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Wat so your parked ship will still cover your SRV with its point defence? Brb gonna re enact that star wars opening
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# ¿ Dec 12, 2018 22:10 |
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# ¿ Apr 25, 2024 21:03 |
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It also depends where you are. I have fallen out at the exclusion time plenty of times and lived. But if you drop out inside the middle of the jet cone, oh boy. It's hard enough just working out which direction 'away' is.
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# ¿ Dec 14, 2018 22:27 |
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I recall that early on, I guess before the full lensing effects were completed, black holes were huge pure black spheres with a small lensing effect around them. It was pretty drat intimidating, especially because I am a giant nerd who finds black holes creepy as hell. I dunno which is a more realistic depiction though (accretion discs aside). Would the majority of black holes really bend light so hard that they are invisible?
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# ¿ Dec 16, 2018 21:48 |
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I love the eagle but I just can't get over the fact that small hardpoints do absolutely loving nothing. At least in combat zones - I would be pursuing a vulture with its engined destroyed, landing every single shot, and it would take half my ammo supply to bring him from 50% hull to 0%.
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# ¿ Dec 20, 2018 10:44 |
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Toxic Fart Syndrome posted:Aye aye, raise the top'sails cap'n! Swab the poop deck! Sound three bells! Four degrees to port, ensign! That's gold. "uuuh yeah can we get Jeff outside with some spray paint we need a big fuckin 2 on the runway"
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# ¿ Jan 5, 2019 00:20 |
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Kraftwerk posted:Fun fact. The frameshift drive is actually based on reverse engineered thargoid technology. Nobody actually understands or knows what goes on in hyperspace. Pilots sometimes call it “witch space” and there’s a chance it may be a “nicer” version of the warp from warhammer 40k. I'm not hugely convinced by the ED lore, but I do like the very occasional snippets suggesting humans are emerging from a dark age. Fast FSDs are new or rediscovered tech, many of the stations are hundreds of years old, no one actually remembers what happened when the thargoids first attacked, etc. Also thar goid = far god
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# ¿ Jan 5, 2019 20:31 |
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Pilchenstein posted:It predates the existence of 40k by three years, so technically the warp is an impolite version of witch space. Elite is the golden age of mankind, before the warp was violent and impassable.
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# ¿ Jan 5, 2019 20:57 |
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Who is to say that the thargoids aren't a dark forest level threat, once they deign to properly notice us? FDEV, because they have a game to sell
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# ¿ Jan 8, 2019 21:31 |
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Kraftwerk posted:5. From a lore perspective what’s the difference between the superpowers. And how do powers/factions interact with them? The Federation is based on Mars (and Earth) and is indeed space USA - but more corporate. The nations of Earth had a global hellwar and bombed each other into irrelevance, and megacorporations footed the reconstruction bill. The average citizen is more loyal to their corporation than their elected politicians. I imagine lots of neon-y rain, corruption and grizzled detectives. The Empire are sparkly space Romans. They are obsessed with honour to the point of selling themselves into debt slavery rather than defaulting on a loan. This is legal and 'absolutely' 'never' abused, and furthermore they have the sexiest ships and coolest air traffic controllers. Not too sure about the Alliance. I think they are the EU but with even more infighting. Anyway factions in a system are either loyal to one of the big three superpowers or are independent. The faction that owns a station will determine which superpower it is allied with (or make it independent). This influences what goods are legal to trade there. Stations (and entire systems I think?) can change hands in wars or elections between factions, and players can contribute to these by running missions etc.
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# ¿ Jan 9, 2019 00:32 |
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So, uh, what is even the point in these carriers? Mobile, player owned station, right! But - the galaxy is already overfull with identical stations with everything you could ever need. And every system is so interchangeable, with near zero unique reasons to visit, why bother putting a your megaship there? The RNG sea only has meaning if it has islands of actual, custom places worth caring about!
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# ¿ Mar 27, 2020 19:46 |
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I think upkeep would be OK if this wasn't the only feature coming. It avoids the game getting to a point where everyone has a pet carrier and there are as many as there are spaceships. Perhaps groups could work together to maintain them, but space wouldn't become an endless junkyard of unused carriers. But since it is the main feature, upkeep plus the absurd price tag means 90% of us needn't bother logging in
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# ¿ Mar 27, 2020 22:34 |
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Tommy the Newt posted:I view open encounters in elite a lot like the multiplayer in dark souls, most of the time it's just useless text on the floor, sometimes someone will try to kill you, sometimes you can get help... and if at any point you aren't in the mood you just opt out. Nothing wrong with opting out, but the insistence that there's no conceivable value in interaction is kinda weird to me. Totally agree, though I still don't see how I could ever actually beat a PVP ship without months of solid grind and even then the fight would last an hour. I just like occasionally seeing other players going about their business. I have owned the game since beta and have been interdicted by players like twice
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# ¿ Oct 18, 2020 12:53 |
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The courier is beautiful, anything larger is kinda too blobby for me
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# ¿ Nov 17, 2020 15:03 |
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Sounds like there will be an exploration/salvage system as well, so I'm guessing some sort of combination of mining and environmental hazards? I love spacelegs and having a space bar social area to watch the spaceships come and go is excellent shame the galaxy is nothing but identikit RNG systems with a ratio of 10 space stations to a player, so you'll never meet anyone else or feel any sense of place
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# ¿ Dec 11, 2020 12:28 |
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tjones posted:This is not an unpopular opinion to have and ruined open play before PGs were introduced, IMO. People still clog in open regularly without shame and with no penalty. If you feel different, you should play in a PG as FDev added them for the carebears for that reason. Why should I give a free kill to some dude who interdicts my Eagle in his billion credit hyper engineered autism chariot? If PVP was anything other than 'biggest bank account wins', if small ships or slippery haulers had any purpose at all, I might try and escape. Until then, I'll be pulling the plug. Strategic Tea fucked around with this message at 23:02 on Jan 22, 2021 |
# ¿ Jan 22, 2021 23:00 |
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TBF that is extremely Eve Online (wasn't there a famous Russian corp that lured newbies to lawless space and put them to work, promptly got scoured from the galaxy by either goons or reddit when they found out?)
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# ¿ Feb 5, 2021 18:24 |
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tjones posted:Let us dock SLFs on pads so we can hand in/take missions without having to go get a small ship for any orbital platforms. I always think this would be so cool. And, new fighter - cargo barge! It would allow you to trade at small pads (maybe buy fuel and ammo too somehow)?
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# ¿ Feb 11, 2021 23:48 |
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Imaginary Friend posted:They should've tighten up content and story in the inner systems instead of going full No man's sky and thinning out new content across everything. This is absolutely what brings the game down for me. God knows how many years on and I couldn't even tell you which systems are the hubs of player activity and which are RNG trash. Engineer systems I guess? Lave though I never see anyone there? Where is our Jita 4-4?
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# ¿ Mar 21, 2021 09:42 |
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I remember Horizons ran like absolute rear end in the beta and possibly a little post launch, so hopefully it's the same here. I guess at least the game seems like 'optimisation' by the devs actually does have a massive impact.
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# ¿ Mar 30, 2021 00:17 |
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Warmachine posted:I unironically want strafing runs and CAS bombing. That would make the inclusion of leg mode worth it for me, a pilot who would love to paste mans from 5km above them. I think CAS is in if you can have a mate take down their anti air? Dunno how effective it will be though!
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# ¿ Mar 30, 2021 23:44 |
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Did a quick combat zone today, dunno about balance but the gun felt surprisingly punchy and good. Laser carbine I think? Iced a fellow commando who was camping with a grenade launcher, my work here is done
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# ¿ Apr 10, 2021 00:06 |
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Beta is fine; gunfites are fun, space is pretty, sneaking is sometimes cool but gets tedious, there's no documentation at all of how the gameplay actually works as per usual, oh and performance is totally unoptimised so far.
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# ¿ Apr 12, 2021 10:10 |
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If you like pootling around as a plucky pilot making a shady space living , it's great. If you care about coherent progression or co op, it is pretty poor. Whatever you do, don't do any of the insane relog grinding or mission stacking this thread will recommend unless you specifically want cash for a specific goal. Playing to make number go up in Elite is incredibly dull.
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# ¿ Apr 18, 2021 23:31 |
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Excuse me sir the space rent is due at *checks notes* 1,000,000,000 credits/week
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# ¿ Apr 19, 2021 23:26 |
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They desperately need to consolidate limpet controllers. Why would I ever fit recon limpets, which I believe are exclusively for hacking megastructures? But if I could just do it with a standard multitool controller, sure I would take the odd hack space station mission.
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# ¿ Apr 27, 2021 17:24 |
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Hmm I think I always just blamed gravity for the SRV. Never really tested how spinny it is on high g worlds. They're clearly capable of turning out ships so I don't know why we can't get some variety. Perhaps a heavy cargo SRV with a big hold and like a tractor beam, a fast skimmer for exploring rough terrain, the current SRV for, uh, jump jets? Better guns?
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# ¿ Apr 30, 2021 23:17 |
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The Hauler is underloved; it has those cool rear end ceramic tiles on the sides like the Space Shuttle.
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# ¿ May 14, 2021 22:58 |
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lol it's not gonna flop for want of VR support because 99% of people, even space dads, don't have £3,000 to casually drop on a VR SIM RIG that makes their office look like a goon cave. I predict reviews will be mediocre and disappointed, but sales figures will be great anyway.
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# ¿ May 18, 2021 22:37 |
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Nah you can just book a very long distance inter system shuttle and go make several coffees. Masterful troll, Frontier
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# ¿ May 19, 2021 22:00 |
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The new UI is so loving bad. Lag, misaligned decals, maps failing to close/open, and god help you if you try to use the on foot consoles in stations.
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# ¿ May 21, 2021 07:40 |
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Well at least performance seems waaaay better on Day 2! Am I misunderstanding the sabotage missions though? It feels like no matter how stealthy you are, the moment you upload the virus/disable the widget, an alarm goes off and you have to have a firefight with the entire base...
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# ¿ May 21, 2021 23:21 |
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Libluini posted:You know, this is kind of weird. Imagine you're roleplaying an Imperial soldier, who wants to help defend the local system against Fed intrusion. This system basically means that soldier will kill tons of random pirates, but never actually see one of their enemies. Just some randoms dropping dead while some invisible influence ticker goes up on whoever's side the mission was for. It's like instead of war, we have some strange pirate killing competition TBF this is very much coldwar.txt Such attention to lore detail!
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# ¿ May 26, 2021 20:43 |
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I have read the interview twice and honestly I don't think I understand the big words. For me it comes down to - if I start recognising repeating landscaps across different uncharted worlds, I think that will kill exploration for me stone dead.
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# ¿ May 30, 2021 18:04 |
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marktheando posted:It's more unstable and the commodity view on the galaxy map is now cluttered with Odyssey locations you can't access, but otherwise good. Odyssey for me still runs like absolute rear end and I can't put up with the infuriating FPS drop near planets, or entering a station, even if I stay in my ship
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# ¿ May 30, 2021 19:36 |
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I presume its pronounced HERO FERRARI
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# ¿ Jun 4, 2021 13:02 |
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Also who are these jokers expecting me to provide my own power regulator to turn on their generators? Your parts, my labour jackass. I'm just the pilot.
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# ¿ Jun 8, 2021 09:44 |
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I have always found something really intensely unsettling about black holes in particular, if I'm in a game where I can fly around them. Dunno why, it's a monkey brain fear so I'm sure it isn't because "hmm yes thanks to FACTS AND LOGIC I know physics doesn't work here"
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# ¿ Jun 9, 2021 19:37 |
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thespaceinvader posted:Heatsinks block scans, assuming your ship doesn't run absurdly hot by default. *slowly turns overclock dials for power core, drives, guns, coffee maker*
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# ¿ Jun 23, 2021 13:06 |
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Live feed from Skvortsov customs tower:
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# ¿ Jun 24, 2021 23:31 |
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# ¿ Apr 25, 2024 21:03 |
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I guess my question is - do Fdev expact the game to only be playable for sim dads with £1k to drop on new GPUs at current prices? Because my system is not bad, and Odyssey still runs like poo poo. There is nothing in Elite good looking enough to merit the performance cost. I can run freakin Cyberpunk at a better framerate than Elite.
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# ¿ Jul 6, 2021 12:22 |