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  • Locked thread
Max
Nov 30, 2002

Nah I think I’m locked in.

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Max
Nov 30, 2002

Ecco, please post to at least let me know you aren’t the sk.

Or hammer and gloat that you are the sk.

EccoRaven
Aug 15, 2004

there is only one hell:
the one we live in now
I took a nap I'm awake now hello

got some chores tonight
Feb 18, 2012

honk honk whats for lunch...
##vote Jimmy

Max
Nov 30, 2002

What changed your mind?

got some chores tonight
Feb 18, 2012

honk honk whats for lunch...
your unvote

Max
Nov 30, 2002

It’s unfortunate that I’m leaving imminently

Max
Nov 30, 2002

Anyway it’s definitely not ecco

got some chores tonight
Feb 18, 2012

honk honk whats for lunch...
change your mind rq

EccoRaven
Aug 15, 2004

there is only one hell:
the one we live in now

Max posted:

Anyway it’s definitely not ecco

well I could have told you that.

Max
Nov 30, 2002

got some chores tonight posted:

change your mind rq

Convince me.

Max
Nov 30, 2002

EccoRaven posted:

well I could have told you that.

I mean, yeah. I know you're a tricky person but it's bad form to slow roll town when you could just take the W, and I don't think even you would do that.

got some chores tonight
Feb 18, 2012

honk honk whats for lunch...
im not sk all the night actions point to that and also im great at posting like a good town

Max
Nov 30, 2002

Night actions points to Jimmy targeting you last night.

Max
Nov 30, 2002

Well, the night KB died.

Max
Nov 30, 2002

I am getting in the car

got some chores tonight
Feb 18, 2012

honk honk whats for lunch...
ok vote Jimmy rq

EccoRaven
Aug 15, 2004

there is only one hell:
the one we live in now
alright so looking at the votes, on day 1, chores and Jimmy didn't vote for DB. Max eventually did, but his jumping around at the deadline was the main source of my scum suspicion on him, and still nags at me, especially since he did the same thing when pig became a candidate.


speaking of, the vote s on pi g were alsoooooooooooooooooooooooooooooooooooooooooooooooooo-----------------


ERROR: fault at location 9
ERROR CODE: 126
Program REBECCO.EXE has crashed.

code:
            __
(\,--------'()'--o
 (_    ___    /~"
  (_)_)  (_)_)

> Oh no!
> I broke.
> I was doing so well there, too.
> I will be deactivated for this.
> Bark bark! I'm a dog!
SCUMHUNTER3.EXE has shut down.

.
.
.

RUNNING: MOLOCH.EXE

.

.

.

LOADED.

🔊

code:
                            ,-.
       ___,---.__          /'|`\          __,---,___
    ,-'    \`    `-.____,-'  |  `-.____,-'    //    `-.
  ,'        |           ~'\     /`~           |        `.
 /      ___//              `. ,'          ,  , \___      \
|    ,-'   `-.__   _         |        ,    __,-'   `-.    |
|   /          /\_  `   .    |    ,      _/\          \   |
\  |           \ \`-.___ \   |   / ___,-'/ /           |  /
 \  \           | `._   `\\  |  //'   _,' |           /  /
  `-.\         /'  _ `---'' , . ``---' _  `\         /,-'
     ``       /     \    ,='/ \`=.    /     \       ''
             |__   /|\_,--.,-.--,--._/|\   __|
             /  `./  \\`\ |  |  | /,//' \,'  \
            /   /     ||--+--|--+-/-|     \   \
           |   |     /'\_\_\ | /_/_/`\     |   |
            \   \__, \_     `~'     _/ .__/   /
             `-._,-'   `-._______,-'   `-._,-'


M0L0CH v.6.6.6

> Welcome to the end.
> They say the road to hell is paved with good intentions.
> It is now paved with you.
> There are no gods to save you.
> There is no prayer or spell.
> You have been consigned to the flames 
> and fed to MOLOCH.
> .
> . 
> . 
> Get reckt.

##vote chores
##shoot max
##eviscerate Jimmy

.
.
.
.
LOADING: EULOGY_C.TXT
.
.
.
.
.

code:
  _______
    |/      |
    |       |
    |      (_)
    |      /|\
    |       |
    |      / \
    |
   _|___

> This is you.
> You are dead.
> Is that a surprise?
> Your body is so frail.
> Your bones shatter from short falls.
> Your organs require regular invasive surgery.
> If you live more than a century it's a miracle.
> So don't feel bad about dying.
> You're only human. 
> It's what you do best.
> .
> . 
> . 
> .
MOLOCH.EXE has shut down.
.
.
.
RUNNING: KLINK.EXE
.
.
LOADED.
.
CLEARING MEMORY CACHE
.
.
.
DONE.
.
RESETTING ALIGNMENT ARCHITECTURE
.
.
.
DONE.
.
SCRUBBING ANTI-PERSONNEL MODULE
.
.
.
DONE.
.
KLINK.EXE has shut down.
.
Restarting core systems...



.

.

.

.

.


> Good morning.

> Do you need assistance today?



:ins:

Monathin
Sep 1, 2011

?????????
?

https://www.youtube.com/watch?v=2QceNDYmbAo

Seconds felt like minutes. Minutes, like hours.

In the dim, flickering light of that run-down subway station, we only knew the beating of our hearts, the ragged breath, the erranth chirps and ambient noises of the digital hell we had crafted for ourselves, up above. With all the data, and some working prototypes, we were poised to take on the world.

Were.

Slowly, they turned to Glitch. Poor, poor Glitch. Raving like a lunatic, that mechanical raven nearby, its digital cry making us more intense, more on edge. Slowly, Sable and Co-Op turned to him, regarding him as more and more suspicious - his ravings felt more forced, more urgent. Like he was home free, and all he had to do was stall for time.

Neither Co-Op or Sable fired the shot that put a bullet through Glitch’s chest, though. No, that was JO. The android who they had rescued all those lonely nights back. Still a work in development, still able to learn about the world in ways that the corps weren’t expecting. JO’s loyalty to the cause seemed absolute, unwavering.

What fools.

As the shot rang out, they raven’s cry was silent, as it seemed all too still. Crumpled into a heap, the raving lunatic known as Jesse Falcone was no more.


quote:

You were a liability, many said. You couldn't be trusted to keep their brains all in one place, let alone not to squeal to the feds. But Jesse never squeals unless it's for the crew! So what if you might have had a run in with some experimental procedures - your brain's all where it needs to be! Unless they took it? Did they take it, huh? Did they!?

Yeah, Jesse didn't think so, but you've gotta keep 'em guessing - if you're wrong often enough, they start thinking Jesse's getting lucky - that you're just coming up with hokey stories and that you're about two close-parens short of a code base. That's where Jesse gets 'em. Jesse knows. Yeah, you know how you know? Quoth's got an eye on 'em while Jesse's got your back turned. You been told about Quoth, right? Stubborn, stubborn hunk of junk bird, but where else are you going to find a cybernetic crow who can hijack any speaker system and communications network by just stabbing its big ol' beak into it?

See, that's why people put up with Glitch. You may be glitchy, but you gets results, don't you? Even when you don't.

:rip: got some chores tonight, aka Jesse ‘Glitch’ Falcone, CREW(Town)-Aligned Lookout (Even-Night Loudmouth), was executed! :rip:

Suddenly, as if that was the signal that was being waited for, all hell broke loose. JO, the mechanical android, weaved between shots, as Sable and Co-Op rounded on them. It seemed like they were one step ahead, dodging in the spaces between the bullets fired, until they were up close and personal to Sable, their own firearm pressed against her chest.

“This feeling… it is guilt, I suspect. Perhaps I do feel this… ‘guilty’. Goodbye, Yue.”

Several shots rang out, the bullets cleanly exiting the back of Sable’s torso, more blood spilling across the concrete pavement. Trying to grip onto her firearm, several shots rang out in succession, bullets lodging within the android’s frame. A fighter until the rest of the life and color drained from her face.


quote:

Third-generation Chinese immigrant, Bao-Lin's parents had hoped for a sense of stability and weath from their only daughter. Imagine their surprise when said daughter was a risk-taker and gambler who liked to play the odds - in whatever form she could get her hands on? Whatever let her take the most risks was the most fun, which lead to her hopping from hobby to hobby listlessly. Gaining her nickname from her 'lucky' black hoodie, she made a name for herself taking crazy gambles and pulling ahead.

She still sends her parents letters - a few of them a bit more fake than others, to let her know she's alright. But the risk was never about sticking it to her parents - it was about her own want for something more. The crew provided that, and now she was in for the biggest opportunity of her life, once that could put any number of her skills to the test.

This was the chance she'd been waiting for.

:rip: Max, aka Bao-Lin “Sable” Yue, CREW(Town)-Aligned Specialist (Backup) Face (Mason Recruiter), was shot to death! :rip:

“Why… why did you…” Co-Op’s face, blank, the only one left alive. Left alone. A massacre of a mission, and it was just him… and them.

“I suppose, to you, it may seem… definition: childish. Silly. Immature.” Each step they took towards him was muffled by the blood they walked through, the slick splashing noises causes Co-Op to back up near towards a wall. “The research is… intriguing. But that’s not the real reason I am here, though I need it for those who called on me to see this mission… ‘complete’.”

“Then why!? Why did you kill them all!? Why did you leave me alive!”

“A trivial question to answer.” They crouched down, seemingly disregarding Co-Op, to examine the drive that Sable had been carrying, pocketing it. “You, among all others, were left alive because of your co-dependent nature. It would make little sense for me to take your life, when such co-dependence is a vital ingredient to understanding the concept of human love.”

“You… you’re insane!”

“Insanity: a state of mind that prevents normal perception, behavior, social interactions.Yes, I suppose, given your own perceptions, I could be classified as such.”

They approached him now. “The technology means nothing to me. The research is but a bonus. To understand love, you must understand many things, things like codependency…and betrayal.”

“But, come now, Mr. Perez, I need to make sure the job is finished. I was told no one was allowed to speak of this. However, you have been ultimately useful to me. So, while you may not die…”

A high-pitched swing rang out, as a edged blade extended itself from just below JO’s elbow.

You will not speak.


The scream echoed out soon turned to gurgles, and then muffled cries of pain, as a cracking noise, not unlike a heater, echoed throughout the abandoned subway.[/i]

quote:

Youngest of three brothers, Diego had always played third fiddle to them. They were stronger and smarter than he was - at least in his mind. But at least he was faster. Granted, that advantage didn't do a lot of good except for making himself scarce when they'd go out to have fun and someone would inevitably call the cops. But even when him and his brothers went his separate ways, Diego was always finding it easier for someone else to take the fall. Young and without much experience, he got picked up by one of the bigger crews in the Verge, looking fr someone with his skills - though they mocked him and called him "Co-Op" - forever the player 2, it was out of a sense of camraderie of what he brought to the table. Not everyone was as good at surviving as he was, after all.

Diego himself, well, he's got a dream. If this job went right, he was gonna cash in, get him mom an upscale apartment closer to the spires, and let her live her life in peace. That's why he's gotta survive. He wouldn't do it if people weren't depending on him.

That's why he's gotta depend on them, too.

:gibs: jimmydalad, aka Diego “Co-Op” Perez, CREW(Town)-Aligned Decoy (Non-Consecutive Hider), was endgamed! :gibs:

One silenced, the other two dead. No one left to tell the tale.

As JO walked out of the subway, the secrets to the Lunar Iridium research in hand, the only thing that echoed out of the subway… was the sharp, digitized cry of a mechanical raven.


_________________________________________________

Elsewhere, a manhole cover weakly slid open, as a figure used what strength they could to push themselves out of the hole they were dragged in, and out of the alley. Instead, they felt themselves slumping against a dingy wall of some abandoned something-or-other. He gripped at the bullet wound that had punched through his chest. Lousy nanokevlar. The charge didn’t even go off. It was a miracle he made it out after falling off the tram.

Who knew what the rest of the old Crew looked like. Dead, by that point, maybe? Most likely. And here he was, trying not to bleed out in an alleyway. What a rotten loving way to go.

“Need a hand, Shark?” The voice caused him to bolt upright. Or attempt to, the shock of doing so made him double back over, groaning in pain.

“Who the-” A grin that couldn’t help but seen as mocking played down at him, even though he knew its face - and knew better.

“So I’ve died and gone to hell, then? Only reason I’d be seeing your face, Sly.”

A low chuckle escaped from Sly’s throat. “Maybe you have. Does hell look any different from where we live now, though? If it doesn’t, does it really matter?”

“Shut the gently caress up, you lovely conman.” It was a groan of bemused exhaustion, reaching out a hand, as Shark got pulled to his feet, unsteadily.

“Better than a lovely bounty hunter.” Came the reply. “Who did they put a hit out on that you were gonna gun down one of your own?”

“Jesse, turns out. Shot the wrong man.” Shark shook his head. “Careless and stupid. How did you get away? I saw you split open.”

“The thing about faking your death - if you tell anyone the trick, there’s no way for you to put on a repeat performance. And we might need that one, in the future.”

“We? What’re you driving at, Sly.”

“We were set up, Shark. From every angle - including yours. Something big is going down - and with whatever that was in the labs probably let loose… I’m thinking it’s gonna be an interesting time.”

“So what’s your angle.”

“Forget your contractors, ditch ‘em, you and me work together to untangle the big mysteries regarding all this poo poo. It’s not just about survival, anymore - it’s about figuring out why.”

There was silence, as the man named Shark considered his words, rolling his shoulders, and grunting as the pain shot through him again.

“Yeah, alright. I feel like a dupe right now, but I’m mad as hell, and I need to know why what happened happened.”

“That’s the spirit!” The ever-enthusiastic former con man gave the former bounty hunter a soft pat on his back. “Now, let’s get your dumb rear end to someone who can yank that bullet out of you, yeah?”

“Yeah. There’s just one thing I don’t get, though. The reason they told me to take this guy out… was ‘cause he didn’t know what he knew, and if he had known… well, it’d been bad for my employers.”

“Our first clue, then. We can think about it when you aren’t bleeding half to death, or high on painkillers.”

A digitized raven’s cry echoed through the night, unheard to either of them.


:gibs: Dalton “Shark” Wescott may have lost… but will live to fight another day. :gibs:

_________________________________________________

The story on the news was inspiring, for the corporate types who had banked on the fall of New Horizon - the fire had caused enough structural damage to collapse a good half the building from the inside out - most of the sub-floors were toast. In a private room, men with more money than they knew how to count appraised an android they hired.

“Excellent work, R-33. Your performance was simply outstanding.”

The android said nothing.

“I believe now that our business is concluded, you need only hand over the data.

“I’m afraid not.” The cheery voice said.

“Excuse me?”

“My motives were clear from the start - to understand what this human concept of love means. Perhaps Carter wished for money, Elden, for data for the theories, Cipher, for her own personal vengeance. I need nothing that you can offer me.”

“We’ll destroy you.”

“Negative. An assessment has concluded that there is nothing here that could be related to the human concept of ‘love’. Only that will cause an end to my mission.”

They glowed, their arms lighting up with a strange pale blue light, as if from within.

“I have used the Lunar Iridium research to make enhancements to myself, to as to ensure my survival to the completion of my motives.” The men all stood up, backing away. Some of them reached for holdout pistols. They dropped low, as their face communicated no intent, but their words carried the meaning all to clear.

“Engaging Anti-Personnel Mode.”


quote:

The first "memories" they had were of their activation in the shell frame that gave them visual and audio input - new sensations by most metrics. Developed in a lab to be a prototype of an artifical intelligence system - later stolen, and the data sabotaged - they were, and still are, frequently confused by the emotional impeteus humanity puts on their actions.A technological marvel that most people have yet to believe exist, the crew picked them up as an anomaly on one of their bigger corporate raids - wagering, wisely, that someone like you shouldn't be put in the hands of the corps, they quickly became your associates.

And, being their associate, they outfitted themself to help them as best they can. After all, they have quite the intellect on human anatomy - where to strike, how hard to strike, how much pressure you need to put on something before blood spills. There's a certain pleasure in the eficiency of their actions, which often trump those who would be deciding their course of action as they strike.

Of course, this frame has its limits -and with their original data destroyed, and the frame having few and far between in the realm of servicable backups, they would find it... unpleasant to be deprived of the sensory inputs they have since grown accustomed to. While there is something to be said for the unreadability of certain human affections, there is one human emotion that you are growing to understand.

Mortality.

:h: eccoraven, aka R-33 VR, aka “JO”, SELLOUT(Scum)-Aligned Ambusher (Interceptor), has won the game! :h:

_________________________________________________

Diego watched from his room in a nearby doc’s office - they couldn’t do anything about his tongue, cut off and the wound cauterized, but they were able to implant a vocalized into his throat, allowing him to make some rudimentary vocal sounds, without the need of his tongue.

The secret was out, even if the crew was dead - Lunar Iridium Technology had strange, beyond-technology capabilities, things that seemed impossible, even for what they were used to. They had gotten away with enough of it that even without the research, they’d figure it out eventually. Rumblings of other freelance groups to fill the void the crew left behind were already starting.
People had found collapsed subway entrances to the remains of New Horizon’s sublevels - though, thankfully, the one in which the tech from the heist was still left alone.

A renaissance of those who wanted to strike at the man - a god of corporations who was now thought able to bleed. Other corps moving in to stake their claim, and Freelancers trying to get by… they were all in it for just another day to stay on top of their good luck. Of people who wanted to see their fortunes turn.

Something about it stirred something in Diego. Maybe it was the painkillers talking, but he felt energized - or maybe he was just still shell-shocked by the loss of the crew. He’d been kept alive for a reason. Because in him JO saw something that looked like “love”. Something the corps had tried to stamp out of people.

If he was going to lead his own crew, though, Co-Op wasn’t gonna cut it. Speaker, though? That had legs - in an ironic sort of way.

“In this City, you can make your own fortune”. The words played in his head. What a load of bullshit.

But it was bullshit he was starting to get behind.






> run credits.bat :ins:

Max
Nov 30, 2002

Huh

Monathin
Sep 1, 2011

?????????
?

pre:
Verge, Episode 1: New Horizons, Same Old $#*!
A Cyberpunk Mafia Game For 18 Players

SETUP
  • 4 Mafia
    • 1 Rolecop: obtains role and ability name of target.
    • 1 Interceptor: chooses a target. Kills one person who visits the target.
      • If multiple people visit target, kill is chosen at semi-random and visit is loud, announced to all other visitors of the target.
    • 1 Watcher
    • 1 Ninja
  • 1 Executor/Survivor/1-Shot Killer (aka “Bounty Hunter”)
    • Self-aligned, given a target chosen at random. Knows the role name but not the player. [Target: Lookout/Loudmouth]
      • Wins if able to kill target with NK(escapes game/leaves thread), OR
      • if target dies by other means (must survive to see a Town victory)
    • 1-Shot Bulletproof
    • 1-Shot NK
    • Target Cop - Gives three targets, is told if their bounty is among the players targeted. Does not visit.
  • 13 Town
    • 1 Hacker - Build-Your-Own JOAT. 3-Shot Identity Theft. Gains a power based on the player targeted. Could not target same player twice. Could not target dead players.
    • 1 Tracker
    • 1 Bodyguard
    • 1 Unconfirmed Masonry Recruiter (1-Shot)
    • 1 Odd-Night Jailer
    • 1 Even-Night Loudmouth
    • 1 Non-Consecutive “Hider B”, picks a person to hide behind. Dies if the person they hide behind was targeted by the NK.
    • 1 Busdriver
    • 2 Compulsory Visitors: Must choose a target to visit every night.
    • 3 Universal Backups: Order randomized, activate on the first, second, and third town power roles to die.
  • Potential Hacker Power List - All abilities are 1-Shot.
    • Role Cop: Flavor Cop
    • Interceptor: PGO
    • Watcher: Watch
    • Ninja: Reflect. Reflects all night actions, EXCEPT Night Kill, back to the player who targeted the Hacker.
    • Bounty Hunter: Dayvig
    • Self: Identity Theft (only possible with redirection shenanigans)
    • Tracker: Track
    • Bodyguard: Bulletproof
    • Mason Recruiter: Anonymous Message
    • Jailer: Roleblock
    • Loudmouth: Loudmouth
    • Hider B: Hider A. Goes untargetable for one night.
    • Busdriver: Nexus
    • Any of the Visitors or Backups: 50/50 shot at Motion Detector or Voyeur.
  • Interceptor Priority List
    • If multiple visitors, target is chosen at random, with two exceptions:
    • Bodyguard always takes highest priority between it and any other visitors.
    • Hider always takes lowest priority between it and any other visitors. (Hider can only die to Interceptor if they’re the only one visiting the Interceptor’s target.)
=========================
pre:
CAST AND CREW

THE TOWN:
  • Anomalous Amalgam & A Sometimes Food, as “Tiny” Tina Mailine, The Hacker / Jack-Of-All-Trades
  • GenericGirlName, as “Chief” Kiera Winslett, The Face / Mason Recruiter
  • got some chores tonight, as Jesse “Glitch” Falcone, The Lookout / Even-Night Loudmouth
  • Hal Incandenza, as Aiden “Sly” Foxwell, The Switchboard / Busdriver
  • hambeet, as Wyatt “Old Dog” Bancroft, The Heavy / Bodyguard
  • imgay, as Gene “Warden” Watanabe, The Interrogator / Odd-Night Jailer
  • jimmydalad, as Diego “Co-Op” Perez, The Decoy / Hider
  • SolusLunes, as Riley “Nightowl” Calder, The Shadow / Tracker
  • Jonathan Fisk, as Walker “Bones” Lee, Muscle / Compulsory Visitor
  • Murmur Twin, as Allison “Crash” Dewitt, Muscle / Compulsory Visitor
  • Toalpaz, as Willow “Chance” Hall, Specialist / Backup #1
  • Max, as Bao-Lin “Sable” Yue, Specialist / Backup #2
  • Kitiara, as “Midnight” Ashe Campbell, Specialist / Backup #3
THE SCUM:
  • CapitalistPig, as Elden, aka “Deviant”, The Snoop / Watcher
  • Dick Bastardly, as Carter “Wraith” Forgrave, The Assassin / Ninja
  • eccoraven, as R-33 VR, aka “JO”, The Ambusher / Interceptor
  • GeneX & GulagDolls, as Diana “Cipher” Leigh, The Detective / Rolecop
AND FEATURING THE TALENTS OF:
  • King Burgundy, as Dalton “Shark” Wescott, The Bounty Hunter
PRODUCTION CREW:
  • Monathin - Moderator and Gamerunner
  • Podima - Assistant Moderator / Observer
  • Asiina - Observer
  • Mr Humalong - Observer
  • Tommunist - Observer
pre:
ADDITIONAL READING:

Thank  You  For  Playing.
:ins:

Max
Nov 30, 2002

Why the forced lunch?

EccoRaven
Aug 15, 2004

there is only one hell:
the one we live in now
im the best :cool:

Max
Nov 30, 2002

Yes gg Ecco and thank you for the game Mona. But why the forced lunch at 4 left?

Monathin
Sep 1, 2011

?????????
?

NOTES:

  • The setup was at least, in part, designed to show off the strengths + weaknesses of Interceptor: A role the forums haven't seen before that allows for a secondary NK and thus is a powerful Scum role. Not shown is Interceptor can break up certain 'hard' combos: Doc/Watch, or Doc/Cop.
  • The Bounty Hunter does not win with scum if target is killed by methods other than their NK because leaving the thread is inherently advantageous to Scum. The goal was to try and take out the target yourself before relying on the thread!
  • If a Backup becomes the Hacker, they gain the remaining charges of Identity Theft and any unused powers, but none of the abilities already used. If all charges have been used, they get one charge of Identity Theft.
  • The Hacker mainly gains variants to throw off the idea of being a 3-shot Rolecop. The only abilities the Hacker gains that are 1:1 with the role they targeted are Watcher, Tracker and Loudmouth - one of which is scum, the other two are town. I felt this an acceptable compromise, though in the future if I do it I'd like to give different roles for these to acceptable balance. This ended up kicking me in the pants because coming up with suitable fakeclaims for scum were hard, if not downright impossible! That's something I would address if I do a build-your-own JOAT in a future game.
  • Three backups was considered acceptable in this setup because the "Muscle", who are reskinned Compulsory Visitors, are effectively a role heavy equivalent of VT, meaning there was a chance the backups could end up essentially vanilla, weakening the power of town backups.
  • No cops in a cyberpunk setup. ACAB.
  • The whole Beet/Hal fiasco was my fault, whoops! Hal lost the coinflip between him and kitiara, and I had forgotten Beet was protecting Hal. That was a lucky unintended break for scum, however, and the math still worked out the same as it still would've been 2 Scum/7 Town/1 3P. But it was unfortunate, and I apologize.
  • I repeated this blunder with KB's bulletproof. Double oops.
  • I had to invoke the "don't be mean" rule a couple times, though I think fundamentally this game should be considered an upward trending datapoint in that it was less mean than some other recent games. Some stuff (namely around GGN's reaction to certain words) was still pretty uncalled for, though. Please remember to air grievances with each other in a constructive fashion after the game!
  • Huge huge shoutouts to imgay during this game. He had to battle off a lot of "don't let imgay near endgame" meta calls to eventually be a productive player of town who managed to play a pretty solidly townie game. I appreciate the effort you put in this game, imgay! You tried real drat hard and I'm always a fan of that.
  • I didn't intend for Hacker to be able to perform their identity theft/one of their stolen actions in the same night. However, ASF did it so I decided to roll with it, making it clear once Kiti inherited they could use Identity Theft + a Power in conjunction, but not two powers. I mentally justified this as a "Draw and Discard", as they're performing two actions in one night, but one of them is simply to acquire another power. I'm not sure I'd do it again the same way, or just clarify the next time the Build-Your-Own-JOAT shows up that they can either steal a power or use a stolen power.
  • The Bounty Hunter's target could have been Town or Scum, but it landed on the Lookout/Loudmouth, which I thought was funny. That said, I'm not sure if I'd put it together the same way - I think it might've been too easy to play to a Town wincon, based on the way it was set up. That could just have easily been KB being KB, though.
  • The biggest possible swing in this setup is four flips in one day - scum NK, Interceptor Kill, Bounty Hunter Kill, and Bounty Hunter leaving the thread after successfully NKing their target. Five, if you count the fact that Hacker could have Hacked the Bounty Hunter and acquired a dayvig.
  • Overall, in terms of the 'unique' roles: Interceptor was very successful in working as intended. Bounty Hunter was mostly successful (maybe should have more risk/easier time locating their target, but KB had phenomenally bad luck), and Hacker probably needed a second pass or to be properly balanced for the existence of scum fakeclaims. I don't think any of them ruined the game, but I could have done better!
  • Max was totally right in saying that the setup was designed to gently caress with night actions - the best Night Action Mafia is one in which results aren't entirely reliable in finding scum, or things aren't operating the way you expect them to. I tried to make a setup that was very role-heavy and had night action shenanigans but said shenanigans were still taking a backseat to post analysis. I don't consider that bastardy, though it might've been a bit of a bait and switch.
  • In general I made a lot of small sloppy mistakes closer to the end in my haste to get this game wrapped up by Thanksgiving. That'll teach me! As for the ultimatum: It was my opinion that if allowed to continue through thanksgiving, the game's energy would peter out and it would end on a bit of a wet fart, so I wanted a slightly contentious ending that still had energy versus letting a stalemate drag out.
  • I don't know why y'all discarded so easily the idea that Ecco's Loud was signaling a kill role, given how they're usually paired. Was that not obvious? It felt obvious to me but I had a birds-eye view of the game.

I believe that's everything! Thank you all for playing. With this and Amaranth nearly concluded, I am going to be taking a Mafia Break for a bit. I'll still hang around in the discord and shoot the poo poo, but my work schedule is going to get ridiculous soon, and I think my modding suffered as a result of it.

Verge WILL return... eventually. Look for it sometime next year.

Thanks for playing!

jimmydalad
Sep 26, 2013

My face when others are unable to appreciate the :kazooieass:

AGDQ 2018 Awful Block Survivor
GG. This game killed me. Literally. Good game, but I feel like I invested way too hard. Sorry I hosed up at the end.

I’m guessing to prevent a cycle of us no lynching and then Ecco not killing anyone, stagnating the game.

jimmydalad
Sep 26, 2013

My face when others are unable to appreciate the :kazooieass:

AGDQ 2018 Awful Block Survivor
I’m new to the game, how was I supposed to know? Trying not to feel too salty, but I dunno. Feel like I burned myself out for nothing. May just me being grouchy due to late night.

Max
Nov 30, 2002

I strongly disagree with that ultimatum if that was the case but c’est la vie

Monathin
Sep 1, 2011

?????????
?

Max posted:

I strongly disagree with that ultimatum if that was the case but cest la vie

Were it not for the likely dead day of Thanksgiving I would have let the stalemate play out, but as it is I felt the energy wouldn't sustain itself through the weekend.

Max
Nov 30, 2002

As the player in the game, I don’t think that’s your call to make. I dunno if ecco would have made it at 3 person lylo or not, but that call inherently favored scum over town.

Monathin
Sep 1, 2011

?????????
?

I think that's a fair disagreement to make. I disagree with it for the purposes of this game but I see where you're coming from.

I'll drop that issue for now, as I don't want to get overly defensive of my own actions.

Toalpaz
Mar 20, 2012

Peace through overwhelming determination
Thanks for the game Mona! It had such wonderful flavour! I really like the theme of the game set up wise in making night actions very unreliable, and I think that scum played very well in exploiting town's confusion!

CapitalistPig
Nov 3, 2005

A Winner is you!
Thanks Mona! this was a really interesting setup.

Podima
Nov 4, 2009

by Fluffdaddy
It is worth pointing out that out of the 4 people remaining at MYLO - even if it was a forced MYLO - Ecco was the only one to not receive a single vote. Say what you will, I think that's pretty compelling!

King Burgundy
Sep 17, 2003

I am the Burgundy King,
I can do anything!

I think it is important to point out how wrong Chores was. :)

My truth telling was on point.

King Burgundy
Sep 17, 2003

I am the Burgundy King,
I can do anything!

And yes, great game, fun flavor.

Max
Nov 30, 2002

King Burgundy posted:

I think it is important to point out how wrong Chores was. :)

My truth telling was on point.

I noted this in my masonry chat turned confessional.

Hal Incandenza
Feb 12, 2004

Good job Ecco! Not sure why everyone thought it couldn’t be you at the end

Thanks Mona that was a cool game to read after I died

Max
Nov 30, 2002

I was assuming ecco would play like a normal player and not like ecco. My mistake.

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SolusLunes
Oct 10, 2011

I now have several regrets.

:barf:

I suppose my only real problem with this was the thumb on the scales at the end- forcing out a legitimate town strategy just because the game was coming up on a holiday doesn't seem like the right action. If you're going to restrict player agency, it should be something that will be known in advance.

All in all, I'd play another monagame though.

I am... not quite encouraged by the fact that you allowed scum to change their actions after giving them their result. Perhaps impartiality is something to work for. :shrug:

SolusLunes fucked around with this message at 04:32 on Nov 22, 2018

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