Jim Silly-Balls posted:You can play ED in VR with that. Also, my CPU is a i7-2600 (non-k, so only BCLK overclocking). BlankSystemDaemon fucked around with this message at 17:48 on May 14, 2021 |
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# ? May 14, 2021 17:21 |
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# ? Apr 24, 2024 18:54 |
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You might be able to find a second-hand WMR headset from the first generation, in France they go pretty cheap and are perfectly servicable for cockpit games and even most other stuff. I have to say though, I don't actually think Elite is *that* good of a VR game. It's got a certain amount of "good by default" points in that it's a cockpit experience that's already very pretty to look at and one of the few proper, full length videogames you can play at all in VR, as opposed to a glorified tech demo. It's pretty cool to be able to look at the stellar views with your own human head and it'll sustain you for longer than Job Simulator, for sure... but: In terms of actually playing the game, as I'm sure you're already aware, everything takes a long time to do which means wearing a monitor on your face can get a bit tiresome. A lot of down time that people often fill with some TV or a podcast or something which takes away from the moment-to-moment sense of being in space. A lot of obscure stuff that benefits from 3rd party tools you can't easily access in VR. Then in terms of optimisation, it's frankly kinda rubbish - you can run empty instances pretty smoothly but any time you try to share an instance with other assets (or god forbid, players) it has a tendency to perform really poorly even on quite high-end machines. There's a recurrent display bug that happens with anything other than Ultra volumetric fog settings that they still haven't fixed, making flight in and around rings, particularly ice rings, quite taxing on ye olde PC. It's pretty cool in VR, don't get me wrong, but as someone who bought VR specifically for Elite, it's actually been one of the least impressive experiences I've had. Even among VR cockpit games, House of the Dying sun for example runs much smoother and has a much more visceral sense of place (tighter cockpit, more close context). YMMV but I've pretty much gone back to playing Elite on a monitor almost all the time now. Just sayin'... edit: this is also why I'm not super hopeful for eventual Odyssey VR, frankly the VR in Elite only exists in a kind of hackjob way... it's technically allowed, but not because it's ever been a focus for them. Braben himself is apparently pretty uninterested in it as a medium. I'd keep your expectations in check in this area. VR itself is fuckin' cool though. Tommy the Newt fucked around with this message at 19:16 on May 14, 2021 |
# ? May 14, 2021 18:42 |
Welp, all the more reason to find someone to borrow a headset from first, then. Someone brought that up elsewhere as a way to start, but it's even more of a reason to do it now. Thanks for the feedback!
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# ? May 14, 2021 18:59 |
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They should drop troops from Adders The universe needs more active space minivans
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# ? May 14, 2021 22:33 |
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If only there was already a Ship that could Drop troops. I wonder what we should call it?
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# ? May 14, 2021 22:54 |
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The Hauler is underloved; it has those cool rear end ceramic tiles on the sides like the Space Shuttle.
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# ? May 14, 2021 22:58 |
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INTJ Mastermind posted:If only there was already a Ship that could Drop troops. I wonder what we should call it? A Trooper Pooper?
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# ? May 15, 2021 00:49 |
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INTJ Mastermind posted:If only there was already a Ship that could Drop troops. I wonder what we should call it? I believe it's called the vulture
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# ? May 15, 2021 02:35 |
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drat combat bonds actually pay out really well now I actually make a profit when I go Thargoid Scout hunting instead of barely making enough to cover repairing and restocking, although it was kind of funny that literally defending humanity paid worse than mining in a Sidewinder
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# ? May 15, 2021 04:00 |
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After 3 years I finally have my Sol permit.
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# ? May 15, 2021 07:51 |
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Fojar38 posted:drat combat bonds actually pay out really well now Seems like a realistic outcome for Space Capitalism
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# ? May 15, 2021 07:52 |
Fojar38 posted:drat combat bonds actually pay out really well now It's never the soldiers that get rich in war.
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# ? May 15, 2021 08:24 |
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Thundarr posted:I saw an article that claimed you won't be able to have Horizons and Odyssey players in the same instance, with no planned fix for that until sometime after the console release for Odyssey. Which sure, I can see how they may have put themselves in that position by having footy assets exclusive to Odyssey rather than patching them into the base game. But still, lol. https://www.eurogamer.net/articles/2021-05-14-elite-dangerous-odyssey-owners-will-play-in-separate-galaxy-to-base-game-friends https://forums.frontier.co.uk/threads/horizons-odyssey-compatibility.574677/ posted:From PC Launch:
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# ? May 15, 2021 14:23 |
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I wonder what would happen if Frontier can't keep up with the mounting tech debt? If Frontier can't re-integrate Horizon and Odyssey players before the next big update, we could end up in a situation with three separate groups of players, all barred from playing with each other. I guess solo players can just not give a poo poo, though. As long as the back ground simulation continues to work normally
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# ? May 15, 2021 14:30 |
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I wonder what the percent of solo vs private groups vs open players are. Definitely even in Open you rarely see a soul unless you’re in a meta hotspot.
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# ? May 15, 2021 15:58 |
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INTJ Mastermind posted:I wonder what the percent of solo vs private groups vs open players are. Definitely even in Open you rarely see a soul unless you’re in a meta hotspot. Frontier have said in the past that the vast majority of people play in open. They've never shown any statistics though. But yeah, 400 billion systems and shaky P2P mean it'll never feel that busy. I don't even think the horizons/odyssey split will make it actually feel any less populated, tbh. In the systems you're likely to meet people in, CGs, Deciat, Shinrarta, you're only ever being instanced with a tiny handful of the total players at a given time.
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# ? May 15, 2021 16:37 |
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Libluini posted:I wonder what would happen if Frontier can't keep up with the mounting tech debt?
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# ? May 15, 2021 16:38 |
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Pilchenstein posted:They'll just roll Odyssey into the base game like they did with Horizons, I should imagine. I'd file that solution under "they managed to keep up", personally
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# ? May 15, 2021 16:51 |
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Libluini posted:I wonder what would happen if Frontier can't keep up with the mounting tech debt? "Splitting the player base" is only a problem in games where people actually play together hth.
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# ? May 15, 2021 18:04 |
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Mendrian posted:"Splitting the player base" is only a problem in games where people actually play together hth. I only ever play in private with friends and they'll all get Odyssey so I don't really see the issue. I don't really get why people would play in Open, there is no benefit to it only added risk. Unless you're trying to be that added risk - but given how common combat logging is - why bother?
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# ? May 15, 2021 18:32 |
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Tried some damaged station rescues, and remembered why I always use the advanced autodock, gently caress I'm terrible at landing on pads, and also at not hitting things exiting through the station slot. The pay isn't worth spending five minutes fumbling around trying to land each time trying not to overheat. The station looks very cool when on fire though.
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# ? May 15, 2021 18:59 |
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Are there any good far flung stations other than Colonia, or is it pretty much that and the bubble?
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# ? May 15, 2021 19:39 |
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Inspector Hound posted:Are there any good far flung stations other than Colonia, or is it pretty much that and the bubble? https://www.edsm.net/en_GB/galactic-mapping#2/0/0/25000%7CdeepSpaceOutpost There's a trail of stations on the way there and a few others dotted around.
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# ? May 15, 2021 19:42 |
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FileNotFound posted:I only ever play in private with friends and they'll all get Odyssey so I don't really see the issue. Why wouldn't you just task-kill as soon as an NPC interdicts you? It's just added risk to deal with them. I'm being facetious, but it's a little absurd to pretend you can't understand why some people might like to play the game a different way, with added challenge. Elite is poorly balanced but despite that there are dedicated PvP and co-op communities as well as people who just like the frisson of unpredictable encounters. (NPCs also often behave just as aggressively and persistently as the worst gankers, just with much, much worse outfitting.) Tommy the Newt fucked around with this message at 20:56 on May 15, 2021 |
# ? May 15, 2021 20:53 |
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BlankSystemDaemon posted:I have a 1060 6GB, though. There's quite a big gap up to the big ones. I had the same card and an i5-8600k and it played great on the Rift CV1 I got secondhand.
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# ? May 15, 2021 21:26 |
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Tommy the Newt posted:Why wouldn't you just task-kill as soon as an NPC interdicts you? It's just added risk to deal with them. The balance is the issue - NPCs are annoying - but generally I turn them into engineering materials or they run away - but they aren't going to kill me. A player piloted engineered FDL is going send me to the insurance screen - and has. Risk is cool and all - but if you're fitted for pve or missions, a pvp fit is going to murder you unless your opponent is smooth brained. So that's why I don't bother with open. I know that if I get engaged by a competent player I'll just die horribly.
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# ? May 16, 2021 02:19 |
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FileNotFound posted:The balance is the issue - NPCs are annoying - but generally I turn them into engineering materials or they run away - but they aren't going to kill me. A player piloted engineered FDL is going send me to the insurance screen - and has. This is repeated so much that I think people who have never dealt with PVP in any considerable amount just parrot it nonstop without stopping to think about it. It's wrong in nearly every scenario imagined. Unless you are flying a D rated shitfit, you can easily submit, boost away, and wake in an non-engineered ship before most PVP ships will be able to frag you. Most times, if you are outfitted reasonably, you won't even drop shields. The only way you are dying in these encounters are if you are staying to fight it out or get hit with a lucky grom before you can wake. The reason you saw the insurance screen was because you panicked or hosed up somehow. I get it if you're looking for a single player experience. The game can be chill and some just want to truck their poo poo from one system to the next. But blaming the games balance as some insurmountable mountain due to not knowing what to do is in bad faith. EDIT: Forgot to mention: AZ CZs are back in Coalsack and Witchhead. Not sure how long they'll be around for as I haven't played in a few weeks. It's good money and probably the most fun type of combat the game offers at the moment.
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# ? May 16, 2021 02:55 |
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tjones posted:This is repeated so much that I think people who have never dealt with PVP in any considerable amount just parrot it nonstop without stopping to think about it. It's wrong in nearly every scenario imagined. I was in a cutter and thought I could actually put up a fight - and got toasted to a crisp basically instantly - total overheat GG - noped the gently caress out of open after that and no regrets. Like..what am I missing? Why go back? If I don't try to fight the player interdictors, it's just extra hassle, and if I try to fight them, I'll lose. Soo I don't get it... Play in open all you want - but I see no point. Ain't making GBS threads on anyones playstyles just open isn't appealing to me. If open missions paid even 1% more - I'd be right back... FileNotFound fucked around with this message at 03:12 on May 16, 2021 |
# ? May 16, 2021 03:10 |
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FileNotFound posted:Like..what am I missing? Why go back? If I don't try to fight the player interdictors, it's just extra hassle, and if I try to fight them, I'll lose. Soo I don't get it... Some people get a real thrill out of there being a somewhat credible threat and fleeing an attack successfully. If gambling your rebuy/data/whatever turns you on then there ya go. If it doesn't, then you're not missing anything.
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# ? May 16, 2021 03:40 |
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So I'm gonna go ahead and call the whole "there's no artificial gravity beyond rotation in Elite" thing dead as of Odyssey given that there are malls inside outposts
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# ? May 16, 2021 04:36 |
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Fojar38 posted:So I'm gonna go ahead and call the whole "there's no artificial gravity beyond rotation in Elite" thing dead as of Odyssey given that there are malls inside outposts They rediscovered the lost guardian tech of "putting duct tape sticky side out on your shoes"
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# ? May 16, 2021 06:10 |
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Ursine Catastrophe posted:They rediscovered the lost guardian tech of "putting duct tape sticky side out on your shoes" I think that this was originally how they had resolved the "no artificial gravity but people can walk around" question. With magnets, specifically Trouble is that that explanation was always really stupid given that literally everything that we have ever seen in-game is designed to be walked around in. Plus frankly if you have faster than light travel that lets you jump 70 light years in a matter of seconds then artificial gravity should be trivial
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# ? May 16, 2021 06:17 |
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This is a broad question that has probably been asked a lot, but would I like this game? I love sci fi and space, but the only space sim I've ever played was both the Freespaces (which aren't really sandbox games anyways.) The last thing I read about this game is that it's a mile wide, but only an inch deep. I don't know if that is still accurate today. I do enjoy the idea of space trucking, where you transport 20 tons of boar rear end to a far away station to get a 10% profit, then transport 20 tons of kobold placenta back to get enough money to buy a ship upgrade that will let me transport 30 tons of boar rear end, etc. I like exploring and getting rewarded for it, I don't care much for pvp, but pve is okay if it exists.
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# ? May 16, 2021 06:28 |
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Node posted:This is a broad question that has probably been asked a lot, but would I like this game? I love sci fi and space, but the only space sim I've ever played was both the Freespaces (which aren't really sandbox games anyways.) The last thing I read about this game is that it's a mile wide, but only an inch deep. I don't know if that is still accurate today. All PvP is avoidable by either doing what was listed above or not playing in open. Otherwise the population is so low you tend not to see many people outside hub systems. If you just want to chill and space truck you can do that. There are missions and just a free form kind of “find a trade route and make a profit” space trucking. If you wanted to play euro truck in space this game is great. Same with exploration. A large majority of my playtime has been setting a destination and just kind of scanning my way there. You can sell the data when you return for cash and it’s not a terrible income considering I enjoy exploring on its own. It’s a very pretty game with a great flight model. It’s a little obtuse at first though so it depends on how much you enjoy those types of games.
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# ? May 16, 2021 06:40 |
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I have taken a few poo poo ships to More power to people who enjoy the victim role, to each their own. But as someone who generally loves pvp in my mmo, I find it generally pointless in ED. Main exception would be PP undermining. Since I'm bringing a combat ship in the first place, might as well do it in open and give a chance to the opposition to tell me what they thing of my presence. That has costed me a few rebuys, but that's cool.
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# ? May 16, 2021 07:06 |
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PVP with equally fit ships is extremely good in this game. The combat and flight model are amazing. This goes for both 1v1's and group fights. There are a few exceptions, like insane shield tanked vettes and cutters, but anyone flying those in a friendly PVP skirmish has no personality anyway and should probably be avoided at all costs. The engineering hassles and the time sinks involved are a massive downside to general emergent PVP battles, but you can get around this by asking your opponent(s) to fly something comparable or jump into a non engineered ship all the same. A fair number of players will even agree to stop fighting at a preset armor rating (10, 15, 25%, etc). Most will ablige you and are eager just to shoot ships with someone else. I had more friendly interactions after encountering other players trying to attack me and fighting them than I have had bad experiences. Even most of your gankers are decent guys if you were to ask questions or request a few tips. That said I would always advise anyone flying a fresh ship to Deciat alone to log to solo. There are tricks you can do to survive in open (like crash into the exclusion zone of the planet you are heading to, they won't be able to follow your wake or interdict you once you go back into orbital), but if you're wanting to get in and out quickly you might as well avoid it.
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# ? May 16, 2021 07:58 |
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Node posted:This is a broad question that has probably been asked a lot, but would I like this game? I love sci fi and space, but the only space sim I've ever played was both the Freespaces (which aren't really sandbox games anyways.) The last thing I read about this game is that it's a mile wide, but only an inch deep. I don't know if that is still accurate today. When people do the mile wide inch deep thing in elite what they mean is, IMHO anyway, that it is literally the size of the galaxy but it often feels like there is gently caress all to do and what there is to do feels all basically the same. It is a game where very little of what you do feels like it matters, and like obviously nothing matters its a video game, but there is almost no state change when you do stuff. Whether I run weapons for the empire or run food for a tiny civ in the middle of nowhere doesn't matter, its the same mission. You can see the proc gen everywhere, it's all very samey except watching your credit count go up. ...and yet. If you land a ship manually on a pad and it just feels right, or you blow up an asteroid and it feels right or you blow up a pirate (you get the idea) no other game does it the same as Elite. It is a game that benefits from personal goals and an ability to give yourself reasons to do stuff, whether rp or arbitrary progression, to help chain those moments together.
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# ? May 16, 2021 08:38 |
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Also it should be noted that everyone has been complaining about the same things since 2014 and yet we're all still here playing this video game because its immersive qualities are just so loving goddamn good
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# ? May 16, 2021 09:02 |
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Basically watch this video of deep core mining and the size of your boner is proportional to how much you will enjoy this game: https://www.youtube.com/watch?v=QBKrt2sRZc0
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# ? May 16, 2021 09:08 |
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# ? Apr 24, 2024 18:54 |
Fojar38 posted:Also it should be noted that everyone has been complaining about the same things since 2014 and yet we're all still here playing this video game because its immersive qualities are just so loving goddamn good Yeah, it's the kind of game that people will review on Steam just making GBS threads on it mercilessly, but ending it with "anyway, I've played it for 1000 hours, so thumbs-up I suppose." It is a peerless game in some very important respects, and when you're just enjoying those things and not trying to play whatever the hell game the devs want Elite to be, then you'll have a great time.
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# ? May 16, 2021 09:35 |