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Heavy Metal
Sep 1, 2014

America's $1 Funnyman

Jerusalem posted:


3. Yakuza 0: Similar to the Monster Hunter series, I'd heard a lot about Yakuza but never had the chance to play it. When 0 came out, it was cheap enough to figure why not take a gamble and see what all the fuss was about. Turns out all the fuss was about one of the best, most hilarious, ridiculously dramatic and over-the-top games it has ever been my pleasure to play. Somebody on these forums once described it as,"Stern-faced middle-aged Japanese men staring grimly into the middle distance while holding a glass of scotch before ripping their shirts off to reveal they are super loving ripped" and that is a pretty great description... that also missed about 90% of the utterly insane (often completely optional) stuff you can get up to. Go fishing for Great White Sharks; get wrapped up in the ultra-competitive world of remote control car racing with 8-year-old kids; teach a dominatrix how to dominate her client; watch softcore porn with a stranger so he doesn't feel weird; play 80s arcade games; run a cabaret club; learn how to breakdance fight; fistfight an angry old man in the sewers; run a real estate company; try telephone dating and help a sexual omnivore get an erection again. All of that basically only scratches the surface of everything you can do in Yakuza 0 and barely touches the wonderfully over the top and bizarre main storyline. It is an utter joy to play and I absolutely cannot wait for the other Yakuza games to be ported to PC so I can continue the story of Kiryu and Majima.


2. Hitman 2: In 2016, I didn't bother getting the new Hitman game because it was episodic and I figured I could just wait for the WHOLE game to be out. Eventually that happened and I bought it, and I realized what a fool I'd been and how I should have picked it up an episode at a time. The game was just so dense, so packed it was almost overwhelming. I felt bad that my delay in buying the game may have contributed to the (comparatively) poor sales that put the entire studio at risk. When Square-Enix decided to no longer produce new Hitman games I despaired, having put in over 250 hours of utterly fascinated exploration of the World of Assassination. So since this entry is for Hitman 2, why am I talking about Hitman 1? Because they loving put the ENTIRE Hitman 2016 into the game for free if you already owned it. One of the best games of 2016 completely recreated in the new game to play all over again. Then on top of that a massive NEW game to go with it, with huge new levels, massive replayability, secrets, tricks, unlockable routes and disguises and weapons and items and there is just so much to loving do in this game. I've already put in close to 50 hours and I'm only on the second proper mission of the new game. After the nadir of the Hitman series (and sadly, it's most popular iteration) that was Absolution, to see 2016 and now this new game come along and absolutely get everything right while ditching all the trashiness that often permeated earlier games is a thing to behold. I'm still finding out secrets I never knew from the first game and have barely scratched the version of this one. It is a phenomenal achievement and it would have taken something unbelievable to beat it.


1. Red Dead Redemption 2: It's unbelievable. I never got to play the first Red Dead Redemption, and so for many years San Andreas and Bully remained my go-to choices for very best games ever made by Rockstar. RDR2 blows them both out of the water, with an astonishingly detailed and "living" game world matched only by The Witcher 3 for me in terms of open-world immersion. Almost all the little eccentricities and foibles of Rockstar's writing that I've found so annoying in the past are absent, replaced by a genuinely interesting and compelling group of characters you come to know and value. None moreso than Arthur, who is arguably the best protagonist that Rockstar has ever created. The slow and deliberate pace of the game allows you to sink into the character and the world and let everything simmer. It was a true pleasure for me to realize that the story was NOT about some big heist or score that Dutch's gang was trying to pull off, but the far more intimate and interesting story of Arthur's slowly growing realization that he had to make a change for the better and just what that should entail. I have taken every (not enough) spare moment I could to just play this game, to immerse myself in its world and explore every possible nook and cranny. Even now I am still in the immediate post main-game epilogue and feel there is still so much I have NOT done, and so much more to see. This is a game that I could play for months more to come and still feel like there was more to do and see. It is a spectacular achievement, and an absolute shoe-in for my Game of the Year.


I love Hitman Absolution, it's one of those four of five games I'll always be chiming in to defend a bit I guess. As a big stealth fan, and I do dig the series, to me it was a masterpiece. Like a mix of MGS4 and Hitman, and fun to see Hitman taken out of the formula a bit, while still having some sections that did adhere to the classic formula along the way. And the narrative was pretty cool and fun, call me crazy. I don't see how it's the Nadir of the series, it's way better than the first Hitman by most standards, and I think Contracts as well. Gets a lot of flack for trying something different.

Agreed on the RDR2 love though, and not to say I disagree on new Hitman love either. And Yakuza 0 rules. Though it does also make the bit about calling Hitman Absolution trashy seem a bit odd. Trashy is good.

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StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

Heavy Metal posted:

I love Hitman Absolution, it's one of those four of five games I'll always be chiming in to defend a bit I guess. As a big stealth fan, and I do dig the series, to me it was a masterpiece. Like a mix of MGS4 and Hitman, and fun to see Hitman taken out of the formula a bit, while still having some sections that did adhere to the classic formula along the way. And the narrative was pretty cool and fun, call me crazy. I don't see how it's the Nadir of the series, it's way better than the first Hitman by most standards, and I think Contracts as well. Gets a lot of flack for trying something different.

Agreed on the RDR2 love though, and not to say I disagree on new Hitman love either. And Yakuza 0 rules. Though it does also make the bit about calling Hitman Absolution trashy seem a bit odd. Trashy is good.

I think the majority of my beef with Hitman Absolution can be summed up with this trailer: https://www.youtube.com/watch?v=65gcndvshAY

e: And on the off-chance you don't want to watch it... It's 47 murdering a bunch of fetish-gear wearing nuns in the cheesiest slo-mo action sequence you've ever seen. While a building burns. It's like the anti-thesis of what the Hitman franchise is.

Lobok
Jul 13, 2006

Say Watt?

StrixNebulosa posted:

e: And on the off-chance you don't want to watch it... It's 47 murdering a bunch of fetish-gear wearing nuns in the cheesiest slo-mo action sequence you've ever seen. While a building burns. It's like the anti-thesis of what the Hitman franchise is.

Yeah, any Hitman fan knows it should be 47 wearing the fetish gear nun outfit.

Heavy Metal
Sep 1, 2014

America's $1 Funnyman

Surely if Kiryu fought nuns with guns we'd forgive him.

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up

Heavy Metal posted:

Surely if Kiryu fought nuns with guns we'd forgive him.

Hitman and Yakuza are both really dumb in wonderful yet very different ways.

Skjorte
Jul 5, 2010
5. Bloodstained: Curse of the Moon: Castlevania 2 was the first new game I got for the NES and it gave me hella nightmares. So after trying and failing horribly at the original a year or two later, I didn't return to the series until I got hooked on Aria of Sorrow. I've played most of the Metroidvania-style ones by now, but I missed out on the remaining old-school Castlevanias. I enjoyed my time with Curse of the Moon enough to where I might end up checking out Castlevania III and IV eventually, and if Bloodstained proper ends up being well received I'll probably give that one a try, too.
4. God of War: I didn't like the old God of War games, but this one gave me the cool, cinematic experience I imagine most people got from its PS2 iterations. Some of the best-looking set pieces and coolest cinematography(?) I've seen in a game. I did burn out on it pretty hard (although not nearly as hard as I did on Red Dead Redemption, which I can't put on my list because I can't imagine ever wanting to go back despite being into the story) months ago, after sailing around doing side quests for most of my time with it, but I think I'm close to the finish line and will probably get around to it in the new year.
3. Yakuza Kiwami: Well localized and super funny. The Majima Everywhere mechanic, despite occasionally being hilarious, made it a bit more of a slog than I had expected, though. Yakuza 0 was my favorite game of last year and possibly of the last few decades, so although Kiwami is clearly the lesser game, I'm so on board that I can't imagine not playing through all the games.
2. Super Smash Bros. Ultimate: I played SB on the N64 a bit, but I barely remember touching the GameCube version, and since then I've taken a 15+-year break from the series. The dumb, never-ending Nintendo Direct thing + the dumb thing about having to unlock all the characters like Tekken in the old days suckered me in. I'm glad it did, because the crazy amount of cameos and silly gimmick fights and familiar music and playable characters keeps giving me something new and nostalgic every time I come back to it. I also feel no shame or disappointment when making every tactical mistake in the book during online play, while getting just one elimination feels good.
1. Yakuza Kiwami 2: I'm only halfway through, but it's felt more like 0 than Kiwami 1, and it's a blast to play. Best use of Japanese pro wrestlers since the Nintendo 64-era of games, too.

I wanted to try more 2018 games -- stuff like Return of the Obra Dinn, Into the Breach, Octopath Traveler, Dead Cells, and Hitman 2 probably would've been right up my alley -- but falling out of old games along with God of War and Red Dead made me wary of adding to my backlog since I've been so bad at finishing games. I did play through Suikoden 1, 2 and most of 3, though. 2 would probably claim the top spot for me every time I play it, so I'm not counting that as a 2018 thing.

Skjorte fucked around with this message at 15:43 on Dec 31, 2018

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.

Heavy Metal posted:

Surely if Kiryu fought nuns with guns we'd forgive him.

I'll be shocked if this hasn't happened in one of the Yaks

In Training
Jun 28, 2008

Posting to find my list.

In Training
Jun 28, 2008

Updated for 12/31/2018. I almost put smash at 10 just because the online actually worked compared to SC6 but I still like SC6 more so I left it. See you all next year! :cheers:

In Training posted:

10. Soul Calibur 6

This is a release that I wish was much higher, but a handful of technical issues have forced an early abandonment of a game I was super hot on. I’ve never played a SC game before, outside of renting SC2 on GameCube as a teen because Taki had huge knockers, and after Tekken 7 made me understand why people love 3D fighters, I was ready for SC’s more character focused (in opposition to Tekken’s system focused) design to pull me in. And it did! SC6 is undeniably special in the contemporary FG space, since 90% of the cast just has fully cheap, supremely high damaging options available to them at every second of a match. 2D games just don’t do this anymore, which is why I initially loved learning the game. But playing online is just flat out abysmal, the netcode feels like utter trash, and I play the same handful of people from this website in every game; where we usually have 1-2 frames of input lag, SC6 felt like loving molasses in comparison. I think it’s also something to do with the way they handle input buffers at a local level anyway, it just feels off. Also, their controller support is the worst I’ve ever seen in recent years, even worse than DBFZ. Bamco keeps knocking it out of the park. Also the lobby system is bad, again, but no FG makes good lobbies for some reason even though GG created the ur-example like 4 years ago. Even Arc can’t copy themselves since BBTag’s lobbies are rear end too. Anyway, I wish playing this was easier, because I would have played a lot more...Raphael ftw.

9. DoDonPachi DaiFukkatsu 1.51 Black Label

This is a odd one on a few levels, because A) it’s an arcade game from 2008 that didn't have a US release until 2016, and B) I'm specifically choosing the Black Label remix mode over the vanilla 1.5 release because it has a much more enjoyable scoring/rank system. Anyway, this is the 5th DDP game, and as someone who has only ever flirted with the STG/shmup/bullet-hell, whatever you want to call it, genre, this was the first time I ever actually sat down with a game long enough to 1CC it (on novice...it's a moral victory) and read about scoring strategies and practice particular stages and boss patterns in the replay mode etc. The central gameplay design of Black Label is the most fun to me of any Cave game I've played: holding both shot buttons gives you an ultra powerful beam that cancels bullets into score explosions. The more you use it, however, the higher your rank goes, causing future bullet patterns to be denser, more deadly, and conversely, worth more points if you can cancel them properly. This continual dance between disaster and high scores is wonderful fun once you get tuned into it, and it has made me better at shmups in general. In theory. I still haven't 1CC'd anything else but I've been playing Mushihimesama at least once a day and can get to stage 5 fairly reliably. Also the Ship Select Music in Black Label is awesome and it's criminal that it only lasts like 30 seconds.

8. Bloodstained: Curse of the Moon

I’m a huge fan of IntiCreate’s games, and Curse of the Moon didn’t disappoint. The level design, on first pass, felt like a perfectly competent homage to CVIII, and their NG+ and branching party design only revealed how perfectly tuned it was on repeat visits. More than anything, this game felt like the CV Rebirth sequel that not enough people have been asking for.

7. Octopath Traveler

Octopath is kind of an audacious game. The narrative and map design were some of my favorite elements; the totally open-ended approach made the game world feel way more alive than most JRPGs maps. Seeing various hangers-on appear randomly in later towns to feature in their own alternative epilogues, helping out strangers in town for no reason and watching them travel the world on their own, the tavern chatter and party chat, all of it felt antithetical to the usual “100% of the Content 100% of the time” approaches a lot of contemporary games aim at. It also helped that the job system and combat was inspired by, but not directly aping, the Bravely games, and that the enemy sprites were some of the best JRPG enemy art in a while. The aesthetic on a whole was just remarkable. The post-game “revelation” was beyond boneheaded, though, and I’d almost rather it didn’t exist at all. The feeling of these 8 people just hanging out by accident makes more sense than any deity-driven strings of fate BS that had to be explained in 10000000 line datalogs. Who gives a poo poo!

6. BlazBlue Cross Tag Battle

If Tekken 7 proved to me that I could enjoy 3D fighters, BBTag proved to me that I could enjoy tag fighters, a remarkably difficult feat to accomplish considering how much I loving hated Dragonball FighterZ earlier this year, from the same studio. BBTag shares that similarly surprising trait from SC6 that is so endlessly refreshing in fighting games: big rear end damage. You land one counter-hit combo in BBTag and you do like 50%+ easy, even more with just a tiny bit of meter (it helps that this game spits out resources at a WakuWaku 7 tier pace as well; you can’t sneeze without getting half a bar). They pulled off a tremendous amount with very little in BBTag. With only 2 “real” attack buttons, the focus on controlling the team as a system, rather than a individual character, really helped me to adjust to the flow of 2-on-2 combat. Matches are fast and furious, the crossovers were awesome, and I hope they add a billion more ripped sprites into this game. The only lame part is again, bad lobbies, even though this was the closest yet to GGXrd’s. Also RWBY is stupid.

5. Under Night In-Birth EXE:Late[st]

This came out like 3 years ago at this point I think but this year was the PC release. This is my favorite fighting game of the current century. I’m looking forward to the new arcade update in 2019 that I won’t be able to play for 18 months. I won $3 dollars playing this this year, making it de facto the most lucrative game I’ve ever played.

4. Hitman 2

It’s more Hitman (2016) levels. I’ve only played 3 of them but it’s clear that IO’s design sense has only gotten better in the interim, and I’m looking forward to another year of support. The episodic format is so much better than a single release though, and I’m bummed this came out as a single package. It might end up higher once I finish it. 12/31/2018 Update: It ended up higher once I finished it. Bumped from 6 to 4 based on the strength of the final 2 maps, and after fooling around with their unique online competitive and co-op modes, coupled with thinking about the next year of support this game is going to receive between free and paid updates, this game is just loving tremendous.

3. Splatoon 2: Octo Expansion

Hmmm...it feels a little like cheating to be able to include this game on a list again, but it did get a new release in 2018. The single player they added was remarkable, the first of the Splatoon campaign stuff that I’ve loved without reservation or caveats of my intrinsic love of the movement. It feels like they finally figured out the right pace and cadence for serving up a series of truly varied platforming and pure combat challenges. I hope they continue to iterate on this side of the game in the future, even if it really is only like 1% of my total playtime. 2018 was a tremendous year for the game on the multiplayer side, with the addition of monthly ladder resets with X-Rank, the addition of some classic maps and welcome newcomers, endless arrays of weapon variants and cosmetics, and now they’ve started doing themed splatfests that include total square overhauls and new in-match flourishes like ghosts flying around and Christmas trees bouncing around. I’m never gonna stop playing this game, at least until Splatoon 3 comes out.

2. Celeste

An impeccably designed platformer with arguably too many good levels in it. It makes you surprised that these people kept coming up with awesome poo poo. It’s got that wonderful and remarkably rare design of never really having more tools than what you start with in the first 5 minutes, but the level design remains creative for 20+ hours. Also you can skip all the cutscenes without having to be in NG+ or something, which bumped it up like 3 slots. I’m sure lots of people will have Celeste on a list, and it’s a game thats probably sold short by text descriptions, so honestly, just give it a shot. You may love it from the very first time they show you how to airdash.

1. Monster Hunter Generations Ultimate [Monster Hunter World, inclusive]

More than anything, this year was the year of MonHun for me. I have played like, 25 minutes of a PSP MH that I don’t remember the name of, and a dozen or so hours of MH4U on 3DS, but never did I feel like the hardware was providing me the experience I actually wanted. The long wait for MHW on PC was well worth it, and finally, this was the game that got me to love MonHun. Many people will tell you MHWorld is a game that “streamlines” the negative parts of MH games. They’re lying, or considering the wrong issues. MHW is honestly a step back in many ways for me, compared to the previous gen (which is why I’m giving this top spot to GU, which I played a fuckton more of this year). The thing that MHW and GU both provide that no MH game has ever really had for me before, is a loving right analog stick. MH on a portable system with two analog sticks and four trigger buttons is pure bliss. And when I’m at home, I can boot up the winter events in MHW and see what’s happening. I’m hoping World Ultimate improves on all the elements of the game that are lacking in comparison to past installments (limited roster, extremely bad postgame design, boring weapon/armor designs), but I will always have GU to go back to, with its frankly suffocating amount of content. I played this game for 200 hours and there’s still monsters I haven’t even fought once, and dozens and dozens of quests and arena challenges and event quests and so and so on that I’m not sure how to even access...but I know they’re in there. And with 300+ hours across both games I’ve still only used like 5 weapon types. I became a MH convert this year, pure and simple, and I wish I was unemployed so I could just play these games forever. Along with Splatoon.

Help Im Alive
Nov 8, 2009

10 - Iconoclasts
I wish I had played it back when it came out because it was one of those games I really wanted to talk about with someone but it was fun reading the archived thread at least. The save file icons made me think Black was gonna join the party at some point but it never happened. elro is garbage

9 - Valkyria Chronicles 4
It's just more VC1 with some fun new units (idk how I lived without the APC) but I guess it just came at the right time for me because I loved every second of it

(except for that weird upskirt scene)
(and the hot springs scene)
(and the couple of scenes early on where Raz is a creep)

8 - Blazblue: Cross Tag Battle
This came out of nowhere for me because I haven't played a BlazBlue since CS2 and I'm still not 100% sure what RWBY is but I played the demo and it was good as hell. I was only into it for a couple months but it was probably the best fighting game I played this year

7 - Katamari Reroll
I actually only got into Katamari a few years ago with the not great Vita game but it's cool that the series is getting some attention again. more remasters please

6 - Tetris Effect
It's just Tetris with the Lumines skin system but I love it. I still haven't even played it in VR!!!

5 - Danganronpa V3
idk why I was so late on this considering I loved the first two games. I was a couple months back into working full time and was always too tired to play anything when I got home, but I bought this on sale and it was a good feeling to get completely hooked on a game again. I think a lot of people kinda roll their eyes when it comes to games doing meta stuff but it really worked for me here

I did a ton of grinding towards the platinum trophy but then I couldn't get an S rank in the treasure minigame in the casino rip

4 - Hitman 2
Season 2 is too good. I played Miami for like a solid week when it came out but the whole thing is incredible (Miami/Mumbai/Isle of Sgail are all up there with Paris/Sapienza/Hokkaido for me) I think I'm one of the only people that wishes they had stuck with the episodic structure because I've already kinda moved on from it but there's still elusive targets + hopefully whatever DLC they have planned is good

3 - Super Smash Bros Ultimate
Everyone is here but I still only play as Link and Samus 99% of the time forgive me Sakurai

2 - Splatoon 2 + Octo Expansion
I was pretty late to this one (I bought it in March) but luckily the game was still active. I've been into a bunch of different shooters the past year or two and everytime I play them they really just drive home for me how ridiculously good Splatoon is. The maps/modes are fun as hell/Off the Hook owns/the weapon balance is great/Salmon Run is a perfect co-op mode and the character customisation is too good (Especially if you're coming from something from like Rainbow Six Siege or CoD where they try to nickel and dime you on changing the colours of incredibly bland military equipment)

People never really talk about the single player in Splatoon but the Octo Expansion was amazing especially if you're pathetic like me and love splatoon lore

you are so articulate marina

1 - Yakuza Kiwami 2
I could understand people getting burned out on these games but I could (and will) yakuza until the day I die

I didn't realise this was going to be #1 until I actually tried to order the list but I guess it's about right. It felt like Kiwami 2 ironed out a lot of the little problems with 6's new engine and it felt great. Yakuza 2 is actually the only one I had never played but I thought it was incredible and Goda is probably my favourite antagonist in the whole series

honorable mentions monhun world (which I didn't put enough time into because work) warioware/428/RE7/Octopath

In Training
Jun 28, 2008

Oh yeah I'm playing through VC4 right now after picking it up on sale and I love it, WSPECIALLY the upskirt scene, the hot springs scene and Raz being a creep. But I'm nowhere near finished with it or DQXI so I can't say they're top 10 games without impinging my journalistic credibility.

Electronico6
Feb 25, 2011

At this pace 4 of the top 10 games are going to be Yakuza games.


5 - Europa Universalis 4
The latest DLC and patch cycles have been underwhelming but I still keep coming back to it, and finding new stuff to do, even at 600 hours played.

4 - Nioh: Complete Edition
It's billed as samurai Dark Souls, but it's really a third person Samurai Diablo game. The level design and art is not good, the loot system does gets tiring, but Nioh's combat system is such a delight and rewarding once you being to understand it's intricacies. I got burned out before managing to get to the final difficulty level, but I loved every minute of it, even if many of those minutes were inside ugly rear end caves, and towns on fire.

3 - Yakuza 0
It's really corny, extremely melodramatic, often nonsensical, but it's so good from start to finish and then some more, also Goro Majima is a real cool dude and my friend. Only bad thing about it is that Yakuza Kiwami has been on "RELEASE SOON" forever now on Steam. Come on Sega just give it to me now!

2 - Total War: Warhammer II
Never cared for Warhammer, and after Rome 2/Atilla I was ready to write off Total War as a series, but CA managed to turn things around with TW:Warhammer and continues their streak with it's sequel. The main attraction and feature of this game still feels like a beta run, but this is CA's biggest and most ambitious Total War game yet, the scale of it is incredible and with the addition of Tomb Kings and Vampire Pirates as DLC, CA made some of the best and most fun armies to play in the series. Looking forward to whatever comes next, and the eventually third title to close out the Warhammer trilogy.

1- Monster Hunter World
This became my second most played game in Steam, after EU4, at 340 hours. It has consumed almost all of my game time since its PC release in August, and it doesn't even have that much of a good endgame. It's just so much fun to play, and I haven't even touched some of the weapons types available, so there's still stuff to discover and master. I fully expect to drop another 100 hours or more until the next expansion, which hopefully won't take long to hit PC side.

Jerusalem
May 20, 2004

Would you be my new best friends?

Heavy Metal posted:

And Yakuza 0 rules. Though it does also make the bit about calling Hitman Absolution trashy seem a bit odd. Trashy is good.

I guess it's all in the execution. Yakuza 0 takes some really seedy and potentially hosed up things and just ramps up the campiness and silliness to 11 and makes it loving hilarious while Absolution for me just felt nasty and meanspirited: trashy in a bad way.

To be fair, some of the background graphics in the telephone dating in Yakuza 0 push it a bit far, and the catfight club is a real sour note in the game I wish they'd just left out entirely.

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up
I will never get another Rumble Roses, let me have the catfights.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

Top 10, here we go. Absolutely not covering every game I loved this year but heck with it, these ten won my heart and deserve space on this list.

1. Kenshi - Unexpected but it came out of Early Access, got an absolutely stunned review on RPS, and I found myself dreaming of it. Playing it has lived up to those expectations and then some. It's a game about survival and beautiful alien landscapes and stealing cooked vegetables from cannibal hunters. The UI is a little obtuse, the jank is there, and yet - you can do anything. The sense of accomplishment from taking my starting lady and recruiting dudes and building a tiny farm was immense, and it got even bigger when we all killed a giant insect in the desert together. I can't wait to explore more of this map and the writing and so on.

2. Hitman 2 - This would have been my GOTY if not for Kenshi pulling a surprise indie smash hit. It's an even more polished Hitman 2016 with more maps and this one takes the plot somewhere genuinely good. Every map has a dozen+ secrets, every target has a bunch of neat ways to kill them, and I have absolutely no complaints with this game. It's actively being patched, the ETs so far have been neat, and just... it's the stealth puzzlebox of my dreams.

3. Doom - The original one, the genre-defining game. I cracked it for the first time this year and what can I say that hasn't been said? It's visceral, simple, elegant, and you feel so drat powerful when you kill cyberdemons. I'd put this higher on the list if I could, but Kenshi and Hitman 2 are like, laser-targeted to make my brain happy.

4. Stardew Valley - The multiplayer update made this game come alive to me once again, because it's given me something I've never had before: a long-term gaming group with my friends. We get together at least weekly to do an hour or two of farming and we shoot the poo poo and it's the nicest thing. The game itself gets a little dry given that we're on our second farm and we know all the secrets, but it still works as a chill hang out and fish/farm/mine adventure. I love it.

5. Monster Hunter: World - I'm in my downswing away from action games at the moment, but I put like a million hours into this back when it came out and recall having a ton of fun, so here it goes. It's the best of the franchise and genre, it feels incredible to solo-kill a Diablos with a great sword, and when my mood cycles back around to want this again, it'll be here, waiting for me. I love it.

6. Prey - Okay, I'll say it straight: the gameplay was okay, and I'm not into Deus Ex-esque games like this. But this game is on my list because the story actually genuinely compelled me through the whole thing even when it got tedious and the ending blew me away. What an incredible sci-fi experience, something you can't do in any other medium. To top it off, Mooncrash is a super clever way of turning the gameplay into a roguelike experience. Also - yeah, while the gameplay isn't my thing, it's well-done and exploring is lots of fun, especially when the environment is that well realized.

7. Return of the Obra Dinn - It'd be higher up except for a few things: A) I haven't finished it, I bought it this morning, B) the UI needs work, it's all classy and fits with the theme, but drat if I'm not having trouble keeping track of which dudes I haven't IDed yet. And C) Short! This game needs a million sequels where the heroine goes around with her magic pocketwatch and investigates crime. But drat: this game gets a spot on the list because it's crawled into my brain. I'm thinking about the mysteries I haven't solved yet, I'm thinking about the plot, I know I'll get back into it soon. What a work of art - and again, something that can only be done in this medium. Also shout-out to a mystery that forcibly says to you "you have all of the clues. Think!" - I haven't seen this since I read Ellery Queen mystery novels.

8. Frost - Atmospheric challenging deck-building survival game that has been my obsessive solitaire for whenever I need to unwind for the last month. I'm slowly running out of scenarios in it, which means I'll be on the hunt for something else when it's done, but... this is incredibly well done. The music, the writing, the theming, the sense of desperation when there's a wolf-pack and you don't have a way to kill 'em... It's basically one of the best in the genre, if not the best.

9. Far Cry 2 - I played this for the first time this year! Hot dang did it get almost everything right in making a tense jungle shooter with morally gray characters. Every strange thing about this game somehow makes it work, from the guns jamming to the characters talking way too fast to the way fire is animated. I love it. A classic.

10. Strain Tactics - Does this belong here? Probably not, except that like Kenshi and Hitman 2 this game was laser-targeted to make me happy. The military sci-fi horror story, the gameplay that's Door Kickers but actually good, the intricate class and equipment system, just - it's a little clunky, it's a lot janky, but it's mine. This game belongs to me and I love it a lot so it will get the only vote in this entire thread.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK




This and the Dead Island(2) promotionals are probably the most revoltingly misogynistic pieces of videogame marketing in history, which is saying something because the industry has been loving rife with the stuff for decades.

Accordion Man
Nov 7, 2012


Buglord
I put this off long enough so here's mine. There's still some 2018 games I need to get through especially right now that I've got God of Boy and Yakuza Kiwami 2 but here's the top 10 for the 2018 games I've played this year.

10: Megaquarium



I got my start with video games on PC so I grew up on stuff like Humongous Entertainment adventure games, multimedia edutainment stuff, and tycoon games. When it comes to tycoon games I liked stuff like RCT 2, Jurassic Park: Operation Genesis, Sim Theme Park, Zoo Tycoon 1 and its expansions, and some of the Maxis ones like Sim Safari. Nothing really filled that void Zoo Tycoon 1 left for me (I played a little of 2 and didn’t like it) until I just got around to buying Megaquarium a few days ago. I’ve already gotten 10 hours clocked going through the campaign and yeah it’s the Zoo Tycoon-esque game I wanted.

9: Dusk


Departure to Destruction

Dusk is a modernized take on 90’s FPSes in all the right ways. The combat is fast and furious, the controls are smooth, the weapons have weight, and the level design is top notch. The game’s atmosphere is really nice too, what with its old school Quake-esque aesthetic and metal as hell soundtrack. Dusk is one of those fantastic genre throwbacks that just improve on its influences.

8: The Return of the Obra Dinn


Main Theme

One of the best detective games ever made, Obra Dinn is a superb experience. Obra Dinn doesn’t cheat you or hold your hand in anyway and just leaves it up to you piece together who each crewmember and passenger were and how they died with ample trove of clues for you to discover. I beat the game without looking for help and it was a great ride.

7: Deltarune


Field of Hopes and Dreams

Undertale is one my absolute favorite games and it comes to my personal favorite indie games the creators' follow-ups tend to not be to my liking so I was really happy that Deltarune is a great game with some nice improvements over Undertale already. While it doesn’t hit Undertale’s highs its consistently really fun and the hints that it’s sort of a thematic other side of the other coin for Undertale could end be pretty interesting. While it’s not technically done Deltarune is still a fabulous game already.

6: Unavowed


March of the Wise

WadjetEye proves yet again why they’re one the best teams in the adventure game genre with Unavowed, a fantastic urban fantasy adventure set in the Blackwell world. The puzzles are logical, the party system, while relatively simple is cool, and the choices you make are interesting even if they don’t change a lot. The character interactions are great and the plot has some good twists and turns. Unavowed is just a shining example of a modern adventure game.

5: Yakuza 0
https://www.youtube.com/watch?v=iHh6LgKkO4A

Fever Time

I’ll cheat a little on this one, I played the PS4 version early in the year and the PC version came out a few months ago so I think it still counts. 0 is my first real entry into the series and it’s a drat fine entry. Yakuza juggles gangland melodrama with wacky rear end sidequests shenanigans far better than one would think. The game has a lot of heart and you can tell a lot of love was put into it. I really enjoyed 0 and I’ve been making my through the whole series since then, having beat Kiwami a few months ago and now I’ve got Kiwami 2 to play.

4: Spider-Man


Main Theme

When it comes to everyone’s favorite friendly neighborhood Spider-People Sony really knocked it out the park this year with Into the Spiderverse (Seriously, it’s really good, go see it) and this game. I loved the first two Arkhams but after playing Spidey at launch a few months ago I’d say it wins out as my favorite superhero game. The game plays and controls super well what with its excellent web-swinging and really nice Arkham-eseque combat focused on MvC-esque air combos. Also surprisingly it has quite strong writing, with one of the best iterations of the character I’ve seen. There are a few hiccups that clash with the game’s themes, namely in the beginning where Spidey mindlessly helps the cops set up cameras all over New York, but overall it does a awesome job doing its own spin on Spidey and pals with a great ending.

3: Pillars of Eternity 2: Deadfire


Skudrinka

While I enjoyed the first game, 2 is a major improvement over the first game in practically every way. The game fleshes out the world out in interesting ways, the writing is snappier overall, the characters are fun, and the faction system is cool and a good spiritual successor to New Vegas in that regard. I’m not big on WRPG combat but 2’s combat does get rid some of the archaic stuff from the first game. The roleplaying and exploration are also really great. Deadfire is just overall a fantastic RPG and it’s a real shame basically nobody played it.

2: Hitman 2


Menu Theme

Hitman 2016 was already one of my favorite games of all time and now with 2 it’s been polished to an even finer sheen. 2 has some of the best levels in the entire series, expansive levels that give you a multitude of opportunities to kill your targets with great attention to detail; it’s almost like a third person immersive sim in how the game designs its levels. I still have barely breached the surface of finding everything to do in the levels and I've played for nearly 20 hours already so I’ll be definitely still be playing the game for a long while.

1: The Missing: J.J. Macfield and the Island of Memories



The Missing

The Missing is Swery’s newest game. I became a fan of his after Deadly Premonition, which is one of my favorite games of all time. So it didn’t take me long to buy The Missing and play through it. The Missing ended up being the type of a game that I cherish most of all, one that pushes games as a narrative medium by using being a game to tackle themes and really speak to people in ways that other mediums like literature do, and I have to say The Missing is one of the thematically strongest games I’ve ever played. It’s a puzzle platformer akin to Limbo and you solve puzzles by using JJ’s regeneration powers to injure herself to progress; without spoiling anything this mechanic fits the themes of the games expertly. The Missing is a powerful and hard-hitting game and it’s for that reason that its my GOTY.

Honorable Mentions:

Bloodstained: Curse of the Moon
Lamplight City

Accordion Man fucked around with this message at 00:15 on Jan 2, 2019

xedo
Nov 7, 2011

Here's my top 10. Would have played more from this year but dang, parenting eats into the time.

10. Nier Automata. I loved the music and visuals a lot more than the combat, but it was a great game with some wonderful and soul-crushing moments. Very haunting. The ending was the sort of emotional catharsis I needed.

9. Torment: Tides of Numenera. This is a good game that is greatly let down by the direct comparison it invites with Planescape Torment. As a spiritual sequel, it was... decent, and I felt like it stumbled at the finale. But it was a good game with some fun worldbuilding.

8. Dragon Quest 7. I'm honestly not sure why I liked it so much. The combat is simplistic and the characters felt rather one-note. But there was just a pervading sense of fun and charm that filled the game and made it a delight at all times.

7. Subsurface Circular. This game is short, snappy, and does interesting things with making knowledge into a usable inventory. I hope bigger devs are taking note of how to make dialogue games more interesting with stuff like this.

6. Smash Ultimate. It would have been Yakuza 5 but my PS3 broke halfway through that game. World of Light is just the sort of stream of challenges that makes fighting games great for me, the weirdo that plays fighting games but prefers single player content.

5. Bowser's Inside Story. I love all games the let me pilot Bowser. That is all.

4. MGS5 - The Phantom Pain. It barely feels like a metal gear game with a near-silent protagonist and all the dialogue in tapes. But as a stealth game machine it was top notch. I would probably have liked it better if it had just ended after the solid chapter 1 instead of tacking on the half-finished chapter 2.

3. Xenoblade Chronicle 2. I honestly cannot believe my in-game clock, it felt like I spent 1/3 the hours it claims I said I did in the game. It's not as good as the original game but very few will be.

2. Mario X Rabbids. There is nothing like setting Mario and Luigi to overwatch and then playing a game of volleyball with a big minion. I do wish they had done more with the 'rabbids combine with mario characters!' premise. It felt like all the non-boss enemies were just varieties of weird rabbid, rather than a Rabbid Charging Chuck or a Rabbid Snifit or whatever. Minor gripe, the tactical gameplay was great and I hope Ubisoft makes more strategy titles like this.

1. Ghost Trick. The music is phenomenal and the fluid spritework feels like a lost art these days. Wish Capcom would make a game like this every year, I would eat them up.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

xedo posted:

1. Ghost Trick. The music is phenomenal and the fluid spritework feels like a lost art these days. Wish Capcom would make a game like this every year, I would eat them up.

I am jealous that you got to experience this for the first time this year. I wish I could erase my memory of it and play it again...

Heavy Metal
Sep 1, 2014

America's $1 Funnyman

BeanpolePeckerwood posted:

This and the Dead Island(2) promotionals are probably the most revoltingly misogynistic pieces of videogame marketing in history, which is saying something because the industry has been loving rife with the stuff for decades.

Or it's a nonsensical mish-mash of John Woo and Dario Argento, and isn't hateful in any way. The Hitman one. It's a bit baffling, but anyways, the game doesn't focus on these characters much, and if fighting fetishized characters is hateful, that puts a lot of good games in the crosshairs here. John Wick kills both male and female goons, I think that's a positive. On the weird mish-mash of violence and sexualized women, that's where I give Dario a nod, also John Wick 2 but again, these are both stylized assassin stories with some black comedy etc. They could've just had him fighting some merc goons (which he does in other parts of the game), it's just a weird stylistic idea. I have no reason to think IO is being hateful here, and I think as a bit baffling as their stylistic choice is here, with all the weird stuff you like and post (me too), to me this seems like a pretty benign thing to be revolted by. And in general, to me it's a delightful game, also the only Hitman game that has moved me with the story, the Diane bit was cool and well done I thought, there's a cool woman in the game there.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Heavy Metal posted:

Or it's a nonsensical mish-mash of John Woo and Dario Argento, and isn't hateful in any way. The Hitman one. It's a bit baffling, but anyways, the game doesn't focus on these characters much, and if fighting fetishized characters is hateful, that puts a lot of good games in the crosshairs here. John Wick kills both male and female goons, I think that's a positive. On the weird mish-mash of violence and sexualized women, that's where I give Dario a nod, also John Wick 2 but again, these are both stylized assassin stories with some black comedy etc. They could've just had him fighting some merc goons (which he does in other parts of the game), it's just a weird stylistic idea. I have no reason to think IO is being hateful here, and I think as a bit baffling as their stylistic choice is here, with all the weird stuff you like and post (me too), to me this seems like a pretty benign thing to be revolted by. And in general, to me it's a delightful game, also the only Hitman game that has moved me with the story, the Diane bit was cool and well done I thought, there's a cool woman in the game there.

I hold marketing to different standards than the finished work itself. :shrug:

Heavy Metal
Sep 1, 2014

America's $1 Funnyman

Fair enough, I was buggin' a bit there.

I should add Smash to my list by the way, I'll replace my #9 with that if that's cool

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Heavy Metal posted:

Fair enough, I was buggin' a bit there.

Hey, it's the New Year, we all need to purge a bit :(:hf::(

dreamless
Dec 18, 2013



I kind of burned out on big-map open worldy games in 2017, and I think my 2018 list reflects that:

1. CrossCode For a 2D game, it sure cares a lot about altitude. Charming art and writing and solid ARPG gameplay fill in the moments when you're not clambering on top of things or jumping between things to get to the next higher thing, but the whole world is so dense with things to explore. Also, there's a special mechanic for butting in to NPC coversations.
2. Cultist Simulator Alexis Kennedy's whole shtick is elevating unredeemably terrible game designs with really sharp writing, and he's done it again. It fits--the feeling of smushing cards together that you're not quite sure what they do is appropriate for a dabbler's first steps into the occult--but if the individual cards weren't delightful it would just be a chore.
3. Return of the Obra Dinn Not telling you whether you've got the answer right until you've got three of them is clever, keeps you honest. When he showed his early tech experiments I was like, "what kind of game can you make with this?" but it gives it a late-80s edutainment vibe that totally works.
4. Celeste Some drat fine platforming. Looks & sounds good too, and the difficulty was just right.
5. Into the Breach A puzzly tactics game that really feels like a kaiju battle: how often do you get to kill a giant bug by smashing it into a mountain? Not a building, of course, buildings are more important than you are. This emphasis on protecting the city over your mechs or killing the enemy works perfectly with the turn structure that puts the choice of what takes damage squarely on the player. Sometimes it's enough just to run out the clock.
6. EXAPUNKS Jamming with the console cowboys in cyberspace! I love these games, and EXAPUNKS is the best yet. I am too much of a baby for real assembly programming. Bonus: The documentation is in printable zine format.
7. Minit You're going to die in sixty seconds!!! A cute gimmick, doesn't overstay its welcome; makes you think about map layout in a new way.

In Training
Jun 28, 2008

So who won?

DalaranJ
Apr 15, 2008

Yosuke will now die for you.

In Training posted:

So who won?

I spent too long trying to figure it out and realized I'm less than half way done counting, so I'll leave it to Rarity. I'd expect to see:
Red Dead Redemption 2, God of War, and Assassin's Creed Odyssey in the top 5,
and Spiderman, Soul Calibur VI, Monster Hunter World, and Return of the Obra Dinn make the list.
Yakuza would probably have done better if they hadn't released 5 or 6 titles in two years.

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up

DalaranJ posted:

I spent too long trying to figure it out and realized I'm less than half way done counting, so I'll leave it to Rarity. I'd expect to see:
Red Dead Redemption 2, God of War, and Assassin's Creed Odyssey in the top 5,
and Spiderman, Soul Calibur VI, Monster Hunter World, and Return of the Obra Dinn make the list.
Yakuza would probably have done better if they hadn't released 5 or 6 titles in two years.

It's Celeste

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



elf help book posted:

It's Celeste

I was guessing that too as the thread went on, yeah, it's on most people's list in the top 3


Hell of a game. Matt needs to Make more Games

Heavy Metal
Sep 1, 2014

America's $1 Funnyman

BeanpolePeckerwood posted:

Hey, it's the New Year, we all need to purge a bit :(:hf::(

I don't know what to make of this post.

Rarity
Oct 21, 2010

~*4 LIFE*~
It's a surprise, guys :ssh:

Thanks for taking part, everyone! I'll be doing a full results reveal including a full countdown of the Top 25 tomorrow starting from 8:00pm GMT/3:00pm EST. Come join us, it'll be a blast!

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Thanks for putting this on, it was cool to see people's diverse selections and rationalizations for their top picks without any lame hot takery.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

Thanks for running this! I never would have written up a list otherwise, and it reminded me that oh right, this year has been amazing for games. Also it's been run to read all the other opinions. :D

Rarity
Oct 21, 2010

~*4 LIFE*~
Thanks, peeps! I'm a huge lameo nerd so this is a genuine pleasure for me :)

In Training
Jun 28, 2008

Rarity posted:

It's a surprise, guys :ssh:

Thanks for taking part, everyone! I'll be doing a full results reveal including a full countdown of the Top 25 tomorrow starting from 8:00pm GMT/3:00pm EST. Come join us, it'll be a blast!

Cool!

Heavy Metal
Sep 1, 2014

America's $1 Funnyman

The higher SoulCalibur VI is, the better luck we have this year. It's kinda like Groundhog Day.

Issaries
Sep 15, 2008

"Negotiations were going well. They were very impressed by my hat." -Issaries the Concilliator"

Heavy Metal posted:

The higher SoulCalibur VI is, the better luck we have this year. It's kinda like Groundhog Day.

Did they ever fix those looooooong load times on Xbone version?

My first arcade experience was like 30% rear end kicking and 70% loading screen. The exploration mode had bit better loading times.

get that OUT of my face
Feb 10, 2007

Ugh dammit, I was going to do my Top 5 games list (which was really just the five games I played this year) and include Jimmy and the Pulsating Mass on it. It's a ridiculously overlooked game.

Rarity
Oct 21, 2010

~*4 LIFE*~

get that OUT of my face posted:

Ugh dammit, I was going to do my Top 5 games list (which was really just the five games I played this year) and include Jimmy and the Pulsating Mass on it. It's a ridiculously overlooked game.

It won't count towards the vote but please feel free to share your list for funsies :)

get that OUT of my face
Feb 10, 2007

Come to think of it, I've only played four games from last year, so it wouldn't count to begin with. Not surprising because 2018 was my first serious foray back into video games in a while. Here's to more gaming in 2019. All the same, just for the hell of it:

4. Hyrule Warriors: Definitive Edition: This is such a sensory overload that I can only play one mission at a time, but it's so jam packed with content that it appeals to my "get everything" gamer instinct.

3. The Messenger: Two gameplay twists in one game. A loving recreation of Ninja Gaiden/Shinobi, lots of funny dialog, really recommended.

2. Super Smash Bros. Ultimate: The amount of care put into every universe involved in Smash Ultimate (except for Square because they whined a lot or something) blows my mind. I'm glad they put a focus on single-player that Smash 4 didn't really have. I wasn't a fan of Classic Mode when it was announced, but dammit, there was a lot of thought put into each character's paths there too. A real treat for fans of everyone that made it into the game.

1. Jimmy and the Pulsating Mass: If you like classic SNES RPGs, get this on Steam immediately. It's only $15. It's a combination of Earthbound's aesthetics and funny dialog, FF5's job system, SMRPG's overworld interactivity (to a lesser degree), and FF6's/Chrono Trigger's absolute glut of optional stuff to do, complete with a way of navigating the overworld. Also it has the most depressing storyline I've ever seen in a video game.

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Old Grasshopper
Apr 7, 2011

"Patience, young grasshopper."
The anticipation is killing me... we'll soon know the results :aaaaa:

I know they won't count, but my top 5 for fun:

5. Diablo 3 (Nintendo Switch)
When they released it on PC all those years ago, it was a complete mess (that auction house? What the hell!) But they then fixed the bad game, made a great game, and now I can play it on the toilet. The Switch is awesome!

4. SNK 40th Anniversary Collection
A bunch of games I have never played but have found to be completely wonderful to discover. Genuinely, this is an amazing trip into some of the more obscure history of our passtime and it's really flipping good.

3. Dark Souls Remastered
It's in 4K, it's running at 60FPS and it's still a flipping good game. Love it.

(I am just now realising that the only three so far have been re-releases of old games that came out in 2018, time to get a bit more modern!)

2. Smash Bros Ultimate
OK, whilst this is a modern game it's pretty similar to the great Smash game we had on the Wii U a few years ago. It's been great fun over the Christmas break to enjoy this with friends and family. The number of characters is crazy and the constant unlocking is really great. Love it.

1. Monster Hunter Generations Ultimate (Nintendo Switch)
OK - so World is a great game, it's accessible, my friends who don't normally play this kind of game love it, and it looks great on my TV at home. However this is the MOST Monster Hunter you can get on a game cartridge, it looks great on the Switch and it plays fantastically with the control layout on the Switch (rather than the 3DS). Monster Hunter is just so much fun, each hunt feels fresh even when you're doing it for the 3rd or 4th time - as you can switch up your weapons and approach in so many different ways. Sadly, this one got caught in the shadow of MHW but stands out as the best portable Monster Hunter experiance you can have :D

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