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I'm going to be disarming the sun demon and either moving towards the door if there's a spot available or just getting away from it.
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# ? Nov 5, 2019 14:00 |
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# ? Apr 20, 2024 02:45 |
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I can get the treasure next turn, too. There’s not much else useful for me to do.
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# ? Nov 5, 2019 14:25 |
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My plan is to: 1.) Get the treasure chest 2.) Punch the demon in the face Now, I *can* do some more stuff if y'all would find it useful. Specifically, seems like we had a pretty good time in this first room using pillars to create chokepoints. I can do some dungeon feng shui and help us create new chokepoints if y'all think that'd be useful in the new room.
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# ? Nov 5, 2019 16:12 |
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It is hilarious to me that these 'items' have such poetic and distinct names. It makes me wonder what was left on the cutting room floor, here, or if it was just Marcel being fancy for no reason.
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# ? Nov 5, 2019 21:49 |
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dwarf74 posted:It is hilarious to me that these 'items' have such poetic and distinct names. Well, it's the Temple of the Eclipse, wherein the powers of Light and Darkness are both omnipresent. Zenith and Midnight are just more references to that.
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# ? Nov 5, 2019 22:48 |
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dwarf74 posted:It makes me wonder what was left on the cutting room floor, here, or if it was just Marcel being fancy for no reason. quote:Guest design by: Marcel Cwertetschka Well that explains some things!
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# ? Nov 6, 2019 00:19 |
Temple of the Eclipse, Round 4APending actions from last Round posted:- Scenario Special Rule: all elements are now inert, LIGHT and DARK are now strong. ROUND REVEAL posted:All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in yellow. Discarded cards will be marked in light red, while lost cards will be marked in deep red. Cards in the active slot will be marked in green. Available items are also shown there." Master Splinter (Hand4, Discarded5, Active1, Lost0) is acting at initiative 20 with Scurry and Gnawing Horde. 20. Master Splinter the Vermling Mindthief (Kobal2) posted:
28. Rocky the Savvas Cragheart (FairGame) posted:
31. Pikachu the Vermling Beast Tyrant (Reik) posted:
DEADLINE FOR EVERYTHING IS: TONIGHT, 3AM EST (As always, please let me know if you need an extension!)
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# ? Nov 6, 2019 10:21 |
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OK, Rocky seems to have the chest handled, I'll get ready to open the door, pop smoke and rest then. Unless we want to "waste" a turn and all rest up before opening the door ?
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# ? Nov 6, 2019 12:24 |
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Yeah, I’m going to need to short rest at the end of NEXT turn. So my plan is to move 4+2 (boots of striding, which I’ll get back on short rest) to the treasure. If our beast tyrant friend would be so kind as to disarm the demon, I’d appreciate not taking unnecessary damage. Only question for me: would y’all rather I moved the pillar closer to the new room so we can funnel enemies? Or should I just punch the demon in the face?
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# ? Nov 6, 2019 12:58 |
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The Sun Demon is still at 7 health with shield 1, and I'm hitting it with just an attack 2 and attack 1, so someone else has to punch it to death. Since we are all 10-11 card classes, we should be able to synchronize a long rest during round 6.
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# ? Nov 6, 2019 13:53 |
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FairGame posted:Yeah, I’m going to need to short rest at the end of NEXT turn. So my plan is to move 4+2 (boots of striding, which I’ll get back on short rest) to the treasure. If our beast tyrant friend would be so kind as to disarm the demon, I’d appreciate not taking unnecessary damage. You get refreshable items back on long rests, not short.
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# ? Nov 6, 2019 14:56 |
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Seems like it would make sense for Splinter to move to the chest and attack, since she's strengthened?
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# ? Nov 6, 2019 15:51 |
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Zack Ater posted:You get refreshable items back on long rests, not short. Ah. Duh. Though I'm not sure how much that matters given my situation. Man, I am extremely NOT helpful in this scenario so far! I'm indifferent as to who gets the chest; I was just trying to be useful! Splinter can do an ATK 1 + 2 while getting the chest, then Ash and Pikachu can poke the demon a little bit. Then I either finish it off or move the pillar closer to the door so we can do Pillar Stuff in the next room?
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# ? Nov 6, 2019 17:12 |
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Phelddagrif posted:Seems like it would make sense for Splinter to move to the chest and attack, since she's strengthened? That's what I'm doing, but I don't plan on staying there ! I remember the nasty thing the next room has in store for us and I'd rather race forward. Rocky, I don't think we really need obstacles in the next room, but eh. If the demon is dead by the time your turn comes up you might as well chuck it forward.
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# ? Nov 6, 2019 18:03 |
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Orders in. If the treasure isn't grabbed by Splinter, Rocky will grab it. If the sun demon isn't dead, Rocky will punch it. If the sun demon is dead, Rocky will chuck a pillar toward the next room in hopes of that being helpful. edit: also, remember how I was supposed to be out of pocket this Monday and Tuesday? Well, now it's going to be NEXT Monday and most of Tuesday, as a heads up.
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# ? Nov 6, 2019 19:36 |
Temple of the Eclipse, Round 4BPending actions from last Round posted:- None! 20. Master Splinter the Vermling Mindthief (Kobal2) posted:- Master Splinter uses Scurry (top)! Activates Winged Shoes. Jumps3 to A5. Attacks Sun Demon 6 with ADVANTAGE for 5 (1base, x2/+1mod +2bonus, SHIELD1) damage! 28. Rocky the Savvas Cragheart (FairGame) posted:- Rocky uses Clear the Way (top as a basic ATK2)! Attacks Sun Demon 6 for 3 (2base, x2BLESSmod, SHIELD1) damage! BLESS card is removed from the deck! 31. Pikachu the Vermling Beast Tyrant (Reik) posted:- Pikachu the Vermling Beast Tyrant uses Concentrated Rage (bot)! Moves2 to C5. END OF ROUND ACTIONS posted:- Scenario Special Rule: all elements are now inert, LIGHT and DARK are now strong. If you are planning on Long Resting please send me 2 Rounds worth of orders! If you are planning on opening the door, I'll also play out the Step B orders up to the point where the next door is opened and the next room is revealed. Active players please discuss your options itt and provide your STEP A Orders via PM/email with this format: - Initiative: xx - Card 1: name - Card 2: name You can consult the (mobile friendly) spreadsheet to see which cards are available and decide your next moves. DEADLINE FOR EVERYTHING IS 3AM EST (As always, please let me know if you need an extension!) That Italian Guy fucked around with this message at 12:59 on Nov 7, 2019 |
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# ? Nov 7, 2019 10:26 |
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Um... wut ? Wouldn't I need to be on the chest at the end of my turn to loot it ?
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# ? Nov 7, 2019 12:49 |
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I can breach VERY slowly and unless the room is filled with tons of flying foes I can protect myself pretty well. Should I?
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# ? Nov 7, 2019 12:50 |
Kobal2 posted:Um... wut ? Wouldn't I need to be on the chest at the end of my turn to loot it ? Ofc Not sure how I managed to gently caress that up, fixing movements! EDIT: fixed the positions, Rocky has used its Boots and grabbed the Crystal as per FairGame's contingency. That Italian Guy fucked around with this message at 13:00 on Nov 7, 2019 |
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# ? Nov 7, 2019 12:53 |
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No worries So, I'm planning on opening the door asap and with a large movement card, which will give us time to react to exactly what's behind it, whether that's moving back to rest in peace while baiting the opposition out, or opting for short rests or stam pots instead. You lads are far enough back to be safe. Trust me, I promise I know what I'm doing. Like, 80% sure. 51, 51% sure. (ETA : also this will let the bear move up instead of twerking in place)
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# ? Nov 7, 2019 13:07 |
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I feel like opening a door when we only have 2-3 cards left is less than ideal. Why not use round 5 to reposition or loot, long rest in round 6, and open the door at the beginning of 7 with a full hand and all of our spent items restored? I have a bottom command movement for round 5 to get Ash a bit closer.
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# ? Nov 7, 2019 14:38 |
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Reik posted:I feel like opening a door when we only have 2-3 cards left is less than ideal. Why not use round 5 to reposition or loot, long rest in round 6, and open the door at the beginning of 7 with a full hand and all of our spent items restored? I have a bottom command movement for round 5 to get Ash a bit closer. I am always gun-shy about "wasting" turns, having once lost a scenario where if we'd just spent one fewer turn screwing around for an OPTIMAL BREACH, we'd have won. Do what y'all like, though! I can't open the door this turn (my plan is to move to where Splinter presently is, or right behind if Splinter decides otherwise) so it's mostly up to Splinter what we do. My preference is to keep moving if I get a vote, though.
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# ? Nov 7, 2019 16:29 |
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FairGame posted:I am always gun-shy about "wasting" turns, having once lost a scenario where if we'd just spent one fewer turn screwing around for an OPTIMAL BREACH, we'd have won. YMMV, I ain't playing this round.
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# ? Nov 7, 2019 16:43 |
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Depends on the scenario I guess? Also on stacking stamina potions. Last scenario was fairly short (2 small and a medium room) so we could waste a turn or two on prep and long resting.
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# ? Nov 7, 2019 17:01 |
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Reik posted:I feel like opening a door when we only have 2-3 cards left is less than ideal. Why not use round 5 to reposition or loot, long rest in round 6, and open the door at the beginning of 7 with a full hand and all of our spent items restored? I have a bottom command movement for round 5 to get Ash a bit closer. I hear ya, but then again, look at that boss. Think how many turns we're gonna have to wail on that bastard. Each of them is going to count. Besides, look at what mobs we have left to face in this scenario. One's stationary, the other is geologically slow. And if there are more demons, well, I can always pop smoke inside the door and keep them where they are. Like I said, I'm almost reasonably convinced I'm not doing something colossally stupid !
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# ? Nov 7, 2019 19:20 |
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Kobal2 posted:I hear ya, but then again, look at that boss. Think how many turns we're gonna have to wail on that bastard. Each of them is going to count. That makes sense. I'm gonna walk Pikachu towards the door a bit this turn and heal myself.
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# ? Nov 7, 2019 20:33 |
I'm missing orders from one player, but there's no rush cause I've forgot to turn on my remote machine today, so I won't be able to run the update anyway
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# ? Nov 8, 2019 13:07 |
Still missing orders from FairGame! Update asap
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# ? Nov 9, 2019 11:37 |
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That Italian Guy posted:Still missing orders from FairGame! Update asap No you’re not. Check your PMs. Sent it like two days ago. e: occurs to me that while it's in my sent PMs, it was on one of the days where the forums where struggling so maybe it never actually made it to you? Gonna just post it here since I'm last and nobody is changing their orders. Rock Slide, Dirt Tornado, moving at 82. FairGame fucked around with this message at 16:39 on Nov 9, 2019 |
# ? Nov 9, 2019 14:52 |
FairGame posted:No you’re not. Check your PMs. Sent it like two days ago. Yeah something weird must have happened with the Forums...cool I'll update tomorrow morning
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# ? Nov 9, 2019 17:02 |
That Italian Guy posted:Yeah something weird must have happened with the Forums...cool I'll update tomorrow morning Hey gang, sorry for the delay, but I can't manage to update today as we'll have to leave soon for a friend's place. Please accept this picture of my dog after his first haircut as repayment.
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# ? Nov 10, 2019 11:41 |
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Your dog is adorable, holy crap
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# ? Nov 10, 2019 13:24 |
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... Accepted, but will need more when we crash down from the aawwwwigh.
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# ? Nov 10, 2019 15:50 |
Kobal2 posted:... Accepted, but will need more when we crash down from the aawwwwigh. Fair enough. Here's a pre-haircut nap pic: Today we explored a Mansion of Madness: It's an ok game (think Arkham Horror with a companion narrator app) although the app feels a bit like an obstacle instead of making things easier at times.
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# ? Nov 11, 2019 00:11 |
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Decent game, yeah. Also I'm pretty sure I know exactly which scenario that picture is of . We were *so* close but missed rescuing a guy, had to traipse back and, weeeeell... At least we died quick. ETA : brb, huffing doggo
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# ? Nov 11, 2019 00:49 |
Temple of the Eclipse, Round 5APending actions from last Round posted:"- Scenario Special Rule: all elements are now inert, LIGHT and DARK are now strong. ROUND REVEAL posted:All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in yellow. Discarded cards will be marked in light red, while lost cards will be marked in deep red. Cards in the active slot will be marked in green. Available items are also shown there." Master Splinter (Hand2, Discarded7, Active1, Lost0) is acting at initiative 5 with Cranium Overload and Into the Night. 5. Master Splinter the Vermling Mindthief (Kobal2) posted:
35. Pikachu the Vermling Beast Tyrant (Reik) posted:
82. Rocky the Savvas Cragheart (FairGame) posted:
Temple of the Eclipse, Round 5B Not sure which card Master Splinter wanted to use to breach the door, but for the sake of moving things forwards we'll fix this in post 5. Master Splinter the Vermling Mindthief (Kobal2) posted:Master Splinter uses One of her cards! Moves1 to door hex. E: vvvv Sure thing! That Italian Guy fucked around with this message at 12:59 on Nov 11, 2019 |
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# ? Nov 11, 2019 11:52 |
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I’m here for like 15 more minutes and will submit orders via PM. If they don’t make sense, just tell the thread and have them decide for me.
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# ? Nov 11, 2019 12:47 |
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I'm using brain 'sploder as move5
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# ? Nov 11, 2019 13:20 |
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So, guys. What's our plan ? I can move back with you, pulling the golems with me. This turn they'll get themselves stuck inside the doorway, next turn they'll probably still be somewhat stuck with their extensive movement of one (1). We could try and dispatch them in the first room together while safely out of range of those guns. I could also move up and through them, rest while cloaked, then try to deal with the guns on my own while you guys do the golems. It's obviously super unsafe and will cost me some loss cards at the very least, but it might also be faster, especially if we decide to try and bypass the golems entirely. What say you ?
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# ? Nov 11, 2019 13:28 |
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# ? Apr 20, 2024 02:45 |
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Due to the automated nature of the bear, it doesn't do that great against shield golems. Probably best if we focus on them outside of the range of the artillery and then rush the artillery together.
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# ? Nov 11, 2019 13:53 |