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BlankSystemDaemon
Mar 13, 2009



Jim Silly-Balls posted:

You can play ED in VR with that.

I played on an OG oculus rift with a 1060 6gb and 8gb of ram on a first gen Ryzen 5. Previous to that I was on a 1050ti. That worked too, but the 1060 was noticeably better for VR. Hell, I was in VR with that 1050ti and an AMD FX-8350 with DDR3.

If you snag an oculus rift off eBay or FB Marketplace you could potentially be playing in VR for like $150 or whatever a used rift goes for these days

It’s really not super expensive to get into VR with your setup. The Rift is still fully supported by Oculus too, so other than image quality specs, you’ll be having the exact same VR experience as Valve Index and Quest 2 owners.

It’s doable is what I’m saying, and ED is amazing in VR

This is to say nothing of all the other VR experiences you get as well (half life Alyx, beatsaber, etc). Don’t count yourself out yet.
You forgot the part where I can't afford a VR headset. :( Being in Denmark means shipping from anywhere is going to be prohibitive, unless I buy from the Danish equivalent of ebay, which hasn't had a VR headset for anywhere near $150 - they're typically just short of retail price, since people have apparently forgot what "used" means.

Also, my CPU is a i7-2600 (non-k, so only BCLK overclocking).

BlankSystemDaemon fucked around with this message at 17:48 on May 14, 2021

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Tommy the Newt
Mar 25, 2017

The king of the sand castle
You might be able to find a second-hand WMR headset from the first generation, in France they go pretty cheap and are perfectly servicable for cockpit games and even most other stuff.

I have to say though, I don't actually think Elite is *that* good of a VR game. It's got a certain amount of "good by default" points in that it's a cockpit experience that's already very pretty to look at and one of the few proper, full length videogames you can play at all in VR, as opposed to a glorified tech demo. It's pretty cool to be able to look at the stellar views with your own human head and it'll sustain you for longer than Job Simulator, for sure... but:

In terms of actually playing the game, as I'm sure you're already aware, everything takes a long time to do which means wearing a monitor on your face can get a bit tiresome. A lot of down time that people often fill with some TV or a podcast or something which takes away from the moment-to-moment sense of being in space. A lot of obscure stuff that benefits from 3rd party tools you can't easily access in VR.

Then in terms of optimisation, it's frankly kinda rubbish - you can run empty instances pretty smoothly but any time you try to share an instance with other assets (or god forbid, players) it has a tendency to perform really poorly even on quite high-end machines. There's a recurrent display bug that happens with anything other than Ultra volumetric fog settings that they still haven't fixed, making flight in and around rings, particularly ice rings, quite taxing on ye olde PC.

It's pretty cool in VR, don't get me wrong, but as someone who bought VR specifically for Elite, it's actually been one of the least impressive experiences I've had. Even among VR cockpit games, House of the Dying sun for example runs much smoother and has a much more visceral sense of place (tighter cockpit, more close context). YMMV but I've pretty much gone back to playing Elite on a monitor almost all the time now.

Just sayin'... edit: this is also why I'm not super hopeful for eventual Odyssey VR, frankly the VR in Elite only exists in a kind of hackjob way... it's technically allowed, but not because it's ever been a focus for them. Braben himself is apparently pretty uninterested in it as a medium. I'd keep your expectations in check in this area. VR itself is fuckin' cool though.

Tommy the Newt fucked around with this message at 19:16 on May 14, 2021

BlankSystemDaemon
Mar 13, 2009



Welp, all the more reason to find someone to borrow a headset from first, then.

Someone brought that up elsewhere as a way to start, but it's even more of a reason to do it now.

Thanks for the feedback!

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
They should drop troops from Adders

The universe needs more active space minivans

INTJ Mastermind
Dec 30, 2004

It's a radial!
If only there was already a Ship that could Drop troops. I wonder what we should call it?

Strategic Tea
Sep 1, 2012

The Hauler is underloved; it has those cool rear end ceramic tiles on the sides like the Space Shuttle.

toplitzin
Jun 13, 2003


INTJ Mastermind posted:

If only there was already a Ship that could Drop troops. I wonder what we should call it?

A Trooper Pooper?

Ichabod Tane
Oct 30, 2005

A most notable
coward, an infinite and endless liar, an hourly promise breaker, the owner of no one good quality.


https://youtu.be/_Ojd0BdtMBY?t=4

INTJ Mastermind posted:

If only there was already a Ship that could Drop troops. I wonder what we should call it?

I believe it's called the vulture

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
drat combat bonds actually pay out really well now

I actually make a profit when I go Thargoid Scout hunting instead of barely making enough to cover repairing and restocking, although it was kind of funny that literally defending humanity paid worse than mining in a Sidewinder

John F Bennett
Jan 30, 2013

I always wear my wedding ring. It's my trademark.

After 3 years I finally have my Sol permit.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Fojar38 posted:

drat combat bonds actually pay out really well now

I actually make a profit when I go Thargoid Scout hunting instead of barely making enough to cover repairing and restocking, although it was kind of funny that literally defending humanity paid worse than mining in a Sidewinder

Seems like a realistic outcome for Space Capitalism

Hizawk
Jun 18, 2004

High on the Lions.

Fojar38 posted:

drat combat bonds actually pay out really well now

I actually make a profit when I go Thargoid Scout hunting instead of barely making enough to cover repairing and restocking, although it was kind of funny that literally defending humanity paid worse than mining in a Sidewinder

It's never the soldiers that get rich in war.

El Grillo
Jan 3, 2008
Fun Shoe

Thundarr posted:

I saw an article that claimed you won't be able to have Horizons and Odyssey players in the same instance, with no planned fix for that until sometime after the console release for Odyssey. Which sure, I can see how they may have put themselves in that position by having footy assets exclusive to Odyssey rather than patching them into the base game. But still, lol.
Yes, lol.
https://www.eurogamer.net/articles/2021-05-14-elite-dangerous-odyssey-owners-will-play-in-separate-galaxy-to-base-game-friends

https://forums.frontier.co.uk/threads/horizons-odyssey-compatibility.574677/

:frontear: posted:

From PC Launch:

All Elite Dangerous: Odyssey players will gain access to the new features, including planetary improvements, enhanced lighting, and textures. The differences will mean that Elite Dangerous: Horizons players cannot share a gameplay session with those playing Odyssey. However, Odyssey owners will be able to share a session with and play with those in Horizons by launching the game in Horizons mode – though if they do this, they will temporarily not have access to the new Odyssey features.

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer
I wonder what would happen if Frontier can't keep up with the mounting tech debt?

If Frontier can't re-integrate Horizon and Odyssey players before the next big update, we could end up in a situation with three separate groups of players, all barred from playing with each other.

I guess solo players can just not give a poo poo, though. As long as the back ground simulation continues to work normally

INTJ Mastermind
Dec 30, 2004

It's a radial!
I wonder what the percent of solo vs private groups vs open players are. Definitely even in Open you rarely see a soul unless you’re in a meta hotspot.

Tommy the Newt
Mar 25, 2017

The king of the sand castle

INTJ Mastermind posted:

I wonder what the percent of solo vs private groups vs open players are. Definitely even in Open you rarely see a soul unless you’re in a meta hotspot.

Frontier have said in the past that the vast majority of people play in open. They've never shown any statistics though. But yeah, 400 billion systems and shaky P2P mean it'll never feel that busy.

I don't even think the horizons/odyssey split will make it actually feel any less populated, tbh. In the systems you're likely to meet people in, CGs, Deciat, Shinrarta, you're only ever being instanced with a tiny handful of the total players at a given time.

Pilchenstein
May 17, 2012

So your plan is for half of us to die?

Hot Rope Guy

Libluini posted:

I wonder what would happen if Frontier can't keep up with the mounting tech debt?
They'll just roll Odyssey into the base game like they did with Horizons, I should imagine.

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

Pilchenstein posted:

They'll just roll Odyssey into the base game like they did with Horizons, I should imagine.

I'd file that solution under "they managed to keep up", personally

Mendrian
Jan 6, 2013

Libluini posted:

I wonder what would happen if Frontier can't keep up with the mounting tech debt?

If Frontier can't re-integrate Horizon and Odyssey players before the next big update, we could end up in a situation with three separate groups of players, all barred from playing with each other.

I guess solo players can just not give a poo poo, though. As long as the back ground simulation continues to work normally

"Splitting the player base" is only a problem in games where people actually play together hth.

FileNotFound
Jul 17, 2005


Mendrian posted:

"Splitting the player base" is only a problem in games where people actually play together hth.

I only ever play in private with friends and they'll all get Odyssey so I don't really see the issue.

I don't really get why people would play in Open, there is no benefit to it only added risk.

Unless you're trying to be that added risk - but given how common combat logging is - why bother?

marktheando
Nov 4, 2006

Tried some damaged station rescues, and remembered why I always use the advanced autodock, gently caress I'm terrible at landing on pads, and also at not hitting things exiting through the station slot. The pay isn't worth spending five minutes fumbling around trying to land each time trying not to overheat.

The station looks very cool when on fire though.

Inspector Hound
Jul 14, 2003

Are there any good far flung stations other than Colonia, or is it pretty much that and the bubble?

kemikalkadet
Sep 16, 2012

:woof:

Inspector Hound posted:

Are there any good far flung stations other than Colonia, or is it pretty much that and the bubble?

https://www.edsm.net/en_GB/galactic-mapping#2/0/0/25000%7CdeepSpaceOutpost

There's a trail of stations on the way there and a few others dotted around.

Tommy the Newt
Mar 25, 2017

The king of the sand castle

FileNotFound posted:

I only ever play in private with friends and they'll all get Odyssey so I don't really see the issue.

I don't really get why people would play in Open, there is no benefit to it only added risk.

Unless you're trying to be that added risk - but given how common combat logging is - why bother?

Why wouldn't you just task-kill as soon as an NPC interdicts you? It's just added risk to deal with them.

I'm being facetious, but it's a little absurd to pretend you can't understand why some people might like to play the game a different way, with added challenge. Elite is poorly balanced but despite that there are dedicated PvP and co-op communities as well as people who just like the frisson of unpredictable encounters. (NPCs also often behave just as aggressively and persistently as the worst gankers, just with much, much worse outfitting.)

Tommy the Newt fucked around with this message at 20:56 on May 15, 2021

Richard Bong
Dec 11, 2008

BlankSystemDaemon posted:

I have a 1060 6GB, though. There's quite a big gap up to the big ones.

I had the same card and an i5-8600k and it played great on the Rift CV1 I got secondhand.

FileNotFound
Jul 17, 2005


Tommy the Newt posted:

Why wouldn't you just task-kill as soon as an NPC interdicts you? It's just added risk to deal with them.

I'm being facetious, but it's a little absurd to pretend you can't understand why some people might like to play the game a different way, with added challenge. Elite is poorly balanced but despite that there are dedicated PvP and co-op communities as well as people who just like the frisson of unpredictable encounters. (NPCs also often behave just as aggressively and persistently as the worst gankers, just with much, much worse outfitting.)

The balance is the issue - NPCs are annoying - but generally I turn them into engineering materials or they run away - but they aren't going to kill me. A player piloted engineered FDL is going send me to the insurance screen - and has.

Risk is cool and all - but if you're fitted for pve or missions, a pvp fit is going to murder you unless your opponent is smooth brained. So that's why I don't bother with open. I know that if I get engaged by a competent player I'll just die horribly.

tjones
May 13, 2005

FileNotFound posted:

The balance is the issue - NPCs are annoying - but generally I turn them into engineering materials or they run away - but they aren't going to kill me. A player piloted engineered FDL is going send me to the insurance screen - and has.

Risk is cool and all - but if you're fitted for pve or missions, a pvp fit is going to murder you unless your opponent is smooth brained. So that's why I don't bother with open. I know that if I get engaged by a competent player I'll just die horribly.

This is repeated so much that I think people who have never dealt with PVP in any considerable amount just parrot it nonstop without stopping to think about it. It's wrong in nearly every scenario imagined.

Unless you are flying a D rated shitfit, you can easily submit, boost away, and wake in an non-engineered ship before most PVP ships will be able to frag you. Most times, if you are outfitted reasonably, you won't even drop shields. The only way you are dying in these encounters are if you are staying to fight it out or get hit with a lucky grom before you can wake.

The reason you saw the insurance screen was because you panicked or hosed up somehow.

I get it if you're looking for a single player experience. The game can be chill and some just want to truck their poo poo from one system to the next. But blaming the games balance as some insurmountable mountain due to not knowing what to do is in bad faith.


EDIT: Forgot to mention: AZ CZs are back in Coalsack and Witchhead. Not sure how long they'll be around for as I haven't played in a few weeks. It's good money and probably the most fun type of combat the game offers at the moment.

FileNotFound
Jul 17, 2005


tjones posted:

This is repeated so much that I think people who have never dealt with PVP in any considerable amount just parrot it nonstop without stopping to think about it. It's wrong in nearly every scenario imagined.

Unless you are flying a D rated shitfit, you can easily submit, boost away, and wake in an non-engineered ship before most PVP ships will be able to frag you. Most times, if you are outfitted reasonably, you won't even drop shields. The only way you are dying in these encounters are if you are staying to fight it out or get hit with a lucky grom before you can wake.

The reason you saw the insurance screen was because you panicked or hosed up somehow.

I get it if you're looking for a single player experience. The game can be chill and some just want to truck their poo poo from one system to the next. But blaming the games balance as some insurmountable mountain due to not knowing what to do is in bad faith.


EDIT: Forgot to mention: AZ CZs are back in Coalsack and Witchhead. Not sure how long they'll be around for as I haven't played in a few weeks. It's good money and probably the most fun type of combat the game offers at the moment.

I was in a cutter and thought I could actually put up a fight - and got toasted to a crisp basically instantly - total overheat GG - noped the gently caress out of open after that and no regrets. Like..what am I missing? Why go back? If I don't try to fight the player interdictors, it's just extra hassle, and if I try to fight them, I'll lose. Soo I don't get it...

Play in open all you want - but I see no point. Ain't making GBS threads on anyones playstyles just open isn't appealing to me. If open missions paid even 1% more - I'd be right back...

FileNotFound fucked around with this message at 03:12 on May 16, 2021

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?

FileNotFound posted:

Like..what am I missing? Why go back? If I don't try to fight the player interdictors, it's just extra hassle, and if I try to fight them, I'll lose. Soo I don't get it...

Some people get a real thrill out of there being a somewhat credible threat and fleeing an attack successfully. If gambling your rebuy/data/whatever turns you on then there ya go. If it doesn't, then you're not missing anything.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
So I'm gonna go ahead and call the whole "there's no artificial gravity beyond rotation in Elite" thing dead as of Odyssey given that there are malls inside outposts

Ursine Catastrophe
Nov 9, 2009

It's a lovely morning in the void and you are a horrible lady-in-waiting.



don't ask how i know

Dinosaur Gum

Fojar38 posted:

So I'm gonna go ahead and call the whole "there's no artificial gravity beyond rotation in Elite" thing dead as of Odyssey given that there are malls inside outposts

They rediscovered the lost guardian tech of "putting duct tape sticky side out on your shoes"

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Ursine Catastrophe posted:

They rediscovered the lost guardian tech of "putting duct tape sticky side out on your shoes"

I think that this was originally how they had resolved the "no artificial gravity but people can walk around" question. With magnets, specifically

Trouble is that that explanation was always really stupid given that literally everything that we have ever seen in-game is designed to be walked around in.

Plus frankly if you have faster than light travel that lets you jump 70 light years in a matter of seconds then artificial gravity should be trivial

Node
May 20, 2001

KICKED IN THE COOTER
:dings:
Taco Defender
This is a broad question that has probably been asked a lot, but would I like this game? I love sci fi and space, but the only space sim I've ever played was both the Freespaces (which aren't really sandbox games anyways.) The last thing I read about this game is that it's a mile wide, but only an inch deep. I don't know if that is still accurate today.

I do enjoy the idea of space trucking, where you transport 20 tons of boar rear end to a far away station to get a 10% profit, then transport 20 tons of kobold placenta back to get enough money to buy a ship upgrade that will let me transport 30 tons of boar rear end, etc. I like exploring and getting rewarded for it, I don't care much for pvp, but pve is okay if it exists.

Richard Bong
Dec 11, 2008

Node posted:

This is a broad question that has probably been asked a lot, but would I like this game? I love sci fi and space, but the only space sim I've ever played was both the Freespaces (which aren't really sandbox games anyways.) The last thing I read about this game is that it's a mile wide, but only an inch deep. I don't know if that is still accurate today.

I do enjoy the idea of space trucking, where you transport 20 tons of boar rear end to a far away station to get a 10% profit, then transport 20 tons of kobold placenta back to get enough money to buy a ship upgrade that will let me transport 30 tons of boar rear end, etc. I like exploring and getting rewarded for it, I don't care much for pvp, but pve is okay if it exists.

All PvP is avoidable by either doing what was listed above or not playing in open. Otherwise the population is so low you tend not to see many people outside hub systems.

If you just want to chill and space truck you can do that.
There are missions and just a free form kind of “find a trade route and make a profit” space trucking. If you wanted to play euro truck in space this game is great.

Same with exploration. A large majority of my playtime has been setting a destination and just kind of scanning my way there. You can sell the data when you return for cash and it’s not a terrible income considering I enjoy exploring on its own.

It’s a very pretty game with a great flight model. It’s a little obtuse at first though so it depends on how much you enjoy those types of games.

FishMcCool
Apr 9, 2021

lolcats are still funny
Fallen Rib
I have taken a few poo poo ships to Ganker's Paradise Deciat to get the engineering done (thanks FD...). After high waking out 1, 2, 3 times to the same bored camper, I generally have enough of that exciting gameplay opportunity and switch to solo.

More power to people who enjoy the victim role, to each their own. But as someone who generally loves pvp in my mmo, I find it generally pointless in ED. Main exception would be PP undermining. Since I'm bringing a combat ship in the first place, might as well do it in open and give a chance to the opposition to tell me what they thing of my presence. That has costed me a few rebuys, but that's cool.

tjones
May 13, 2005
PVP with equally fit ships is extremely good in this game. The combat and flight model are amazing. This goes for both 1v1's and group fights. There are a few exceptions, like insane shield tanked vettes and cutters, but anyone flying those in a friendly PVP skirmish has no personality anyway and should probably be avoided at all costs.

The engineering hassles and the time sinks involved are a massive downside to general emergent PVP battles, but you can get around this by asking your opponent(s) to fly something comparable or jump into a non engineered ship all the same. A fair number of players will even agree to stop fighting at a preset armor rating (10, 15, 25%, etc). Most will ablige you and are eager just to shoot ships with someone else. I had more friendly interactions after encountering other players trying to attack me and fighting them than I have had bad experiences. Even most of your gankers are decent guys if you were to ask questions or request a few tips.

That said I would always advise anyone flying a fresh ship to Deciat alone to log to solo. There are tricks you can do to survive in open (like crash into the exclusion zone of the planet you are heading to, they won't be able to follow your wake or interdict you once you go back into orbital), but if you're wanting to get in and out quickly you might as well avoid it.

Mendrian
Jan 6, 2013

Node posted:

This is a broad question that has probably been asked a lot, but would I like this game? I love sci fi and space, but the only space sim I've ever played was both the Freespaces (which aren't really sandbox games anyways.) The last thing I read about this game is that it's a mile wide, but only an inch deep. I don't know if that is still accurate today.

I do enjoy the idea of space trucking, where you transport 20 tons of boar rear end to a far away station to get a 10% profit, then transport 20 tons of kobold placenta back to get enough money to buy a ship upgrade that will let me transport 30 tons of boar rear end, etc. I like exploring and getting rewarded for it, I don't care much for pvp, but pve is okay if it exists.

When people do the mile wide inch deep thing in elite what they mean is, IMHO anyway, that it is literally the size of the galaxy but it often feels like there is gently caress all to do and what there is to do feels all basically the same.

It is a game where very little of what you do feels like it matters, and like obviously nothing matters its a video game, but there is almost no state change when you do stuff. Whether I run weapons for the empire or run food for a tiny civ in the middle of nowhere doesn't matter, its the same mission. You can see the proc gen everywhere, it's all very samey except watching your credit count go up.

...and yet. If you land a ship manually on a pad and it just feels right, or you blow up an asteroid and it feels right or you blow up a pirate (you get the idea) no other game does it the same as Elite. It is a game that benefits from personal goals and an ability to give yourself reasons to do stuff, whether rp or arbitrary progression, to help chain those moments together.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Also it should be noted that everyone has been complaining about the same things since 2014 and yet we're all still here playing this video game because its immersive qualities are just so loving goddamn good

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Basically watch this video of deep core mining and the size of your boner is proportional to how much you will enjoy this game:

https://www.youtube.com/watch?v=QBKrt2sRZc0

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Shine
Feb 26, 2007

No Muscles For The Majority

Fojar38 posted:

Also it should be noted that everyone has been complaining about the same things since 2014 and yet we're all still here playing this video game because its immersive qualities are just so loving goddamn good

Yeah, it's the kind of game that people will review on Steam just making GBS threads on it mercilessly, but ending it with "anyway, I've played it for 1000 hours, so thumbs-up I suppose." It is a peerless game in some very important respects, and when you're just enjoying those things and not trying to play whatever the hell game the devs want Elite to be, then you'll have a great time.

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