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I haven’t been able to play much of this since shortly after the PS4 launch, and nothing in the last year because “life stuff”. Should be able to get back into this in the next few weeks, so I'm re-lurking the thread to gorge on all your stories about this rad update. For the fresh newbies, I would caution against skipping over the small ships. Some goons insist the first thing you should do is make a ton of cash in the first day doing whatever, and getting into the medium ships right off. Usually a Cobra III in the first hour, then player's choice with all that loot. Now that's all fine and good, and you do you., but... well, all the small ships are fun as hell, and apart from novelty builds you'll have little reason to ever go back to most of them, and some of them you'd never touch. I adore this game, and had a great time spending a few days with each ship and working my way up through them doing missions and things, just semi RPing my way around as a new pilot trying to make my way in a cold and unfeeling galaxy. This style of play is also not for everyone, but I just want to throw it out there because the “get rich quick, you can do anything then” advice is always offered and some people, like me, enjoy the progression more than the having progressed. Nothing wrong with savouring it. Also, every ship sounds different and the sound design in this game is god tier. Does anyone know if the PS4 version allows you to clear your save too? I fancy a clean slate fresh start when I rejoin the game next month.
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# ¿ Dec 20, 2018 05:33 |
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# ¿ Apr 23, 2024 07:10 |
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Blind Rasputin posted:Stopped at two Lagrange clouds on the way to Thor’s eye. Just want to say that's a loving awesome name for a ship.
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# ¿ Dec 23, 2018 03:56 |
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Oooooooo there's an outpost in an asteroid belt? That's sexy AF.
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# ¿ Dec 23, 2018 12:08 |
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Some of my old spaceporn pics from back in the day. I only hosed around with small ships, because that's my jam. And I literally never flew anything stock. At minimum I'd have a fancy coat of paint, but the ship kit if one was available. Yes, I'm That Guy who thinks pretty space princess dress-up is the true endgame. I regret nothing. Getting hot in a Sidewinder. Eagles with a ship kit get a real cold war stealth fighter feel to them. Investigating space debris in an Adder. My main workhorse that I upgraded to, the iconic Cobra Mk III. I decided that using the regular ship kit, but with just one piece of raider ship kit, gave it that Han Solo "I made some special modifications myself" look without going full on space cannibal. My very own Millennium Falcon She pretty, in a way only a father could love. No other ship in the galaxy has this silhouette. For any newbies, the cosmetics that give the most bang for your buck are: Ship name/number plates Weapon colours Engine colours Bobbleheads/dashboard lights Commander spacesuits/tattoos Buy any one of these and you can apply it to every ship you ever fly. The ship kits and paintjobs (with the exceptions of the midnight black scheme sold on Black Friday) can only be applied to that one single ship variant. Buying a ship kit for your starting Sidewinder you will ditch in the first couple of hours is madness. Why yes, I did buy it... and some skins for it, but no listen right
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# ¿ Dec 23, 2018 15:40 |
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Blind Rasputin posted:I’m halfway on my voyage to Thor’s eye, only 27 jumps away now. I have found so many uncharted systems. No earth-like planets yet, but many terraformable water worlds that I was the first ever to map. I adore posts like these, the little "captain's log" slice of life things. More of this kind of thing, everyone. Also, they have some settlements outside the bubble now? Because hell yes there should be isolated outposts all across the galaxy to use as waystations like this. Goddamn this game has really improved so much thanks to dozens of tiny little additions like this. Toxic Fart Syndrome posted:They added that, like, within the last year. It used to be hilarious to take a mission and find out the station was 25 minutes from the drop-in... It's so weird that Star Citizen seems to be deliberately aiming for the old, much maligned, long journeys that ED would accidentally spring on you. All because MY IMMERSION I guess. Without wanting to go too off topic, I was bored and watched a 30 minute video of someone "starting" their SC journey and it took them 10 minutes to even get to their ship, what with walking through a huge and dull looking generic space city, then taking a train in real time to the spaceport. So gently caress "walking around stations" I do not want that. Then after slowly flying into space they had a SEVEN MINUTE hyperspace jump to their destination. This is an actual design choice of the game, holy poo poo. A 30 minute video, with multiple cuts to skip some of the boredom, and literally all the dude did was pick up a box floating in space, which he then delivered to an abandoned looking settlement on a planet. Plus the flight model, player movement, UI and AI all looked like wet rear end. Blind Rasputin posted:Oh I just remembered, for all the new people there is a famous ED pilot named Isinona. If you wonder what flight assist off stealth build flying looks like, his videos are great. He flies like no one I’ve ever seen. He never allows himself to insurance replace his ship, if he loses it, he starts over. Isinona is not only a role model in how to play with flight assist off (which I desired, but was just impossible on a PS4 gamepad), but also in how to roleplay your way through the game. His videos are all "here's 20 minutes of me in character as a bounty hunter/pirate/smuggle/etc" where he's not generating maximum credits per hour like most pilots, he's trying to create the most immersive in-world story that looks and feels right. That part of his gameplay I definitely emulated because leaning into the snippets of story the contract board mission imply makes even shuttling around doing whatever a ton of fun. Another newbie essential channel is Obsidian Ant. His 330X videos are 5 minute weekly vids which collate all the game updates, community goals, cool player events etc. It's basically all the news you need to know about the game, inside and out, in short vids that are very respectful of your time. Parkingtigers fucked around with this message at 07:43 on Dec 25, 2018 |
# ¿ Dec 25, 2018 07:41 |
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Surprise Giraffe posted:Space station legs sounds pointless but it would still be neat to wonder around inside and customise a ship, a la Mass Effect. I legit want to have a personal cabin, with a place to put each one of the rare goods. Hell yes I'd fly out to Hutton Orbital for the mug if I can actually put that mug in my collection of doodads from my travels. Gimme some plaques and poo poo from the major powers to show ranks. Show NPC crew members lounging in their bunks. Don't need to explore the space stations, but exploring the ship? gently caress yes. I still think the best compromise for stations would just have it that when you go to, say, outfitting, that you get a quick 5 second shot of your pilot walking across the landing pad, fade to black, and then have you inside a single room with a terminal to choose all the weapons and stuff, with a window looking out at the ship being customised. Basically the exact same thing you have now overall, but with that minimal amount of time and effort to make it feel like "hey, I'm in the weapon shop choosing my new stuffs" instead of just a flat menu. Maybe even go far enough to let you get out and walk on landing pads only, so you can look up at your ship, and if you try and leave the pad area it just auto-transitions to the room where you Do The Thing You Want To Do. Stuff like this would require very little work, comparatively, but offer that little taste of stretching your legs that people crave. Absent the 10 minutes of walking through mostly empty poo poo that would take forever to build, and offer nothing but frustration.
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# ¿ Dec 25, 2018 16:57 |
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Blind Rasputin posted:This game keeps amazing me with all the cool little things hidden right under our noses. I got off work this morning from my stretch of night shifts and fired up this game, mashed honk and jump until I got back to the bubble. Finally docked up, I read Galnet. I’ve been wondering what’s going to happen with these nanomeds that have been talked about for like five weeks straight now. Today, the leader of some faction called Utopia in the Antal system spoke up: I'm extremely gay for these posts. So, so good.
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# ¿ Dec 29, 2018 17:44 |
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Libluini posted:I know it's because it's a video game, but I'm always mildly put off by future super-weapons needing dozens of shots to actually harm someone. Honestly, this is one of those times when bullet sponge makes sense in both the lore, and the gameplay. Dying in one or two shots wouild suck so much, as anyone who fires up say GTA V for the first time in a year for a bit of freeroam in the city rediscovers. Yeah, there's lots they need to do to make these longer firefights better, but making the time to kill shorter isn't one of them.
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# ¿ Apr 11, 2021 06:48 |
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To each their own. The problem with quick dying NPCs is that then you either have blink and miss it firefights over in moments, or you have to have a ton of extra enemies to compensate for it. I got burned out on FPS games like CoD because they would have shooting galleries of dozens of dudes charging me over the bodies of the 50 dudes I've already killed and it wrecked MY IMMERSION at how suicidal they were in such numbers.
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# ¿ Apr 11, 2021 07:35 |
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I know everyone is kinda jaded, but this video is delightful. Worth watching all 6 mins, but if you're in a hurry skip to the part where the Eagle lands and watches the Corvette do stuff. The sounds and visuals of standing on the ground watching big ships blowing stuff up in a light atmosphere... I dunno, I'm into it. https://www.youtube.com/watch?v=Xt4qsE9wt18
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# ¿ May 3, 2021 01:49 |
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explosivo posted:How are they handling VR with this on foot FPS stuff? Shows as a virtual flat screen, leaving it as a problem to solve later.
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# ¿ May 18, 2021 15:07 |
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# ¿ Apr 23, 2024 07:10 |
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Just watched a streamer leap into a geyser and get launched 28 km up into the air and taking forever to slowly float back down.
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# ¿ May 20, 2021 04:40 |