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Will Vehumet ever gift you spells you already know? Just had a chance to buy a book with shatter in as an EE, just as I'm getting close to getting my 3 final spells from Vehumet. Not sure if it'd be a waste of money to buy it or guarantee me an extra high level spell option.
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# ? Jan 30, 2021 22:41 |
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# ? Apr 19, 2024 07:48 |
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https://crawl.kelbi.org/crawl/morgue/helsbecter/helsbecter.txt Looking for guidance, I wanna take this deep elf gladiator all the way and get a high score. How do I make sure I get in good shape for endgame stuff? I just cleared out dungeon/lair/orc and my next step is a lair branch.
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# ? Jan 31, 2021 00:34 |
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You can definitely buy books to improve the chances of Vehumet actually gifting you the level 8/9 spells you actually need. Mostly it's only relevant when you are desperate for either firestorm or absolute zero but it does work. Whether it's worth the money is always a question of if there's anything else you can spend the money on.
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# ? Jan 31, 2021 15:05 |
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Under 15 posted:https://crawl.kelbi.org/crawl/morgue/helsbecter/helsbecter.txt If you've never beaten crawl before, just focus on getting a 3 rune finish and don't worry about score. I'm not terribly familiar with necromancy-heavy characters, but just glancing at your sheet you should be able to take care of swamp fairly easily and spider shouldn't give you much trouble either. I personally avoid slime pits and go for vaults for a 3rd rune just because Royal Jelly is a royal pain in the rear end and golden eyes are the loving worst if don't have clarity or a bunch of MR. Alternatively, you could try going for the Abyss rune, but that could be a lot harder if you don't know what you're getting into. dolphinbomb fucked around with this message at 19:28 on Jan 31, 2021 |
# ? Jan 31, 2021 19:25 |
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Under 15 posted:https://crawl.kelbi.org/crawl/morgue/helsbecter/helsbecter.txt I usually make necro heavy characters into hybrids, going to be tougher as a deep elf but a decent polearm synergizes well with using summons/undead and vile clutch. Mephitic cloud is also nice and cheap and helpful even through vaults. Don't forget you can summon corpses for animating too. If you don't want to invest in fighting and polearms you'll want some non necro blaster spell; earth will help with clutch which stays good, ice helps with simulacrum which stays good. Having some skeletons/zombies around you constantly makes it that much easier to put space between you and any threat. If you find a nice longbow you could also use that with portal projectile. Basically, don't rely on just necromancy. dolphinbomb posted:I personally avoid slime pits and go for vaults for a 3rd rune just because Royal Jelly is a royal pain in the rear end and golden eyes are the loving worst if don't have clarity or a bunch of MR. Alternatively, you could try going for the Abyss rune, but that could be a lot harder if you don't know what you're getting into. You also can't summon any good corpses in slime, whereas vaults will give you tons of good meat shields if you can survive the ambush. Mortimer Knag fucked around with this message at 02:40 on Feb 1, 2021 |
# ? Feb 1, 2021 02:33 |
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One thing I'm enjoying about getting rid of hunger is that I can go all in with Gozag for my OpTr and kit myself out with artefact rings by the end of early game.
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# ? Feb 2, 2021 19:16 |
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OK died in the Swamp. What is the key to new swamp? It has murdered me every time I have gone in there. Why is it so much harder than spider/swamp/shoals?
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# ? Feb 3, 2021 01:50 |
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Under 15 posted:OK died in the Swamp. What part of it is killing you? I think good ranged damage is just as important as rPois. rPois is more for the drakes and hornets than the poison damage, and with good ranged damage you can blow up the witches and worms before you get paralyzed and harpooned. Everything else seems the same: hits hard but is mostly mitigated by ac, so get really tanky or blow everything up while it's at the edge of the screen. Flying is also nice but not a must have. I still feel like it's so much easier than snake or shoals
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# ? Feb 3, 2021 06:16 |
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Under 15 posted:OK died in the Swamp. Your guy looks too hybridised. I’m not sure what your plan was but despite putting a lot of exp into stealth, your defences and weapon skills, you hadn’t put enough in there to really be useful IMO.I wouldn’t trust that character to take on swamp enemies in melee. You were also sitting on scrolls (enchant armour etc) which are tempting to save but don’t do you any good if you die. Also not sure of the utility of stealth on a summoning/necromancy build as thought all your summons will be making a lot of noise and waking monsters up. Please keep in mind I am pretty terrible so my advice is probably terrible.
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# ? Feb 3, 2021 23:18 |
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Yeah, haunt only just came online as I arrived there. I kinda forgot it existed. Basically, my swamp experience was everything hit way too hard, even the ranged attacks, and I had nothing to physically get myself away. I should have gone spider first but I'd reasoned since I had dispel undead, a bunch of stuff just wouldn't be a threat. Unfortunately, it seems like all the actually tough poo poo is alive. I have a lot of stealth because I'm a DEGl who didn't get necro going until late. Do you guys think there's a better choice? I'd gone for kiku thinking it was a good choice for a character that is going to be late to spellcasting no matter what.
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# ? Feb 4, 2021 01:06 |
Under 15 posted:Yeah, haunt only just came online as I arrived there. I kinda forgot it existed. Basically, my swamp experience was everything hit way too hard, even the ranged attacks, and I had nothing to physically get myself away. I should have gone spider first but I'd reasoned since I had dispel undead, a bunch of stuff just wouldn't be a threat. Unfortunately, it seems like all the actually tough poo poo is alive. Why did you pick DEGl to begin with? DE do not really lend themselves easily to melee. Even so, I'd not have pumped stealth if I was going for a DE melee character unless I found an artefact that would benefit from it or decided to go short blades for whatever reason.
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# ? Feb 4, 2021 01:16 |
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deep elf has godawful hp growth and basically anything that hits you is going to hit you for like half your hp. you need a way to kill things before they are even remotely close to you I would suggest picking up vehumet asap and trying to pretend that you didn't pick gladiator as a start, personally
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# ? Feb 4, 2021 01:18 |
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Yeah, Gladiator is pretty much one of the worst classes you could pick for a Deep Elf. Not only are they very weak in melee, they also get major XP penalties to the majority of fighting skills and bonuses to none of them. They're tailor-made for casters and really don't support any other playstyle very well.
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# ? Feb 4, 2021 01:21 |
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Trying to get a high score - DEGl high score is 15 runes in 117,931 turns, which seems pretty do-able, and the record has stood since 2013 so it stands to reason that once achieved I can hold on to it for a long time. There's some other out there that seem reasonable, like HaAM in 99,897 turns, but DEGl is the lowest and the oldest out there
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# ? Feb 4, 2021 02:04 |
Under 15 posted:Trying to get a high score - DEGl high score is 15 runes in 117,931 turns, which seems pretty do-able, and the record has stood since 2013 so it stands to reason that once achieved I can hold on to it for a long time. Not trying to dissuade you from this, but I've been playing this game forever (like, 16+ years), and my 15 rune runs on strong characters are usually well above that turn count. That's absolutely a challenge combo and, really, this isn't the type of game you should be playing for high scores. Those turn counts aren't reasonable unless you are an expert at the game and are purposefully speedrunning it.
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# ? Feb 4, 2021 02:36 |
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Under 15 posted:Trying to get a high score - DEGl high score is 15 runes in 117,931 turns, which seems pretty do-able, and the record has stood since 2013 so it stands to reason that once achieved I can hold on to it for a long time. Like I said in my previous post, focus on actually winning a game first. If you can't even finish a 3 rune game, you are a very long ways away from being able to attempt a 15 rune run, much less a 15 rune run with a suboptimal race/class combo.
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# ? Feb 4, 2021 08:24 |
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dolphinbomb posted:Like I said in my previous post, focus on actually winning a game first. If you can't even finish a 3 rune game, you are a very long ways away from being able to attempt a 15 rune run, much less a 15 rune run with a suboptimal race/class combo. From their past post, they’ve got a few wins under their belts including a 4 and 5 rune 2-win streak. Still I’d generally agree and recommend going for 15 with a more viable race class combo if they haven’t already before trying to get a high score with a challenge combo. someone awful. posted:
I think it’s mostly this latter bit. If you check the log of that 8 year old DLGL high score win (in v .12!) you can see they basically never trained weapon skill and jumped into spells hard and ASAP (mystic blast on D2). You will never be good in melee as a DE so don’t try. Also just have to mention that I saw this in the log and and some Crawl experience are constants and timeless: 21748 | Lair:4 | no 21748 | Lair:4 | god loving dammit 21748 | Lair:4 | i pressed d 21748 | Lair:4 | not q 21748 | Lair:4 | mother gently caress rear end poo poo 21752 | Lair:4 | gently caress you team overhead smash fucked around with this message at 08:49 on Feb 4, 2021 |
# ? Feb 4, 2021 08:44 |
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Yeah, even if you start as a DEGI, you still shouldn't play like one. That said, if the highscore has been standing for as long as it has, chances are it's because that combination is especially difficult to get off the ground. This is the kind of thing you should realistically expect to take months or possibly years of repeated attempts.
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# ? Feb 4, 2021 08:49 |
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It’s possible that they used something to do it that’s been removed, too.
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# ? Feb 4, 2021 10:56 |
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Looking for some advice on my OpTm. I'm looking to try and get my first 15 rune win and I'm just going to start hitting extended endgame content. Not sure if I should improve what I'm already okay at (invocations + stealth) or try and build up something new, like getting iron shot + shatter online for ranged damage + ability to knock down walls and steal runes. Also looking for any general tips. https://pastebin.com/pXm4Jswq Edit: Also the damage calculations are a mystery to me. Is a +4 slaying bonus still particularly useful at this point or should I switch it out? team overhead smash fucked around with this message at 19:38 on Feb 4, 2021 |
# ? Feb 4, 2021 18:48 |
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team overhead smash posted:From their past post, they’ve got a few wins under their belts including a 4 and 5 rune 2-win streak. Still I’d generally agree and recommend going for 15 with a more viable race class combo if they haven’t already before trying to get a high score with a challenge combo. Yeah, I enjoyed reading his logs, was a good laugh. I do agree that DEGl can't be a fighter or do gladiator things and have any expectation of winning. I guess it's more of a question like, I have never all-runed a legit caster before, so I'm not entirely sure how it works, especially now. With the exception of my scum-hosed MuSu run from back when Haunt was King, I've always clawed or chopped stuff to death.
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# ? Feb 5, 2021 01:50 |
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I don’t think Kiku is a terrible choice for DEGl, but you need to be pretty familiar with how to use necromancy to kill everything without putting yourself in danger, which isn’t as straightforward as other play styles. If you can make it to infestation, you should be all set for a three rune game, then you can easily branch out into other schools for 15 runes. If you made it to swamp, you can definitely win with a DEGl, it’s just going to be challenging. As for the high score, you’re probably going to need to either not fully clear every floor or have a really lucky run, but just getting 15 runes with DEGl in the first place will give you a good idea of what you need to do.
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# ? Feb 5, 2021 05:28 |
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team overhead smash posted:Looking for some advice on my OpTm. I'm looking to try and get my first 15 rune win and I'm just going to start hitting extended endgame content. Not sure if I should improve what I'm already okay at (invocations + stealth) or try and build up something new, like getting iron shot + shatter online for ranged damage + ability to knock down walls and steal runes. Also looking for any general tips. The advice is no longer needed, managed to get my first 15 rune with my mighty Octopode Transmuter. I've been trying to get that rolling off and on for a few years, so glad it finally worked. I think the big chance was going Gozag in the early game, so that if I survived to the mid-game I was in a very strong position with a full set of nice rings which also helped me get my higher level transmutations online early when they're most needed. after I got statue form it didn't quite get into "press tab to win" territory, but it got close. https://pastebin.com/FiRzSjam Now that I've got a 15 runner I can delete Crawl and never play it again. Except I didn't clear a Zigg.... hmmm, maybe one more go.
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# ? Feb 5, 2021 13:58 |
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Ran some characters in .26 and trunk the species that replaces centaurs is actually loving awful with a dumb gimmick. Berserker is just as powerful as ever, perhaps even more so. I haven't run into any problems with the zot clock yet.
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# ? Feb 7, 2021 19:40 |
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Got a HuFe of vehumet going and being able to quiver spells just makes the game go faster. Pretty much have been doing O--->F and firing off orbs of destruction without any care in the world. Were staves of energy removed? Because I can't remember what my evocable options are now.
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# ? Feb 7, 2021 21:54 |
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baby delivery truck posted:I still feel like it's so much easier than snake or shoals I loathe Spider if only because of the emperor scorpions.
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# ? Feb 7, 2021 22:16 |
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Victory Position posted:I loathe Spider if only because of the emperor scorpions. I got owned by it's red poison proc yesterday and that was an awful death.
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# ? Feb 7, 2021 22:53 |
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Lawman 0 posted:Ran some characters in .26 and trunk the species that replaces centaurs is actually loving awful with a dumb gimmick. Berserker is just as powerful as ever, perhaps even more so. I haven't run into any problems with the zot clock yet.
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# ? Feb 7, 2021 23:20 |
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Less "replaced" and more "removed."
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# ? Feb 7, 2021 23:22 |
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What's the over-under on how long it takes someone on the trunk devteam to show up and explain to us plebs how the existence of centaurs ran contrary to the true spirit of DCSS?
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# ? Feb 7, 2021 23:30 |
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PleasingFungus added them, which then allowed a forum favourite Boulder Beetles to make a triumphant return.
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# ? Feb 7, 2021 23:41 |
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Sage Grimm posted:PleasingFungus added them, which then allowed a forum favourite Boulder Beetles to make a triumphant return. They are also extremely deadly!
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# ? Feb 7, 2021 23:42 |
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PMush Perfect posted:Back up, they replaced centaurs? Yeah imagine centaurs but instead of being good at ranged combat they are good at nothing except weakly rolling into things.
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# ? Feb 7, 2021 23:43 |
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This all started with Mountain Dwarfs, but did any of you listen? No!
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# ? Feb 8, 2021 03:51 |
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first they came for the mountain dwarfs, and I did not speak out—
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# ? Feb 9, 2021 00:24 |
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This might be one of the most overpowered feeling characters I've done. Got the Trident of the Octopus King as my archeologist drop, went qazal, and then the game decided to give me the Gong, Starlight, and the fencer's gloves after that. Just cleared a Zig without much trouble but I should just escape before I get cocky trying to clear another.
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# ? Feb 9, 2021 01:05 |
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Man I need to go grab some fire resistance to close this one out, really not much to work with except for that nice ring. edit: Honestly I'm not even sure what I should work in terms of spells with since they removed Charms entirely, maybe I should try ignition? code:
Lawman 0 fucked around with this message at 01:43 on Feb 9, 2021 |
# ? Feb 9, 2021 01:39 |
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Think that might have been full zig clear too. code:
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# ? Feb 9, 2021 04:19 |
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Trunk news: Looks like the Good Dev removed curses, rings of *Tele and amulets of Innac. Ash works with ?id now. I like it. E: Mutations still lovely as ever though! https://cbro.berotato.org/morgue/puppykicker/morgue-puppykicker-20210210-165930.txt In dragon form i had 500+ hp and one-shotted an orb of fire even, but was so sick of blurry vision and *tele that I just got out with 4 runes. But also: quote:@: confused, mighty, brilliant, dragon-form, resistant, attractive, flying, very Mortimer Knag fucked around with this message at 18:36 on Feb 10, 2021 |
# ? Feb 10, 2021 14:10 |
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# ? Apr 19, 2024 07:48 |
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One thing I always liked about ADOM is that finishing the game while too heavily mutated is not a failure condition, but it will get you are more sad epilogue in which you are ostracized for being a horrid unnatural abomination that creeps out everyone around you.
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# ? Feb 10, 2021 21:05 |