fucked around with this message at 01:36 on Oct 8, 2018

Speleothing
May 6, 2008

Spare batteries are pretty key.

quote:

Curiously you find your paths keep coming back to the elephants. Broken glass and tongs lead you to believe some sort of potions had been made; you know that the ends can justify the means, and a shortcut to your goal can often be taken if cautious. Most do not recognize the danger to greatness, and surely a group of craftsman could find the strength of an elephant something to be desired. Hubris aside, it seems likely to draw a link between the fate of the craftsman and the now plentiful elephants.

Avtotar - The Land of Pacheri
"Why hello, little ones. You seem to be following me." Avtotar leaned & squatted to be face to face with the herd of elephants.

"How are you, sweet children? Do you feel a bit off? Not quite right? Did your grandparents drink something that made them feel all funny and different? Were your herd once the people of this land?"

The god reached with his right hand touched the forehead of the lead elephant and spread his power of healing across the herd. If these had once been sapient mortals, as he suspected, then he would restore their minds and their forms. Undo the sinister potion that had been imbibed.

Using my [+4] power. Firstly to heal their minds. Bodies should follow if the degree of success is high enough, or might take a second action.

Epicurius
Apr 10, 2010
College Slice
Maldrago -The Swamp

Maldrago sighs, slightly annoyed. Ok, so he can't open the door, himself. That doesn't mean mortals can't. Sadly, there are no mortals around with the intelligence or ability to manipulate objects to do so, as far as he can tell. He supposes he should get to that. But what to use as raw material. He looks around, until he settles on a frog he sees croaking in a wet area. "I guess you'll do.", he says. And so he begins making the frogs into a civilization.

Working on making the frogs intelligent. No domains apply

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....

Theantero posted:

Haamu - God of Dreams and Reality, The Man in the Mirror, The First Figment


Backstory
What is the most powerful thing in Reality? The most beautiful? Awe-inspiring? What are the things in it that matter most? Haamu often asks these questions, for trick questions are his forte and favorite. In answering them, mortals reveal their lack of understanding, and Haamu is more than happy to enlighten. All of these things, see, are not facets of reality at all, but of perception. They are naught but Dreams. Not that Haamu thinks that is a bad thing, mind, and neither does he mean to imply you should think that either.

He always greatly preferred Dreams to Reality, after all. Always has.

Ever since he was born from the first wish upon a star.

Ever since he was born from the first zealous ideal.

Ever since he was born from the first Dream.

Ever since then, whenever anyone, anywhere, has ever tried to make their dreams into reality, Haamu has been there to ask that perhaps it should be the other way around.

Yes. Haamu will be there, to watch over your dreams. Or perhaps it's just a mirage? With Haamu it is oft impossible to tell.

Qualities
Dreams +2: Be it actual dreams, or phantasms or illusions, starry eyed hope or gloomy melancholy, Dreams are the domain of all things relating to thought and perception that lack true substance.
Space +2: Can you fit a kingdom in a pebble? Haamu can. Can you be here and there and elsewhere? Haamu can. Can you hide a thing in a thought? Haamu can. The very fabric that Reality sits upon shifts and warps under his vision, and his ideal.

Foible
Immaterial -2: Can a dream stop a speeding bullet? Yes. But it is a difficult thing to achieve. For whilst Haamu can mislead and misguide, and whilst Haamu can warp that which is and twist that which is not, it still remains that his grasp on the material is tenuous at best.

What did you see?
I see a lot of things, as well as many things that are not. I see the skies that cast an aurora during the night, and I see that it sees me as well for the aurora is a thing with thought. What it wishes to say I do not know. But I know what I wish to say.

Hello sky~

Haamu - Land of Hue

A wind howled between the mountain valleys, and within the mournful echoes, there was Haamu. He sat upon a cloud of whimsy like a divan, his hookah on his lips, his lips in a smile half mournful, half amused. His eyes surveyed the land, the door, the strange castle and the mutilated mountains, staying particularly long on the strange, upside down mountain suspended in the sky, before settling on the ivory dog.

<<Bridges and doors, statues and gods>> Haamu's mellow voice echoed in the dreamscape, tone detached as if talking to no-one. Or to everyone.

<<It is a land of meaning then? Our friend Bubbles seems so convinced.>>

Haamu smiled a small smile, a private smile, as if amused by some personal joke, before offering the pipe of his hookah to the statue of the dog.

"But a strange land it is indeed. So what say you, a gift from you and a gift from me, to make our acquaintance within this realm? Perhaps a slight jaunt as well, hmm? The best of friends are made on the road after all, and we are travelers both~"


OOC: Dreams [+2] to hang out with the lingering memories and dreams of the statue entity to useful information about this place, Space [+2] to go wherever they choose to lead me to take a look.

The Unlife Aquatic
Jun 17, 2009

Here in my car
I feel safest of all
I can lock all my doors
It's the only way to live
In cars

quote:

Ogoria Azul, the Demon Princess, the Table-Breaker and Life-Taker, Fists of Hexed Fury



Qualities

Brawler (+2): Ogoria is the eldest daughter of Ikizmakit Azul, the Goddess of Pain and Temptation, the mightiest of the deities of evil on her world. Ogoria's strength, cunning, and gift for fisticuffs are as much from that as her constant training. No matter where or what the bar is, you want Ogoria on your side when punches start getting thrown.

Witchcraft (+2): On the other hand, if you start to think of Ogoria as nothing but an extra pair of fists in a fight you are in for a nasty surprise. She might lack the cruelty of her sisters and mother, but she more than makes it up for it in her gift for the arcane - especially witchcraft. Ogoria can put together a nasty hex, identify the best herbs for healing and harm, and brew powerful potions.

Foible

Chip On Her Shoulder (-2): Ogoria may have strength and wits, but she's never taken an interest in "the family business". As a result she has always been a great disappointment to her family, and they are always ready to remind her. It's left Ogoria with a deep-seated need to prove herself. She easily falls for taunts and will lose her temper when her abilities are questioned.

Ow.

Ogoria stands up, grumbling and ignoring the whiny voices in her head. Her whole body aches, just like the time she and Sabina did a dozen rounds with that god of alcohol. She forgot the guys name. Doesn't matter. She picks dirt from her hair and horns, makes sure there aren't any cracks. (A demon's horns are her pride, after all.) Then she sets off down the mountainside, towards what almost looks like a...forestfire from up here? It smells really good. Metallic, acrid, and just a little bit sweet. Like her favorite incense. Rathiz-Aiji. That's what she'll call this place for now.

The downward climb is slow going, the igneous rock here is...pretty eroded. This range hasn't been active in a long time. So there's a fair bit of falling, bruises. It's not a graceful affair, but she finally reaches the bottom - through the clouds of smoke and ash. From above, it almost looks like a forest fire. It almost feels like one too, so much heat and fury. Enough to kill the average mortal. But below, it's something so much more beautiful. A great blazing jungle, wide leaved trees blazing forever, billowing clouds of ash and smoke that hide the jungle from the mountains. Everything down here burns, sparks, kindles. Flowers open with gouts of flame, releasing insects made of motes of flame that buzz and hiss.



Things that look like reptiles armored with ash catch them with their tongues, and make odd clicking noises. Almost like a language. She'd enjoy the spectacle, if those dumbasses weren't talking in her head. She pushes it into the furthest corner of her mind and goes deeper - there had to be poo poo here that would make for amazing potions.



OOC: Ogoria will make a survey of the flora of the Blazing Jungles of Rathiz-Aiji, a bizarre parody of a rainforest where all life is derived from fire and combustion, with her knowledge of Witchcraft (+2).

The Unlife Aquatic fucked around with this message at 20:51 on Oct 8, 2018

Platonicsolid
Nov 17, 2008

Xeuna - Unnamed Hills

With fortune, her unceremonious landing on the ground will not become part of the Codex of Xeuna. Some moments are best forgotten. The Scholar Goddess rises, gathering body and digity to assess her new land.

Rolling hills, trees, water, life, if not yet intelligent. Seven hills and a creek - a good sign. Many great civilizations had started around seven hills.

But a quick survey will not do. Xeuna gathers her powers and looks deeper into the land she's inherited, to discover the resources at her disposal.

And indeed, the hills hide a fascinating secret - a skyship graveyard. Remnants of some past age, with broken masts, splintered hulls, only a few remain floating, raised just above the ground and pinned down by debris of its fellows. Fascinating, and worthy of futher study.

Xeuna puts that side for the moment to focus on the more immediate question of the giant statue with the rose. The Others appear to be attempting to unlock their secrets, and she can't resist the desire to leapfrog them to the answer.

Using Knowledge +4 to attempt to coax out the secrets of the statue.

Xeuna posted:

Xeuna, First Provost, Goddess of Knowledge, Protector of Seekers
AKA
Xenua the Imprudent



Backstory
Even to the best, most dedicated researchers, some topics remain lost in the mists of time. Ironic that it should be the case for Xeuna. The best sourced legends point to a young woman who left her village on a quest for freedom and knowledge. She traveled from town to village to city, from healers to wise men to academicians. When she came to the end of her studies with one teacher, she moved on to the next, her desire for understanding so insatiable. With common area consumed, she pushed deeper into esoterica, increasingly receiving warnings not to meddle in forbidden topics.

She paid them no heed. Knowledge was, she expounded, a virtue in itself, that those who sought to secret it away were the only true enemies. Her philosophy brought followers, and Xeuna subverted, replaced or absorbed into the Academy of the Seeker. That fueled Xenua's apotheosis, whatever the exact mechanism.

Qualities

Knowledge (+4): All sentient creatures crave knowledge, and Xeuna is the patron of those efforts. She supports them in a variety of ways, be it a burst of inspiration, the stamina to finish a dissertation, or the good luck to find a key artifact or tome when needed. Some statisticians have noted that libraries and academies dedicated to Xeuna tend to avoid damage in conflicts.

Foible

There MUST be an answer! (-2): Little can fixate Xeuna more than a good puzzle, whatever the scale. It's said that in her earliest days, the other Gods saw her potential threat and created the Cubical Labyrinth of Ru'b'ix to attempt to ensnare her. Even if that trap proved too weak for the Goddess, her flaw remains - she has trouble letting things go, even when prudence indicates she should.

What did you see when you arrived?
The ocean to the East, dotted with islands that have two notable features. First, there's clear signs of a nascent wayfinding culture there, travelling among the islands. Second, the structure of the islands does not appear entirely natural....

What do you want out of the game?
To get up to hijinks, and toy with the idea of a god who actively wants to be surpassed by her worshippers.

Banana Man
Oct 2, 2015

mm time 2 gargle piss and shit
Everyone

The distant sun burns from yellow to blue; A new divinity has awoken, Erinde, goddess of the Sun, and Oceans.

Akkri Sen Tav - Star�s landing

From the wound they spill, few in number but ready. They speak great thanks to you, and you can see that their movements already are with purpose.



Congrats! You got shadow people. They look pretty capable already.

Arionhod - ???

The fort, at first appeared mostly useless; far too primitive but in a crude way rather than a tech way, you kicked aside forgotten debris, but then, looking down you see plans. The plans linked to complex mechanical devices, somehow obscured at first, but now crystal clear to you. It wasn�t a fort so much as an expandable complex whos design had been stalled. Mortal hands would have taken years to realize the effort you do with a wave of your hands.

Several moments of clacking later, the structure took shape, with some modifications of the original design on your end.



It has all the fixings, and it smells quite nice.

GRUMBOL - Farland

The figure shudders before slowly coming to as the energy weaves through the ivory; it splits, revealing the darkened armor. Instantly weary, he readies himself. �A trick?� For a moment, it seems as you two are linked, moving as if in a mirror before slowly the effect seems to fade, each action your own.



�You are GRUMBOL...I, am...Ranok-La.� He nods. He is much weaker than you; his divinity did not last the transformation, though he stands above most mortals. You can tell he, like you, is considering how to best use you to his advantage.

Ran - The San Sallis Hills

The ground rumbles as hair sprouts from the ivory, and the ivory splits seams and falls away, as Kashrut bleats a roar, kicking away tumbles of dirt and stone. Shaking off ancient mud, he stands majestic in the light.



With a groan, he farts; small birds fly away from distant trees. Leaning down into a somewhat sleepy daze, he sniffs at the copper still. His ears prick and he turns. Nodding, �The Humble Ran, thank you.�

His divinity did not survive the transformation, but he is stronger than most mortals.

Chirrda - Blazesand Desert

Your courage, at first given to the figure was caught by a light hand, the dragged down; soon your courage became your defense as the divine figure roared to life, it was as if she had been waiting for this for a long time; the ivory shatters and a blinding light emerges from the form.



�I am Erinde, Chirrda. Thank you for rescuing me.� Her words carry a cruelty with them. �Now, help me open this door.�

Dundrandin - Everplains

The divinity is within it, and it cowers away from your power. Answers demanded, answers given.

https://media.giphy.com/media/74OhY9HiyDddCvPtgf/giphy.gif

Slightly different action than what others had gone with in regards to their ivory dudes, I�ll work this one like this: You can ask it 3 questions which I�ll answer in detail, get a single +2 Snake bonus to a future roll, and then the remnants of this guy are snuffed out at your option.

Avtotar - Land of the Pacheri

The healing reaches deep into the mind of the tiny elephant before you; slowly bonds between neurons that were less useful for eating branches are restored, and fragmented memories form. The transformation into their current form appeared to be too much for your efforts, so you redoubled your own, suiting their current mind to their current bodies.



They are healed! In a fashion. They might not be able to return necessarily to exactly their old lives, but they�re as smart as they were (with fragmented memories). They could certainly relearn the tool use they had before pretty easily, adapted to their current form of course.

Maldrago - The Swamp

Sometimes a gods work is driven by the pure essence of divinity; no particular focus is needed, and through will alone their effort is realized. Such is with you and the frogmen, who�s forms not only take intelligence but stature of a biped. Communication, problem solving, it�s all there.



Haamu - Land of Hue

The divinity within the ivory of the dog still lingers as a memory, and memories wash toward you.

Slightly different action than what others had gone with in regards to their ivory dudes (aside from Dundrandin, who�s roll was similar so I�m going with this), I�ll work this one like this: You can ask it 3 questions which I�ll answer in detail (but in vision form, so you get something you want), get a single +2 Dog bonus to a future roll. At your option, the dog can awake as a mortal creature.

Ogoria Azul - Blazing Jungles of Rathiz-Aiji

The survey takes some time, some plants are given wide berth due to their strangeness, others show immediate and appreciable uses; the environment is unfortunately a hostile one, allowing deep but limited niches to exploit. You surveyed countless flora (including those referenced in your post) but the most noteable that you found are among these:



Ash Fungus Existing in a near limitless amount of variation, the caps that sprout range from the muted to the beautiful, subsiding on all the char they could get. As far as alchemy related properties, these represent a grab-bag of uses, and often can form a base or carrier function for tinctures (as long as the side effects aren�t something that is worried about).



Castlewort Part plant and part natural rock configuration, this flowering vine forms large structures that resemble castles, pulling minerals from the ground in its (very slow) growth. The structures that are formed resemble towers, but again natural variation abounds. Shavings of this can be used in many brews ranging from those meant to freeze to things meant to reinforce or strengthen. That being said, the roots are shallow, and it often spreads by getting too topheavy and rolling off of a cliff to root again.



Skullvine

A ropey vine that lashes out to eat small critters that run by; this plant has no intelligence, only a rudimentary sense of movement. The vine over the years has a root ball that resembles a skull due to attempts to digest tumbling rock matter, aiding in its structure. Clips of its thorns can be used in curses and hexes.

Xeuna - Unnamed Hills

The Knowledge flows from you into the giant, but�.what�s this...it�s not the giant at all that has the remnants. It is the rose that it holds; memories and feelings bubble up out of it, washing over you.

Going with similar info dump vs awakening type resolutions as rolled above for several others. I�ll work this one like this: You can ask it 3-5 questions which I�ll answer in detail, get a single +2 Rose bonus to a future roll. You have to either awaken the Rose, or the Giant, but only one (and you must choose).

Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN
Dunrandin - The Everplains

"So, there is some life in you yet. I admit I am mildly impressed at your ability to cling to existance through sich an ordeal. Now answer me these questions three and soon into the world you may be. What is your name? Where are you from? And, most importantly, who do you serve?" Dunrandin leaves his hand on the statue's brow as he asks his questions. There was a curious emphasis on the last one, though. The implication that a wrong answer would result in annihilation.

Asking my questions but withholding an action until I get some answers.

Not Alex
Oct 9, 2012

Cut loose before the god eaters show up.
Akkri Sen Tav - Star's Landing

The cries of hunger do not last long. The color of the land around the flat folk fades to black and white, leaving them sustained. Akkri considers the Kathrakos carefully. He had considered mortal helpers to be the obvious answer to the riddle, but had not known how to create life directly. It seems his divine instincts are good despite his mortal origins. As the eaters of color swirl along the ground around him, Akkri nudges the pale earth in one of the trails left behind. It crumbles more easily than it should. He's wondering if that effect alone could bring down the door when there's a murmur of shock from the flat folk. One of them has slid onto the surface of the still lake. Within the reflective surface, the Kathrakos is no longer a flat shadow but a swirling form tinged with the earth tones it had devoured from the shore. More of them glide out into the mirror bright lake. As they play, forms flowing from shape to shape, Akkri considers his next move. He's aware of the other gods' interactions with the ivory statues, but he feels no urge to awaken his skeletal dweller. Weak and seemingly a poor conversationalist. He has other plans for that one.

"Come." Akkri strides off towards the barrow mounds. The flat folk follow, quick and joyous. Several ape his movements, giving him several shadows along the ground. Akkri notes that he no longer has a real one. No matter. Arriving quickly before the first of the mounds, Akkri draws a blade and splits the earth.

Open the barrows (Cutting +4). Among whatever other grave gifts and treasures, Akkri wishes to provide the flat folk with skeletons to twine around and use as tools to interact with the world.

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....

Haamu - Land of Hue

Sunlight hit the flattened peaks, and within the shadow of a pebble, there was Haamu. And with him, there was a dream long past.

"What to make of these vistas, I wouldn't know, wouldn't know~", he spoke with his usual jovial tone, pipe between lips twisted into the slightest of smiles, "Certainly there is a delightful zest to them, haha, wouldn't find something like that in your usual droll planetscape formed by the unthinking forces of the planes. So does that make this scenery fake? Is it naught but an illusion? And if it is, would that matter? I wouldn't know~"

Haamu chuckled, more to himself than anything.

"But those are questions for me to answer, old friend. And perhaps after I find answers I will share them with you as well. Friends share their memories and thoughts, after all~"

"And even if you do not agree, perhaps you wouldn't mind giving me some of your own in return."

"For I wonder, you see:"

"Who might you be?"

"For what reason do you find yourself in these strange circumstances?"

"And most importantly..."

"Who's a good boy~?"


OOC: Asking three questions before committing to actions

Platonicsolid
Nov 17, 2008

Xeuna - Unnamed Hills

The Goddess hovers in front of of the massive statue, her attention shifting as she makes a sound of pleased discovery. "Oh my. Oh my," she asks, drifting closer to the Rose.

"Who were you, lovely one?" she asks it, as she touches the Rose. "Who was your companion?" she asks. "I see remnants of a civilization. What was their fate?"

Xeuna considers. "Could we be allies, if I were to free you?" she asks.

Similarly, asking questions before picking who to awaken

Platonicsolid fucked around with this message at 17:31 on Oct 11, 2018

a fatguy baldspot
Aug 29, 2018



The Awful Ran - The San Sallis Hills

"You're very welcome, old friend!" Ran says, his voice booming. He makes a leg, bowing low, pleased with the goat's address. As the demon reaches the nadir of his bow, he feels much larger horns lock with his, twisting and throwing him bodily through the air, a whirling disc of green and gold. He lands with a dignified wet sound, the hoof-stomped mud cushioning his fall. Indignantly, he rises and shakes the offending mud off of his robes. "Wha-" he begins.

"You know exactly what that was for," Kashrut rumbles, shaking his horns menacingly. The humble Ran reflects, and grins.

"Of course I do," He says, shaking the last of the mud off of his robes. The greengold cloth glows brightly in the sunlight, as clean as ever. The Nimble Ran stands on wooden sandals, gathering the last of his temporarily escaped dignity. "In the interest of our interests, I will let bygones be bygones and call us even." The goat rolls his hourglass eyes. "But to the deposition! I have many questions for you, King of All Goats, so please answer as we walk."

They begin to make their way to the massive ivory door, one on four legs and one on two, deep in discussion. They stop before the door. Kashrut looks to his friend calmly, knowing in his nihilistic goat-heart that what will be, will be. His deposition finished, his answers satisfied (or perhaps not!), the Grazer God nods his horned head, turns toward the hoof-marked mudlands behind them, and opens his third eye wide. With his spiritual sight, time is no longer a factor, as all moments collapse into the present. He sees herds grazing, stampeding, surviving predators and birthing young. Living the life of the herd, the life of the shepherd, the life of the domesticated. The Awful Ran claps his long-nailed hands together, weaving his fingers together, and closes his third eye in satisfaction.

"I will bring your herds back, Goat-King!" He yells, as winds of power begin to swirl around the two, rippling greengold robes and white fur equally. "They deserve the same hearing as you, and they will make their case before my judgement!" He draws upon his spiritual strength, the Lord of Herds, the God of Lawyers. The mud glitters brightly under the hot sun, every hoof print outlined in shimmering light. "You are next on the stand, Kashrut, friend of demons and First Among Goats! Be ready!" The old goat snorts and shakes his head. He well remembers Ran's flair for the dramatic.

Asking Kashrut some questions: Information about the lands they find themselves in. Who made them, what is their purpose, why is the goat god here?

PC Action: Bringing Back the Herds, using Husbandry [+2] and Law [+2] to appeal the case of their disappearance. If they are nearby, this magic will summon them. If they are gone or dead, this magic will bring them back. In addition, this magic will bolster their numbers to create a massive herd of all sorts of goats, cattle, horses, sheep, donkeys and pigs.

NPC Action: Kashrut will Open the Ivory Door, using Goat [+0], butting and kicking it open with his four massive horns and cloven hooves.

a fatguy baldspot fucked around with this message at 23:31 on Oct 10, 2018

I am Communist
Apr 19, 2002

I can show you what endless looks like
I can show you a single infinite thing
I can let you taste the sweet and sour of forever
Unending. Eternal. Inevitable
Taste my darkness
Climb into my abyss
Fall into me. Into my eyes
Look at them. Depths unfathomable
Pain immeasurable
A cruel promise fulfilled
GRUMBOL - Farland


"My missing limb. When we were more of a shapeless horror. In this incarnation you are...less. But we know each other don't we. We don't lie. But we are: CLEVER. The words are like a hammerblow, distant thunder to most. A cosmic joke only the two of them might know. A throwback to the first times, when they were trapped in an empty universe they had ruined and unmade before being released into another. "We can talk as we work. As much as you can remember. How did you and other gods fail here? Who or what punished you? Oh. And how would you like to sire an entire species?"

GRUMBOL begins walking but soon levitates as his footsteps keep killing the grasses and crops, they would work together. Or not. Time would tell. As GRUMBOL rose he also shrank to a more manageable size. He soon came upon an ant colony, multiple queens. A polygyn colony. "Hmmm." He pondered. He turned to Ranok-La. The chaos within you, I still sense it. You are closer to it than *I*. We will work together to change these industrious little ones. Their size and their ability to adapt. Become smarter. More clever..." GRUMBOL whispered the last.



GRUMBOL and his side-kick are going to change this colony of ants into something a bit more devastating.
Infusion: Destruction [+4] and the nature of Ranok-La should allow for bigger and badder creatures. Either something from the movie aliens or more sentient. Its best not to try and force any outcomes as changing something is as close to creation as GRUMBOL should be. That Mesa I have as a landmark will be a nice home for them.

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
Chirrda- Blazesand Desert

"Hold, Erinde. You may open the door, but I have something I wish to do while you go and do this."

And so, Chirrda went to the ruins and examined them, looking for what civilization had been there.

Just examination, no action

Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.
Arianhod - Skinny Dick's Halfway Inn, province of Dank Hills


A home away from home...assuming she could get back. That being said, the place needed a name. She recalls the most preeminent cultural landmark of her home. With a wave of her hand, signage was posted. Well, anyways, there was still much to do. The foundations laid, she needed to know more of this land, and sets about doing so. Arianhod needed to get more of a feel for the local flora and life as well. In addition, that giant hole in the ground might lead to somewhere, if she tunneled further.

Using the big open mine pit thing to dig deeper and explore the local geology with [Magitech Progressive+2] and [Druid+2], in addition if she has time, or she encounters weird cave life, she's going to try to study the elemental makeup of the local life forms.

Ronwayne fucked around with this message at 08:04 on Oct 11, 2018

Banana Man
Oct 2, 2015

mm time 2 gargle piss and shit
Non Action post

Dunrandin - Everplains



The essence of the being speaks to you: I am Amrakur, King of Serpents, Conqueror of the Narrow Ways, Eater of Mice Godlings; now I am King of Nothing, Lord of Ivory, Dweller-From-Within. I was plucked and dropped in this place along with the others, but others were here before us. We were tricked, and they cursed us. Now as useless statues we lay for all eternity. I serve any that frees me from this cruel existence.

He sounds desperate; your threat only seems to give him a hope of salvation.

Haamu - Land of Hue



The essence of the being speaks to you: I am Packmaster, I led my pack to this place, a land of great expanses to run free and give chase to the lesser, but I smelled something good, and noticed my pack had gone, and the door had closed. I did not smell them anymore, and then I could not move. I am now here, but still very much a good boy.

Xeuna - Unamed Hills



The essence of the being speaks to you: I am the First Rose, placed by the Maker to let he know of any being that stepped within his realm, but I was plucked long ago by Krimmoth, the giant that holds me, jealous was he of the Maker’s garden. Krimmoth was similarly plucked by a larger hand, and dropped here with me. The people’s that worked the flying machines were apemen, and the Apegod that led them took them through the door, and closed it upon us shortly after we arrived. I remember nothing after that.

Chirrda - Blazesand Desert


The ruins are...extensive to say the least. The entire structure seemed both a living area and a massive device used to measure..the cosmos? The Ivory Lands? It is hard to say, but its very clear it had a purpose of recording star charts, with many gyroscopes and things that measured the date/time.

Ran - San Sallis Hills

Kashrut stamps beside you as you walk, each step shaking the ground. "I do not know who made these lands, old friend. I assume this place is meant for sport, or a test, or something like that. I am simply here because of my majesty, and my hiearchy within the grazing realms. I've been stuck in ivory for a long time, but was here before the last gods came. The rest that came with me perished."

GRUMBOL - Farland

He watches you as you as you speak, nods at your words. "We arrived and I had begun plotting with others, but there were some here before us; our ambitions were obvious, as they were ambitions that they had initially. They simply denied us entry. These doors weren't here before. They got ahead of us, and changed something fundamental, and imprisoned the rest of us."

He looks at the efforts to create something new. "We are not creators, but we are not static, not definable. I will create."

Actions Pending 4/12
Akkri Sen Tav
Ran
GRUMBOL
Arionhod

Banana Man fucked around with this message at 15:48 on Oct 12, 2018

Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN
Dundrandin- The Everplains

"Yes... I see that you can be a valuable minion in my eventual conquest. Very well, swesr your fealty to me, swear it by your divine soul, and I will free you from your prison."

Using both [+2] Law and [+2] Domination to gain my first minion!

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....

Haamu - Land of Hue

Canine memories flashed with honest delight, and within the shapes of a treasured psychic memento, there was Haamu. And he was clapping, as if a man might after seeing a play he greatly enjoyed.

"Haha, I see you're a lover of riddles and mystery as well, my friend!" he smiled wryly, "Though I must admit I know not the answer to this one you have presented me with. A tough nut to cruck indeed, it is~"

"How could it be, I wonder you see, that your pack is gone when you remember them so clearly? What are the vagaries of space or particles at play against the dreams of the divine, after all? So clearly their disagreement with you cannot be the answer~"

"Indeed, indeed, I am convinced that if you merely have the resolve to believe, you will soon note that it's not like they truly ever left at all."



OOC: Well it just won't do for my good friend to be alone now will it? Haamu will create the Misthound Dreampack from within the dreams and memories of this former god of dogs, playful creatures that transfer between dreams and reality at will (and who knows, maybe they will on occasion fetch items from one into the other? Dogs do love fetch after all). Into this action shall go my one use of Dogs [+2], as well as Dreams [+2] due to their nature, as well as Space [+2] due to their uncanny abilities of travel.

Haamu will awaken the dog to move as he sees fit. No orders are given but it would be nice if he could open that door for me!

Epicurius
Apr 10, 2010
College Slice
Maldrago -The Swamp

The frog creatures were hideous, and Maldrago, if he could feel shame, probably would have, for creating them. Still, they would serve their purposes, or would, anyway, if they could be turned into something useful.

It seemed almost a waste of time. Maldrago had plenty of other things to do here: explore the cave, the tree, try to understand the statue, try to discover something from that abandoned shrine, but he hated to leave things unfinished. Besides, these creatures would make nothing of themselves if they stayed as they were now. He had to help them develop.

Altering the frog people to become ambitious and greedy. Bargains +2, Lies +2 Also, the third feature here is an abandoned shrine

Epicurius fucked around with this message at 16:58 on Oct 12, 2018

Platonicsolid
Nov 17, 2008

Xeuna - Unnamed Hills The Rose Hills

The Rose unravels its story, explaining some, dropping tantalizing tidbits as she does so. A Maker! The apemen and their god, who marched off to parts unknown. "So many mysteries," Xeuna whispers. "We shall unravel them together!" She rises and spreads her arms, channeling her power. "This land shall be known as the Rose Hills," she says, creating the fact as she says it. "Here we shall raise a great center of learning and plumb the depths of this world," she says, her excitement showing. "Come, there is much to do!"

Using Knowledge [+4] to awaken the Rose!

I am Communist
Apr 19, 2002

I can show you what endless looks like
I can show you a single infinite thing
I can let you taste the sweet and sour of forever
Unending. Eternal. Inevitable
Taste my darkness
Climb into my abyss
Fall into me. Into my eyes
Look at them. Depths unfathomable
Pain immeasurable
A cruel promise fulfilled
GRUMBOL - Farland


GRUMBOL didn't pause and thought about it. Warn the rest or let them be potentially murdered. Imprisoned... A fate worse than death.

:siren: Message to all gods not on the inside: <"It's a trap. Going through those doors unprepared you're going to get ambushed and overwhelmed by an entrenched pantheon. It's what happened to our ivory friends. Anyone you've met who wants to willingly ''help'' you go through that door wants revenge or is severely over estimating their power.">

The rest could ignore him or believe him. He had his reasons for speaking...this time.


Trust GRUMBOL or don't. Someone is either going to get wrecked now [us] or later [them].

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Ronwayne
Nov 20, 2007

That warm and fuzzy feeling.
Arianhod -Skinny Dick's Halfway Inn, province of Dank Hills


As Arianhod tunnels beneath the surface, the voice pings in her ear. Sounds like some variety of large serious dude, but oh dear, that message. She broadcasts at everyone as well <Well, assuming you're not trying to gain an early advantage over us, it would seem our best solution is to work together, build our individual strength and then enter the doors all at one at the same time ready to roll. A coordinated, united force is stronger than the sum of its parts. Do you have something called a Prisoner's Dilemma where y'all are from? Basically, the best possible result is for us to cooperate with each other.>

Before the Ivory blob thing in her possession comies to mind. She speaks directly to GRUMBOL.
<Also wait, what what do you mean "Ivory Friends"?>

Ronwayne fucked around with this message at 23:48 on Oct 12, 2018

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