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Please put me in as a human agent again. Maybe this time I won’t be killed by your overweening hubris and slipshod tactics.
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# ¿ Nov 3, 2018 20:15 |
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# ¿ Apr 20, 2024 04:45 |
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Jesus, thanks Luv. Beer's on me. Is Civic Project next to the other two Psyke slums? If so let's roll out there.
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# ¿ Nov 4, 2018 07:30 |
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Wow, seven kills, and one against a brainsucker. Neat! I AM AVENGED.
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# ¿ Nov 5, 2018 01:24 |
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evilmiera posted:why did that one bridge just up and explode as you drove on it? We were shooting at something (cultists, I think) and sprayed so many missiles around the landscape that we brought the roadway down on top of us. I think we should sell most of the drugs. Last time we started running really low on ammo and that puts severe crimps in our plans to murder the gently caress out of anything not from Earth.
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# ¿ Nov 5, 2018 15:39 |
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What's our grenade stock look like? Don't forget to load us up, chief. Do we actually get anything from recovered unmanned UFOs we've already researched, or are they just big paperweights?
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# ¿ Nov 6, 2018 06:35 |
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Brain sucker autopsy.
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# ¿ Nov 8, 2018 02:49 |
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Brainsucker autopsy. Don't really care about which Psyke building gets investigated. IIRC I'm on the disabled list. How long am I out for, coach?
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# ¿ Nov 10, 2018 02:53 |
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Still plumping for the brainsucker autopsy.
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# ¿ Nov 10, 2018 04:48 |
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Brainsucker autopsy and Civic Project. Weird that they're going so consistently for Pskye.
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# ¿ Nov 11, 2018 18:23 |
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Brainsucker autopsy.
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# ¿ Nov 15, 2018 20:58 |
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HBar posted:Do helmets also give partial protection against getting brainsucked? I'd always been playing under the assumption that they do but idk if it's in the actual game mechanics. I wanna say it does provide some resistance to the suck, but I'm not certain. Been a loooong time since I played this game myself.
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# ¿ Nov 20, 2018 03:06 |
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1337JiveTurkey posted:I want plain old Brainsuckers to get us closer to The Real Alien Threat and because I've never heard of the other. Seconding this, though I’m intrigued by the epigenetics.
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# ¿ Nov 20, 2018 07:35 |
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At 0:35 of the UFO interception clip it looks like we downed one of the fuckers. Shouldn't we be trying to scoop that up?
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# ¿ Nov 21, 2018 06:05 |
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Seems like realtime combat is faceraping the team.
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# ¿ Nov 21, 2018 16:38 |
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Seconding light disruptor beam. Perhaps drop back to turn-based combat to finesse necessary captures of live specimens?
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# ¿ Nov 22, 2018 20:11 |
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I still think you should drop back to turn-based when trying to capture aliens.
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# ¿ Nov 26, 2018 02:40 |
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God drat it.
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# ¿ Nov 26, 2018 21:23 |
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If we're not going to buy our way back into Transtellar's good graces then we might want to consider hiring an agent to be the errand boy, fetching all our crap. Or do we actually have to send agents? Do we just send vehicles to suppliers to pick stuff up instead? Don't be neglecting our supply chain, is what I'm saying. Can't fill aliens full of lead if we haven't got the lead to throw at them.
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# ¿ Dec 24, 2018 02:31 |
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The personal energy shield is pretty legit IIRC and I think it will really help the weakling brainwave casters stay alive in combat.
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# ¿ Jan 14, 2019 06:32 |
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Raid Psyke. If we declare another block war there's gonna be tons of collateral damage and we probably have a good chance of something really stupid and bad happening like a stray missile barrage taking out a MarSec building.
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# ¿ Jan 25, 2019 03:22 |
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I don’t think agents can do any damage to buildings while in raids that affects the cityscape in any way but I would hazard a guess that blowing poo poo up during raid combat does affect the raided org financially.
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# ¿ Jan 25, 2019 06:49 |
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yeah but we’ve seen time and again how catastrophically inaccurate cityscape combat is. I say we don’t hit enemy buildings unless they’re isolated or surrounded by the buildings of other already-hostile orgs.
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# ¿ Jan 25, 2019 07:17 |
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Can’t ignore our funding spigot. Oliver Twist Block.
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# ¿ Feb 15, 2019 16:04 |
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Neddy Seagoon posted:Personal Shield and Medium Disruptor Beam. Seconding this.
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# ¿ Mar 11, 2019 05:54 |
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Well, gently caress. Is the weapon artifact shooty or throwy? If it’s shooty I vote for that. If it’s throwy let’s examine the popper.
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# ¿ Mar 11, 2019 06:42 |
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I'm stunned that the loving Extropians would have the stones to try that. Did they think waving policy binders at us would do the job?
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# ¿ Mar 12, 2019 03:36 |
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Also I don't think it would be a good idea to go all Dresden on Extropian buildings because they're probably guaranteed to be close to Government buildings (just a guess though).
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# ¿ Mar 12, 2019 03:38 |
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Iron Chef Ramen posted:Investigate Osiron, flog loot. Also voting for this.
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# ¿ Mar 22, 2019 02:34 |
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The Cult is always a lost cause. gently caress ‘em. Agreed that we have decent cause to make overtures to the MA and Solmine.
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# ¿ Apr 2, 2019 05:14 |
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I'm already dead, so sure, I'm fine with equipping one of the resident noodle-arms with a shield and sending their bare asses out into combat. At least we can see if it's a valid tactic. Does researching the UFOs actually yield any practical results?
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# ¿ Apr 24, 2019 21:16 |
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# ¿ Apr 20, 2024 04:45 |
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Well I’m checking in to say that i’ve died, TWICE, THANKS TO YOUR HUBRIS
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# ¿ Jun 29, 2019 04:08 |