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A Sunken Vessel
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# ? Jul 15, 2021 15:08 |
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# ? Apr 29, 2024 08:26 |
A for sure on the city event, gotta have Master Splinter's back MVP Sand Devil rocked but I'll vote Boris for grabbing all the chests. I'll also throw out a vote to do a crypt scenario since I'm all about retiring characters to get to the next ones. Are we saving up for anything in particular on anyone? Letty someone mentioned another hex on the disarm, which would be 67 gold? Everyone can grab a third small item now, and Kir could use boots at some point. I'm inclined to vote to donate some money to the sanctuary.
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# ? Jul 15, 2021 16:45 |
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Event: A, save Splinter. Mvp: The Vagaries of Time Itself, for giving us the opportunity to see a vision of a dark future in which we got just utterly destroyed in this dungeon, which let's us make better choices This is still really fun, I'm glad you're keeping it going TIG
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# ? Jul 15, 2021 19:43 |
City Management XXVII, Update 1Vote Results posted:
City Event 47, resolution posted:
NOTE: we only know the basic creature and tiles composition for a Scenario at first; if we choose to pick one, I'll provide additional details (such as the map layout, creatures stat cards - and ability deck if we've met them before - and always active Scenario Effects). Available Scenario Locations posted:
Road Event 17 posted:YOU CAN NOW VOTE FOR THE FOLLOWING THINGS (and please remember to bold your choices):
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# ? Jul 16, 2021 10:50 |
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Scenario 87, lets help out a friend Road event A. These are WHITE birds, not red, red is bad but white, white might be good eating
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# ? Jul 16, 2021 11:54 |
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You know the old poem - birds of red make you dead, birds of white help you fight Shoot 'em.
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# ? Jul 16, 2021 13:55 |
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Spoilers for the city event option we didn't pick: The city event that gets added is basically "Hey the poison is getting bad, help out Y/N" with helping out leading you to a different side scenario that involves protecting sick villagers. When you complete that one, you unlock Scenario 87 and the paths converge. I don't think there's anything of value in that other scenario, but it's content that basically nobody will see since it's locked in a path that rarely gets chosen. Makes me glad that Frosthaven's events are supposedly less black and white.
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# ? Jul 16, 2021 17:51 |
Shooting the birds sounds good, A. Do people still want to do the sunken vessel or are we ready to dive back in to the bullshit enemies and play with the oozes to help out Master Splinter?
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# ? Jul 16, 2021 18:08 |
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Help out Splinter go to scenario 87. Birds are friends do not shoot.
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# ? Jul 16, 2021 23:19 |
Hey everyone, I have some bad news. Something has happened that will significanly limit the time I can dedicate to LP'ing. I know this is out of the blue for you as well so I want to reassure you that I'm fine and I don't want you to worry - but I simply won't have enough time/energy to keep 2 LPs going and I may have to stop both at least for a while. For now, though, I for sure have to stop the Gloomhaven Let's Play, since it's by far the most time consuming of the two (because of the daily update schedule and because it's more admin intensive in general). I am really unhappy with the decision, especially cause we are theoretically 5-6 Scenarios from the end of the campaing, depending on our choices. I want this to see and end, either when things go back to be simpler or even in a different way: I know stopping after all this time sucks, so I'm more than agreable to share my resources (TTS savefiles and spreadsheets) with anyone who would be mad enough to take over for me and see this to its conclusion. Otherwise, we'll have to wait a variable, but probably lenghty amount of time (I would say no less than 6 months) before I'm back at the wheel. I want to thank everyone who played along, posted or even just read along and we'll be back in Gloomhaven whenever it's possible. EDIT: good news everyone! Phelddagrif has graciously offered to take over the helm for the time being so the LP is going forward That Italian Guy fucked around with this message at 22:58 on Jul 17, 2021 |
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# ? Jul 17, 2021 10:08 |
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That Italian Guy posted:Hey everyone, I have some bad news. I'm sorry to hear that! If you need it, I'm willing to volunteer to run this show in your absence.
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# ? Jul 17, 2021 12:14 |
Phelddagrif posted:I'm sorry to hear that! If you need it, I'm willing to volunteer to run this show in your absence.
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# ? Jul 17, 2021 12:16 |
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Oh man, that sucks. I'm sorry, dude.
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# ? Jul 17, 2021 13:11 |
Cheers TIG, thanks for all your work so far. Now you can come in as a player for a change of pace, or join the goonmind for a bit.
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# ? Jul 17, 2021 13:14 |
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I'm sorry to hear it, hope everything gets better soon for you. Thanks for all your hard work on this lp. It's been a ton of fun to read and participate in.
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# ? Jul 17, 2021 18:21 |
Good news everyone! Phelddagrif has graciously offered to take over the helm for the time being so the LP is going forward
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# ? Jul 17, 2021 22:59 |
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Woohoo! Thanks, Pheldagriff!
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# ? Jul 18, 2021 02:07 |
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# ? Jul 18, 2021 02:51 |
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Gloomhaven: Substitute Teacher Edition Hi all! While That Italian Guy is indisposed, I'll be managing this party and keeping the show running. TIG has done an incredible job in making daily updates for over 2 years, keeping people engaged, and I'll do my best to live up to his example. I can't promise updates will be posted every day due to personal and work life, but they'll be posted as regularly as possible. Thanks to TIG for his trust, and thanks to all of you for your support and understanding, and for sticking with this thread for so long! This post will be updated with links to each scenario, and will be linked to in the OP. Rules Updates from JOTL/Frosthaven City Management XXVII, Update 2 and Scenario 87 Preamble Scenario 87 (Corrupted Cove): 1A, 1B, 2A, 2B, 3A, 3B, 4A, 4B, 5A, 5B, 6A, 6B, 7A, 7B, 8A, 8B, 9A, 9B, 10A, 10B, Conclusion City Management XXVIII, Update 1, Update 2 and Spiky Head Solo Scenario Preamble, Solo Scenario Enemies 1A, 1B, 2, 3, 4, 5, 6, 7-10, 11, 12-13, 14, 15, 16, 17-21, Conclusion And, now, without further ado, let's pick up where we left off! Phelddagrif fucked around with this message at 03:46 on Feb 23, 2022 |
# ? Jul 18, 2021 15:02 |
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City Management XXVII, Update 2 and Scenario 87 Preamble While on the Road to the next Scenario... Road Event 17, resolution posted:
Scenario 87 - Corrupted Cove - Location posted:
Scenario 87 - Corrupted Cove - Features posted:These are the details we know about Scenario 87 before starting it: Scenario 87 - Corrupted Cove - Creatures posted:These are the stats for this Scenario's creatures: Scenario 87 - Corrupted Cove - Introduction posted:"With the source of the corruption inaccessible by land, you take a small boat into the cove, which is faced on three sides by high rock walls. At the base of the far cliff, you see an inlet into a dark cavern, and the water coming out of it is a sickly green color. Players spawn tiles are marked with the Entrance token. bagrada and JUST MAKING CHILI please provide: 1) Your hand selection for this Scenario (please specify what you are removing and what you are adding). 2) Your starting location. You can freely discuss this itt. 3) Your step A orders and initiative. 4) Pick one of the Battle Goals provided in the PM. The Goonmind (Letty) should provide the same, but choose between these two Battle Goals:
DEADLINE FOR EVERYTHING IS 3AM EST (As always, please let me know if you need an extension!)
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# ? Jul 18, 2021 15:03 |
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Giant ooze you say?
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# ? Jul 18, 2021 15:16 |
My Letty thoughts: Song of Speed out, Soothing Lullaby in - seeing lots of poison Start in B4 Echoing Aria and Disorienting Dirge at 8 Discriminating for her battle goal Kir can start in B6 and move to block the elite, just trying to decide if its too early to bring out the Sand Devil to throw in the path of the top lurker.
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# ? Jul 18, 2021 16:11 |
bagrada posted:My Letty thoughts:
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# ? Jul 18, 2021 17:19 |
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Phelddagrif posted:
1 - Detonation IN, Multi-pronged Assault OUT 2 - A5 starting location
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# ? Jul 18, 2021 21:51 |
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bagrada posted:My Letty thoughts: I would sand devil, this is likely to be a bashfest and our heavy damage is via boris and single shotting people.
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# ? Jul 19, 2021 02:51 |
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Corrupted Cove, Round 1AHand Changes posted:- Kir Kanos: no hand changes. Pending Actions posted:Letty has chosen Discerning as her Battle Goal. Round Reveal posted:All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in light yellow. Discarded cards are marked in red, while lost cards are marked in purple. Cards in the active slot are marked in teal (using a colorblind friendly scheme, let me know if you are having issues with it!). Available items are also shown there. Letty Van Halen is acting at initiative 8 with Echoing Aria and Disorienting Dirge. code:
code:
code:
DEADLINE FOR EVERYTHING IS: TONIGHT, 3AM EST (As always, please let me know if you need an extension!)
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# ? Jul 19, 2021 07:13 |
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Letty can stand still and rock out, looks like. Echoing top, disorient bottom, right? Nice setup turn for everyone, mobs included
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# ? Jul 19, 2021 07:49 |
Superterranean posted:Letty can stand still and rock out, looks like. Echoing top, disorient bottom, right? Nice setup turn for everyone, mobs included
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# ? Jul 19, 2021 07:53 |
The initiatives worked out perfectly. Kir plans to step to the elite to body block it, making light for a blade dance next turn, and then bring in our whirlwindy pal to make the top lurker trudge through it or the water if it wants to get to us next turn.
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# ? Jul 19, 2021 16:21 |
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I think this looks great, not sure what boris is doing with his actions but otherwise I think we are looking good.
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# ? Jul 19, 2021 18:15 |
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Boris is setting up expose and then positioning for a big Doom + Fresh Kill next round.
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# ? Jul 19, 2021 23:30 |
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JUST MAKING CHILI posted:Boris is setting up expose and then positioning for a big Doom + Fresh Kill next round. Please let me know where you're moving to, thanks!
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# ? Jul 20, 2021 01:26 |
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Corrupted Cove, Round 1B8. Letty Van Halen the Quatryl Soothsinger (Goonmind) posted:- Letty uses Echoing Aria (top)! 11. Lurkers posted:- Lurker 4 (E) focuses Kir Kanos! Gains SHIELD3. 13. Boris the Orchid Doomstalker (JUST MAKING CHILI) posted:- Boris uses Expose (top)! Boris gains 2XP. 14. Kir Kanos the Valrath Red Guard (bagrada) posted:- Kir Kanos uses Sand Devil (top!) Places the Sand Devil in C7. Kir Kanos gains 2XP. End of Round posted:- LIGHT is waning. Active players please discuss your options itt and provide your STEP A Orders via PM with this format: - Initiative: xx - Card 1: name - Card 2: name Everyone itt is also encouraged to input their orders (card selection+initiative pick) for the Hero currently controlled by the Goonmind! You can consult the (mobile friendly) spreadsheet to see which cards are available and decide your next moves. DEADLINE FOR EVERYTHING IS 3AM EST (As always, please let me know if you need an extension!) Phelddagrif fucked around with this message at 05:21 on Jul 20, 2021 |
# ? Jul 20, 2021 05:05 |
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This update is up a little early, since it's so straightforward, and I wanted to make sure I had everything the way it should be. I also spent some time going through the players' spreadsheet, cleaning things up, and I also updated the layout of each ability in order to make it more readable. Please let me know if there's anything that's confusing or unclear. Finally, I want to take this chance, before things really kick off, to clarify which rule updates from JOTL/Frosthaven we're incorporating in the campaign. They were discussed earlier in the thread but I want to make sure I have them written down, so there's no confusion on my part. The specific changes that I'm looking at are: - When attacking with advantage/disadvantage, draw until you hit a non-rolling, then draw one more. Compare the two "stacks" and use whichever is better/worse. - For advantage, if it's ambiguous, players choose which stack is better. - Spawned monsters drop coins. - Empty hexes can contain coins. - Players can push or pull less than the full amount. - Monsters can move through invisible figures. - Line of sight is checked from any point in the start and end hexes, not just corner-to-corner. - Items found during a scenario can be used right away, even if this exceeds a normal item limit. - Summons can focus on their owner if they have no other focus, if the owner wants them to. - Jumping into difficult terrain doesn't cost an extra point of movement. Please let me know if anything in this list shouldn't be used, or if I've left out anything. Thanks to you all! Phelddagrif fucked around with this message at 05:24 on Jul 20, 2021 |
# ? Jul 20, 2021 05:05 |
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Everything except Summon coin drops and JotL focusing is a better experience, imo Spawn coin drops? Yes. Summon, no. There's ways in FH to avoid looting abuse that don't exist in GH. Absolutely do NOT use JotL focus rules, they are very bad, and are definitely not FH focus rules. e: You're missing 'If your Summon cannot find a focus, it may, at your option, focus on moving towards you instead.' This is an A+ QoL improvement for summons. e2: Also, Jumping into difficult terrain does not cost 2 on the final hex. dwarf74 fucked around with this message at 05:15 on Jul 20, 2021 |
# ? Jul 20, 2021 05:10 |
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Thanks, I've edited the post with your suggestions, and will keep it updated.
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# ? Jul 20, 2021 05:24 |
Changes look good Pheld, I agree with dwarf74s take. So... Blade Dance was corrected to show that the goomba stomp bottom is a loss card. I had to go back through previous updates, google it, then open my physical box to triple check. I'll have to make one goomba count later in the mission. I missed if it was brought up previously. Kir is planning to go fairly fast, disarm the elite, and hit it using the light. I'll submit orders tomorrow, bed time for me.
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# ? Jul 20, 2021 05:38 |
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Boris is gonna go medium speed, drop boom boom doom and alpha strike whatever he dooms.
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# ? Jul 20, 2021 06:45 |
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I feel letty should go with throw voice singing arrow, 89 init actually, lets set up for a disarm next turn since we are gonna be slow anyway.
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# ? Jul 20, 2021 13:05 |
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# ? Apr 29, 2024 08:26 |
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bagrada posted:So... Blade Dance was corrected to show that the goomba stomp bottom is a loss card. I had to go back through previous updates, google it, then open my physical box to triple check. I'll have to make one goomba count later in the mission. I missed if it was brought up previously. If you want to swap it out for a different card, let me know and I'll make the change.
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# ? Jul 20, 2021 14:13 |