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Elendil004 posted:I will admit I saw the tattoos and just assumed celtic/scottish woad style warrior and to that end he was one of the last guys I identified. Oh god this threw me off for almost the entire game too. My last two were the purser and the surgeon's mate - I was sure I'd identified them once I started going through the sketches properly and I was completely convinced by * the purser standing behind the surgeon in the picture * the surgeon's mate dancing with passengers Also spent most of the game thinking the gunner's assistant was the purser, and then the gunner. Eventually got it by peering through the hole right at the end of the carpenter's walk - they're the ones getting weapons out while everything goes to hell. Meanwhile I got the Chinese topmen early by accident because I was filling in people's names as placeholders for 'is in this set' to get them crossed out in the list. The Africa bit and noting Evans in the crew log made me feel like a genius.
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# ¿ Dec 8, 2018 21:09 |
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# ¿ Apr 28, 2024 18:08 |
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Not sure if this has been posted already, but the dev log at https://forums.tigsource.com/index.php?topic=40832.0 is a fascinating read for this game with lots of snapshots from mid-development. There's a hell of a lot of work that's gone into the graphics style for this that I didn't really notice while playing. xiw fucked around with this message at 11:34 on Jan 17, 2019 |
# ¿ Jan 17, 2019 11:31 |
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https://twitter.com/dukope/status/1317635107432267776?s=19
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# ¿ Oct 20, 2020 20:31 |