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LiterallyATomato posted:Is this difficult? It sounds difficult. I just did this first thing after not playing the game for about 4 years or something. Before going out there, don't forget you need: - an SRV bay - an SRV to put in it. You have to buy that separately (ask me how I know) - materials to synthesize extra SRV ammo and maybe fuel and repair. I actually got the stuff without a reload but it was really loving close. Worth it though, now got an Asp Explorer with a 58ish range and I'm off looking at white dwarfs and neutron stars and such.
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# ? Jul 30, 2020 12:54 |
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# ? Apr 25, 2024 20:34 |
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Really wish synthing SRVs was an option. Limpets and thousands of rounds of ammo and whatnot can be synthed.. how hard can a buggy be?
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# ? Jul 30, 2020 19:07 |
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Ambaire posted:Really wish synthing SRVs was an option. Limpets and thousands of rounds of ammo and whatnot can be synthed.. how hard can a buggy be? At that point, why not synthing ships and carriers? Oops, you plowed into a planet a trillion light years from home, but lucky you, there's still a couple hundred iron and yttrium in your pockets, time to synth a new ship!
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# ? Jul 30, 2020 19:16 |
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Libluini posted:At that point, why not synthing ships and carriers? Oops, you plowed into a planet a trillion light years from home, but lucky you, there's still a couple hundred iron and yttrium in your pockets, time to synth a new ship! Actually, that's an awesome idea. Ambaire fucked around with this message at 16:10 on Aug 2, 2020 |
# ? Jul 30, 2020 19:28 |
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Libluini posted:At that point, why not synthing ships and carriers? Oops, you plowed into a planet a trillion light years from home, but lucky you, there's still a couple hundred iron and yttrium in your pockets, time to synth a new ship! Correct, this would be an improvement in some ways.
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# ? Jul 30, 2020 19:52 |
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GHOST_BUTT posted:Correct, this would be an improvement in some ways. Isn't the lore fluff for ship launched fighters that you're 3d printing the additional fighters to replace destroyed ones, and that that's why you can carry like eight of em or whatever? We can carry fighter reloads but not SRV reloads!
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# ? Jul 30, 2020 20:24 |
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Ferrovanadium posted:Isn't the lore fluff for ship launched fighters that you're 3d printing the additional fighters to replace destroyed ones, and that that's why you can carry like eight of em or whatever? We can carry fighter reloads but not SRV reloads! Exactly that
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# ? Jul 30, 2020 20:50 |
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you can repair up an SRV from 1%, at that point is it the same SRV???
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# ? Jul 30, 2020 21:16 |
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Cheen posted:you can repair up an SRV from 1%, at that point is it the same SRV???
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# ? Jul 30, 2020 22:09 |
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Ferrovanadium posted:Isn't the lore fluff for ship launched fighters that you're 3d printing the additional fighters to replace destroyed ones, and that that's why you can carry like eight of em or whatever? We can carry fighter reloads but not SRV reloads! Exactly which is why if you have a carrier it's only logically consistent that you should be able to 3D print condas out of whatever you've got laying around
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# ? Jul 30, 2020 22:47 |
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I mean, I wouldn't complain if I could copy my Phantom with whatever I have in my backpocket. It just sounds a bit silly
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# ? Jul 30, 2020 22:58 |
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It's obviously a licensing and DRM thing. Yes, you can have the equipment to make an SRV, but the software arbitrarily bans you from doing it to protect corporate profits.
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# ? Jul 31, 2020 02:17 |
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avoiding a long trip by combat logging against guardian bots in my SRV
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# ? Jul 31, 2020 02:57 |
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Ambaire posted:Really wish synthing SRVs was an option. Limpets and thousands of rounds of ammo and whatnot can be synthed.. how hard can a buggy be? They all laughed at my Exploraconda with 4 SRV bays. But by damnit I want to feel free to drive like a maniac when I'm in the middle of nowhere and try to launch my SRV into orbit.
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# ? Jul 31, 2020 03:20 |
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Jabor posted:It's obviously a licensing and DRM thing. Yes, you can have the equipment to make an SRV, but the software arbitrarily bans you from doing it to protect corporate profits. This is the future we will live in if companies like FDev will continue being profitable
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# ? Jul 31, 2020 11:59 |
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AntherUslessPoster posted:This is the future we will live in if companies like FDev will continue being profitable It's up to us to ensure victory for the good guys, so after 1000 years of Gay Luxury Space Communism everyone in the E:D future who isn't an antisocial rear end in a top hat has access to their own ship-class 3D printer. Then their only limitations will be which ship templates they're able to find on the Internet and getting a big enough LTD asteroid to feed into the printer for the ship you want.
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# ? Jul 31, 2020 14:17 |
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I'd even go as far as saying that you won't need to search for bp's or LTD. Other people who enjoy making lists would have done plenty of websites with blueprints while others who enjoy mining and chill would have mined all the LTDs you need so you just pick a ship and done!
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# ? Jul 31, 2020 15:04 |
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I've been inching closer and closer to buying Elite Dangerous as I've had a lot more free time lately and I'd like to get more use out of my Index. Curious on how the community works within the game? I've always fancied MMOs and large communities who work towards common goals but I'm not sure how that works in this game. If it's similar to WoW or Eve, consider me sold.
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# ? Jul 31, 2020 23:56 |
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Mide posted:I've been inching closer and closer to buying Elite Dangerous as I've had a lot more free time lately and I'd like to get more use out of my Index. Curious on how the community works within the game? I've always fancied MMOs and large communities who work towards common goals but I'm not sure how that works in this game. If it's similar to WoW or Eve, consider me sold. It doesn't. The game actively attempts to prevent you from working with others. Especially if you're talking at the level of WoW or EVE. The servers fall over if you have more than 10-12 people in the same instance. It can be fun if you like spaceflight sims but if you're looking to scratch an MMO itch this won't do it.
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# ? Aug 1, 2020 01:48 |
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My joke is that Elite is a single-player game with optional, potentially non-consensual, co-op.
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# ? Aug 1, 2020 04:54 |
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Toxic Fart Syndrome posted:My joke is that Elite is a single-player game with optional, potentially non-consensual, co-op. Elite Dangerous: Non-Consensual Co-op
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# ? Aug 1, 2020 05:28 |
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Any suggestions on where to smuggle to get that engineer that requires 5 smuggling ops done? I practiced entering a starport without being scanned, I just have to find a good place to sell imperial slaves or something.
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# ? Aug 1, 2020 09:46 |
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LiterallyATomato posted:Any suggestions on where to smuggle to get that engineer that requires 5 smuggling ops done? I practiced entering a starport without being scanned, I just have to find a good place to sell imperial slaves or something. The easiest way by far to do it is to take a mission that has cargo, grab 5t, and then abandon the mission. This will mark the goods as stolen and you can sell them anywhere that has a black market. Then just sell 1t to 5 different markets. As far as getting scanned just pop a heatsink as soon as you get the message about being scanned and you'll be fine. That breaks their targetting and stops the scan.
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# ? Aug 1, 2020 11:57 |
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Grashnak posted:The easiest way by far to do it is to take a mission that has cargo, grab 5t, and then abandon the mission. This will mark the goods as stolen and you can sell them anywhere that has a black market. Then just sell 1t to 5 different markets. Thanks!
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# ? Aug 1, 2020 20:40 |
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important tip to remember when smuggling is that stations always align the mail slot towards the planet they orbit, so drop out of super cruise with that in mind.
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# ? Aug 1, 2020 20:52 |
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Kuvo posted:important tip to remember when smuggling is that stations always align the mail slot towards the planet they orbit, so drop out of super cruise with that in mind.
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# ? Aug 2, 2020 00:20 |
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I keep waiting for a space game that's an unholy mashup of Empyrion Galactic Survival, Space Engineers, Elite: Dangerous, No Man's Sky, and Factorio along with elements of X3 Albion Prelude , but alas I am eternally disappointed. Imagine hyper jumping all the way to the other side of the galaxy with E:D's ships only to start a Factorio game on a given planet, get an ultra megabase going to build a colony with ship construction facilities. Imagine using freeform building tools such as those in Empyrion and SE to build a new exploration ship that's then fused together to a slick self repairable hull thing compatible with E:D. Get a fleet of constructors in orbit and have them go mine asteroids for resources and bring them back to the Factorio surface base. Then program some really complex drones to hyper jump a few thousand lightyears away, look for a suitable star system and repeat all this.
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# ? Aug 2, 2020 16:08 |
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Ambaire posted:I keep waiting for a space game that's an unholy mashup of Empyrion Galactic Survival, Space Engineers, Elite: Dangerous, No Man's Sky, and Factorio along with elements of X3 Albion Prelude , but alas I am eternally disappointed. That’s pretty much Star Citizen friend! It’s gonna be anything you can imagine! I can’t wait for Star Citizen!
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# ? Aug 2, 2020 16:16 |
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chaosapiant posted:That’s pretty much Star Citizen friend! It’s gonna be anything you can imagine! I can’t wait for Star Citizen! Heh. Actually, there is one title that sorta-fits that daydream, but it's not available yet and no clue if it'll live up to the hype. Starbase quote:Starbase is a hybrid voxel/vertex-based space MMO with a fully destructible and infinitely expanding universe, with a focus on building and designing spaceships and stations, exploration, resource gathering, crafting, trading, and combat.
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# ? Aug 2, 2020 16:20 |
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When is star citizen gonna add harspace: ship breaker to the repair mechanic of the game?
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# ? Aug 2, 2020 17:40 |
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Ambaire posted:I keep waiting for a space game that's an unholy mashup of Empyrion Galactic Survival, Space Engineers, Elite: Dangerous, No Man's Sky, and Factorio along with elements of X3 Albion Prelude , but alas I am eternally disappointed.
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# ? Aug 2, 2020 18:11 |
That's the Sid Meier rule. Don't put 2 competing games in one.
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# ? Aug 2, 2020 19:13 |
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zedprime posted:You might as well just play these games in sequence for the amount of cohesion a human team using human dollars could achieve putting them into the same .exe I did that for a minute, land on a planet in Elite, then go boot up Destiny 2.
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# ? Aug 2, 2020 20:23 |
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Ambaire posted:I keep waiting for a space game that's an unholy mashup of Empyrion Galactic Survival, Space Engineers, Elite: Dangerous, No Man's Sky, and Factorio along with elements of X3 Albion Prelude , but alas I am eternally disappointed. It’ll happen, one day, but $300M and 10 years can’t get us there right now...
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# ? Aug 2, 2020 21:00 |
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Toxic Fart Syndrome posted:It’ll happen, one day, but $300M and 10 years can’t get us there right now... The problem has a name
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# ? Aug 3, 2020 00:05 |
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Toxic Fart Syndrome posted:It’ll happen, one day, but $300M and 10 years can’t get us there right now... Lets be honest, $300 million and ten years can get you more or less any game you can imagine so long as your imagination doesn't rely on hardware that does not / cannot exist. Unless, of course, all that time and money isn't actually being directed towards making the game.
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# ? Aug 3, 2020 02:35 |
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Thundarr posted:Lets be honest, $300 million and ten years can get you more or less any game you can imagine so long as your imagination doesn't rely on hardware that does not / cannot exist. Unless, of course, all that time and money isn't actually being directed towards making the game. Proper space-creativity requires proper yachts man...
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# ? Aug 3, 2020 04:05 |
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The Locator posted:Proper space-creativity requires proper yachts man... Coke. No coke no space, that's how it worked in 80's!
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# ? Aug 3, 2020 10:38 |
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AntherUslessPoster posted:Coke. No coke no space, that's how it worked in 80's! For evidence, please see my avatar. It's a scene from some coked out aliens from the movie "Heavy Metal".
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# ? Aug 3, 2020 14:38 |
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# ? Apr 25, 2024 20:34 |
Patch 4 went up last night.
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# ? Aug 4, 2020 22:46 |