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started my fed corvette grind . half way there but wow its bloody boring. i just want to pew pew at other space dudes. Next will be engineer grind. if there are any ps4 goons on here send me a pm and we can bash our heads against our canopies from boredom together!
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# ¿ Sep 16, 2020 14:52 |
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# ¿ Apr 24, 2024 05:17 |
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got my fed corvette!! Cant wait to dogfight pirat- oh right. back to mining painite so i can just start to outfit this ship so I'm not melted in the first 10 seconds of a combat zone. why does this game hate me and having fun? 7
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# ¿ Sep 25, 2020 13:48 |
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took it out for a spin in a hazrez zone. saw two winged kraits that were wanted. got smacked in the dick pretty fast and had to FSD out just in time with 9%. Its probably because i forgot to change my 1C stock hull lol. got punched through like toilet paper. my shields barely held either. I'm a little miffed i didn't stand longer than that. Any suggestions for load outs? right now I have two huge gently caress off gimbals beam lasers, two gimbals MCs, seeker missiles on the smallest modules and a frag cannon on the large. Problem is I have to spread them over two fire groups. I wanted to group them to be primary A - shield fucker weapons, as soon as shields are down primary B hull fucker config. it'll take some experimentation but I cant risk getting melted without doing a few more mining runs. None of these are engineered and yes I will engineer them. I just want to swat down a few NPC swarms with my new crew member and fighters and just have some fun, gently caress me right?
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# ¿ Sep 25, 2020 19:04 |
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Tommy the Newt posted:The game is very modular and you need to be a bit aware of the enormous difference health stacking makes - if you have a vanilla Corvette with just a standard shield and a couple of boosters you're looking at maybe 1k shielding and 666 hull, which is nothing. This is your Corvette's armour without any stacking: This. This is fantastic thank you. The guide is also extremely helpful. Im going to work on this starting with switching my two huge points for MC instead of beams because if I understand correctly there is a threshold where it doesnt really work past a certain point. Is that correct? Cheers commander o7
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# ¿ Sep 26, 2020 15:41 |
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smug jeebus posted:That's an amazing guide and I support you dropping TED talks on this thread whenever. Any advice on PIP management? I've largely avoided it and just gone 4/1/1 because it's kind of a pain with the standard controls. Is there a suggested control scheme for KB/M to really work the pips? Seconding this, really great information. Mainly because this game couldn't give two shits to explain any singular aspect of how things work. Its left up to players like you to explain them !
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# ¿ Sep 26, 2020 18:25 |
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deleted the game. I got blown up on a mission because I couldnt get a button pushed in time. Was a few hundred credits short and lost my kitted out corvette. Now my only choice is to take my sindwinder jump over 20+ back to home base so I can mine for 6 hours+ and re-buy everthing. gently caress it. Why bother with a game that punishes so severely for just enjoying the one aspect (combat) that I want to play? Oh well, NMS has their new update and I'll play permadeath mode.
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# ¿ Sep 28, 2020 03:45 |
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# ¿ Apr 24, 2024 05:17 |
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so I took some time away to cool off from losing my Vette. I took the threads advice and 'pretty please'd it from Frontier and they were kind enough to give it back to my dumb rear end. So like a toxic relationship I'm back to grinding/mining/crying of boredom up a substantial amount of credits like a good little worker bee. My next move might be A-rating engineering the Vette or buying a Krait and seeing if that us a better alternative to combat as its not as expensive.
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# ¿ Oct 3, 2020 18:12 |