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Phelddagrif posted:If a player uses a Loot 1 action while standing next to the bear, they will pick up the coin from underneath it. I thought he was talking to the Beast Tyrant's player. (Although if the BT had a non-command loot card looting underneath the bear would still work.)
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# ? Oct 14, 2019 01:28 |
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# ? Apr 26, 2024 11:00 |
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Yeah there's a card which lets the bear Loot, but I don't have it yet. It's okay, there's usually spare change left laying around in the first room.
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# ? Oct 14, 2019 02:03 |
Getting some clarifications from one player, update asap!
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# ? Oct 14, 2019 09:24 |
Mountain Pass, Round 9Pending actions from last Round posted:- None! - Master Splinter: Moves to C4 and Loots1, gaining 2 coin tokens. - Rocky: Throws obstacles in D8 into hex C1, Gains 1XP. Moves 6 (with Boots) to E3 - Pikachu: Commands Ash to F2. Mountain Pass, Round 10 - Master Splinter: Moves 2 to E3. - Rocky: Heals Ash for 2HP. - Pikachu: Moves 1 to B5, gaining 1 coin token. Mountain Pass, Round 11 - Master Splinter: Long Rest, loses X (please AtomikKrab let me know which card you want to lose!). - Rocky: Long Rest, loses Earthen Clod. - Pikachu: Moves 1 to B6, gaining 1 coin token. Short Rest, loses Energizing Strike. Mountain Pass, Round 12A Master Splinter (Hand8, Discarded0, Active1, Lost1) is acting at initiative 5 with Cranium Overload and Frigid Apparition. 5. Master Splinter the Vermling Mindthief (AtomikKrab) posted:
14. Pikachu the Vermling Beast Tyrant (dwarf74) posted:
87. Rocky the Savvas Cragheart (Omobono) posted:
DEADLINE FOR EVERYTHING IS: TONIGHT, 3AM EST (As always, please let me know if you need an extension!) Mountain Pass, Round 12B 5. Master Splinter the Vermling Mindthief (AtomikKrab) posted:- Master Splinter uses Frigid Apparition (bot)! Gains 1XP. Moves3 to door hex. During this phase, players are free to discuss everything itt, including in depth round breakdown, tactics, and so on; you can use specific card names and numerical values since everything has been revealed already. Everyone itt is also encouraged to take part in the discussion (although the last word is, ofc, reserved for the active players. Be nice! Active players, please discuss your ideas itt and provide your final orders via PM/Email! DEADLINE FOR EVERYTHING IS: TONIGHT, 3AM EST (As always, please let me know if you need an extension!)
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# ? Oct 14, 2019 11:35 |
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I'd say it's salvageable even without invisibility? Elite earth is stunned, one normal demon (I suggest earth) explodes, only the wind demons act. Worse comes to worst Splinter loses a card. E: ugh the main problem is that the wind demons won't move and that's horrid positioning for anything I can do E2: get that earth demon out of that hex and I have a decent position E3: yeah elite demon to C2 and I can move to B3 and facetank next turn. I have good odds of killing the normal wind demon with the bow, the power potion and the googles. Omobono fucked around with this message at 12:08 on Oct 14, 2019 |
# ? Oct 14, 2019 11:48 |
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Ash is moving in and the Elite earth is his focus. If it helps you, I can use the top of Maul on the Elite, and can then Push the Elite back to C2. I could alternately move Ash deeper in and Maul the normal one, but if you need that space, it works for me. I'll take a few attacks, but I'm more worried about how many negative cards I have left in my deck. It's getting small, and every negative card is still in there. I was hoping to use Energizing Strike this round, but that's what I get for looting instead of long resting. Ash still has all his Super Bear attacks. Everything left alive here will be in movement range for him. I'm phone posting so I'll see if I'm missing anything. dwarf74 fucked around with this message at 13:40 on Oct 14, 2019 |
# ? Oct 14, 2019 13:37 |
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Anyways, I've revised my options and I don't really need Clear the Way so I'll simply use the loss movement for the XP. I still think punting the elite earth demon to C2 so I can bottle it and parry the rest of the scenario with my face is a good choice. E: that way I also have a really good followup next turn
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# ? Oct 14, 2019 14:32 |
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Omobono posted:Anyways, I've revised my options and I don't really need Clear the Way so I'll simply use the loss movement for the XP.
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# ? Oct 14, 2019 14:47 |
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Its cool without invisible. Gonna stun one earth and then EXPLOSIONS the second one I have a movement left so i'll end up one hext further in so ya'll can get on that demon.
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# ? Oct 14, 2019 16:52 |
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Wait, you don't need line of sight to command the bear? And the beast tyrant can just kinda chill out in the opening room? That's...interesting.
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# ? Oct 14, 2019 17:59 |
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FairGame posted:Wait, you don't need line of sight to command the bear? And the beast tyrant can just kinda chill out in the opening room? That's...interesting. Correct. There are a few scenarios which punish that playstyle but for the most part the vermling half of the equation never needs to move except to loot up the first room (not that most items are very useful for them). EDIT: a well-played Beast Tyrant feels like an unstoppable force of nature, but you're beholden to the monster AI for half of the bear's actions and one slip up can end up with the bear charging into the middle of a bunch of enemies and getting destroyed, or cause it not to move when you intended it to, etc. With other characters you're always in control of the bulk of your power, but the pet-focused build of the Tyrant puts a lot of eggs into a basket you only have indirect control of. Zurai fucked around with this message at 18:51 on Oct 14, 2019 |
# ? Oct 14, 2019 18:46 |
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AtomikKrab posted:Its cool without invisible. FairGame posted:Wait, you don't need line of sight to command the bear? And the beast tyrant can just kinda chill out in the opening room? That's...interesting. Most scenarios, Pikachu will not leave the first room. And probably pick up spare change in downtime, as he just did. There's a second build of Tyrant where the vermling half will move along with the bear, but it's fiddly at times and not as well-supported at higher levels. It involves a lot of Disarming and - potentially - a lot of Summons, including some weirdo immobile Totems.
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# ? Oct 14, 2019 18:56 |
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This scenario being more or less a straight line slugfest certainly helps.
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# ? Oct 14, 2019 18:56 |
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Zurai posted:EDIT: a well-played Beast Tyrant feels like an unstoppable force of nature, but you're beholden to the monster AI for half of the bear's actions and one slip up can end up with the bear charging into the middle of a bunch of enemies and getting destroyed, or cause it not to move when you intended it to, etc. With other characters you're always in control of the bulk of your power, but the pet-focused build of the Tyrant puts a lot of eggs into a basket you only have indirect control of. You have a few escape valves - we have two separate Command cards which let us move the bear, for instance. And Command attacks let you choose the target, so that's nice, as well. Retaliate will chew him up fast, too - his best defense against it is to kill retaliators even harder. And as Zurai mentioned, some scenarios require the vermling half to walk a few steps on his tender, baby feet. This scenario has basically been an ideal debut for him. Nothing too tricky, nothing Retaliating, nothing with giant fuckoff shields.
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# ? Oct 14, 2019 19:05 |
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Incidentally, I really like how that works from a storytelling perspective. As long as everything proceeds more or less how you planned, and you planned well (ie, trained the bear well), the bear follows your orders and annihilates your enemies. When things get shaky, though, the bear goes off-script, much like a feral animal presented with unfamiliar and unexpected circumstances. It still responds to trained commands, but doesn't fully do what you want it to do. It gives a good narrative sense of a wild beast which has been trained but not really domesticated. One thing I really admire about Gloomhaven is how well the mechanics and flavor of the classes generally mesh together like that.
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# ? Oct 14, 2019 19:22 |
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During both Ash going bananas turns we had to coordinate and manipulate the AI, monster and bear alike, to enable the face-eating. And yeah, poor Ash is not going to fare well against shield+retaliate enemies.
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# ? Oct 14, 2019 21:56 |
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Omobono posted:During both Ash going bananas turns we had to coordinate and manipulate the AI, monster and bear alike, to enable the face-eating.
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# ? Oct 14, 2019 22:09 |
Mountain Pass, Round 12BPending actions from last Round posted:- Master Splinter should have recovered 2HP during her Long Rest! 5. Master Splinter the Vermling Mindthief (AtomikKrab) posted:- Master Splinter uses Frigid Apparition (bot)! Moves1 to A4. LOSS card! 14. Pikachu the Vermling Beast Tyrant (dwarf74) posted:- Ash the Bear focuses Earth Demon 6(E)! Moves1 to door hex. Attacks Earth Demon 6(E) for 3 (2base, +1mod) damage! 21. Wind Demons posted:- Wind Demon 4(E) focuses Master Splinter! Attacks Master Splinter for 3 (3base, +0mod) damage. PULL1 Master Splinter to A3. 71. Earth Demons posted:- Earth Demon 6(E) loses STUNNED token. 87. Rocky the Savvas Cragheart (Omobono) posted:- Rocky uses Clear the Way (bot)! Jumps5 to C3. Gains 2XP. LOSS card! END OF ROUND ACTIONS posted:- AIR is now waning. Active players please discuss your options itt and provide your STEP A Orders via PM/email with this format: - Initiative: xx - Card 1: name - Card 2: name You can consult the (mobile friendly) spreadsheet to see which cards are available and decide your next moves. DEADLINE FOR EVERYTHING IS 3AM EST (As always, please let me know if you need an extension!)
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# ? Oct 15, 2019 09:28 |
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My plan: https://www.youtube.com/watch?v=ujC7rxFVZ18 Then pogoing around like Scrooge in the NES Ducktales.
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# ? Oct 15, 2019 10:14 |
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There's that -2! Ash will be coated in whatever earth demons use for blood. No way to get both of them, sadly, but that Earth Demon is about to know some pain. (With the caveat that I still have a null and a -1 in a small mod deck.) Any desire to slow-walk that wind demon to collect xp and Loot, or have we ambled around enough, do you think? Has everyone made their goals? dwarf74 fucked around with this message at 12:45 on Oct 15, 2019 |
# ? Oct 15, 2019 12:43 |
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I just checked because 4 XP looked low, and I am pretty sure I am short 3 XP. I should have 7 by my calculations. Round 1: Energizing Strike (top) Round 2: Vicious Ally (bot) Round 3: Forceful Swipe (bot) Round 5: Vicious Ally (bot) Round 8: Forceful Swipe (bot) Round 9: Howling Bolts (bot) Round 12: Forceful Swipe (bot) Thanks
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# ? Oct 15, 2019 13:59 |
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I will be going at RATSPEED and burning loss cards as I go.
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# ? Oct 15, 2019 17:03 |
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AtomikKrab posted:I will be going at RATSPEED and burning loss cards as I go. Cool with me either way - I'm just wondering if I should switch cards for less damage output, but 1-2 more xp.
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# ? Oct 15, 2019 17:16 |
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dwarf74 posted:So you're a no-go on go-slow, I take it? Either way is fine. I just want to grind my exp which is in loss cards while I can.
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# ? Oct 15, 2019 18:22 |
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AtomikKrab posted:Either way is fine. I just want to grind my exp which is in loss cards while I can.
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# ? Oct 15, 2019 18:29 |
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We still have 12 HP to chew through on the elite. It's not dangerous, but we have some time. Wind demon ought to die next turn, but it'll have a turn with wind available so let's see what happens when there's no more CC (best CC is death). And yeah, I'm using losses for XP too.
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# ? Oct 15, 2019 18:59 |
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Omobono posted:We still have 12 HP to chew through on the elite. It's not dangerous, but we have some time. I have changed it to do less but with more XP.
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# ? Oct 15, 2019 19:01 |
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Here's another way the bear can be a disadvantage: if you're trying to keep one foe alive while you loot, you have to keep moving the bear away or he'll end the scenario before you're ready.
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# ? Oct 16, 2019 00:06 |
Narsham posted:Here's another way the bear can be a disadvantage: if you're trying to keep one foe alive while you loot, you have to keep moving the bear away or he'll end the scenario before you're ready. Classic Bear. https://www.youtube.com/watch?v=B3qhEIZBlX8 Btw, I won't have access to the laptop I'm running things from while my pc is in the repair shop, so we'll have to skip today!
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# ? Oct 16, 2019 08:32 |
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Best wishes on a healthy laptop, TIG!Narsham posted:Here's another way the bear can be a disadvantage: if you're trying to keep one foe alive while you loot, you have to keep moving the bear away or he'll end the scenario before you're ready.
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# ? Oct 16, 2019 14:12 |
E: ^^^^^ Thanks! Coincidentally, tomorrow I won't have access to the laptop I momentarily use for updates either. I hope my PC comes back soon Mountain Pass, Round 13A Pending actions from last Round posted:- Master Splinter has lost Perverse Edge during her last Long Rest. ROUND REVEAL posted:A) Decide how many Rounds (minimum) you want to go; B) Send me orders for that many rounds (could be generic for future rounds, as in "I'd like to use Card X to gain XP on Round Y" or "I'd like to look a coin in Hex C4 during Round Z". It looks like you've smashed through this Scenario, so let's keep the clean up phase nice and condensed "PLAYER'S OVERVIEW All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in yellow. Discarded cards will be marked in light red, while lost cards will be marked in deep red. Cards in the active slot will be marked in green. Available items are also shown there." Master Splinter (Hand5, Discarded0, Active1, Lost4) is acting at initiative 9 with Hostile Takeover and Into the Night. 9. Master Splinter the Vermling Mindthief (AtomikKrab) posted:
17. Pikachu the Vermling Beast Tyrant (dwarf74) posted:
28. Rocky the Savvas Cragheart (Omobono) posted:
DEADLINE FOR EVERYTHING IS: TONIGHT, 3AM EST (As always, please let me know if you need an extension!) That Italian Guy fucked around with this message at 09:17 on Oct 17, 2019 |
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# ? Oct 17, 2019 09:15 |
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I think my turn is self-evident.
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# ? Oct 17, 2019 09:22 |
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Imma mindcontrolling the earth guy and then stealing ye coin over there.
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# ? Oct 17, 2019 11:53 |
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I'm going to do two weak attacks against the earth demon then debuff.
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# ? Oct 17, 2019 12:19 |
A quick update: I should be getting my PC back tomorrow, so updates will resume normally from there on! That said, I'm going to be in Germany for the Essen Spiel fair from Wednesday to Sunday next week, so that will also put a pause on our regular transmissions
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# ? Oct 20, 2019 08:04 |
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That Italian Guy posted:A quick update: I should be getting my PC back tomorrow, so updates will resume normally from there on! That said, I'm going to be in Germany for the Essen Spiel fair from Wednesday to Sunday next week, so that will also put a pause on our regular transmissions
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# ? Oct 20, 2019 12:02 |
Mountain Pass, Round 13BPending actions from last Round posted:- Pikachu should have 7XP! 9. Master Splinter the Vermling Mindthief (AtomikKrab) posted:- Master Splinter uses Into the Night (top)! LOOT1, gains 1 coin token. 17. Pikachu the Vermling Beast Tyrant (dwarf74) posted:- Ash the Bear focuses Earth Demon 6(E)! Moves2 to B3. Attacks Earth Demon 6(E) for 3 (2base, +1mod) damage! 28. Rocky the Savvas Cragheart (Omobono) posted:- Rocky uses Explosive Punch (top)! Destroys obstacle in Hexes D3, E3. Attacks Wind Demon 4(E) for 3 (4base, +1mod, SHIELD2) damage! Attacks Earth Demon 6(E) for 5 (4base, +1mod) damage! Gains 2XP. LOSS card! Conclusion posted:What were Inox and demons doing together? And so far north? You rifle through their belongings, looking for some indication of their motivation. All you find is some crude scratchings referencing a “voice.” You glance toward the cave. There may be some clues farther down the tunnels. To the north, Icecrag Peak looms large in the distance. (25) Still, you feel something calling you to explore the cave. (24) Not audibly, but there is a subtle and powerful urge. You look down at the Inox’s scribblings. A voice—yes, somehow that sounds familiar. You can almost hear it yourself. Rewards posted:
I'm running a bit late so I won't be able to run the normal conclusion stuff right now, but feel free to discuss your BGs and such itt already
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# ? Oct 21, 2019 12:20 |
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HAH! My Crit came up before my Null. Well, I guess we kinda killed them fast, after all. I feel bad we don't have more rounds to XP and Loot - I was planning to summon a friend next round after being lonely in that first room - but I guess all our modifiers came up positive or double. Thanks for running the game, The Italian Guy. This was a ton of fun, and I'd love to do it again sometime. Pikachu's battle goal... Sociable: "Never leave a room with a character ally remaining in it." Rewards:✓ We destroyed this dungeon. We killed the second and third rooms in two rounds each - the third while not even trying. Maybe this was just an easy dungeon, but if the next crew wants to play at +1, I'd support the decision.
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# ? Oct 21, 2019 14:06 |
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Retaliator: don't use an attack action before taking any damage. One checkmark reward. A lot of Rocky's cards get around that restriction because splash damage is not an attack. I did check if maximum cheese was possible, but you can't damage yourself with Rocky Slide as "allies" means "the other dudes on your side but not yourself" in Gloomhaven. My other BG was Bulwark: stand in a doorway adjacent to two enemies. MVP: (It's a vote for Pikachu) Seconding the difficulty +1 proposal.
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# ? Oct 21, 2019 14:27 |
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# ? Apr 26, 2024 11:00 |
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So I had perforated. Ie: take 6 damage in a single round. Which I did instantly thanks to jumping into a buncha inox. Pikachu mvp. Bear is true hero of people. That was fun... rather easy but we had a very good group comp for the scenario.
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# ? Oct 21, 2019 14:34 |